|Portal 2 Cheats and Hints!|
Hints: Easy 'Ship Overboard' Achievement/Trophy:
Play Chapter 6 'The Fall' and reach the 1971-era test facility. Cave will begin talking about testing
on hobos. Below one of the test spheres and a giant Aperture logo is a room marked 'CONTROL ROOM'
in yellow letters. Use a portal to get high above the Control Room and enter the small office. There
is a cabinet with a door behind it in the corner of this office. Enter that door and follow the
hidden hallway to a dock. At the end of the walkway near the docks is a orange life preserver marked
'BOREALIS'. Examine it to earn the Achievement/Trophy. Note: This is a reference to the Aperture
ship 'Borealis' that is seen at the end of Half Life 2: Episode 2.
Hints: Things to Achieve:
Complete each achievement to get the allotted gamerscore:
You Monster  - Reunite with GLaDOS.
Wake Up Call  - Survive the manual override.
High Five  - Celebrate your cooperative calibration success.
Good Listener  - Take GLaDOS' escape advice.
Scanned Alone  - Stand in a defective turret detector.
Pturretdactyl  - Use an Aerial Faith Plate to launch a turret.
You Made Your Point  - Refuse to solve the first test in Chapter 8.
Undiscouraged  - Complete the first Thermal Discouragement Beam test.
No Hard Feelings  - Save a turret from redemption.
Confidence Building  - Complete all test chambers in the Mass and Velocity co-op course.
Can't Touch This  - Dance in front of a turret blocked by a hard light bridge in co-op.
Bridge Over Troubling Water  - Complete the first Hard Light Bridge test.
Team Building  - Complete all test chambers in the Team Building co-op course.
Ship Overboard  - Discover the missing experiment.
SaBOTour  - Make a break for it.
Portrait of a Lady  - Find a hidden portrait.
Asking for Trouble  - Taunt GLaDOS in front of a camera in each of the five co-op courses.
White Out  - Complete the first Conversion Gel test.
Vertically Unchallenged  - Master the Repulsion Gel.
Tunnel of Funnel  - Master the Excursion Funnel.
Obstacle Building  - Complete all test chambers in the Excursion Funnels co-op course.
Gesticul-8  - Perform all 8 gestures of your own volition in co-op.
Dual Pit Experiment  - Do the same test twice.
Triple Crown  - Solve 3 co-op chambers in the Mass and Velocity course in under 60 seconds each.
Tater Tote  - Carry science forward.
Stranger Than Friction  - Master the Propulsion Gel.
Still Alive  - Complete Course 4 with neither you nor your co-op partner dying.
Stalemate Associate  - Press the button!.
Bridge Building  - Complete all test chambers in the Hard-Light Surfaces co-op course.
Lunacy  - That just happened.
Iron Grip  - Never lose a cube in Chamber 6 of the Mass and Velocity co-op course.
Final Transmission  - Find the hidden signal in one of the Rat Man's dens.
Drop Box  - Place a cube on a button without touching the cube.
Door Prize  - Examine all the vitrified test chamber doors.
The Part Where He Kills You  - This is that part.
Schrodinger's Catch  - Catch a blue-painted box before it touches the ground.
Rock Portal Scissors  - Win 3 co-op games of rock-paper-scissors in a row.
Preservation of Mass  - Break the rules in Test Chamber 07.
Portal Conservation Society  - Complete Chamber 3 in the Hard-Light Surfaces co-op course using only
5 total portal placements.
Air Show  - Perform 2 aerial gestures before touching the ground in co-op.
Narbacular Drop  - Place a portal under your co-op partner while they are gesturing.
Four Ring Circus  - Enter 4 different portals without touching the ground in co-op.
Empty Gesture  - Drop your co-op partner in goo while they are gesturing by removing the bridge under
Party of Three  - Find the hidden companion cube in co-op test chamber.
Pit Boss  - Show that pit who's boss.
Overclocker  - Complete Test Chamber 10 in 70 seconds.
Friends List With Benefits  - While playing co-op, hug 3 different people on your friends list.
Smash TV  - Break 11 test chamber monitors.
Professor Portal  - After completing co-op, complete Calibration Course online with a friend who
hasn't played before.
You Saved Science  - Complete all test chambers in all courses of co-op.
Hints: Unlock Different Title Screen:
Successfully complete the game.
Hints: Easy 'No Hard Feelings' Achievement/Trophy:
Play Chapter 5 'The Escape' and reach the conveyor belts carrying droids to the incinerator. Use a portal
to get onto the conveyor belt. Walk on the belt until a droid with a working laser beam appears.
Pick it up to earn the Achievement/Trophy.
Hints: Easy 'Door Prize' Achievement/Trophy:
While attempting to earn the 'Ship Overboard' Achievement/Trophy, once you enter the door behind the
filing cabinet there are three metal doors in the hallway. If you activate the doors. Cave Johnson
talks about the tests. Activate all three doors and the Achievement/Trophy will be unlocked.
Hints: Easy 'Preservation Of Mass' Achievement/Trophy:
Play Chapter 2 'Test Chamber 7'. Keep track of the Companion Cube in this chamber. You can return to
get it at the end of the level after using it to dehit the button. Ignore GLadOS's comments and
carry the cube through the broken 'Emancipation Grill' at the end of the chamber to earn the Achievement/Trophy.
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