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 | King's Field Cheats and Hints! |
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 Download savegame
 Hints: Doors:
There are two types of 'sealed' doors; those
near the fountain, and all others. The doors at the fountain open
when all three waters are flowing. The others 'unlock'
when Alexander has the Dark Slayer sword. If a door is opened
with a Rhombus key, make there is a second key in inventory before
entering the room. If the door closes in a dead end room, Alexander
will be stuck. Another key is required to open the door from the
inside.
Hints: Crystals :
Two crystals can be taken to the Crystal Crafter and
then turned into a flask. Flasks are very important for trading
and carrying waters.
Hints: Getting the Moonlight Sword:
Battle Guyra and stay as close to him as possible.
Move forward when he attacks with a large bite to climb on his
back. Walk along his back, take the Moonlight Sword, and fall
off the edge. Alexander will appear at the fountain with the sword.
Hints: Magic swords:
The Ice Blade, Flame Sword, Shiden, Spider, Seath's
Blade, and The Dark Slayer have the ability to cast magic. Each
of these swords has two different, unique sword magics, type A
and type B. To execute type A sword magic hit Square,
Triangle. Note: Some sword magic requires that Triangle
be held for full effect. To execute type B sword magic, hit
X, Square, Triangle. Note that your Alexander
must have a strength and magic power of over 60 and a full power
and magic gauge to use the magic. Additionally, Alexander cannot
wear armor that conflicts with the sword [such as Ice Armor with
the Flame Sword].
Hints: Dragon Fruit:
Dragon Fruit restores MP, HP, and cures conditions.
Hints: Harvine's Flute, Moon Gate, and Necron's
Hints: Battle Hammer:
Go to the central village. Find Krola and hit her until
you pass her. You will then find many houses. Find stairs, go
down, then turn right. Walk, turn right and you will find more
stairs. Go upstairs and you will see a castle. Do not go in the
lava. Continue to walk until you find a dead end. Turn right and
you will find a thing to walk to. Go and kill three monsters.
You will find three doors. Go in the middle door and turn right.
Walk and turn left. Walk until you find a door to you right. Open
it, kill the monsters, turn right, and you will find a Battle
Hammer and lots of medical herbs.
Hints: Keys and Gates:
Find a guidepost once a Gate and matching Gate Key
are obtained. Use the Key in front of the guidepost. Use the Gate
to be transported to the guidepost that holds the appropriate
Key at the cost of 10 MP. There are three pairs of Keys and Gates.
Hints: Horming Star:
Go to Termite's Nest, find the Queen, and kill her.
She will give you the Rhombus Key. Behind her is Sandler. He will
give you the Pirate's Key. Go back to the first save point and
go to the part where there is a door in wood. Open the door, kill
the monster inside, and find a room with about six boxes. Open
all the boxes. One of them contains the Horming Star.
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