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 | Madden NFL 2004 Cheats and Hints! |
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 Download challenges list
 Change music:
Hold X and hit L or R to change
the menu song.
Steve Spurrier coach:
Reach level 6 in your EA Sports Bio.
Super Bowl 38 card:
Reach level 12 in your EA Sports Bio.
Ray Lewis:
Reach level 3 in your EA Sports Bio.
1988 San Francisco 49ers:
Reach level 35 in your EA Sports Bio.
Tiburon Complex stadium:
Reach level 29 in your EA Sports Bio.
 Hints: Free advertising:
Just before a home game, put all advertising up and
play your game. After the game, do not sim week. Go out and set
the advertising to zero. Sim week and you will get 100% attendance,
but pay nothing.
Hints: Extremely bored crowd:
Get the highest amount of points you can in the game.
After this, if you get an interception, touchdown, etc., the fans
will not have any reaction and seen extremely bored.
Hints: Easy onside recovery:
Choose 'Onside Kick', move the arrow as low
as possible, then kick a full kick. The returning team will drop
the ball and give you a chance to recover.
Choose 'Onside Kick'. Set it far as you can to right
and far down as possible. Then, kick as hard as you can. You have
a good chance of getting the ball.
Hints: Easy points and tokens on Two Minute
Hints: Christmas commentary:
Set the system date to December 25.
Hints: Add stats to Bio:
Every time you simulate a season, if your team makes
the playoffs it raises the stats on your EA Bio. You only have
to save the Bio, and not the season.
Hints: Determine if defense is playing man
Hints: Easy fumbles:
Go to Mini Camp mode. Do the LB Chase And Tackle. First
do it under the rookie difficulty setting, and when you are skilled
enough, advance to the pro setting. Get a gold trophy in the mini
camp drill. Do not waste your time in the game situation. You
will receive a Silver Fumbilitis. Use the card during a game.
This card increases your chances of getting a fumble by 50%.
Hints: Glitch: Walk through walls:
At anytime during game play, chose any player and run
them off the field. Walk directly towards the wall and you go
through it.
Hints: Easy interceptions:
While in defense, choose the play Nickel-Normal, go
to cover 2. Now that you chose the play move your line in, your
LB to the left, and your coverage in. Note: This only work about
85% of the time in rookie mode, sometimes in pro, if you are lucky
on all-pro, and almost never in all-Madden settings.
Hints: Easy blocked punts:
Chose 'Punt Return Middle', then 'Audible'
to block a punt about 95% of the time.
Take your RE and hit Leftx4. Rush the punter and you
should slip past the line.
Choose 'Punt Block' and be the defender furthest on
the left [indicated by 'X']:
x**********
2000000
1
3 0
P
Shoot through the gap between '1' and '2'.
'3' will not try and block; go right for the punter
and tackle him or try to block the punt. Make sure not to get
too close to '2', as he may block you.
As soon as you have stopped the CPU and they are about to punt
the ball away, on the formation select screen instead of choosing
'Punt Block', choose 'Field Goal Block', which
brings everyone down to block the punt. Before the ball is snapped
for the punt, move the man at the far left [which should be the
cornerback] downfield to receive the punt, just in case the punter
just gets the ball off. This trick works under all difficulty
settings, including All-Madden, and especially if you have a fast
lineman and linebackers.
Go to 'Goal Line', find 'Blitz C', and select
it. You will block the punt 80 to 85% of the time.
Go to the 'Goal Line' defense. Once there, select the
play named 'Gaps Fire'. Once both teams are set, control
the middle linebacker. When the punter yells for the snap, blitz
down the middle with the middle linebacker. You should penetrate
the line without much difficulty. Once you have the middle linebacker
close to the punter, hit Y to jump. This should enable
you to block the punt successfully. This should work exceptionally
well if your opponent's line of scrimmage is inside their own
five yard line.
Hints: Getting good players:
Enter owner mode and create a player. Intentionally
keep his stats very low and sign him to your team for the maximum
number of years at a minimum salary. Then, return to the player
creation screen [not through the rosters], and change his attributes
to full. You will be able to keep the player through the length
of his contract for the original low salary.
While in franchise or owner mode, when asked to input players
at the end of a season, begin this by doing the regular offseason
procedures. When the next screen appears, go to your features
to create-a-player. Create your player, but make his attributes
between 12 to 20. Save the player, then go to offseason features
until you get to re-sign free agents. Begin the bargaining process
on your created player [if the above steps are done correctly,
his salary should be between $200,000 to $400,000] and sign him.
When main screen appears, go back into the features and highlight
your created player you just signed. Go to attributes and raise
all the attributes to 99. Notice that although the overall rating
goes up, the salary remains the same.
Check to see what teams you are playing. Then, create a player
with a 99 overall rating. WRs work best as they are not used every
play on offense. Sign the free agent, then go to trade block.
Look carefully at what your true needs to make your team better
are. Put the created player on the block. Ask for the two positions
with a rating of 90 you need the most and a first round draft
pick. You can usually get a first rounder with a 90 to 95 player
depending on what position you ask for. When you trade, try to
get the best deal from teams that you will not face. You can do
this with probably three to five created characters, depending
on the deals that you get and the needs of your team. This is
easy because you do not have to spend any time creating the player
and you benefit by trading to teams you do not face.
To get unbelievable players, create a player, in a position that
you need who is only 18. Make him rated about 75 overall. After
training camp, pre-season, and a good season, you can have a player
near 83 overall. Then, down the road, you can easily produce a
99 overall player.
To have a good team with one player or more and a low salary,
create a player that would be very bad at his position. Sign him
for as cheap as you can without a bonus for seven years. A bonus
would make you pay more in the long run. Change his rating to
perfect and make him good to a position which is common to his
position on offense/defense. For example, WRs can be good secondary
players and defensive lineman can be good offensive lineman, or
if they are smaller and fast a fullback or tight end.
Note: The following trick only works in franchise mode. To get
good first round draft picks each year, create a player during
the season [quarterback works best]. Make his quarterback accuracy
and power 100; if any other stats are made better he will be too
much to sign. He will be added to the free agents. Go to rosters
and look for all the teams in the NFL that have a bad quarterback.
Most of the time, the team who has a bad quarterback will also
have a bad season. Once you have found the team with the worst
quarterback, go to 'Free Agents' under 'Roster',
and sign the player you created to a one year deal. Once this
is done, go to 'Trades' under 'Roster'. Trade
your created player [his stats should be about 78] to the team
that had the worst quarterback for their first and second round
draft pick. Next, go to create a player and adjust the attributes
of the quarterback you just traded and make him 12 overall. Now
you will have the team's first and second draft pick, and they
will have a bad quarterback.
Note: You must have Corey Dillon or the Bengals for this trick.
To get a good spot at the NFL draft [if not the first], trade
Corey Dillon for their first or second draft picks. They will
usually accept. You will now have two good draft picks.
When you are playing a franchise, wait until it gets to week 6.
Check to see who has the worst record in the league. Go to that
team and trade your first round pick for their first round pick.
Even if you are 6-0 and they are 0-6, they will accept about 95%
of time.
At the end of the season in franchise mode when signing coaches,
go to coaching postions. Be the coach of the team that the desired
player is on. Then during the season, trade between the teams
you coach. At the end of the next season, go back to coaching
positions and quit coaching that team. This is also allows you
to take their draft picks.
If you think you have a good draft pick, go to 'Sign Draft
Picks' and select that player. If he is asking for over $60
million, he should be over 80 overall.
Create a QB and make his overall stats as low as possible. Sign
him, then put his stats up. Trade him to any team for one or two
of their good people. After you trade, go back to the create a
player option and set his stats back down.
Note: This trick requires NCAA Football 2004. Finish a
season in dynasty mode in NCAA Football 2004. You will
be prompted to save the draft candidates. Answer 'Yes'.
With the same saved game file available, go into a franchise with
any team. When prompted to insert the draft class from NCAA
Football 2004, answer 'Yes'. Trade all your good
people for all the first round draft picks and simulate all the
games for that season. Then, go to the NFL Draft and draft picks
from NCAA Football 2004. You must go to rosters in NCAA
Football 2004 and make them have a name.
Play as the Rams in a fantasy draft. They always get a low draft
pick.
Enter franchise mode and trade you first, second, and third round
draft pick for a bad team's first, second, and third round draft
picks just before the trade deadline [before week 6]. You will
get to pick first if they continue to play badly. This works most
of the time, but it depends on the team's performance at the end.
When it is your turn to draft, just simulate the entire draft.
Go to sign draft picks and give them exactly what they want. Then,
simulate that. After the wait, go to 'League News' then
'Draft Summary'. Look at the entire league's draft.
View the players stats, display his ratings. Scroll down until
you find your draft position. You can now draft any player after
that. Do this for every round. Make a note of the names of the
players that you want down. Note: Before you simulate the draft,
save the game so you can then go back to before the draft; there
is no point in seeing the rankings if you cannot go back to get
them.
In Franchise mode, wait till about week 6, then look for the team
with the worst projected record by year's end. Swap draft picks
with them [for example, rounds 1, 2, 3]. When it is time to go
to the NFL draft, do not enter the draft. Instead, go to trade
and see what you can get for your first round pick, since most
draft picks are not that good.
Try to get an 11 or 12 pick. For a slightly stronger offense,
do offense first pick and defense second pick and so on, or vice
versa for defense. If you want a strong special teams, pick a
punter and kicker in the lower twenties. Do not simulate, as they
will give stronger players to CPU controlled teams.
Dante Hall is rated 99 at KR, but not so well at WR. This makes
it easy to trade him. A simple second Round Draft Pick, or another
decent WR, will trade Dante Hall onto any team you want him on.
When scouting players for the draft, make sure to look at a player's
classification [for example, RB Speed, WR Possession, Run Stopping
DT, etc.] before deciding to draft them. Also, OLs that specialize
in either run or pass blocking are only good at that skill if
they are not projected a first-rounder. When drafting a Scrambling
QB, if his arm strength or accuracy are above average or average,
his rating will be 65 to 70, whereas if he is a Pocket QB with
an above average or average throw accuracy or power, his rating
will be 75 or 80. It is usually smarter to draft a scrambler if
you want a better all around quarterback, as it is much easier
to increase their throwing ability than their speed, agility and
quickness.
Go into franchise mode and create a player in any position that
you want to get traded for. Set all his stats to 99. Then, sign
him from the free agency. Put him on the trade block and trade
him for a very good player. After that, return to the create-a-player
screen and lower all his stats to 12. By doing this, the other
team will have a large salary cap, and no good players.
To ensure that you do not waste early round draft picks on busts
or poorly rated players, carry out 'Player Retirement'
and 'Re-Sign Players' in off season mode. Then, save
the franchise and go directly to 'Sign Free Agents'.
Then, look at the stats for all the rookie players, especially
for positions that you intend to address in the draft. Next, exit
franchise mode and load your saved game. You then be able to pick
the best available player remaining for each position. This is
especially useful for kickers and punters, as the scout report
ratings often do not translate into their final stats. Also, to
improve the quality of draft picks you sign, save your franchise
before advancing to the normal off season mode. Then, go into
the off season and check out the NFL Draft Info section, which
can be found in the League News section. Go to 'Draft Preview',
and check out what talent is available at each position. If the
talent in the draft pool is not up to your liking, exit franchise
and re-load until you get a draft pool that you like.
To get good players for franchise mode, edit a team's roster before
starting your franchise. You can trade anyone on your team without
problems, as long as you have cap room. Then, start a new franchise
with your altered rosters. If you run out of money, edit older
players [such as Rice, Brown, Gannon, R. Woodson, and Romo] so
that their stats are at overall 12. Release, then resign, then
re-raise their stats. If done correctly, you will have a strong
team with cheap veterans.
Hints: Easy Madden cards:
Create a profile that you want to keep. You can only
have four profiles active at once in the game, so you can only
do this three times at once. Create three new profiles and keep
yours loaded. Go to the Madden cards and buy a new deck for the
three new profiles. You always will get the same first six: Kevin
Baker, Bill Cowher, Tony Dungy, Jeremy Shockey, Chad Pennington,
Jam, and the 90's Bills [all of which are gold]. The rest of the
cards in the pack vary each time. Trade all of those cards to
your profile, you can manage to keep trading until the new profiles
only have one card remaining. Provide them a bronze one. You now
have all these cards and can sell them to get more points or keep
them. Sell the Kevin Baker and Bills cards as you really only
need one of each. You can now keep repeating this process until
you get all the cards in the book, except the last three.
To get the Ray Lewis gold card [received when you reach EA Bio
level 3] and the Bingo Gold card [received when you reach EA Bio
level 1], create a number of profiles and get to level 3 in your
EA sports bio. When this happens, you will get those two cards.
Then, trade the Bingo and Ray Lewis card to one profile from all
of the others. Then, save your profiles and turn off your Xbox.
When you start your Xbox, the game will see that you have passed
level 2 and 3 in the Bios, but the other profiles do not have
the Bingo and Ray Lewis cards. It will give you new ones. You
can do this as many times as desired, but you can only have up
to four profiles loaded in the game at once, and they have to
be the same profiles every time you start your Xbox. Also, all
the profiles may have to have been on the game and saved when
you passed level 2 and 3 in the Bio.
Hints: Low salaries for star players:
Before you start a season or franchise, go to 'View
Rosters' and edit all of the player's attributes. When you
do this, his salary does not go up but his overall skill does.
Do this with younger players so you have them longer and they
do not retire in franchise mode.
If you created a character that is maxed out in everything and
has a high salary, trade him for either a draft pick or, look
into the salary section while trading and sort it out. The lowest,
yet best player is yours. Try this with a maxed out CB at age
24 and see what happens when you trade him for Champ Bailey and
perhaps a first or second draft pick.
Make a player and get him on a low rating [just leave the rating
in when making his appearance, etc.]. Then, sign him and he should
be on low salary for seven years. After you sign him, set him
to a 99 rating. Then, play for six years. On the seventh year
on the playoffs, put him on a low rating so that when you sign
him, he will not ask for a high salary. Then, when you resign
the player in the off-season, it will be on a low salary deal.
Put him back to a 99 rating. Note: You can make as many created
players as desured; once they retire you can make more to get
your team on a good overall rating.
Hints: Cheerleader and Pump Up Crowd Cards:
Successfully complete the 'Game Situation'
challenges in mini-camp mode. The Cheerleader or Pump Up Crowd
Cards for the team used will be unlocked.
Hints: More yards in Ground Attack:
If you have a play such as this:
xxxxxx
x /
x /
x
Get through the tight end gap, and if your fullback blocks the
DT, go around him and cut back to the opposite side.
Hints: Easy tokens:
Go to 'Rosters' and select the Green Bay
Packers' Wide Receivers. Make Donald Driver 6'8'' or taller in
his information. Next, get out and go play the two minute drill
with the Packers as your team and the Amsterdam Admirals as the
defense [European Team]. Then, go to Shotgun formation and hit
Left until you get to Shotgun 4WR and find Hail Mary. Keep
throwing touchdowns to Donald Driver. Just throw bombs; because
of his height he should easily catch it. After your done with
the two minute drill, go to your Madden Cards and save your profile.
Next, buy a pack of cards. Usually when you have about 250 cards
out of 285 cards, you will get a lot of repeats. You may have
400 points and get nothing. This is why you should save the game
before you buy the cards, so that you get a second chance at getting
a card that you do not already have and do not waste your points
on cards you already have.
Hints: Easy Rushing yards:
Go to create a playbook, and go to create a formation.
Created a formation called the Stack, with three backs in the
backfield and two tightends on the line of scrimmage.
TE T G C G T TE
QB
FB
TE
RB
This is how you should line it up. Use a lot of off tackle sweeps
and counters with a fast running backs [Michael Bennett, Ricky
Williams, Marshall Faulk, etc.]. If the PCU played man to man,
they would move all of their players to be in better position
to stop the play, leaving the flats wide open for big runs; if
the CPU shifts people to one side you should playmaker the run
the other way and you should have a very fun time running all
over the CPU. This formation can work on all levels and requires
that you have blockers in the back field that have good awareness
so that they will make key blocks.
Put five men on the line and put your quarterback in a regular
position. Put three runningbacks [two RBs, one FB; should be fast
RBs], and give it to the one on the left side [pitch]. You should
get a lot of yards because of the other RBs blockage.
Hints: Skip into the endzone:
Get to about the 1 yard line, then do a passing play.
Go left or right and the quarterback should be skip into the endzone.
Hints: All-Madden coffin punt and clutch
Looking for more?
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