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BlopThe Warriors Cheats and Hints!
new Xbox cheats Blank 0 a b c d e f g h i j k l m n o p q r s t u v w x y z

 
Get machete:
Press R, A, Blackx2, Back, click Left Analog-stick during game play.

Armies Of The Night mini-game:
Successfully complete the game under the Bopper or greater difficulty setting. A playable Armies Of The Night arcade machine will now appear at the hub. It features a side-scrolling 2D game in the style of Double Dragon. One or two players can control Swan and Ajax as they try to rescue Mercy, who has been captured by the Riffs.

Armies Of The Night mini-game 99 credits:
Press Upx2, Downx2, Left, Right during game play.

100% completion in story mode:
Press R, Back, X, Down, L, Right during game play.

Upgrade Flashhead:
Press Down, Left, Upx2, X, Right during game play.

All items and $200:
Press Black, click Left Analog-stick, hit R, A, Down, R.

200 Bones, 3 Flash, and Cans:
Press Black, click Left Analog-stick, hit R, A, Down, R during game play.

Get bat:
Press X, click Left Analog-stick, hit Downx2, Rx2 during game play.

Upgrade hobo allies:
Press Blackx2, R, Black, R, Up during game play.

Upgrade combat stamina:
Press A, R, Down, X, Up, A during game play.

Unlimited rage:
Press X, B, Y, Back, A, Left during game play.

Cuff key drops:
Press Left, Ax2, click Left Analog-stick, hit R, Down during game play.

Bonus Coney Island missions:
Successfully complete the game to unlock bonus Coney Island missions. In these missions you can uncuff yourself without keys and rage with use of Flash.

Uncuff self:
Press Yx3, Back, Y, Black during game play.

Get steel-toe boots:
Click Right Analog-stick, Left Analog-stick, hit Black, White, L, R during game play.

Unleash The Fury difficulty:
Get a 100% completion under the Hardcore Soldier difficulty. In this mode, you control the Baseball Furies in the original story line, with increased difficulty.

Get brass knuckles:
Press Bx3, R, Back, Y during game play.

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Hints: Getting a strong knife:
Go to any of the dealers [the knife dealer is recommended]. Kill the dealer. He will drop two strong knives that do not break as easily as the regular ones. Eventually, the dealer will respawn and you can keep getting free knives that are strong.

Hints: Coney Island: Defeating Luther:
When you have Luther on the beach the second time [after you easily defeated him the first time], forget about hiding behind this fence or the crate. Wait behind the boat, let Luther shoot five or six shots, then sprint directly up the middle until you are in front of Luther. Then, just throw a bottle. It will hit him in the face. Do not bother to aim or do anything else, just throw it.

Hints: Point requirements:
Each level requires a certain amount of points to unlock soldiers for your create a gang, an arena, or bonus rounds for when you are at home at Coney. You must also complete the Bonus Objectives as well. Use the following key: 'HSN' is high score needed; 'SU' is soldiers unlocked; 'AU' is arenas unlocked; and 'BO' is bonus objectives..

Chapter 1 [New Blood]: HSN = 5,000, SU = 1.
Chapter 2 [Real Live Bunch]: HSN = 2,000, SU = 10.
Chapter 3 [Pay Back]: HSN = 17,000, SU = 22, BO = 3.
Chapter 4 [Blackout]: HSN = 12,000, SU = 24, BO = 2, AU = 1.
Chapter 5 [Real Heavy Rep]: HSN = 7,000, SU = 12, BO = 2, AU = 2.
Chapter 6 [Writer's Block]: HSN = 8,000, SU = 18, AU = 1.
Chapter 7 [Adios Amigo]: HSN = 7,000, SU = 15, BO = 2, AU = 4.
Chapter 8 [Encore]: HSN = 2,000, SU = 2, AU = 1.
Chapter 9 [Payin' The Cost]: HSN = 1,000, SU = 14, AU = 1.
Chapter 10 [Destroyed]: HSN = 8,000, SU = 4, BO = 1, AU1.
Chapter 11 [Boys In Blue]: HSN = 9,000, SU = 10, BO = 1, AU = 3.
Chapter 12 [Set Up]: HSN = 15,000, SU = 29, BO = 3, AU = 1.
Chapter 13 [All City]: HSN = 15,000, SU = 18, BO = 1, AU = 1.
Chapter 14 [Desperate Dudes]: HSN = 7,000, SU = 18, BO = 2, AU = 1.
Chapter 15 [No Permits, No Parley]: HSN = 10,000, SU = 7, BO = 1.
Chapter 16 [Home Run]: HSN = 2,000, SU = 1, AU = 1.
Chapter 17 [Friendly Faces]: HSN = 2,000, SU = 13, AU = 1.
Chapter 18 [Come Out To Play]: HSN = 2,000, SU = 20.
Flashback A [Roots]: HSN = 9,000, SU = 18, AU = 1.
Flashback B [The Best]: HSN = 6,000, SU = 2, BO = 1, AU = 1.
Flashback C [Heavy Muscle]: HSN = 9,000, SU = 13, BO = 2, AU = 1.
Flashback D [Scout's Honor]: HSN = 9,000, SU = 29, BO = 1, AU = 2.
Flashback E [Sharp Dressed Man]: HSN = 11,000 SU = 28, BO = 1, AU = 1
Flashback Coney Turf: SU = 2, BO = 17 [will be completed over time].
Armies Of The Night arcade game: SU = 12, AU = 3 [arcade game must be completed to get soldiers and arenas].
Hints: Glitch: Unlimited money:
After any mission in free roam mode, go to the local jewelry store and break in. When inside, take the register and exit. Make a right and go straight until your base is on the right side. Go up the first set of stairs and stop. Turn towards the stairs leading farther up. Throw the register against the stairs in this position until it breaks. When it breaks open, stand over to collect the money. If done correctly, the register should keep giving you money until it reaches $999. Note: The money you collect may not be there during missions.

Hints: Defeating the Baseball Furies:
The Baseball Furies are a very tough enemy, and they are always armed with bats. To win a brawl with them [for example, in the 'Home Run' mission], you must disarm them before doing serious damage. When you first attack, charge at the group of them and hit X before coming in contact to throw yourself into the air and dive-tackle them. This will knock them down. Grapple one and throw him into any others. Keep knocking them down until one drops a bat. Then, pick it up and use it to keep knocking them down. Do not focus on one at a time. Try to keep them off their feet as much as possible and do not get surrounded. When fighting the leader of the Furies, the others will sometimes throw baseballs at you. Finish them off then throw the baseballs at the leader to weaken him.

Hints: Change radio station:
The radio in the Warriors' hangout can be manipulated by hiting R when standing by it. You will shuffle between various 'stations' although all you are really changing are the songs on the playlist. The radio can also be picked up and thrown like other objects in the hideout, but it cannot be broken.



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