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 | Splinter Cell: Pandora Tomorrow Cheats and Hints! |
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 Hints: Knocking out guards:
To knock out a guard without using a Sticky Shocker
or a Air Foil, shoot a Sticky Cam at their head. Note: It must
hit him directly in the head for the guard to get knocked out.
You can knockout an enemy with the liquor bottle if you throw
it at their heads.
Hints: Glitch: Misspelling:
When watching the newscast after completing one of
the missions [for the beginning of April], when the man is speaking,
'April 3th' will appear at the bottom left of the screen,
above the ticker.
Hints: LAX: Extra supplies:
When you have reached the airport car park in the back
of the truck, kill the two guards and the dog. Then, face the
truck again and turn left. On the left hand wall should be a door.
Open it, and inside are some Sticky Shockers, Ring Airofoils,
Sticky Cameras and a Med Kit.
Hints: Level select:
When you complete the game under the normal or hard
difficulty setting, when you go back into the game make sure you
go over towards the level select instead of checkpoints. You could
lose your data and have to do it over again if the wrong choice
is made.
Hints: Bypassing motion detectors:
Before passing by a motion detector, pick up the body
of a dead or unconscious guard. Then, proceed to walk past the
motion detector. The motion detector should not go off, due to
it seeing the guard on your shoulders, thus making you invisible
to it.
If you walk past a motion detector with your weapon drawn, you
will be moving at a slow enough speed that the detector will not
register your movements. You can safely walk past it.
Hints: Glitch: 3 on 1, 3 on 0, etc.:
The following trick allows you to do something similar
to a 'Tag' game, and allows you to play 3 on 1, or 2
on 1, etc., however the CPU apparently randomly chooses a person
to be the individual team and every time a new game starts the
person is changed. To do this, first set the amount of games in
a row to as many as desired, but it has to be at least three for
the tag effect to work. Tell the people that you want in the game
to enter it after you have launched it [or just wait until someone
random joins the game after it is launched]. You can now change
whatever other setting desired for your game [does not work with
ranked]. Once you have launched the game and everyone has entered
it, kill yourself until you have used up all of your lives, or
neutralize/extract/sabotage all of the required ND133 so that
the game ends. When the game reloads, the other players will be
entered in the game and will automatically be entered onto your
team [note: this definitely works with the Spies]. If there are
one or two other players, they will both be on your team. However,
if there is a forth player, that person will be on the other team,
thus creating a 3 on 1 game. You should now have entered at least
three games; when this third, fourth, fifth, etc. game starts,
a different person will be selected to be the single player on
the other team. This way it gets split up randomly and is a fun
new type of game.
Hints: Capturing Suhadi Sadono:
After killing off all of Sadono's guards, lure him
into a dark corner then shoot him with a Ring Airfoil. Then, run
up behind him and grab him. You can now force him to use the retinal
scanner and complete the mission.
Rather than picking off each one of the bodyguards, you can go
to the right all the way around the room in the shadows. You should
then reach the stage behind Sadono. Follow the curtain's shadow
to Sadono. There will be a gap. Stand up and run until you see
the 'Grab Character' option appear. Grab him. You will
be shot at and probably get hit, but once you grab him they will
stop and you will hear someone say 'Don't shoot, you might
hurt Sadono'. After that you are home free as they will not
follow you.
Instead of going around the room and knocking out or killing every
guard in it, after you fall down from the ceiling run directly
toward the gap [behind where Sodona makes his speech] before the
curtains open. When the lights move away, walk out quietly through
the right side of the gap and hit A when the 'Grab
Character' icon appears in the options. You will grab Sodono
and the guards will pull out their guns. They will not shoot you,
since they think that they might hit Sodona. Use him for the retinal
scan and exit to the helicopter.
Hints: Glitch: Federal Bank: Gold reserve:
It is possible to get in to the gold reserve before
you hack it. To do so, hit Y and jump down from your
spawn point. Run to your right until you see the vent that you
can go down. Next to it to the right is a sign. Do a back flip
into that little hole. Make sure you are back flipping in a little
dark hole-type thing to the right of the vent. When this is done,
run back to your spawn [do not roll]. Get on the pole and climb
up about four paces. Press 'Analog-stick Left' +B.
You should enter a very glitched area semi-over the Mercenary
spawn point. There is a vent shaft going down. Take it to reach
the gold reserve.
Hints: Glitch: Shadow in truck:
In LAX after you get into the parking garage and take
out the two guards and the dog, run to the cab of the truck that
brought you in. Look at it with your thermal scope to see the
shadow of a man standing in the truck cab.
Hints: Easier aiming with pistol:
To aim better with the pistol, hit X to pull
it out. The crosshair should appear normal. Then, hit Up
on the D-Pad and the crosshair should become a laser sight.
This makes it very easy to aim, since the laser sight is smaller
and thinner than the normal crosshair. This allows fast kills
and head shots. Note: If you are in dark corners and have the
laser sight on, the enemies will notice and attack you.
Hints: Find mines easily:
In order to find mines in the camp mission, turn on
the thermal vision.
after losing:
When you are playing in an online match and lose all
of your respawn lives, mute your teammate and then unmute him.
Both of you can now communicate with each other.
Hints: Glitch: Warehouse: Warp:
When as a spy on the Warehouse level, run to the normal
pole directly in front of your spawn point. Climb about four paces
upwards and hit 'Analog-stick Left' + B. This requires
some practice. You will warp to the middle of the room. If you
make a mistake, it will warp you to the other side of the pole.
Hints: Ubisoft reference:
In the intermission sequence where you see two ShadowNets
neutralize the ND133, when Lambert picks up his coffee cup, you
can see it has the Ubisoft logo.
Hints: Stealth:
To move quieter, crouch down and walk slower. This
will make your steps softer, and keep you undetected to a limit.
To decrease your chances of being seen, shoot out the lights with
your gun. Be careful, as if there is an enemy is under that light
they may see you shooting it out.
Hints: XIII reference:
In mission 3 [The Train With Soth], in the car
with the cabins, go into the first cabin [with the open door].
On the table there will be a comic book of XIII.
Looking for more?
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