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Harry Potter and the Chamber of Secrets Cheats and Hints!
new Playstation cheats 0 a b c d e f g h i j k l m n o p q r s t u v w x y z

 

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Unlimited health:
Hold L1 and hit Square, Circle, Square, Circle, Up, Down, Left, Right at the main menu. After losing health during game play, hit Start then hold L1. Wait until your health is back to the top again.

Hints: Avoiding Ginny and Mrs. Weasley:
Once you enter Diagon Alley, there is a way to avoid Ginny and Mrs. Weasly. Stay against the left wall and you will be able to avoid them. Also, when you finish getting all of Ginny's lost things, stay against the opposite wall of where they are [opposite of Florrish and Blotts] and remain close to the wall.

Hints: Glitch: Super Flipendo:
Gather 500 or more Beans and the door in the front hall marked 'Out Of Bounds' will be open. Go inside to increase the power of your Flipendo.

Hints: Escaping the Slytherins:
When you are in the Slytherin common room and need to get out, hide behind the pillar on the right side and wait for the girl to pass. Next, go into the room on your left and stay behind the door. The girl will return and look around. She will not see you. After she walks away, run and jump to avoid being captured. As soon as you exit the room, go to your left. Once there, start running to the door to avoid being captured. This may take a few attempts, as there are many people waiting by the door. Run very fast instead of creeping there -- the Slytherins do not catch on very quickly that you are there.

To escape the Slytherin, you need to first open a painting in the painting room before the common room. It is the second one the left. When avoiding Slytherins, run to the library that you will find and go to the painting [behind]. Open it, and it will be much easier because you will be almost at the end.

Hints: Finding the Ghoul book:
Go through the tunnel with two star bushes that is near the flying field with Ms. Hooch. Then, fly to the left and you will find a ledge that has the book on it.

Hints: Sneaking around at night:
When sneaking around at night, you need to get by many of the prefects. When you need to get by them, simply crawl under the bookcase to the left of the portrait that leads to the Griffondore common room. It leads through a secret passage that takes you to the fourth floor.

When sneaking around and you do not want to walk slowly, you can use various objects and spells to distract the prefects. Stink Pellets are not too reliable, but the non-explodable luminous balloons work well. As for spells, try Flapendo.

Hints: Secret from Hedwig:
When you see Hedwig, do Alahomara to him and he might unlock a secret. This does not always happen, but does work sometimes.

Hints: Easy duel win:
First use Expellmarias until the orange ball is giant. When it is in the air heading for your opponent, use Diffindo before it hits so they cannot move away in time. Note: This may not always work.

Use Expelarmus [the shield] to deflect the attack. Immediately after that, start charging Flipendo. Shoot flipendo either when it is full or when the deflected attack is halfway there, whichever occurs first. This will either cause the Flipendo to hit or the deflected attack to hit. Note: Hold the aim sight to lock the Flipendo spell on the enemy.

When you are dueling, hit L1, cast the Knockaback Jinx twice and dodge the reflected spell. This will not work on Gargoyles, but is particularly useful against Draco Malfoy in Defense Against The Dark Arts or Slytherins.

After you use your Expelliarmus spell to deflect the Flipendo attack, before the attack hits your dueling partner, use your Diffindo spell on them. This will cause them to fall down and get blasted by the Expelliarmus you just repelled, winning you the point.

Whenever you are doing a Wizard duel, there is an easy way to defeat your opponent. Launch a Flipendo Spell at your opponent immediately after you launch his spell back at him. He will not be expecting it. This does not work when you are dueling with a Gargoyle.

When you are dueling with people [and not statues], go to the back of the room then turn around. When your opponent strikes, hit it back. Go very close to the blue line but not or past it. Hit it when it returns to you and it will more than likely hurt your opponent. Repeat this as many times as needed.

To defeat Malfoy and his gang easily in duels, let them shoot Flipendo at you. Next, use Expelliarmus to reflect it back. Keep playing this little 'tennis' game until the magic ball is at the maximum size, then slowly move closer to the other person. This will make it more difficult, but you will confuse them. This works best on Goyle.

When Prefects come at you with Locomotmortis, hit them with Flipendo and they will stop in their tracks.

When a Prefect's Locomortomortus is about to hit you, use your Expelliarmus spell to repel it, then run away. You can also Flipendo the Prefect before he puts the spell on you. If you choose to do this, just quickly tap 'Flipendo'. Do not wind up. They will say 'Ow!' and give you enough time to run away.

After using Expelliarmus in a duel, use the Scissor Charm to distract your opponent. They will be hit and lose a point. This works about 95% of the time.

Hints: Nimbus 2000 Broomstick:
On the second day of school, go to the Quidditch practice. Complete the training with a 'B' or better rank to get the Nimbus 2000 flying broomstick. You can now fly anywhere around the school during the day. Note: You can only land on grass and cannot fly inside the school.

Hints: Defeating the Giant Spider:
To defeat the Giant Spider in the Dark Forest, circle around him and cast Rictosempra. He will not shoot any spider webs at you.

Hints: Transformation spell:
After you acquire the spell and return to the main room, use it to get across the room on the other side of the gargoyle. You will need to use the hardly visible ledges to cross. Hang off the wall ledge to escape nearing ghosts, and push down the slabs to make a bridge. Once this is done, you will have to fight the gargoyle. It is recommended that you get on the right staircase, halfway up. Then, use the spell on the last stone and the door will open.

Hints: Professor Flitwick's Incedio Challenge:
Once you get the Incedio Spell, return to the main room and make sure the two pillars are down. Go into one of them and switch the flame direction so that the flames are both are on one side of the room. On the other side, use Incedio to light the pigs and Flapendo to point them up to lift the platform; then again on the other one. Run quickly to the switch by the exit. If successful the door, will be unlocked halfway. You will need to do likewise with the other side. Note: You do not have to charge at all -- this gives you a few extra needed seconds.

Cards:
Note: Try to get them in the following order.
1. Have the Puffeskin eat bushes at the Burrows.

2. Get a score of 800 or more points when de-noming the Weasley's garden.

3. When trying to find Ginny, go the way Ron did not. Keep going until you have to knock down a tree. Go across and go left. Then, get the crates in the correct location and the card is yours.

4. When at the second part of driving the car [when you can replenish your health], go through a tunnel to the right and get the card.

5. Inside the bookshelf under a portrait where Colin tries to take a picture of you.

6. In the library behind a secret bookshelf.

7. From Fred and George [for 50 beans].

8. From Fred and George [for 50 beans].

9. From Fred and George [for 50 beans].

10. From Fred and George [for 50 beans].

11. From Fred and George [for 50 beans].

12. Hufflepuff dueling champion.

13. Ravenclaw dueling champion.

14. Inside a strange colored wall when you are almost to the Front Hall.

15. In the Gryffindor common room after earning all the Herbology and Defense Against The Dark Arts cups.

16. Get 800 points or more when de-noming Hagrid's garden.

17. Inside a bookshelf near Moaning Myrtle's bathroom.

18. Inside a bookshelf in the Knights room.

19. A bookshelf on the left side of the stairs near the Defense Against The Dark Arts class.

20. The Private lesson with Lockhart, if you achieve an A grade.

21. In the Dark Forest.

22. Inside the bookshelf near Lockhart's office.

23. Inside the bookshelf near the Gryffindor common room.

24. Sltherin dueling champion.
Hints: Hogwarts: A History book:
When you climb on the book shelves, hit the flying books two times and they will fall. You can now jump onto the next shelf. When you make it to the book, it does not matter if you die -- you will be put back up onto the ledge.

Hints: Unfair Slytherin House Cup victory:
If on the final day of term the House Points are tied, when you talk to Hermione or Ron they will say that you definitely have enough House Points to defeat Slytherin, However, when you go into the Great Hall, Dumbledore will give the House Cup to Slytherin.

Hints: Easy Sickles:
Once you have collected your Standard Book of Spells [Grade 2] in Diagon Alley, you can cast Flipendo to break barrels and uncover Sickles that you can use to buy items such as Stink Pellets at Gambol and Japes.

In Diagon Alley, there are three areas where you can break the barrels [using Flipendo] to get Sickles. Remember to revisit these areas several times to get more Sickles. They return three to four times after visiting a few shops.

When you are done collecting all of Ginny's things, do not talk to her. Just go next to Gringott's bank where the barrels are located. Smash all the barrels. Do not pick the Sickles up until you have smashed all the barrels. If done correctly, you will have 13 Sickles to spend.

Hints: Key to Confiscated Items storeroom:
Look on the grounds for people ho will ask you to do things for them. After you have done something for everyone, the last person will give you the key and tell you where the Confiscated Items storeroom is located.

Hints: Defeating the Basilisk:
Grab the sword, but do not attempt to hit it when you get the first chance. When the basilisk gets very tall and green appears from its mouth, use the sword on the black diamond on his chest while he is up. To do that, make sure you lock on then attack. Continue to do this and he will be defeated soon. Note: Only attack him while his head is far above the ground.

You can use either Flipendo or Incendio [recommended]. Let get fully powered, aim at its scales [not its head] and release the button. After five to ten hits, you should defeat it. Also, do not touch the snake or let it touch you. If you do, you will be poisoned. Watch out -- it will get mad and 'stomp' to make the stalactites fall. After losing a third of its health, it will start to shoot poison out of its mouth.

After you pick up the sword, wait for the Basilisk to rear upward, then aim with R1 and shoot him at the diamond on his chest. Use the Left Analog-stick to hit it. When you are actually hitting the Basilisk, your controller will rumble for a few seconds then Harry will jolt back and Tom Riddle will yell 'No!'. Your sword will fly out of your hands. You have to shoot him four times like this. The first time, the sword will land on the platform to the right [when facing the strange door that closes on you]. The second time, it will land on the platform to the left. The last time it will land by Tom Riddle. Watch out for falling rocks -- you can see their shadows on the floor when they are falling. You will then defeat him.

After you have picked up the sword, it is a lot easier to hit him with the beam from the sword if you are standing directly in front of him. Note: You must move out of the way when the beam has finished, otherwise he will fall on you.

Hints: Easy Wizard Cards:
Go to the Burrow and Diagon Alley. Look for chests there for Wizard Cards.

Go Neville's games, especially Broom Racing, to get Wizard Cards. Note: You will have to pay Beans to participate in Broom Racing and Gnome Tossing, Gnome Dunking is free.

In Ron's barn at the very beginning is a card on top of the rafters. To get it, you need to climb the chicken coop outside.

Go to the fourth floor. Look under every bookshelf. You should notice there is no wall under one of them. The path leads to three treasure chests, revealing Wizard And Witches Cards.

Go to the fourth floor and look for a staircase that has no wall under it. It will say 'Crawling' in the top corner. Go in it and explore to find two Wizard Cards and a cauldron for refilling your potion vial.

Go outside and look for flame torches. Light all of them with Incendio to find a chest. A wizard card will be inside. The torches will be on top of towers.

Hints: Defeating the Giant Mother Spider:
To get to it, use your Lumos spell to light the floor and follow the trail of spiders. Unlike the book, the spiders that are not normal size will try to kill you. Attack them with Incendio. When fighting the Giant Mother Spider, do not try to hurt the spider itself. Instead, use your Incendio spell to burn the web it has attached to the various trees. When done, it will fall into the pit and you will slip in after it. In here, just run around until it rears its head and exposes its soft under-belly. It is the only part that is susceptible to second level magic. Note: It is best to not charge and use rapid firing to get a little extra damage.

Hints: Defeating the Giant Mother Spider Hints: Greenhouse: Wizards Card:
After talking to Fred and George, go to the right of the greenhouse and cast Alohomora the hedge separating it from the wall. Follow the passage to a small courtyard. Cast Alohomora on the statues to get the Card.

Hints: Defeating the Whomping Willow:
When the Whomping Willow starts to pound into the ground, hide in the corner where you entered its lair. The shock wave cannot reach you in here, unless you stray too far from it. Should you get hit, you should have refilled your potion Vile before you entered. Also, Hedwig will drop Cauldron Cakes and Beans for your aid. Note: Rapid firing technique is recommended. Lock on to the limbs after they finish pounding and fire a quick shot, then wait to lock onto the Willow's Eye. Then, fire repeatedly until it stops hurting him before running back to your hiding hole.

When battling the Whomping Willow, Flippendo his hands when he punches them down, then run to where Ron is located and Flippend near him. He will lose some of his life bar [bottom right]. Keep repeating this until he starts throwing rocks at you. Dodge them by running left. Then, Flippendo his hand very quickly and Flippendo the location near Ron. He should be defeated after that.

When fighting the Whomping Willow, strike either hand with the Flipendo spell when you see the light on his hand. He will start moving his hands around. When he does. strike the eye in the center of the tree. Keep repeating this process and you will defeat the Willow. Watch the bar in the top right corner that will tell you the Willow's SP.

Hints: Bertie Botts Bean Bag [200 Bean capacity]:
Gather every item for the students around Hogwarts [not the Notice Board]. You have to actually find the people. The final person will give you a key to the confiscated items room. In there are six Wizards cards and the biggest Bertie Bots Bean Bag.



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