|
|
 |
 | TimeSplitters 2 Cheats and Hints! |
|
|
| |
2019 NeoTokyo level reward:
Successfully complete the level in story mode under
the medium difficulty setting to unlock Sadako as a playable character
in arcade mode.
2315 Robot Factory level reward:
Successfully complete the level in story mode under
the medium difficulty setting to unlock Machinist as a playable
character in arcade mode.
1920 Aztec Ruins level reward:
Successfully complete the level in story mode under
the medium difficulty setting to unlock Stone Golem as a playable
character in arcade mode.
Ending bonuses:
Successfully complete the game in story mode under
the easy difficulty setting to unlock the Cardboard Characters
cheat and the Streets multi-player level in arcade mode.
Successfully complete the game in story mode under the normal
difficulty setting to unlock Big Heads and All Characters Cloaked
cheats and the Compound multi-player level in arcade mode.
Successfully complete the game in story mode under the hard difficulty
setting to unlock the Unlimited Ammo cheat and the Site multi-player
level in arcade mode.
Successfully complete all challenges with at least a Bronze rank
to unlock the Paintball cheat.
Arcade League [Honorary] bonuses:
Maximus
Cold Corpse Caper: Cyber Fairy, Gargoyle [Gold]
Killer Queen: Leo Krupps [Gold]
R109 Beta: Ufopia, Gladiator mode [Bronze], Roman Hat, Lt. Chill
[Platinum]
Elimination Series
Baking For The Taking: Chinese Chef, Gingerbread Man [Platinum]
Brace Yourself: Braces, Trooper Brown [Gold]
Starship Whoopers: Chinese, Monkey Assistant, Trooper Black [Gold]
Burns 'n Bangs
Chinese Burns: Calamari, Chef Hat [Platinum]
Snow Business: Snowman, Trooper Grey [Gold]
Rocket Man: Venus Star, Capt. Sand, Duckman Drake [Gold]
Outnumbered, But Never Outpunned!
Someone Has Got To Play...: Capt. Night [Gold]
Time to Split: Barby Gimp, Scourge Splitter [Gold]
Can't Handle This: Chasm, Hatchet Sal, Handyman [Gold]
Team Series B
Hack A Hacker: Krayola, Milkbaby [Gold]
Rice Cracker Rush: Riot Officer, The Master [Gold]
Superfly Lady: Capt. Pain [Gold]
1895 Notre Dame Paris level reward:
Successfully complete the level in story mode under the
medium difficulty setting to unlock Notre Dame as a playable character
in arcade mode.
1972 Atom Smasher level reward:
Successfully complete the level in story mode under
the medium difficulty setting to unlock Khallos as a playable
character in arcade mode.
Challenge bonuses:
Glass Smash
Pane In The Neck: Rotating Heads [Gold]
Bricking It: Brick Weapon [Silver]
Stain Removal: Hunchback [Silver], Nothing [Gold]
Behead The Undead
Fight Off The Living Dead: Sewer Zombie [Gold]
Sergio's Last Stand: Sergio [Gold]
Day Of The Dammed: Feeder Zombie [Silver/Gold]
Infiltration
Silent, But Deadly: Viking Hat [Gold]
Trouble At The Docks: Pirate Hat [Gold]
Escape From NeoTokyo: Big Ears Hat [Gold]
Banana Chomp
Gone Bananas: Private Coal [Gold]
Monkey Business: Private Poorly [Silver], None [Gold]
Playing With Fire: Wood Golem [Silver]
Cut-Out Shoot-out
Take 'em Down: Ample Sally [Gold]
Fall Out: Marco the Snitch [Gold]
Pick Yer Piece: Sgt. Rock- Gold
Timesplitters 'Story' Classic
Badass Buspass Impasse: Badass Cyborg [Gold]
But Where Did The Batteries Go?: R One-Oh-Seven [Platinum]
Hit me Baby One Morgue Time: Cropolite [Gold]
Monkeying Around
Simian Shooter: Insect Mutant [Silver]
Monkey Mayhem: Lola Varuska, Mischief [Platinum]
Dam Bursters: Robofish, Circus level [Gold]
 Hints: 1853 Wild West: Defeating the Colonel:
Save the black powder not needed to open the jail.
When it is time to defeat the Colonel, pour a trail of black powder
down the train tracks in the tunnel leading to his lair. Start
at the lamp near the mining cart and go down the tracks to where
the Colonel speaks to you. Once his health meter appears, retreat.
By shooting the lamp, it will fall and explode, setting fire to
the powder. The burning powder will race down the tunnel and set
fire to the Colonel, along with all the men with him who are chasing
you. If you keep running from the Colonel, the fire will eventually
finish him.
Hints: 1895 Notre Dame Paris: Defeating
Hints: 2019 Neo Tokyo: Shortcut:
In story mode, as soon as you start the level, jump
off the side of the platform that you are on. You will appear
about 40 seconds away from the lab, instead of having to go through
the place with the guns; and instead of three or four cameras
there will be only be one or two remaining.
Hints: 1932 Chicago: Defeating Big Tony:
Get Big Tony to come out, then hide back in the hallway
that you came out of. When Big Tony walks down the stairs, he
will stop. Snipe him in the head with any desired gun [sniper
rifle recommended].
Hints: 1990 Oblask Dam Siberia: Anaconda
Hints: Destroying the Bio-Hazard case:
When you restore the power in the building, go down
to the 'Digging Site'. When you get there, you will
see a case with something in it. Make sure you have plenty of
Timed Mines. Walk towards it and throw four or five Timed Mines
at it then run away. When it blows up, the woman on the speaker
will start talking. People with very good guns [Flame Thrower,
Shotgun, Machine Guns, etc.] will appear. You will also have a
new objective to not let any mutants survive.
Hints: Faster reloads:
Some guns have slower reload times than others. Instead
of hiting 'Reload', hit 'Next Weapon' quickly followed
by 'Previous Weapon' [or vice versa]. When you switch to
a new weapon and go back to it, the weapon will automatically
be reloaded.
crossbow:
Select the crossbow as your starting weapon. As soon
as the map has loaded, equip yourself with the crossbow. Search
the map for a tunnels with a flaming torch on either the left
or right side. Stand in front the torch. Use the Right Analog-stick
to look up at the torch. If done correctly, the tip of the arrow
should be burning. The flaming arrow can incinerate multiple enemies
at each time instead of just one.
Ground:
Note: You must have two other players with you to accomplish
this. Select Assault On Training Ground. Have one shot kill on,
and use some kind of double pistol for weapons. Machine guns are
too difficult to do this with. To make it more interesting, have
nine or ten five star bots against you. First, have your team
leave your base together. A large mob of the bots will come around
the first corner to meet you. Three of you should be enough to
level all of them with ease. Then, when you are approaching the
waterfall, have one of your team make a beeline for the water
that is gathered in a pool. All of the bots appear there before
he seizes it. Note: Do not kill any of the bots that are gathered
around the waterfall. Have the person that went to the waterfall
seize the ground. You will then appear at the waterfall from this
point forward. Then, have that person keep getting killed by the
waterfall repeatedly. All of the bots will be distracted with
that player, and will not defend their own base. Then, have the
other two people on your team destroy the fuel dumps and computers
with no resistance. It is possible to complete this against 10
five star bots in about 50 seconds by using this trick.
Hints: Multi-player: Robot benefit:
When playing in any multi-player mode except flame
tag and virus as a robot [for example, R-109, Chassisbot, and
Sentrybot], you will not catch fire, and flamethrowers will be
ineffective against you.
Hints: 1990 Oblask Dam Siberia: PA system:
When you go underground into the research facility,
look up at the ceiling. Throw a timed mine on the speakers for
the PA system. After they explode, the PA system will produce
a cacophony of sound when the woman speaks.
Hints: 1990 Oblask Dam Siberia: Extra Soviet
Hints: Mini-games:
To play the mini games after they have been unlocked,
go to the temporal uplink and hit Y. It will zoom in
and ask which mini-game you would like to play. If you are playing
in two player co-op mode, you can play two player mini-games.
maidens:
When you get to the area of the level when you have
to save the maidens under the normal difficulty setting, save
the first two maidens. When you get to the third maiden, ignore
her. It is really a zombie in disguise. Instead, run over to the
fourth maiden and eliminate the zombies that are trying to kill
her. After you rescue her from the zombies, make sure she gets
to safety.
Hints: 2019 Neo Tokyo: Easy completion:
In story mode, instead of following the girl to the
gang's hideout, at the beginning of the level, wait for the train
to pass. Then, immediately jump on the back-most bottom support
rail. Have the Terminal Uplink out and jump down. If done correctly,
you should be in the streets with just a second or two before
the cameras catch you. Then, dive in and out of cover as fast
as you can, because you do not have to worry about the girl catching
you [because she is behind you]. When you get to the stairway
to enter the sewers, do not go in. Instead, look for a crate in
the far left corner. Hide behind this until the girl arrives.
When she goes out of sight in the sewers, follow her as usual.
Hints: 2019 Neo Tokyo: Concept art :
Under any difficulty setting, go down the stairs to
the gun place. Instead of going straight, turn left when you get
to the bottom and go down. When at the bottom of these steps,
turn to the right and go forward. You should see stairs on your
left. Go down them and there should be concept art of Chasity
and Ghost on the walls. There is also a fashion model poster farther
back in the hall.
Hints: Assault At Scrapyard: Easy win:
Run into the main building and take out all the turrets.
Then, turn left and go into that hallway. Next, run down that
hallway and try to take out the guns. Note: This may take several
attempts. Keep running into the cooling towers. Take out the rocket
launchers and destroy the robots. Run into the next hallway and
keep going until you see a room just after the red armor. There
will be a homing launcher turret directly behind the entrance.
Keep going until you see a sign that reads 'Control Room'.
Follow the arrows. When you reach the control room, you will get
the complete sign. This will require some practice.
the dish:
In the beginning of the level, make your way to the
upper section of the building with the dish. If you walk around
the catwalk, there will be a group of boards on top of the bunkers,
and one leading from the catwalk to one of the bunkers. Cross
the board and one in front of it [not the one on your left]. There
will an opening on top of the bunker. Go in it and there will
be some timed mines. After that, leave and set a couple of mines
on the dish somehow. The dish will be destroyed, saving you the
trip back and forth. Note: If you check the bunker through the
door on the outside, it will say that the door is locked on the
inside.
Hints: 1990 Oblask Dam Siberia: Ending the
Hints: Fire immunity:
The robot R-109 cannot catch on fire.
Hints: Destroying gun turrets:
To destroy a gun turret that is positioned on the ground,
shoot it in the screen that is located slightly above the barrel.
If the turret is positioned on a wall or above your head, then
the screen should be slightly beneath the barrel. The screen is
the blinking red and green light.
Hints: Multi-player: Fun with remote mines:
Select teams and turn off friendly fire. Choose remote
mines as one of the weapons. You can load up to twenty of these
mines, however four to five will work nicely for this trick. Have
that player run at the enemy. Using coordination, you can explode
the mines on your partner, killing all around him while he is
perfectly fine. However, your partner should have a weapon ready.
Hints: Saving time:
If you are standing on a upper level area, and there
is another upper area next to you that you have to find a way
to get to, to save time, carefully go to the corner of the two
upper areas and walk across the very small area at the corner.
Hints: Stain Removal Challenge:
Instead of using the grenades on the grenade launcher,
use the fire-ball. It will reach the further glass windows in
the church.
Hints: Self destruction and self-employed
Hints: Silly hats:
This is instantly unlocked when you unlock a new hat.
You can unlock new hats on the 'Infiltration' challenges.
Hints: Multi-player: Hangar ambush:
In the Hangar, if you do not want to get tagged or
you want to make a quick ambush, go upstairs. When you see a big
object, wait until it goes into the hole, then step into the hole.
You will be on the object while it is above the ground and free
from harm on Flame Tag, but while on Contender or anything else
with killings, watch out.
Looking for more?
|
|
 |
Borderlands
In a distant future, the planets at the outer edges of the galaxy have become a beacon to fortune seekers and those yearning for a better life off world. But there are no guarantees in deep space. Pandora, one of these distant planets, was reported to be rich in untapped mineral wealth, and so drew many hoping to get rich quick, but in the end little was found beyond the scattered ruins of a past alien civilization... Check out our cheats for this game!
|