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 | Beyond the Beyond Cheats and Hints! |
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 Download savegame
 Hidden introduction [US version]:
Press Up + Triangle at the Camelot Software
logo to see the FMV sequence at the beginning of the game.
Bonus party members and items [Japanese
 Hints: Revive:
Get Domino and go to Marion Castle. Directly above
the castle are mountains. Get in the boat and go in the mountains.
There will be a priest who will let one of your characters learn
Revive. It is best taught to Finn, as he should live the longest
and does not really need magic.
Hints: Access to treasure chests:
Remember all of those treasure chests that you could
not access without a certain key? Well, it just so happens that
the key is located in the cave of the sleeping dragon. Go get
the key and you now have access to all of the treasure chests
and the mighty dragon sword. But note that the key will not be
there until you have reached the enclosed valley.
Hints: Getting Percy back:
You will fight the Black Knight near the end of the
game in the Sand Caves just before the exit, . This is really
Percy. When he attacks, run away. Keep running until the curse
is broken and Percy will join the team again.
Hints: Items:
Resist Jewel Magic damage halved. NOTE: Most jewels seem to only last for
one battle, but this one, for some reason or other, lasts for
the ENTIRE GAME. Be sure to use this one on all members as soon
as you can - they can be bought from the 'hidden merchant'
in Bandore.
Mage's Potion Provides back 20 MP - one person.
Healing Potion Provides Back 30 VP - one person.
Reviving Herb Revives one dead party member.
Smoke Bomb Let's you escape a battle. Won't work on bosses.
Critical Jewel Increases critical hit % - one person
Critical Orb Increases critical hit % - all members
Counter Jewel Counterattack % increased - one person.
War Amulet DF/AG up - all members.
Tempest Jewel Double attack % increased.
Mage's Jewel Full MP - one person.
Healing Jewel Full VP - one person.
Angel's Orcana Full VP - all members - reusable, but will break [can be repaired
by merchant].
Unicorn Horn Unknown - one person - reusable, but will break [can be repaired
by merchant].
Ring of Power Increases Attack by 5 and casts Attack Level 1
Seraphic Ring Cast Heal Rain Level 1.
Tempest Ring Increases speed.
Slow Card DF/AG down for enemies.
Wind, Thunder, Tornado and Flame Vase Magical attack for ONE group of enemies.
Wind, Thunder, Tornado and Flame Card Magical attack for ALL enemies.
Confusion Feather Confuses enemies.
Confusion Powder Same as Confusion Feather.
Illusion Powder Increases chances of enemies attack missing.
Vision Crystal Increases field of view [When traveling in overland].
Guiding Branch Warps you to the exit of cave/temple.
Monster Bait Increases your chances of fighting monsters for a short period
[like you need that!]
Hints: Running away:
Tired of fighting those monsters every 3 steps? Then
run! Running is quite easy to do in this game and you are not
penalized anything for it [except that you gain no exp. points,
of course].
Hints: Secret merchant:
There is a secret merchant on the second level of the
deserted castle west of Leave village.
Looking for more?
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