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 | NASCAR Thunder 2002 Cheats and Hints! |
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Cocoa Beach track:
Finish first in the points standings in the Superspeedway
Shootout.
Albuquerque track:
Finish first in the point standings in the Full Season.
 award:
Winning the Rubbin' Pit Road Part 1 Challenge awards
you the following Thunder Cards:
+3 Extra Gas [Defensive] 1 +15 Less Tire Wear [Defensive] 1 20% Tire Damage [Offensive] 1 30%
Tire Damage [Offensive] 1
Hints: 2nd Place Spinout Challenge award:
The key to winning this challenge is track position
and pit strategy. Start the race and drive your way to either
first or second place within the first three laps. At the end
of lap three, make a pit stop. Take on tires and just enough gas
to finish. Adjust the wedge setting if necessary. As the rest
of the field cycles through their pit stops a couple of laps later,
make sure you are in a position to recapture second place. As
you near the finish line on the last lap, aim your car to crash
into the outside wall right at the finish line. When the car hits
the wall, the impact will spin it around backwards as it crosses
the line. This should be sufficient to win the challenge.
Hints: Speed Demon Part 2 Challenge award:
Winning the Speed Demon Part 2 Challenge awards you
the following Thunder Cards:
+2 Extra Gas [Defensive] 1 5% Faster Pitcrew [Defensive] 1 +5 Less Tire Wear [Defensive] 1 +5
Less Body Damage [Defensive] 1 +1 Air Resistance [Speed] 1 10% Tire Damage [Offensive] 1
award:
Winning the 'Long Haul Part 3' Challenge
[Talladega], awards you the following Thunder Cards:
+5 Less Tire Wear [Defensive] - 2 +10 Less Tire Wear [Defensive] - 1 +5 Engine Protection [Defensive]
- 2 +15 Engine Protection [Defensive] - 1 -40 Speed Limit [Speed] - 1 +3 Air Resistance
[Speed] - 1 +25 Draft Bonus [Speed] - 1 10% Tire Damage [Offensive] - 1 Speed Demon
[Speed] - 1 X2 Double Damage [Offensive] - 1
Hints: Long Haul Part 4 Challenge [Sears
Hints: Recommended settings:
Note: If you are playing in career mode, these settings
work best with a fully tuned car.
| Track | Tire Pressure | Rear Spoiler | Suspension | Wedge | Gear
Ratio |
| Atlanta | 45 p.s.i. | 45 Degrees | 60 Percent | -3.5 Turns | 10 |
| Bristol | 45 p.s.i. | 69 Degrees | 85 Percent | -4.0 Turns | 2 |
| California | 33 p.s.i. | 50 Degrees | 75 Percent | -4.0 Turns | 6 |
| Chicagoland | 45 p.s.i. | 65 Degrees | 40 Percent | -0.5 Turns | 6 |
| Darlington | 45 p.s.i. | 60 Degrees | 51 Percent | -4.0 Turns | 5 |
| Daytona | 42 p.s.i. | 45 Degrees | 80 Percent | 1.0 Turns | 9 |
| Dover | 30 p.s.i. | 71 Degrees | 75 Percent | -2.0 Turns | 5 |
| Homestead Miami | 30 p.s.i. | 74 Degrees | 100 Percent | -4.0 Turns
| 5 |
| Indianapolis | 30 p.s.i. | 66 Degrees | 52 Percent | -4.0 Turns | 7 |
| Kansas | 35 p.s.i. | 65 Degrees | 75 Percent | -4.0 Turns | 6 |
| Las Vegas | 30 p.s.i. | 66 Degrees | 50 Percent | -4.0 Turns | 6 |
| Lowe's | 45 p.s.i. | 70 Degrees | 40 Percent | 1.0 Turns | 6 |
| Martinsville | 30 p.s.i. | 75 Degrees | 100 Percent | -4.0 Turns | 2 |
| Michigan | 45 p.s.i. | 60 Degrees | 40 Percent | -2.0 Turns | 6 |
| New Hampshire | 30 p.s.i. | 70 Degrees | 100 Percent | -4.0 Turns | 3 |
| North Carolina | 45 p.s.i. | 70 Degrees | 50 Percent | -4.0 Turns | 5 |
| Pocono [Qualify] | 30 p.s.i. | 66 Degrees | 70 Percent | -4.0
Turns | 6 |
| Pocono | 30 p.s.i. | 66 Degrees | 70 Percent | -4.0 Turns | 7 |
| Richmond | 30 p.s.i. | 70 Degrees | 52 Percent | -3.5 Turns | 3 |
| Sears Point | 30 p.s.i. | 74 Degrees | 75 Percent | -4.0 Turns | 4 |
| Talladega | 30 p.s.i. | 45 Degrees | 44 Percent | -4.0 Turns | 8 |
| Texas | 30 p.s.i. | 60 Degrees | 50 Percent | -4.0 Turns | 6 |
| Watkins Glen | 30 p.s.i. | 75 Degrees | 100 Percent | -4.0 Turns | 4 |
Hints: Speed Demon Part 3 [Daytona] Challenge:
Start the race and work your way through the field
as best you can. It is not necessary to be at the front. At the
end of lap three, make a pit stop and take on tires only. Do not
adjust the wedge very much, if at all. Fix any damage that you
may have received. Go back out onto the track. Your driving line
now becomes the critical factor for achieving the 47 second lap
that the challenge requires. At the beginning of your second lap
back on the track after your pit stop, your speed should be near
190 or 191 mph. As you enter turns one and two, your entry speed
should be around 195 and exit speed around 184 or 185. Any slower
than that on the exit, and you will be able to make it up on the
backstretch. As you enter Turns three and four, entry speed should
be near 197 and the exit should be around 183 or 184. If you keep
those speeds, you should run a lap somewhere between 47.5 and
47.6 seconds. It is absolutely imperative that you keep a steady
line through the corners, otherwise you will scrub off too much
speed if the car drifts off line. You will need to make a second
pit stop to gas up and get four more tires, probably around lap
seven or eight. If you can draft on other cars, this will significantly
pick up your turn entry speeds but you can run a 47.6 second lap
without a lot of drafting help.
Hints: Rubbin' Pit Road Part 1 Challenge
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