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 | Donkey Kong Country Cheats and Hints! |
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 Download faq
Download guide
Download guide
 Sound test:
Highlight the 'Erase Game' option on the
game selection screen. Press Down, A, R,
B, Y, Down, A, Y. Press Select
to change the current song.
Ninety-nine lives:
Go to the first level and keep playing to get as many
extra lives as possible. You will get a total of about ten extra
lives every time you play that level. Just repeat this to collect
up to ninety-nine lives.
Go to the Manic Mincers level. When you pass the halfway point,
turn into Diddy. Allow the first blue muscle guy to fall into
the hole. Just when he falls in the hole, hold Back then
hold B. After you hit him nine times you will start gaining
lives.
Easy continue:
With one life remaining, enter a level that was previously
completed and lose your life. Press any button at the game over
screen to return to the Cranky Kong opening screen. Enable the
'Bonus games practice' code and play the bonus games
to earn a surplus of lives. Then, hit Start to pause
game play, and hit Select to return to the place where
the last life was lost.
 Hints: Mine Cart Carnage: Fly:
This is a very difficult trick to learn, but easy to
use once mastered. It can be used to fly on the first mine cart
level. Enable the 'Fifty lives' code. Begin the level
with both Diddy and Donkey Kong. Play the level all the way until
the save point and save the game. Nearby, you will find the first
crashed mine cart. Crash into it so you lose one of the characters.
The remaining Kong will jump out of the cart. Let him plummet
to his death. Restart the level from the save point and hit the
crashed cart again. When the second Kong jumps out, instead of
letting him die, hit B + Y and he will jump in
mid air. You can now fly through the level. Note: You will not
be able to walk on the tracks or walk through the exit.
Hints: Getting Enguarde:
There is a 1 up from where you start, a 2-up to the
left, a 3-up to the right, and big fish downwards.
Alley:
Go left at the start and get Exhito. Next, fly until
you get to the point where you see two Neckys. Get off Exhito
and bounce off the Neckys to Bonus #1. Grab Exhito and exit.
Then, go to the left and try to jump up the cliff. After jumping
up, make your way back to the start to where the other Exhito's
cage was located. Then, proceed through the level as usual. Notice
that the snow will not stop. Keep going, and when the sky is supposed
to turn blue, it turns purple. When it turns blue, the background
will appear totally destroyed. Notice how the foreground remains
unchangedNote: If you continue through the level, the background
will change to yellow.
Hints: Glitch: Rambi in a different level:
Go to Oil Drum Alley and get to the half way barrel.
Go back to the barrel used for climbing up a tall area [after
all the Kremlings] Switch to Donkey Kong and try to get on the
space next to the barrel on the left side of the barrel. Rapidly
switch Kongs twice. If done correctly, both Kongs will fly up
about one second apart. You can now control both Donkey and Diddy
Kong at the same time. To get Diddy back to Donkey Kong, duck
and hit a diagonal direction in the way that you want him to
go and Handslap until Diddy makes it back to you. Get Diddy to
fall onto the cliff with the barrel and go right until you get
Rambi. Remember that Diddy needs to be over the ledge next to
that barrel that you did the trick on. Then, move left until you
see one of your lives go away. Finally, go to a level with an
animal buddy in it. Be careful in the water levels, as Rambi gets
stuck easily and you cannot move until the game is turned off.
However, if you choose a level such as Temple Tempest, you will
not get stuck at all. Warning: This may erase your saved file
if Diddy is first, and not Donkey Kong.
Hints: Jungle Hijinxs level: More Ostriches:
Save the game at the Save Barrel. Then, get the golden
Ostrich. Press Start to pause game play, then hit Select
to restart. Keep doing that until you have three Ostriches. When
you enter the Ostrich bonus round, go back over the top where
you came out of to find a secret room full of small birds. Get
them, then fly as fast as you can over to the other side. Go over
to get the giant bird worth 100 Ostriches. Use the rest of your
time to get more Ostriches.
Hints: Long jumps:
To make either character jump farther, run towards
a gap. As you reach the edge, hit Y to make them do their
trademark move [Donkey King rolls and Diddy cartwheels] off the
cliff. They will appear to walk on air slightly, but as soon as
you see them start to fall hit B to make them jump.
Hints: Snow Barrel Blast: Shortcut:
At the third barrel after the one between the two bees,
shoot straight down to go to almost the end of the level.
Hints: Getting Rambi:
Keep jumping on the top platforms until you get to
the end.
Hints: Ice Age Alley: Bananas:
Jump on the first orangutan throwing barrels, then
land next to where he was. You will get a bundle of ten bananas.
Hints: Hidden warp:
Quickly tap B as you walk between Coral Capers
and Funky's Flights in the Kongo Jungle to advance to Orang-Utan
Gang in Vine Valley.
[Ocean World]:
Note: You must have already completed the first two
levels. Stand on the second level [Ropey Rampage] and hit Up
to go back to level one. While your character[s] is/are moving,
hit A in the middle. If timed correctly, the screen will
turn black and you will be teleported to the halfway mark in Orang-utang
Gang in the Ocean World. If you did not do it correctly, your
character[s] will simply proceed to the first level. You can always
go back to Ropey Rampage and repeat the process. It may require
some practice, but the shortcut is worth it. Note: If you continue
to hit A several times on the way, it may have the same
affect. Furthermore, this code may be used in between different
levels for various teleports. Note: After teleporting you may
not return to your previous point unless you have completed the
levels in between your location and the destination.
Hints: Ropey Rampage: Shortuct:
Get to where the letter 'O' is located. Then,
fall straight down in-between the group of three trees and the
single tree with the blue alligator. There is a barrel that will
automatically shoot you into the side of a cliff. This will break
open a secret door. Jump from rope to rope until you get to the
other side of the large gap. You will find the letter 'N'
there. To exit, walk through the cave door or jump into the gap
[this will not kill you]. You will be shot forward into the level.
Hints: Platform Perils: Bonus round:
There is an automatic barrel just below the entrance
to the Platform Perils level in the Chimp Caverns. Pick up the
barrel and knock off the Krusha. Then, jump on the first moving
platform. Before it gets too far out, move in the direction of
the entrance. You should land on a secret moving platform that
will take you to a bonus round.
Hints: Ropey Rampage: Red balloon:
Play the level until you get to the sign that points
to the exit. Go back to the hole that is just before it. Jump
into the hole. A barrel will blast you upwards. The goal is to
find the red balloon. Watch the balloon and the last barrel it
appears on -- jump up and hit it. The balloon will then flash
on top of the correct barrel. If you were correct, you can collect
the balloon.
Hints: Better game saves:
After you defeat a Boss on any world, you will be shown
the map and where to go next. Do not go into that World. Instead,
go back into the last World, or any other. Go to 'Candy's
Save Point' and save the game. Then, go to 'Funky's
Flights' and return to the unbeaten World. It should save
your game. If you run out of lives, load the game you saved, go
to 'Funky's Flights', and return to the unbeaten World.
Hints: Glitch: Turn into Winky in Coral Capers:
After you get Enguarde for the second time, where the
Croctopus is chasing around a batch of coral, swim to the beginning
Enguarde. Jump off Enguarde and swim back to the second Enguarde's
origin. It should turn into a Winky crate.
Hints: Extra life in level 1:
Jump back into treehouse on level 1 to find an extra
life balloon.
Stay high in the tree tops in the first level to find some extra
lives.
Hints: Winky's Walkway: 99 lives:
Get the frog and go to the second Beaver barrels. Get
to the point where you are up to the barrel and jump on it. After
every eighth Beaver you pounce, you should earn an extra life.
Note: This may require some time.
Hints: Glitch: Strange Diddy actions:
Get to the second or third bonus in Millstone Mayhem.
Have Diddy first. Intentionally lose, then hop on the edge of
the stone roof. If done correctly, Diddy will throw his hat on
the ground and slide across the screen. He will be stomping on
the ground. You can also this in Tank Up Trouble. Make your fuel
tank be empty, but make sure to have Diddy first. Stand on the
ledge of the tank. Diddy will throw his hat off the tank and jump
off himself.
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