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BlopSpider-Man 2 Cheats and Hints!
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Mega Hero award:
Accumulate 200,000 Hero Points.

Honorary Deputy award:
Assist 25 officers.

Anger Manager award:
Stop 25 road rages.

Stick Up Artist award:
Stop 25 robberies.

Master Explorer award:
Gather all Exploration tokens.

Big Game Hunter award:
Defeat Rhino in story mode.

Knowledge Seeker award:
Gather all 213 Hint Markers.

Programmer save:
When starting a new game, enter 'HCRAYERT' as a name ['Treyarch' spelled backwards], then go back and enter any name of your choice. The game will start in progress, with over 40% completion, 201,000 Hero points, with Swing Speed and Web Zip upgrades, and 'Big Game Hunter', 'Alien Buster', 'Shock Absorber', and 'Tentacle Wrangler' ranks.

This code has another effect when used with an existing game. Load your saved game, select 'New Game', then enter 'HCRAYERT' as a name. The game will not allow you to enter it, but when you exit out of that screen, you will get 201,000 Hero points, all skills cleared, be at the 'First Day Of The Rest Of Your Life', but will still have your token collection and other progress points intact.

Note: You can repeat this code as many times as needed to accumulate HP.

Employee Of The Month award:
Complete all 20 pizza missions.

Silver Medalist award:
Complete all challenges.

Superhero award:
Get 100,000 Hero Points.

Hero award:
Get 45,000 Hero Points.

Good Samaritan award:
Help 250 citizens in distress.

Vigilant Explorer award:
Gather all Hideout Tokens.

Watchful Explorer award:
Gather all secret tokens.

Thug Mugger award:
Gather all Skyscraper Tokens.

Game Master award:
Complete the game with a 100% rank.

Crime Stopper award:
Stop 250 petty crimes.

Balloon Popper award:
Pop 25 balloons.

Lifter of Spirits award:
Rescue 25 hanging citizens.

Shock Absorber award:
Defeat Shocker in story mode.

Spider-Missile upgrade:
Gather all 130 Buoy Tokens.

Movie Theatre:
After Doc Ock is defeated and the credits finish rolling, Chapter 16 starts and the Movie Theatre can now be bought at the Upgrade Store. The Movie Theatre upgrade costs 1,000 Hero Points. After you purchase it, swing over to the movie theatre and activate the Change icon to choose from Activision Logo, Treyarch Logo, the Credits, and 3 demo videos.

The location of the 'Viceroy Cinema 8' movie theater is marked on the map by an icon of a movie projector. It is in the southern portion of the main island, in the middle between Greenwich Village and East Village. The movie theater is northeast of Mary Jane's apartment in SoHo [the house icon with the letters 'MJ' on it].

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Hints: Reaching the arcade:
Go to Han's Pizzeria [the pizza icon on the map]. Stand facing the front door and the neon sign [so that you see Spider-Man's back]. Turn to your left and go down the street past the blue star icon for Race 95 and continue pst the first intersection. Go to the second intersection at the end of the grassy area [across the street is the blue star icon for Race 96]. Stay on the side with the grassy area, and turn left. Go down the sidewalk with the grassy area on your left until you reach the T-shaped intersection. Cross the street and continue going straight, past the white/gray awnings. On your left side is an alley. In that alley is a storefront with green-trimmed windows. Go into this alley and you will reach the entrance to the Arcade. Above the Arcade door is a sign depicting an old Atari-style controller. Note: The Arcade is a location used at the very beginning of the game during the tutorial narrated by Bruce Campbell.

Hints: A Clockwork Orange reference:
When confronting a group of thugs, sometimes one will shout 'Time for a little of the old Ultra Violence', which was a line from the movie A Clockwork Orange.

Hints: Twin Towers location:
The very accurately New York City. It is actually possible to find the lights pointed to the sky that replaced the Twin Towers. It is located on the southwestern side of the city near the coast. It will be found in a big space on the map, and its a lot easier to see at night when the lights are on.

The memorial lights representing the Twin Towers can be easily found by using the map and swinging to the Financial District. Look for a large open space, which is Ground Zero.

Hints: Defeating Rhino:
When Rhino tries to hit you, there will be a flash above Spider-Man's head. Press B when this happens. When Rhino stops spinning, he will be dizzy. Punch him until he recovers, then he will charge at you. Jump over him. Do not punch or web him. If you web him you will get hurt. If you punch him it will not have any affect because there is metal around his body.

When fighting Rhino, a flash appears above Spider-Man's head. Dodge his attacks and when he is dizzy, turn on the spider senses and hit him. When he recovers, dodge his attacks and repeat the process.

After you defeat Rhino [when Spider-Man hangs him upside down from the building], you can jump up and attack him to hear him say 'That's not fair!!,' along with a few more remarks.

Hints: Continue beating:
After defeating a criminal after a crime, you can keep beating on him until you leave.

Hints: Loop swinging:
To do a loop swing, hit R to swing. About half way through the swing, hold L. Spider-Man will swing in a loop over the anchor of his webline. This will work well with objects such as cranes. You can also do this with a double web swing. Instead, just hit Rx2, but hold it down the second time, then hold L. This move can results in more jump distance.

Hints: Hint Marker comment:
One of the Hint Markers in the city will tell you 'When you manage to hit all the Hint Makers they will all say something different'. Once you hit all the Hint Markers they will all literally say 'Something different'.

Hints: Hang a thug on a streetlight:
If you are in a street fight and need to hang up thugs for a little while, hit Xx2, Y, B at a thug . This will hang him up onto a lamp post. You have to make sure that you are near a lamppost in the first place.

First, get your opponent webbed up very well. Then, get your opponent into a grapple [for example, Y + X]. Once this has been done, move the D-Pad or Left Analog-stick Left to Right while holding Y. Doing this causes Spider-Man to toss his opponent back and forth over his head into the ground or another nearby object. After you feel you have beaten them a decent amount, hit X. Do not let your opponent go free from Spider-Man's grapple hold. Doing this causes Spider-Man to jump up and tie them up to an object. Note: This trick will only work if you are near a lamppost, traffic light, etc.

To hang a thug on a street light and get credit for it in the game stats menu, they must be unconscious. After you defeat an enemy, go to their unconscious body and quickly hit Xx2, Y, A to execute the Web Hanger combo. This will punch the thug twice, web them up, and slam them. Then, jump up to the nearest streetlight and hang them upside down. Note: The Web Hanger combo is an upgrade that must be purchased during or after Chapter 11, and costs 2,500 Hero Points.

Hints: Villain posters:
In the Spidey store in Chinatown, when you walk in on the left are posters with various enemies such as Mysterio, Lizard, Kraven, Calypso, etc.

Hints: Neck Throw:
This attack will knock back an enemy, Press 'Web', Attack, 'Grab'. Spidey will do the yank kick, then grab them by the neck and jump, flip, then throw them.

Hints: Following Black Cat:
In the missions where you have to follow Black Cat, try not to swing from building to building because you will not be very accurate and fall too far behind. Instead, try flinging yourself from building to building. To do this, hold the Jump and when it is fully charged, also hold Turbo. Then, still holding Jump + Turbo, run to the edge of the building and release Jump, but continue to hold Turbo. This will fling Spider-Man farther than just jumping, and is much more accurate than swinging. Also, if you are just about to land on a building, but are slightly short of making it to the top, try using the zip line when you can still see the top of the building. Note: You must buy the zip line first. It should attach to the top and zip you over.

Hints: Interesting kills:
Get to a rooftop [preferably at the Statue Of Liberty]. This is useful at heliports or rooftop robberies. Stun an enemy with a Web Blast then reel them in with the move bought at the Spidey Store. Then, throw them off.

When on the ground, stun an enemy with a Web Blast then reel them in with the move bought at the Spidey Store. Find a barrier separating land from water, such as the one by the pizza parlor. Then, throw him from a short distance. If done correctly, you should hear their head hit the barrier and they will tumble in.

Stun all enemies, disarm them all, reel one in, and throw him at the others. Also, try swinging, etc. to see how many you can get in one shot. .

Hints: Saving the reporters from Mysterio:
When you start the level, you are on the top of the Daily Bugle. Charge your jump and sprint towards the destination marker and begin swinging. When Spider-Man says 'The conference is starting, I'm going to be late', you should be near a black building with green lights behind it. The green lights are the conference hall. Sprint through the center of this building and start swinging to the right. The entrance is on the right hand side. Sprint into the building and directly to the stairs. Sprint up the right-hand side to the top floor and in the second door on your left. Note: Jumping up floors saves a few seconds, but do not wait to charge your jump. When you enter the room, there will be an intermission sequence of Spiderman meeting Mysterio, and two reporters hanging from the balconies. Save the one on the right first, since he is closest to falling. When you pull him to you by hiting Y, charge your jump and sprint towards the balcony that you came in on. When you reach the edge of the balcony, release Jump. The jump alone will not get you there. When you start to fall, cast a web and swing onto the balcony. Press Y to put the reporter down. Repeat this for the reporter on the left. When you have safely rescued the two falling reporters, go back to the balcony on the right. There should be another reporter on that balcony. Repeat the steps for saving the falling reporters. Swing down to the stage and fight off some of Mysterio's alien flyers Note: Your web attacks will not have any effect on the flyers, however your normal attacks will. Grab one of the reporters and charge a jump. When your jump is fully charged, jump straight up. When at your full height, cast a web and wait for it to stop swinging. Repeat this until at maximum height. Start swinging towards one of the two balconies that the reporters were on. If you are not high enough, charge a jump and release. Repeat this for the other two reporters, then finish of the flyers. An intermission sequence will start, and you will have completed the level.

Hints: Getting upgrades:
When you are in need of more moves, fly around the city and look for buildings with a web-like top on them. Sometimes the buildings will be very small and are white, which may make the web almost invisible. There are also different color webs, which will make the web more visible on your map in the lower right side of the screen. Inside of one of those stores, you will see a gold spinning decal which you should 'open up'. This will bring you to the upgrade screen, where you can spend your Hero Points to get other attacks and much more.

Hints: Easy Hideout Tokens:
On your map in the lower right hand corner, locate all the buildings with a pink top. This is where you can enter and get your goodies. Some are a little difficult to find -- be alert.

Of Mirrors:
Go up to a mirror and punch it three times as the clone is coming out. Then, beat the clone up. Using a Web Ball works well. Be very careful to only approach one mirror at a time, as the Spider-Man clones that appear are very difficult to defeat if there are too many. Repeat this until you find the door that you can use to exit.

Approach a mirror and break the glass as the twisted reflection comes out. Continue breaking mirrors until you see a beam come from the broken mirror to the ceiling. Once you find a beam, break every third mirror to find all the beams. When all beams are showing, the exit will be revealed.

When in the fun house on Mysterio's level, at the mirrors walk around the room until you get about four clones out. No more can now appear. Run around and break all of the mirrors. Then, defeat the four clones.

A simple way to find an exit is to skip busting up all the mirrors, and instead wait until you find one that emits a ray of energy into the middle of the room. Once you have found this one, skip every other two and break the third one from it. This way, you will fight less clones and find the door faster.

In the third stage of the second meeting of Mysterio, you will find yourself in a room full of mirrors. Quickly punch the mirrors as soon as possible. If you are not fast enough, clones of yourself will come out of the mirrors. It may help if the 'Super Punch' has been unlocked, which will break the mirrors on the first hit. You can also hit Up to slow down the game. The eyeball on the floor moves around, which can only be attacked by your Spidey clones when the eyeball is under you; move as quickly as possible.

Hints: Art references:
During Chapter 3, after meeting with Mary Jane and seeing burglars, run into the art museum and defeat them. An intermission sequence showing two or three of them unconscious at a time will begin. Each villain is laying in a pose of actual famous art. For example, the last two burglars are in the same pose as Adam and God in Michelangelo's 'Last Judgement' from the Sistine Chapel ceiling.

Hints: Spider-Man: The Movie references:
Certain building can be referenced to the first Spider-Man game. For example, the skyscraper where you have the final fight with the Vulture in the first game can also be found in the second game. The bridge where you fought the Green Goblin can also be found in the game, but you cannot pass about halfway on it to the next city. Also, the bridge that the Green Goblin tries to blow-up and you must save is also in this game.

Between Midtown and Gramercy is a building with a green point at the end of it. It is the second tallest building right after the Empire State Building. If you there, on top you will see feathers from the previous game, when you fought Vulture.

Near Time Square there is a billboard that reads 'CHAOS Skywriting Service'. This is a reference to the first game, where if you moved the camera around you would see the word 'CHAOS' written in the sky.

Hints: Faster wall running:
When running up a wall and are about to fall, quickly hit A and hold B. You will go faster for a moment. Keep doing this until you get up the wall.

Hints: Big drop:
In order to get a big drop larger than that from the Empire State Building, become skilled with the mid-air fight. When in a fight with any ordinary thug, begin yanking him into the air, hitting him then bouncing up into the air even higher then before. Repeat this technique even after the thug has been defeated. Once you have gotten as high as you would like, fall back down zip lining at the last possible moment. The drop will not count if you die. You will be surprised how high you can get with practice. Note: There is a limit, and if you go too high the game will glitch -- you will see a loading screen and you will appear out of one of the bodies of water.

Hints: Avoiding bad cop aim:
When the cops need your help and are being fired at, they will fire at you instead of the bad guys. Do more Spider Sense mode to dodge.

Liberty:
First, attach to one of Mysterio's 'UFOs' and it will fly you high up. Jump off and Websling around until you are close enough to an Orb to Webzip toward it. Once there, you will remain floating. Just use a simple punch attack to destroy it.

Hints: Easier Completion of timed missions:
Purchase the level 8 upgrade to your Swing Speed [after completing Chapter 16] before doing the Pizza Deliveries, Mary Jane, and Daily Bugle Photo missions. The first few missions are easy, but they will get progressively more difficult as you will have to go farther with less time available. Having your Swing Speed fully upgraded to level 8 will make them easier, although the final missions will still be a challenge.

Hints: Fill Style meter faster:
Using the 'Spider Reflexes' ability drains your Style meter [the blue bar]. You can refill the Style meter by performing the Air Tricks combos, but they will only add a little bit to the blue bar each time. To fill the Style meter faster, avoid hitting buildings while you are swinging around and doing the Air Tricks. The more Air Tricks you string together without bumping into buildings, the faster your meter will be refilled. When you bump into a building while swinging, it stops the Style meter from being refilled and you have to start another string of Air Tricks. If you are going too fast and cannot avoid slamming into a building, try going into a Wall Sprint just as you make contact with the wall, then leap off the wall into a swing. If done correctly, you will not break your Air Tricks combo.

At almost any point in the game, if your Style meter is low, check your map. Find the tallest building on the island, or the tallest building closest to you. Climb up, jump off, and at the last moment,swing. Note: If you are jumping from one of the taller buildings and you do not swing, you will die. Also, if you want a nice ride, find the tallest building, climb to the top, charge your jump, sprint of the top, and jump at the last moment. If done correctly, you will get a much longer jump.

Dodging rapid shots such as those from Doc Ock or the armored suits from the auction can build up your Hero Meter's much faster than air tricks.

Hints: Defeating Bosses:
When facing the Rhino or other Bosses, hit Up to make everything slow down except yourself. This move also allows you to punch and hit much more effectively.

Hints: Defeating Calypso:
This is only applicable if you have already purchased the Fight Arena and unlocked the Boss Battle mode. Calypso is, perhaps one of the most annoying bosses Ever, and defeating her is not much more than a chore. The best strategy is to chase after her if desired, but you will find she teleports away soon after you hit her, or before the first hit. The trick is to find the magic staff that is randomly located throughout the arena, and punch it so that it stops gyrating. Once you see that it is standing still, race over to Calypso. You will noticed that she is tired and cannot move. Take as many hits on her as possible until she regains her strength and teleports away.

Hints: Defeating armored power suits:
If you defeat the power suits the first time sometimes people will tell you that they are attacking random people. If there are two or more, do not worry. First, attack the one that is in the way of another power suit's fire. If your health is low, at least one purple crime is going on go to it and beat it. If it is a mugging, gang war, etc., wrap up everybody in webbing. Grab one person and swing to a tall building. It does not have to be that tall. Swing, turbo, charge jump, and release A at the top of the jump. Turn and repeat until you get to the top. Repeat and when all opponents are defeated, you will get Hero Points and health. Go back and fight them by using the same tactic. Until there is one remaining, stay behind him and attack him. When you defeat them all, you will get 500 Hero Points and health.

If you find yourself low in health when fighting the power suits, find a quick thug fight or store to charge up your health. Also, if you lead them just right, they will destroy each other until there is only one remaining. Then lock on, and stay behind them.

Jump near an armored power suit and hiting X, A. Spider-Man will kick off the power suit. You might get hit once or twice, but it works. Keep moving and do not stand still.

To defeat the power suits, try to pick off everybody one-by-one. Start in a 'safe' position [the roof of the warehouse and outside of the walls that surround the place work well.] Run around in your safe position or jump on the ground and try to get one suit or a human to chase you. Lead them into the alley in-between the warehouse and the wall. If you are picking off a human, use your impact webbing [hold L hit Y] then grapple him [Y + B]. Once you are holding him, jump back into your safe position and defeat him. Repeat this. It is recommended that you pick off the humans first because they are faster and easier to take care of. For power suits, try to get them stuck in the alley and destroy them before another suit can rescue them.

in the air:
Swing in the air but very low. When you touch the ground, do not let go.

Hints: Crossing the Brooklyn Bridge:
To get across the Brooklyn Bridge, swing under it, if you have not defeating Shocker for the final time.

Mart:
When you are fighting Mysterio at the Speedy Mart, the battle is very short. Just punch him a few times to defeat him and prepare yourself to reveal Mysterio's true identity.

When fighting Mysterio at the Speedy Mart, simply execute a Sprinting Uppercut. This will knock off his head piece to reveal who he really is.

To defeat Mysterio at the Speedy Mart, just hit him once.

Hints: Defeating Mysterio at the Statue Hints: Free fall:
In order to free fall you must first be on top of a building. Just run or walk off and you should form a diving position. If you were high enough, the game should shake and you can see the speed. You can do this with the construction worker that you were supposed to 'save' from falling off of the building, but when you land you will just roll and the construction worker will not be affected. Note: Sometime when you free fall you will lose health if you hit the ground head on.



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