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Beyond the Beyond Cheats and Hints!
new Playstation cheats 0 a b c d e f g h i j k l m n o p q r s t u v w x y z

 

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Hidden introduction [US version]:
Press Up + Triangle at the Camelot Software logo to see the FMV sequence at the beginning of the game.

Bonus party members and items [Japanese

Hints: Revive:
Get Domino and go to Marion Castle. Directly above the castle are mountains. Get in the boat and go in the mountains. There will be a priest who will let one of your characters learn Revive. It is best taught to Finn, as he should live the longest and does not really need magic.

Hints: Access to treasure chests:
Remember all of those treasure chests that you could not access without a certain key? Well, it just so happens that the key is located in the cave of the sleeping dragon. Go get the key and you now have access to all of the treasure chests and the mighty dragon sword. But note that the key will not be there until you have reached the enclosed valley.

Hints: Getting Percy back:
You will fight the Black Knight near the end of the game in the Sand Caves just before the exit, . This is really Percy. When he attacks, run away. Keep running until the curse is broken and Percy will join the team again.

Hints: Items:
Resist Jewel
Magic damage halved. NOTE: Most jewels seem to only last for one battle, but this one, for some reason or other, lasts for the ENTIRE GAME. Be sure to use this one on all members as soon as you can - they can be bought from the 'hidden merchant' in Bandore.

Mage's Potion
Provides back 20 MP - one person.

Healing Potion
Provides Back 30 VP - one person.

Reviving Herb
Revives one dead party member.

Smoke Bomb
Let's you escape a battle. Won't work on bosses.

Critical Jewel
Increases critical hit % - one person

Critical Orb
Increases critical hit % - all members

Counter Jewel
Counterattack % increased - one person.

War Amulet
DF/AG up - all members.

Tempest Jewel
Double attack % increased.

Mage's Jewel
Full MP - one person.

Healing Jewel
Full VP - one person.

Angel's Orcana
Full VP - all members - reusable, but will break [can be repaired by merchant].

Unicorn Horn
Unknown - one person - reusable, but will break [can be repaired by merchant].

Ring of Power
Increases Attack by 5 and casts Attack Level 1

Seraphic Ring
Cast Heal Rain Level 1.

Tempest Ring
Increases speed.

Slow Card
DF/AG down for enemies.

Wind, Thunder, Tornado and Flame Vase
Magical attack for ONE group of enemies.

Wind, Thunder, Tornado and Flame Card
Magical attack for ALL enemies.

Confusion Feather
Confuses enemies.

Confusion Powder
Same as Confusion Feather.

Illusion Powder
Increases chances of enemies attack missing.

Vision Crystal
Increases field of view [When traveling in overland].

Guiding Branch
Warps you to the exit of cave/temple.

Monster Bait
Increases your chances of fighting monsters for a short period [like you need that!]


Hints: Running away:
Tired of fighting those monsters every 3 steps? Then run! Running is quite easy to do in this game and you are not penalized anything for it [except that you gain no exp. points, of course].

Hints: Secret merchant:
There is a secret merchant on the second level of the deserted castle west of Leave village.



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