|Portal 2 Cheats and Hints!|
Hints: Unlock Different Title Screen:
Successfully complete the game.
Hints: Easy 'Door Prize' Achievement/Trophy:
While attempting to earn the 'Ship Overboard' Achievement/Trophy, once you enter the door behind the
filing cabinet there are three metal doors in the hallway. If you activate the doors. Cave Johnson
talks about the tests. Activate all three doors and the Achievement/Trophy will be unlocked.
Hints: Easy 'No Hard Feelings' Achievement/Trophy:
Play Chapter 5 'The Escape' and reach the conveyor belts carrying droids to the incinerator. Use a portal
to get onto the conveyor belt. Walk on the belt until a droid with a working laser beam appears.
Pick it up to earn the Achievement/Trophy.
Hints: Things to Achieve:
Complete each achievement to get the allotted gamerscore:
Wake Up Call  - Survive the manual override.
Good Listener  - Take GLaDOS' escape advice.
Scanned Alone  - Stand in a defective turret detector.
Pturretdactyl  - Use an Aerial Faith Plate to launch a turret.
You Monster  - Reunite with GLaDOS.
High Five  - Celebrate your cooperative calibration success.
Bridge Over Troubling Water  - Complete the first Hard Light Bridge test.
Team Building  - Complete all test chambers in the Team Building co-op course.
SaBOTour  - Make a break for it.
Confidence Building  - Complete all test chambers in the Mass and Velocity co-op course.
No Hard Feelings  - Save a turret from redemption.
Undiscouraged  - Complete the first Thermal Discouragement Beam test.
Portrait of a Lady  - Find a hidden portrait.
You Made Your Point  - Refuse to solve the first test in Chapter 8.
Asking for Trouble  - Taunt GLaDOS in front of a camera in each of the five co-op courses.
Can't Touch This  - Dance in front of a turret blocked by a hard light bridge in co-op.
Ship Overboard  - Discover the missing experiment.
Tater Tote  - Carry science forward.
Stranger Than Friction  - Master the Propulsion Gel.
Still Alive  - Complete Course 4 with neither you nor your co-op partner dying.
Stalemate Associate  - Press the button!.
Triple Crown  - Solve 3 co-op chambers in the Mass and Velocity course in under 60 seconds each.
White Out  - Complete the first Conversion Gel test.
Dual Pit Experiment  - Do the same test twice.
Vertically Unchallenged  - Master the Repulsion Gel.
Gesticul-8  - Perform all 8 gestures of your own volition in co-op.
Tunnel of Funnel  - Master the Excursion Funnel.
Bridge Building  - Complete all test chambers in the Hard-Light Surfaces co-op course.
Obstacle Building  - Complete all test chambers in the Excursion Funnels co-op course.
The Part Where He Kills You  - This is that part.
Schrodinger's Catch  - Catch a blue-painted box before it touches the ground.
Portal Conservation Society  - Complete Chamber 3 in the Hard-Light Surfaces co-op course using only
5 total portal placements.
Final Transmission  - Find the hidden signal in one of the Rat Man's dens.
Rock Portal Scissors  - Win 3 co-op games of rock-paper-scissors in a row.
Lunacy  - That just happened.
Iron Grip  - Never lose a cube in Chamber 6 of the Mass and Velocity co-op course.
Air Show  - Perform 2 aerial gestures before touching the ground in co-op.
Door Prize  - Examine all the vitrified test chamber doors.
Preservation of Mass  - Break the rules in Test Chamber 07.
Drop Box  - Place a cube on a button without touching the cube.
Four Ring Circus  - Enter 4 different portals without touching the ground in co-op.
Empty Gesture  - Drop your co-op partner in goo while they are gesturing by removing the bridge under
Narbacular Drop  - Place a portal under your co-op partner while they are gesturing.
Party of Three  - Find the hidden companion cube in co-op test chamber.
Pit Boss  - Show that pit who's boss.
Overclocker  - Complete Test Chamber 10 in 70 seconds.
Friends List With Benefits  - While playing co-op, hug 3 different people on your friends list.
Professor Portal  - After completing co-op, complete Calibration Course online with a friend who
hasn't played before.
Smash TV  - Break 11 test chamber monitors.
You Saved Science  - Complete all test chambers in all courses of co-op.
Hints: Easy 'Ship Overboard' Achievement/Trophy:
Play Chapter 6 'The Fall' and reach the 1971-era test facility. Cave will begin talking about testing
on hobos. Below one of the test spheres and a giant Aperture logo is a room marked 'CONTROL ROOM'
in yellow letters. Use a portal to get high above the Control Room and enter the small office. There
is a cabinet with a door behind it in the corner of this office. Enter that door and follow the
hidden hallway to a dock. At the end of the walkway near the docks is a orange life preserver marked
'BOREALIS'. Examine it to earn the Achievement/Trophy. Note: This is a reference to the Aperture
ship 'Borealis' that is seen at the end of Half Life 2: Episode 2.
Hints: Easy 'Preservation Of Mass' Achievement/Trophy:
Play Chapter 2 'Test Chamber 7'. Keep track of the Companion Cube in this chamber. You can return to
get it at the end of the level after using it to dehit the button. Ignore GLadOS's comments and
carry the cube through the broken 'Emancipation Grill' at the end of the chamber to earn the Achievement/Trophy.
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