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 | Yu-Gi-Oh! Dawn of Destiny Cheats and Hints! |
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Alternate background:
Press X at the menu with the single or triple
duel options to change the background to that of one of cards
that you have unlocked.
Use other decks:
Unlock the desired tier in triple duel mode. Then, hold
X at the opponent selection screen in single duel mode
to bring up a deck selection screen. You may now choose anyone's
deck from that tier. This allows to you see what is in the other
character's decks and use them against an opponent in single duel
mode.
When at the single duel screen, hold X. In order for this
to work you must unlock all tiers and view the credits at least
once.
 Hints: Defeating Espa Roba:
He will get Jinzo out eventually. In the meantime,
just use some monsters to wipe out his monsters.
Hints: Defeating Ishizu:
She is intimidating, but not threatening. She uses
an average amount of monsters, traps and effects. There not much
to be worried about her.
mode:
To get people in single duel mode, put them in last
in triple duel mode then defeat them.
Hints: Unlocking characters in single duel
Hints: Defeating Rex Raptor:
He will fusion summon any Dinosaur monster. Use Magic
Jammer or something else to wipe out his monsters.
Hints: Defeating Bandit Keith:
When you start to get the upper hand he will begin
to threaten you. He has some strong Machine type monsters, but
nothing that you cannot handle. Just use some powerful monsters
to wipe him out.
Hints: Defeating Duel Machine 2:
It is slightly more difficult than Duel Machine 1.
Just get rid of its Magic and Trap cards and it will be easy.
Hints: Defeating Weevil:
He will try to get Perfect Great Moth on the field,
but it will mostly not work because he will put Larva Moth or
Petite Moth on the field face down. Take out his monsters and
squish his Life Points.
Hints: Recommended cards:
The best cards in the game are Blue Eyes, Exodia, and
power ups.
Hints: Defeating Pegasus:
He wants to bring out Thousand Eyes Restrict, which
is the fusion of Relinquished and Thousand Eyes Idol. Thousand
Eyes Restrict's effect is that no monster can attack except Thousand
Eyes Restrict itself, and absorb one monster on your side of the
field. He also uses the Toon monsters as well to attack your Life
Points. The only way to win is to destroy Toon World with a Magic
Jammer or Harpie's Feather Duster. As for Thousand Eyes Restrict,
use a Man-Eater Bug, but careful. Pegasus has two Relinquished
so he can still use that instead of Thousand Eyes Restrict.
Hints: Prevent Summoning Exodia:
Use this trick when you face Grandpa or Rare Hunter,
as they are the only ones that have Exodia the Forbidden One.
Jack most of your deck with cards that make your opponent discard
cards from their deck and/or hand. Most of the time against Grandpa
this trick will work. However, against Rare Hunter it is a challenge
because he has three sets of Exodia compared to Gramp's single
set.
Alternately, discard the head to the Graveyard; as it is the part
of Exodia that allows the automatic victory.
Hints: Defeating Mai:
She will use A Rising Current or whatever that Field
Magic card is called. She uses a Wind Deck; be careful when she
has a Harpie Lady on the field. Try to destroy the Field card
as soon as possible.
Hints: Defeating Yami Yugi:
If you destroy Dark Magician or Summoned Skull, he
will bring it back with Monster Reborn. Have lots of Magic Jammers
or use Invader Of The Throne to take control of the monster.
Hints: Easy win:
Get the magic card that stops all trap cards and set
it down face up. Then when you attack, there are not any trap
holes. This is very useful against Grandpa, because he mostly
has trap hole.
If you saved before the match and you know that you are going
to lose, instead of waiting for the rest of the turns to go by,
hold Back + Start to do an in-game reset to save
time.
Use the 'Use other decks' trick. Use Rare Hunter's deck
every time in Single Duel. You will get Exodia every time and
still get good cards after the duel.
Have Penguin Soldier and Needle Worm face down on the field. Next,
use Needle Worm's flip effect to make your opponent draw the top
five cards from the top of their deck to the graveyard. Then,
use Penguin Soldier's flip effect to put Penguin Soldier and Needle
Worm back into your hand. Repeat the same process on the following
turn.
Hints: Defeating Tea:
Hust sit back and destroy the fairies.
Hints: Defeating Marik:
Marik uses a lot of Dark Holes and Mystical Space Typhoons
to win. Use Magic Jammer. The same goes for Yami Marik.
Hints: Getting higher in triple dueling:
Getting to the next level is quite easy. If the order
is easy, medium, hard, it could be a challenge. However, by putting
them in hard, medium, easy order you can save your life points
for an easy person. You should be able to complete it.
Hints: Defeating Shimon:
He is not that experienced and uses weak monsters.
Use a 1900 Attack monster to win.
Hints: Glitch: Cyber Jar:
When your opponent has Cyber Jar set [face down defense]
and you attack with Zymbra The Dark, Cyber Jar will activate and
'Dark Hole' all monsters on the field. The monster card
that is summon to the space where Zymbra The Dark was will have
its attack decreased.
Hints: Defeating Kaiba:
He will not use Blue Eyes until the end of the Duel
because his personality is to taunt his opponent. Just use a group
of powerful cards and take out his monsters. Eventually you will
take out his Life Points.
Hints: Getting opponent's cards:
In the game after you win in a duel, choosing the statue
of Slifer will give you cards from your opponent's deck.
Hints: Triple Duel opponents:
The following is a lost of all the characters you will
face in each of the levels in Triple Duel:
Level 1: Shimon, Grandpa, and Yugi
Level 2: Tea, Tristan, and Joey
Level 3: Bakura, Shadi, and Yami Yugi
Level 4: Weevil, Rex Raptor, and Mako
Level 5: Bonz, Bandit Keith, and Pegasus
Level 6: Mai, Yugi, and Kaiba
Level 7: Rare Hunter, Arkana, and Strings
Level 8: Espa Roba, Lumis, and Umbra, and Marik
Level 9: Ishizu, Odion, and Yami Marik
Level 10: Mai, Joey, and Marik
Level 11: Ishizu, Odion, and Yami Bakura
Level 12: Yami Marik, Kaiba, and Yami Yugi
Level 13: 3 Rare Hunters
Level 14: The Yamis of Marik, Bakura, and Yugi
Level 15: Kaiba's Dueling Machines
Hints: Defeating Arkana:
He will take out his version of Dark Magician about
the fourth or fifth turn. Get rid of his monsters as quickly as
possible.
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