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BlopVagrant Story Cheats and Hints!
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In-game reset:
Hold L1 + L2 + 'R1+ R2' + Start + Select during game play to return to the main menu.

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Hints: Defeating Elementals:
First, use a Fusion spell on yourself. Then, start chaining its belly for easier chaining.

Hints: Defeating Dullahan [Titan]:
After killing the minotaur and acquiring both the Seventh Heaven and Chain abilities, practice combining chains on the practice dummy until you are able to string together at least twelve chains. When you have finally made it to the room that Dullahan is in, cast Degenerate on him as soon as possible. Follow this up with a series of chain attacks. Note: Use the attack abilities that can inflict 70% of original damage that was inflicted with the initial blow.

Hints: Stop Bosses from doing magic:
To stop Bosses from doing any magic, do not use any magic on them. If you do and it misses, the Boss will gain the MP off your attack and use magical attacks.

Hints: Better weapon use:
Different weapons work better on different enemies. For example, the sword works better on humans and beasts than on dragons, and polearm weapons work better on dragons. Use your weapons wisely. Carry the maximum amount of weapons and have each weapon assigned to one or two class[es] of enemies. For example, use a sword only on human and beast and polearm only for dragon. The best weapon matches are as follows:
Sword: Human and beast
Polearm: Dragon
Dagger: Evil [perhaps a Damascus sword]
Sword: Phantom
Sword: Undead [or a dagger; Damascus Sword works best]
Bow: Beast
Bow: Evil
Wand: With three gems which add 20% chance to magic being successful


Hints: Dread armor:
Dread is the best armor in most cases. To make Dread armor, combine two Jazeraint peices. To get Jazeraint, combine two Hoplites. In most cases, combine Plated with Fluted to get Hoplite. Gloves are the exception; combine a Rondache and a Plate Glove to get a Tilt Glove, then combine two Tilt gloves to get a Freitenure, next combine that with the Fluted to make Hoplite. In the case of helms, combine a Burgonet with a Close Helm to make a Hoplite helm. Making a Dread shield works the same way. Combine an Oval Shield with a Knight Shield to make Hoplite.

Hints: Defeating the rock opponent:
Before fighting the rock opponent, take out the club and shield and enter the room. Do not go down the stairs. Instead, go all the way to the right, next to the pillars, and jump off. This will allow you to kill him easier.

Hints: Save MP when healing:
Cast the healing spell when you are in battle mode. This will give you more HP than just healing when in normal/relaxed mode.

Hints: Combining:
When two items that are exactly the same are combined, the resulting item will be the same type of item, but will have higher stats. For example, if you have two identical short swords and combine them, you will lose those two short swords and get a new third short sword, with slightly higher stats.

for your weapons:
Early in the game, immediately after defeating the Minotaur Boss and receive the Chain ability, an attack dummy will appear in the save room outside the Minotaur's lair. The dummy not only gives you points toward learning new battle abilities, gained by chaining your attacks. It also gives human class experience to the weapon you are using as you attack the dummy. It gives the human class experience at the same rate you would get if you were attacking a real human class enemy.

Hints: Rare Grimoires for five different Hints: The Hand of Light:
Your first Boss in the game is the Mighty Minotaur. He has a big mace called The Hand of Light, which you can get. After you find the Stock Sigil later in the game, return to the place where you battled the Minotaur to find his Zombie. He respawns, just like any other enemy. Kill him repeatedly and you may be rewarded with his weapon.

Hints: Crossbow:
The Crossbow is one of the best weapons in the game. If you are in a situation when you do not want to fight close range, the crossbow takes care of that issue. When you save up on multiple enemies, your stats will decrease in other fields. The best method is to have lots of crossbows specialized for different enemy types.

Hints: Charming enemies:
When you are around a human, they usually think you are the enemy and will attack. Use heal on one soldier three times and a heart shape will appear above his head. When you are in a room with such a guard, he will help you during battle. This does not work during Boss battles. The guards will not follow you to a different screen or area. This is useful in areas with one or more guard, and only one of the guards can use magic.

Hints: Easy affinity:
Note: This trick requires a controller with an auto-fire feature. Find a training dummy you need an affinity for and the set the auto-fire to Circle. This is useful when raising affinity getting items, learning break arts and techniques, and completing the gazette.

Hints: Training dummies:
Throughout the game you will find training dummies near save points. These training dummies allow you to practice combos and power-up your weaponry. The locations of the training dummies are as follows.
Wine Cellar, 'Blackmarket': Human dummy
Wine Cellar, 'Worker's Restroom': Human dummy
Abandoned Mines B1, 'The Dark Tunnel': Beast dummy
Catacombs, 'Hall of Sworn Revenge': Undead dummy
City Walls North, 'From Boy to Hero': Phantom dummy
City Walls South, 'The Boy's Training Room': Dragon dummy
Town Center East, 'Gharmes Walk': Evil dummy
Hints: Heater shield:
Combine a Knight shield and Oval shield to get a Heater shield.



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