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last updated: Sep. 03 at 05:55pm(GMT)
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Rapid fire:
Enter 'ICOSIDODEC' as a password. The Enigma Machine will flash green to confirm correct code entry.

Evil Colonel Muller:
Enter 'BIGFATMAN' as a password to unlock Colonel Muller in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Extra multi-player level:
Enter 'SPYSCHOOL' as a password. The Enigma Machine will flash green to confirm correct code entry. The map will show a rocket and platform.

Captain Dye mode:
Enter 'CAPTAINDYE' as a password. This keeps your health persistent from level to level within a mission instead of restarting at 100% each time. Playing the game in this mode results in a different path to acquiring the various secret commendations and unlocking the multi-player characters [such as the Raptor]. The Enigma Machine will flash green to confirm correct code entry. Note: Captain Dye is an actual person, and was the game's technical consultant.

Bonus multi-player levels:
Enter 'MACOOCOO' as a password to unlock two more multi-player levels.

Kurt:
Enter 'EVILKURT' as a password to unlock Kurt in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Multi-player bonuses:
Successfully complete the first three levels with a 3-star rating. This will result in the first medal and a cheat option.

Making of level 2 history:
Enter 'BIGGRETA' as a password to unlock this option on the 'Gallery' screen. The Enigma Machine will flash green to confirm correct code entry.

Cheat passwords:
Use the following steps when entering the cheat passwords. After inputting the desired passwords into the Enigma Machine, return to the options menu and highlight the little piece of white paper on the front of the teletype machine. This is the 'Secrets' menu. In here, you can enable or disable the cheats that have been activated. Note: Cheats only work on previously completed levels, and not during first attempts. To re-enter a level with activated cheats, go into the 'War Records' menu and click on the clipboard. From here, you can view all the levels played thus far, plus what rank and health you have achieved. To enter a given level, click on the title in question.

Secret staff photo gallery:
Enter 'DWIGALLERY' as a password to unlock the staff pictures. The Enigma Machine will flash green to confirm correct code entry.

Adrian Jones picture:
Enter 'AJRULES' as a password to view a picture of the game's technical designer as a child. The Enigma Machine will flash green to confirm correct code entry.

Alternate alarm sounds:
Enter 'BRADALARM' as a password. The Enigma Machine will flash green to confirm correct code entry. Alarms will sound differently during recon missions.

Invincibility:
Enter 'MOSTMEDALS' as a password to unlock Audie Murphy mode. The Enigma Machine will flash green to confirm correct code entry.

Rosie:
Enter 'JIMMY' as a password to replace Jimmy with Rosie in multi-player mode. When you play as Rosie and throw a grenade, her voice will be Jimmy's.

a strange voice.
Mission passwords:
Select 'War Records' at the main screen. Select 'Mission Log' to be able to go to the first level of every mission.

MissionNamePassword
1Rescue The G3 OfficerRETTUNG
2Destroy The Mighty Railgun GretaZERSTOREN
3Scuttle Das Boot U-4901BOOTSINKT
4Attack Impenetrable Fort SchmerzenSENFGAS
5Sabotage the Rjukan Hydro PlantSCHWERES
6Capture the Secret German TreasureSICHERUNG
7Escape The V2 Rocket PlantGESAMTHEIT


Making of level 6:
Enter 'TWOSIXTWO' as a password to unlock this option on the 'Gallery' screen. The Enigma Machine will flash green to confirm correct code entry.

Wire frame graphics:
Enter 'TRACERON' as a password. The Enigma Machine will flash green to confirm correct code entry.

Making of level 4 history:
Enter 'STUKA' as a password to unlock this option on the 'Gallery' screen. The Enigma Machine will flash green to confirm correct code entry.

Making of level 8 history:
Enter 'VICTORYDAY' as a password to unlock this option on the 'Gallery' screen. The Enigma Machine will flash green to confirm correct code entry.

Noah:
Enter 'BEACHBALL' as a password to unlock Noah in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Werner von Braun:
Enter 'ROCKETMAN' as a password to unlock Werner von Braun in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

Winston Churchill:
Enter 'FINESTHOUR' as a password to unlock Winston Churchill in multi-player mode. The Enigma Machine will flash green to confirm correct code entry.

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Hints: Avoiding bazookas:
In the last two levels where some soldiers have bazookas, you can dodge them. When you see one make, sure you are away from walls. When he fires hit L1 and R1 to side step out of the way. While he reloads, get out your sub-machine gun and line up with him. Continue moving when he shoots, and when he reloads hit X and fire on him.

Hints: Destroy The Mighty Railgun Greta: Hints: DreamWorks Interactive Medal Of Valor:
Get an 'Excellent' ranking on every level to get the Medal Of Valor.

health:

In the first level of the Fort Schmerzen mission are several tank traps in the main road. Some have Medicinal canteens in small caves and others have tunnels leading to new areas of the level. One of the traps leads to a German Kuplewagon with a machine gun mounted on top. Shoot the sniper in the tree, turn left and kill the men coming down the road. On that side you will see a stone wall with a stone block in front. Go back down the tunnel -- be careful of the solder waiting in there. Then, head down the road until you reach that wall. Get on the side of the block facing the truck and jump on top of it. Then, jump over the wall. You will find ammunition and a first aid kit.

bazooka shot:
When first starting the Treasure Caverns level, enter the corridor to the right, which leads to the Curator Inventory list. In the first hallway you will be greeted by two guards. Kill them, then move to the right edge of the wall, and fire into the darkness with the rocket launcher. After you see an explosion, run forward. If done correctly, the guard at the end of the hall will have survived the rocket explosion. Walk around as if he was hited up against a wall. If you run away and let him return to his spot, this can be repeated indefinitely.

Hints: Heroic enemies:
Usually if you toss a grenade [or a potato masher] at three enemies, one of them will jump on the grenade.

Find two dogs and one soldier in the same room. Toss a grenade into the room. If done correctly, the soldier will jump on top of it to save his dogs. A good place to try this at is in the last level of the Rescue The G3 mission.

where you encounter two dogs at the bottom of a ladder.

Hints: Avoid being shot:
You can keep a German soldier from firing at you by running up and keeping a very close distance to him. He can not fire on you, but only move his gun back and forth. This can also be done with two or three soldiers. This trick works best when on a silent mission and when you run into a soldier by accident.

Hints: Scary laugh in multi-player mode:
After killing your opponent and picking up his ammunition, hit Squarex2 to hear a scary laugh.

Hints: Full ammunition when starting any Hints: Escape The V2 Rocket Plant:
This stage is fairly easy. Start by killing the soldiers at the end of the tunnel. Then, take the mounted machine gun and kill the guards in front of you, then those to your left. Press Square to release the machine gun and turn to your right. A soldier will run towards you with a bazooka or hand grenades. Shoot him with a gun -- if you throw grenades he will pick them up and throw them back. Once you kill him, hit L2 to duck down so other soldiers cannot see you. Wait about ten seconds, then take the machine gun and unload on them. Continue this process until they are all dead. Walk around the area to collect items. Continue onto the path where all the soldiers were coming from. Destroy the boxes and continue. There will be a soldier with a bazooka at the bottom. Throw a grenade or use another weapon to kill him. Move up the walkway and kill the scientist in the control room, then hit 'Action' to activate the rocket.

At the end of the tunnel, shoot the two guards with the bazooka. Then run directly to the left and go down the path. Switch to the SMG and kill the three guards that will be running at you. Gather their ammunition and shoot through all the crates with the rocket launcher. Next, go down the hill after you throw a few grenades to clear your path. Kill anyone remaining -- this should not be more then one person. Then, hop in the room to set off the rocket.

Walk down the tunnel and kill the two guards with your bazooka. Turn to your right and walk down the hallway. Keep going, ignoring the machine gun, and walk to the end of the wall. Kill the man with the bazooka. Go to the edge of the wall and walk on the other side. Once in this position, you can pick off the Nazis as they appear.

and health:

In level 1, there is a secret entrance in the hedgerow that leads to ammunition and health. The opening can be found down the path, past the crashed plane, and on the left side of the trail. When you get back there, blow open the box for the ammunition.



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