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 | Vagrant Story Cheats and Hints! |
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 Download guide
 In-game reset:
Hold L1 + L2 + 'R1+ R2' + Start
+ Select during game play to return to the main menu.
 Hints: Defeating Elementals:
First, use a Fusion spell on yourself. Then, start
chaining its belly for easier chaining.
Hints: Defeating Dullahan [Titan]:
After killing the minotaur and acquiring both the Seventh
Heaven and Chain abilities, practice combining chains on the practice
dummy until you are able to string together at least twelve chains.
When you have finally made it to the room that Dullahan is in,
cast Degenerate on him as soon as possible. Follow this up with
a series of chain attacks. Note: Use the attack abilities that
can inflict 70% of original damage that was inflicted with the
initial blow.
Hints: Stop Bosses from doing magic:
To stop Bosses from doing any magic, do not use any
magic on them. If you do and it misses, the Boss will gain the
MP off your attack and use magical attacks.
Hints: Better weapon use:
Different weapons work better on different enemies.
For example, the sword works better on humans and beasts than
on dragons, and polearm weapons work better on dragons. Use your
weapons wisely. Carry the maximum amount of weapons and have each
weapon assigned to one or two class[es] of enemies. For example,
use a sword only on human and beast and polearm only for dragon.
The best weapon matches are as follows:
Sword: Human and beast Polearm: Dragon Dagger: Evil [perhaps a Damascus sword] Sword: Phantom Sword:
Undead [or a dagger; Damascus Sword works best] Bow: Beast Bow: Evil Wand: With
three gems which add 20% chance to magic being successful
Hints: Dread armor:
Dread is the best armor in most cases. To make Dread
armor, combine two Jazeraint peices. To get Jazeraint, combine
two Hoplites. In most cases, combine Plated with Fluted to get
Hoplite. Gloves are the exception; combine a Rondache and a Plate
Glove to get a Tilt Glove, then combine two Tilt gloves to get
a Freitenure, next combine that with the Fluted to make Hoplite.
In the case of helms, combine a Burgonet with a Close Helm to
make a Hoplite helm. Making a Dread shield works the same way.
Combine an Oval Shield with a Knight Shield to make Hoplite.
Hints: Defeating the rock opponent:
Before fighting the rock opponent, take out the club
and shield and enter the room. Do not go down the stairs. Instead,
go all the way to the right, next to the pillars, and jump off.
This will allow you to kill him easier.
Hints: Save MP when healing:
Cast the healing spell when you are in battle mode.
This will give you more HP than just healing when in normal/relaxed
mode.
Hints: Combining:
When two items that are exactly the same are combined,
the resulting item will be the same type of item, but will have
higher stats. For example, if you have two identical short swords
and combine them, you will lose those two short swords and get
a new third short sword, with slightly higher stats.
for your weapons:
Early in the game, immediately after defeating the
Minotaur Boss and receive the Chain ability, an attack dummy will
appear in the save room outside the Minotaur's lair. The dummy
not only gives you points toward learning new battle abilities,
gained by chaining your attacks. It also gives human class experience
to the weapon you are using as you attack the dummy. It gives
the human class experience at the same rate you would get if you
were attacking a real human class enemy.
Hints: Rare Grimoires for five different
Hints: The Hand of Light:
Your first Boss in the game is the Mighty Minotaur.
He has a big mace called The Hand of Light, which you can get.
After you find the Stock Sigil later in the game, return to the
place where you battled the Minotaur to find his Zombie. He respawns,
just like any other enemy. Kill him repeatedly and you may be
rewarded with his weapon.
Hints: Crossbow:
The Crossbow is one of the best weapons in the game.
If you are in a situation when you do not want to fight close
range, the crossbow takes care of that issue. When you save up
on multiple enemies, your stats will decrease in other fields.
The best method is to have lots of crossbows specialized for different
enemy types.
Hints: Charming enemies:
When you are around a human, they usually think you
are the enemy and will attack. Use heal on one soldier three times
and a heart shape will appear above his head. When you are in
a room with such a guard, he will help you during battle. This
does not work during Boss battles. The guards will not follow
you to a different screen or area. This is useful in areas with
one or more guard, and only one of the guards can use magic.
Hints: Easy affinity:
Note: This trick requires a controller with an auto-fire
feature. Find a training dummy you need an affinity for and the
set the auto-fire to Circle. This is useful when raising
affinity getting items, learning break arts and techniques, and
completing the gazette.
Hints: Training dummies:
Throughout the game you will find training dummies
near save points. These training dummies allow you to practice
combos and power-up your weaponry. The locations of the training
dummies are as follows.
Wine Cellar, 'Blackmarket': Human dummy Wine Cellar, 'Worker's Restroom': Human dummy Abandoned
Mines B1, 'The Dark Tunnel': Beast dummy Catacombs, 'Hall of Sworn Revenge': Undead dummy City
Walls North, 'From Boy to Hero': Phantom dummy City Walls South, 'The Boy's Training Room':
Dragon
dummy Town Center East, 'Gharmes Walk': Evil dummy
Hints: Heater shield:
Combine a Knight shield and Oval shield to get a Heater
shield.
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