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after losing:
When you are playing in an online match and lose all of your respawn lives, mute your teammate and then unmute him. Both of you can now communicate with each other.

Hints: Capturing Suhadi Sadono:
After killing off all of Sadono's guards, lure him into a dark corner then shoot him with a Ring Airfoil. Then, run up behind him and grab him. You can now force him to use the retinal scanner and complete the mission.

Rather than picking off each one of the bodyguards, you can go to the right all the way around the room in the shadows. You should then reach the stage behind Sadono. Follow the curtain's shadow to Sadono. There will be a gap. Stand up and run until you see the 'Grab Character' option appear. Grab him. You will be shot at and probably get hit, but once you grab him they will stop and you will hear someone say 'Don't shoot, you might hurt Sadono'. After that you are home free as they will not follow you.

Instead of going around the room and knocking out or killing every guard in it, after you fall down from the ceiling run directly toward the gap [behind where Sodona makes his speech] before the curtains open. When the lights move away, walk out quietly through the right side of the gap and hit A when the 'Grab Character' icon appears in the options. You will grab Sodono and the guards will pull out their guns. They will not shoot you, since they think that they might hit Sodona. Use him for the retinal scan and exit to the helicopter.

Hints: Stealth:
To move quieter, crouch down and walk slower. This will make your steps softer, and keep you undetected to a limit.

To decrease your chances of being seen, shoot out the lights with your gun. Be careful, as if there is an enemy is under that light they may see you shooting it out.

Hints: Bypassing motion detectors:
Before passing by a motion detector, pick up the body of a dead or unconscious guard. Then, proceed to walk past the motion detector. The motion detector should not go off, due to it seeing the guard on your shoulders, thus making you invisible to it.

If you walk past a motion detector with your weapon drawn, you will be moving at a slow enough speed that the detector will not register your movements. You can safely walk past it.

Hints: Glitch: Misspelling:
When watching the newscast after completing one of the missions [for the beginning of April], when the man is speaking, 'April 3th' will appear at the bottom left of the screen, above the ticker.

Hints: Knocking out guards:
To knock out a guard without using a Sticky Shocker or a Air Foil, shoot a Sticky Cam at their head. Note: It must hit him directly in the head for the guard to get knocked out.

You can knockout an enemy with the liquor bottle if you throw it at their heads.

Hints: LAX: Extra supplies:
When you have reached the airport car park in the back of the truck, kill the two guards and the dog. Then, face the truck again and turn left. On the left hand wall should be a door. Open it, and inside are some Sticky Shockers, Ring Airofoils, Sticky Cameras and a Med Kit.

Hints: Glitch: Shadow in truck:
In LAX after you get into the parking garage and take out the two guards and the dog, run to the cab of the truck that brought you in. Look at it with your thermal scope to see the shadow of a man standing in the truck cab.

Hints: Level select:
When you complete the game under the normal or hard difficulty setting, when you go back into the game make sure you go over towards the level select instead of checkpoints. You could lose your data and have to do it over again if the wrong choice is made.

Hints: Easier aiming with pistol:
To aim better with the pistol, hit X to pull it out. The crosshair should appear normal. Then, hit Up on the D-Pad and the crosshair should become a laser sight. This makes it very easy to aim, since the laser sight is smaller and thinner than the normal crosshair. This allows fast kills and head shots. Note: If you are in dark corners and have the laser sight on, the enemies will notice and attack you.

Hints: Glitch: 3 on 1, 3 on 0, etc.:
The following trick allows you to do something similar to a 'Tag' game, and allows you to play 3 on 1, or 2 on 1, etc., however the CPU apparently randomly chooses a person to be the individual team and every time a new game starts the person is changed. To do this, first set the amount of games in a row to as many as desired, but it has to be at least three for the tag effect to work. Tell the people that you want in the game to enter it after you have launched it [or just wait until someone random joins the game after it is launched]. You can now change whatever other setting desired for your game [does not work with ranked]. Once you have launched the game and everyone has entered it, kill yourself until you have used up all of your lives, or neutralize/extract/sabotage all of the required ND133 so that the game ends. When the game reloads, the other players will be entered in the game and will automatically be entered onto your team [note: this definitely works with the Spies]. If there are one or two other players, they will both be on your team. However, if there is a forth player, that person will be on the other team, thus creating a 3 on 1 game. You should now have entered at least three games; when this third, fourth, fifth, etc. game starts, a different person will be selected to be the single player on the other team. This way it gets split up randomly and is a fun new type of game.

Hints: Ubisoft reference:
In the intermission sequence where you see two ShadowNets neutralize the ND133, when Lambert picks up his coffee cup, you can see it has the Ubisoft logo.

Hints: Glitch: Federal Bank: Gold reserve:
It is possible to get in to the gold reserve before you hack it. To do so, hit Y and jump down from your spawn point. Run to your right until you see the vent that you can go down. Next to it to the right is a sign. Do a back flip into that little hole. Make sure you are back flipping in a little dark hole-type thing to the right of the vent. When this is done, run back to your spawn [do not roll]. Get on the pole and climb up about four paces. Press 'Analog-stick Left' +B. You should enter a very glitched area semi-over the Mercenary spawn point. There is a vent shaft going down. Take it to reach the gold reserve.

Hints: XIII reference:
In mission 3 [The Train With Soth], in the car with the cabins, go into the first cabin [with the open door]. On the table there will be a comic book of XIII.

Hints: Find mines easily:
In order to find mines in the camp mission, turn on the thermal vision.

Hints: Glitch: Warehouse: Warp:
When as a spy on the Warehouse level, run to the normal pole directly in front of your spawn point. Climb about four paces upwards and hit 'Analog-stick Left' + B. This requires some practice. You will warp to the middle of the room. If you make a mistake, it will warp you to the other side of the pole.



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