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 | Super Mario RPG: Legend of the Seven Stars Cheats and Hints! |
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 In-game reset:
Hold L + R and hit Start + Select
during game play.
Super Mario Brothers music:
Wait at 'The End' screen until the music
from the original Super Mario Brother music begins playing in
lullaby style.
 Hints: Better Geno boost:
Press Y prior to the attack up notice. You will
hear a different sound. This will allow attack and defense up
instead of only attack.
Bombs:
In Seaside Town, go to the Health Food Store and sell
everything that you can readily get [Honey Syrup, Wake Me-Ups,
Freshen Ups, etc.] and buy as many regular Mushrooms as possible.
Then, go next door and give them to the Mushroom eater man. Often
you will not get anything, but sometimes you will get lucky and
receive either a Flower Tab, Maple Syrup, or Rock Candy. Once
you are out of Mushrooms, use the Flower Tabs, save the Rock Candy
and do not sell the Syrup. With a lot of Syrups, go to Moleville.
In the back right is a house with a lady Mole that will trade
you items on a point basis. Get 100 points [by trading her the
Maple Syrups] and you will get an item, either a Fright Bomb [scares
enemy], Fire Bomb [attacks enemies with Fire], or Ice Bomb [attacks
enemies with Ice]. Go back and forth between Seaside town and
Moleville to gather a suitable amount of bombs. Note: If you want
easy experience and gold, instead of buying Mushrooms from the
Health Food Store, go to the Forest Maze and gather the Mushrooms
there and in the tunnels.
Hints: Monstro Town: Three Musty Fears Flags:
Enter the last door on the right In Monstro Town and
sleep on the bed. Three ghosts will appear and hide the following
flags that must be found:
Go to Mario's house [Pipehouse] and hit A on the side
beside the bed.
Go to Rose Town. Go behind the great wood rose in the entrance
of the city and hit A.
Go to the Yo'ster Isle and look on top of the letter 'O'
in the word 'GOAL'.
Return to Monstro Town and sleep again to get the Ghost Medal.
Hints: Defeating Exor:
Finish the eyes and use Geno Whirl on Exor. If timed
correctly, it will work.
Hints: Forest Maze: Prizes:
To get the prizes, follow the maze directions from
Mario's perspective, not yours. When you get it right, you will
reach a single tree trunk. Go down to collect the prizes.
Hints: Glitch: Go through Toad:
In Mushroom Kingdom, inside the first residential house
at the left [coming from Mushroom Way], will be a Toad jumping
on his bed in the second floor. Jump on top of that Toad, then
continue to jump on top of him until you are through him. To get
out, simply jump until you are on top of him.
Hints: Nimbus Land: Mario poses:
Chase Dodo off the edge in the castle in Nimbus Land.
Then, watch Mario as he poses on every area that he falls through.
Grate Guy's casino:
Hold Right [or Left], when he says 'Look
the other...', immediately change to the opposite direction.
This will work 85% to 90% of the time.
Hints: Land's End: Level up:
When you arrive underground in Land's End there will
be two stars, one in the treasure box at the save point, and another
that can be bought for 400 coins. Get the first star and you should
have enough time to knock everyone out up until you fall down
the hole with the Gecko creatures. Look for the man behind the
boxes and buy a Star. You should also knock out all the creatures.
Whichever three party members you use, un-equip them to the point
where they have absolutely nothing. Fight Belome and intentionally
die. This will return you to the save point where you can get
two new Stars. Repeat this process as needed to gain levels. It
is recommended that Mario is equipped with the Exp. Booster [found
in Seaside Town, Elder's House, upstairs, 22 frog coins] so he
benefits the most.
Hints: Sunken Ship: Password:
When Mario is on the sunken ship, enter 'PEARLS'
as a password at the end where you have to get to the giant squid.
Hints: Sunken Ship: Defeating Jonathan Jones
Hints: Finding Grate Guy's casino:
You need the Bright Card if you want to get into the
casino. You can get it from Knife Guy in Booster's tower. Work
you way through his tower until you encounter Knife Guy. You will
have to play many games of guess which hand the ball is in. After
awhile he will give you the Bright Card. You may need talk to
the man in the inn at Nimbus Land. If you read his card, it would
say that to get to Grate guy's casino it would take three jumps
and no chomps allowed. Go to the Bean Valley, and if you travel
long enough, you will find a place where a Shy Away is watering
some plants. Wait for it to water one and fight. Go into the pipe
after it has been defeated. Do this until you are in a room where
a Gold Chomp is in the corner. Defeat it and go to the very corner
of the left side of the room. Jump three times. You should hear
a noise for every jump. After the third jump a yellow stand should
appear. Jump on it and leave the room. You should now be right
in front of the casino. You are now free to play with the slots
and blackjack. You get a frog coin every time you win, which is
a good way to get them.
Hints: Easy freebies:
When using an item, hit X immediately after
the stars around the character start to fade. Your chances of
getting a freebies will be increased.
Hints: Monstro Town: Defeating Culex:
Get the Lazy Shell Weapon and Armor. You can get this
by bringing the seed and fertilizer to the man in Rosetown in
his house. He is located in the back of the town by going through
a path. Provide him the seed and fertilizer. He will plant it and
you will receive the items. Next, put Princess in your party and
give her the Lazy Shell Armor. Provide Mario the Lazy Shell Weapon
and Jinx Belt. Place Geno in your party. Make sure the party is
level 25 or higher. Before fighting Culex make sure you are stocked
on Rock Candies and Kerokerocolas.[buy them when you check into
the suite in Marrymore.] Then, have Geno and Mario attack the
Crystals and have Princess heal and revive them. Princess will
probably never be killed because the Shell Armor is very powerful.
Use items as needed. Rock Candies will help destroy Culex and
the Crystals. You will get the Quartz Charm and Culex will leave
this world after the battle.
Keep attacking Culex with normal attacks. Do not worry about the
crystals. Culex only has about 3000 HP. If you defeat just the
dragon, the Crystals will explode after about two turns.
When in Moleville after you get the Star and return Dyna and Mite
to their parents, go to the house two houses to the left. If you
have 500 coins you can buy a firework from the adult there. Immediately
next to the house will be a little girl and her 'purtend
store'. She will offer you a shiny stone for your firework.
Accept the offer. When you get to Monstro Town, go to the door
that has been sealed. It will say the stone is reacting to the
door. The seal will now be broken. When you go to Bean Valley
after you defeat Smilax a Shy Away will fly away and drop a note.
Read it. It will say it is a Seed. Take it. Then in Nimbus Land,
after you defeat Valentina , go all the way to the left of the
screen, near the edge of the cloud. Somewhere along the side there
will be an invisible path with a Shy Away all the way out. He
will offer you a Fertilizer if you let him leave. Take it. Then,
go to Rose Town where Bowser was shooting arrows. Go all the way
to the back of the town. There will be a path. Follow it. There
will be a house with an old man inside. Provide him the Seed. He
will ramble on very quickly, enough to make Mario dizzy. Then,
give him the Fertilizer. He will ramble on again. He will then
put the Seed and Fertilizer in his pot. A beanstalk will grow.
Go outside his house and climb up the side. You will reach a cloud
with two chests. They will both be a Lazy Shell. One is a weapon
for Mario, another is armor for any character. Equip them both
on Mario. Go back to Monstro Town and engage Culex in battle.
You will find that you are invulnerable to most of his and his
crystal's attacks. Only attack him and when he dies, his crystals
will die. You will get 244 experience points. He will reward you
with a Quartz Charm. After you leave his door it will disappear.
You can leave the shell on Mario whenever you fight anyone.
Provide Mario the Jinx Belt, Lazy Shell armor and weapon. Have Geno
and Bowser as your other two characters. If they faint, do not
always revive them. Revive Geno once in awhile to use his Geno
Flash move. Bring some Mushrooms and Rock Candy to speed it up.
The following moves will do about 50 points of damage: Dark Star
- Culex; Storm - Yellow Crystal; Culex's striking attack [difficult
to block].
Use the following trick to defeat Culex without the Lazy Shell
Armor/Weapon. Have Peach and Mallow on your team, equip Peach
with a Trueform Pin, and everybody else with the best armor and
defense items possible. Having some Crystalline [ally defense
booster found in Tadpole Pond] would help. Gather as many Rock
Candies and Ice Bombs as you could carry and plenty of FP restorers
[if you have 99 FP, Royal Syrups are recommended]. Use Peach's
Wake Up special when someone dies, and use the Wake Ups only on
Peach. Have Mario use his Superflame on the Water Crystal, as
Mallow uses his Shocker attack on the Earth Crystal. Have Peach
use the Rocky Candies and after four Rock Candy attacks, the Wind
Crystal should die [it only has 800 hp]. When the Water crystal
dies, have Peach use the Ice Bombs, Mario goes for the Fire Crystal
with his normal attack, and Mallow still uses Shocker on the Earth
Crystal until it dies. Then. switch to using Mallow's Snowman
special to further damage the Fire Crystal. Use Peach's Group
Hug when needed. If Peach is dead, use Mallow's HP Rain when desperately
needed. Once the last Crystal dies, go after Culex with your normal
attacks. By now he should have run out of FP and is helpless.
Have Mario at level 21, Geno at level 30, and Peach or Mallow
at level 25. Mario only needs to physically attack with the Lazy
Shell. Geno can cast Geno Beam, Blast [recommended], or Flash.
Whoever you chose as your healer can heal or dispense Rock Candy.
Hints: Monstro Town: 'Final Fantasy''
Hints: Booster Tower: Original 8-bit Mario:
Walk behind the curtain in Booster Tower to appear
as the original 8-bit version of Mario.
Hints: 20 coins and free H.P. recovery:
There is a area immediately before you find Bowser
for the first time [but you do not have him as a partner] which
is filled with five treasure boxes. There are Bandits and Shy
Guys there trying to stop you. Try to uncover everything in each
treasure box. Four of the treasure boxes contains five coins and
one of the treasure boxes has a Mushroom. Exit the area and reenter
to collect them again.
Hints: Recovery in Princess' Room:
Go to Princess' Room and walk over to the top of the
room where there is a chair. Press A and walk into and
around it. to search. If done correctly, you will find an item
of the Princess. Her grandmother will give you a Flower Tab. After
you have defeated Croco for the first time, the grandmother will
be standing near the bed. Talk to her she will recover your HP
and FP.
Hints: Glitch: Ignorant Piranha Plant:
In Bean Valley, there should be a place where a Shy
Guy is watering Piranha Plants. Jump on the head [not the center
of the head, but to a side] of an unwatered one. This can be difficult,
since they have small heads when not watered. Wait, and eventually
the Shy Guy will reach that plant. If done correctly, when he
waters the plant it will grow and start biting. However, it will
not notice Mario. Note: It is more effective if you jump on the
head in a way so that when the plant grows, the back of its head
is facing Mario's back. When you jump, a battle will start.
Hints: Star Hill: Easy Max Mushrooms:
On Star Hill, fight the bandits. More often then not,
they will give you a Max Mushroom. However, they like to run away
when you chase them.
Hints: Marrymore: Angry Chef Torte:
After you finally get into the church, do not break
into the chapel yet. If you go jump on the cake in the kitchen,
the Chef and his assistant will yell at you.
Hints: Best armor for characters:
Equip the indicated armor for best effect with the
following characters.
Mario: Lazy Shell, Super Suit, Attack Scarf
Bowser: Drill Claw, Courage Shell, Amulet
Princess: Frying Pan, Lazy Shell, Jynx Belt
Geno: Star Gun, Work Pants, Safety Badge
Mallow: Sonic Cymbals, Legendary Pants, Safety Ring
Note: You can have either Princess [recommended] or Geno as your
third person. If Geno is the third person, give him the Jynx Belt
instead of giving it to the princess. Geno can either wear the
Work Pants [recommended] or the Legendary Cape. The Work Pants
will keep his attack up.
Another effective set-up is as follows.
Mario: Lazy Shell, Super Jacket, Attack Scarf
Mallow: Sonic Cymbals, Prince Pants, Safety Ring
Geno: Star Gun, Star Cape, Jinx Belt
Bowzer: Drill Claw, Heal Shell, Quartz Charm
Princess: Frying Pan, Lazy Shell, Rare Scarf
Note: Princess is not a fighter, and the Lazy Shell does not effect
her magic abilities enough to make it useless. The Rare Scarf
when combined with the Lazy Shell has most of the same effects
as the Safety Ring.
Another effective set-up is as follows.
Mario: Lazy Shell
Princess: Metal Plate
Bowser: Drill Claw
Hints: Lands End: Frog coins:
If you jump on the head of an ant in the swirls three
times in a row, you will get a frog coin on the last jump.
In Lands End, go to where the sky bridge challenge is located.
Down below on the ground, walk over to the second 'cliff'.
Jump into the dark spot. Keep walking until you get to the trampoline
at the end. Jump on the trampoline to get cricket jam. Provide it
to Frogfucious to receive 10 frog coins.
At Land's End, the Koopa Troops are alongside the big cliff. Go
up the cliff in 11 seconds or less to get five frog coins. If
your time is under 11 minutes and 49 seconds you might get one
frog coin. This may be repeated as many times as needed.
one-on-one with Bowser:
Use the following trick to fight Jonathan Jones one-on-one
with Bowser instead of Mario. This can be useful if Bowser is
a lot stronger than Mario in your game. First, let Johnny kill
Mario [try to enter battle with Mario near dead]. Then, kill the
Blue Bandanas as usual. Since Mario is down, Bowser will fight
Johnny instead. Be sure to revive Mario after the one-on-one is
over so he gets experience.
Hints: Marrymore: Easy money:
Go to the Marrymore hotel. Tell the owner that you
want to rest. Rest at the Suite for 200 coins. Once you arrive
in the Suite room, ring the bell that is on the table nearby for
room service. Buy as many Kerocola's as you can. Note: The Kerocola's
there cost 150 coins. You may pay the toad the tip if desired.
Rest, or exit the hotel. Talk to the owner, [three times if you
rested] and say that you want to buy something. Sell all your
Kerocola's that you bought. For each Kerocola you sell, you will
receive 200 coins.
Hints: Nimbus Land: Free Red Essence:
Go to the inn and request a Dream Quilt. If you get
Toad and he confesses he is a Monster, you will wake up, see him,
and cower in a corner where he will give you two Red Essences
for free. Note: The stay will cost 60 gold [30 for the stay and
30 for the Dream Quilt]. Any other dream will not result in anything.
Hints: Defeating Drybones and Vomar:
Use any magic attack to kill them instantly.
Hints: Y'oster's Isle: Money from Yoshi:
Go to Y'oster's Isle and win cookies. Feed the newborn
Yoshi ten cookies and he will hatch an item. Sell the items and
repeat this to accumulate extra money.
Hints: Booster's Tower: Samus doll:
When you are in Booster's Tower hiding from him and
the Snifits behind the curtains, look at Booster's toybox. When
the Snifit picks up the Toadstool doll, you can see a Samus doll
in the corner.
Hints: Sunken Ship: Safety Ring:
Go to the area with the Blooper and the three small
Bloopers. Head to the north when under the water. Enter the hidden
door behind the barrels to get to a secret room. Take the chest
containing the Safety Ring. This ring prevents all status changes
and almost every magic attack.
Hints: Marrymore: Get team mad:
To get your team mad at you, go to Marrymore and defeat
the Boss. Then, try to leave from the side exit. Princess Toadstool
will ask you if you are going back to the castle. Answer 'No',
then Mallow will tell you that the Chancellor is worried and you
should go back. Tell him 'No' . Then Geno will appear
and talk. Tell him 'No'. Bowser will appear. Tell him
'No', and the entire team will get mad at you .
Hints: Marrymore: Bellhop save:
You can save on the bellhop job to increase your chances
of getting tips from customers by jumping on the yellow female
mushroom next to the save and jumping directly to the center of
the save box from her head. When you return from the save screen,
the owner will tell you 'Keep working! You're not getting
any breaks!' You can now keep returning to the point where
you are a bellhop any time, making it easier to get tips. Note:
Any jobs already completed will still be completed.
Hints: Super jump extra:
If you pay close attention to the rhythm of the background
music when facing a Boss, you can hear low bass. Press Y
with this beat while doing the super jump and you can jump for
a very long time.
Hints: Marrymore: Jump on the piano:
Defeat the cake in Marrymore and let the people inside.
Then, walk over to the piano and jump on it.
Hints: Belome's Temple: Item room:
At the end of the Belome's Temple, there is a room
full of items that you do not enter, therefore Belome does not
leave. Go to Monstro Town and look for the key on top of the hill.
Enter the door under the key and talk with the blue block behind
the table five times. Skirt around the house to see a fallen key.
Gather it and go to the Belome's Temple. Return to that room
again and give the key for Belome to eat. You may now enter the
room and collect many items.
Hints: Always run away:
If the 'Couldn't Run!' message appears, hit
Y and you will be allowed to run.
Hints: Best weapons:
You can find the powerful weapons for each character
except for Mario and The Princess in Bowser's Castle. Mario's
best weapon is the Lazy Shell. To obtain it, you must first have
the seeds and fertilizer. You get the seed after fighting the
plant in Bean Valley to get into Nimbus Land. After it has been
defeated, you will see a sheet of paper fall to the ground. Go
to it and then you will be asked if you want to take it. Do so.
Then after you defeat Queen Valentina, return back to Nimbus Land.
Go out to where all the shops are and move to the far right. Somewhere
at that location is a invisible track to walk on. Go down it and
to find a Shy Away. He will give you the fertilizer if you let
him go. Next, go to Rose Town. Move in the same direction you
are facing when you entered Rose Town. In the back you should
see an opening. Enter and you will see a house. Enter it and talk
to the man. After the conversation, a bean stalk will grow. Climb
up and get the Lazy Shell. You will also get armor called Lazy
Shell.
The Princess best weapon is the Frying Pan. Go to Molesville and
enter the shop. You should see a man wearing a blue hat behind
the counter. You first have to buy two items from him before you
can buy the Frying Pan. The first one cost 100 coins, the next
is 200, and the Frying Pan is 300.
Hints: Mario acts like the Smithy Sword:
Go to any save box and jump on it. Make sure you have
saved your game beforehand and a open save slot or a slot that
you can overwrite. Try to save over another slot and the game
will ask you if you want to overwrite the file. Answer 'No'
ten to twenty times, then choose 'Yes'. Mario will bend
down or act like the Smithy Sword.
Hints: Rose Town: Free gun and Link:
Defeat Bowyer and return to Rose Town's Inn. Talk to
Gaz and he will give Geno a free Finger Gun. Ask to spend the
night. In the morning, you will see Link from The Legend of
Zelda sleeping in the bed next to you. Talk to him and you
will hear the discovery sound.
Hints: Soprano Card:
Use the following steps to get the best card for the
Frog Emporium. Go to Toadofsky, and perform this melody first
on the tadpoles:
So-La-Mi-Re-Do-Re-Do-Re
Thenm perform this song:
Mi-Do-So-Do-Re-La-Ti-Do
Finaly, perform this song:
La-Ti-Do-Re-So-Do-Re-Mi
He will then ask you to make up an ending. You can do anything
desired. He plays it, then gives you the Soprano Card, which allows
you to get the Kerokerocola at the Frog's Juice store, which the
best healing item in the game.
Hints: Nimbus Land: Mallow statue:
After you defeat Valentina in Nimbus Land, go into
Garro's house, then leave. If you enter again, the gold Mallow
statue will change to a different position. You may have to do
this two times every time you want it to change.
Hints: Mushroom Kingdom: Dizzy Mario:
Go to the girl running around in a circle in the corner.
If you jump on her head, Mario will become dizzy and fall.
Hints: A kiss from Princess Peach:
Get to the part in the game where Booster kidnaps the
Princess and takes her to marry him at Marrymore. When Mario and
Bowser come busting through the door and knock off all of Toadstools
'wedding gear', you are told that if your fast enough
getting Peach's items back you will get something nice. Do so
to get a kiss from the Princess. If you are not so fast, you will
get a kiss from Bowser. If you are slower you will get a kiss
from Booster. If you are very slow, you will get a kiss from both
Bowser and Booster.
Hints: Mushroom Kingdom: Princess message:
Go to Toadstool's room in the Mushroom Kingdom. Walk
to the fireplace on the right side and hit A to display
the message 'You found the Princess' ???'
Hints: Mushroom Kingdom: Buy a Game Boy:
Go to the Mushroom Kingdom, enter the hotel, and talk
with the boy with a Game Boy until that he asks 600 coins for
it. Buy it and hit X to enter the options screen. Then,
select a game to be played. For a new screen on the Game Boy,
break the record three times. The Game Boy will display a screen
from Super Mario World.
Hints: Mushroom Kingdom: High beetle game
Hints: Mushroom Kingdom: Hidden creature:
Go to the upper part of the area near the house, directly
in front of Mushroom castle. Press A button until text
appears.
Hints: Monstro Town: Mushrooms:
When you go to the item shop in Monstro Town, do not
buy mushrooms from the little Goombas. They give you 30 HP, but
they also turn you into mushrooms.
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