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 | Fallout 3 Cheats and Hints! |
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 Download saved game for na version
Download saved game for na version
Download saved game for na version
Download saved game for na version
Download saved game for eu version
 Hints: Super Mutant Behemoth Locations:
The game's five Super Mutant Behemoths can be found at the following five locations: Evergreen Mills,
Galaxy News Radio, Jury Station, Takoma Industrial, and The Capitol Building.
Hints: Never Break A Bobby Pin:
If you want to avoid breaking precious Bobby Pins when picking various locks in Fallout 3, exercise patience.
If you've failed opening the lock on the first two tries, chances are a third try will break
the Bobby Pin. If you back out of trying to pick the lock and then immediately reattempt it, however,
your Bobby Pin's strength will reestablish itself, giving you several more tries. Repeat this
technique to never break a Bobby Pin.
Hints: Infinite Experience in Big Town:
Go to Big Town and find the NPC named Pappy and select the dialogue choice 'You came here with Bittercup,
right?' If this dialogue choice doesn't show up, find Bittercup, exhaust all of her conversation
chains, and then try speaking with Pappy again. [Speech 100% should appear next to the dialogue
choice if your Speech skill is at its highest. If it's not there yet, don't risk trying to convince
him. Speech failure will result in this glitch permanently disappearing.]
Selecting that dialogue option successfully will net you six experience points. Speak to him again and
you can get the experience again. Repeat as much as you want for as much experience as you want.
Hints: Easy Stealing, Hacking and Speech bonuses:
Save the game before starting a dialogue with a Speech bonus, hacking a computer, lock picking or pick
pocketing and simply reload the game if you fail the challenge.
Hints: Unlimited Items:
If you have a sneak rating of at least 60, you can attempt this infinite goods trick, which takes place
at Fort Independence. Head to Fort Independence with a bunch of Scrap Metal in your inventory.
Once there, speak with Protector Casdin and tell him you've got junk you'd like to give him. In return,
he'll offer up 5.56mm Rounds, Frag Grenades, RadAways, and Stimpaks, and you can choose which
you want. Then, save your game [in case you fail the following] and steal your Scrap Metal back
from the Protector. Sell the Scrap Metal back to him over and over again, thereby netting you infinite
amounts of 5.56mm ammunition, Frag Grenades, RadAways and Stimpaks.
Hints: Jaeriko:
If you talk to Jaeriko about going back into the wastes, he will join you if you give him 1,000 caps
for supply money.
Hints: Finding Dogmeat:
Dogmeat is found in Scrapyard. On the world map, Scrapyard is in the top right corner of the square that
is two squares directly below Minefield. Follow the clear triangle on your compass if you are
having problems finding it. Go into Scrapyard and look/listen for fighting. Your will find Dogmeat
fighting a Raider. Once the Raider is dead you can talk to Dogmeat and ask him to join you.
Hints: Bobblehead Locations:
Stats
Strength - Megaton, in Sherriff Lucas Simm's house.
Perception - Republic Of Dave, on a bookshelf on the right in the Museum of Dave.
Endurance - Deathclaw Sanctuary, at the entrance on a table next to a rotting Brahmin corpse.
Charisma - Vault 108, in the Cloning Lab.
Intelligence - Rivet City, on Dr. Li's table in the Science Lab.
Agility - Greener Pastures Disposal, in the small office covered in radiation.
Luck - Arlington Cemetery North, in the basement on a shelf directly below the stairs inside the house
to the north.
Skills
Barter - Evergreen Mills, in back of the Market Bazaar on a shelf in the upper-right side behind the
Raider Trader that does not attack.
Big Guns - Fort Constantine, in the basement of the CO Quarters inside a safe in the wall.
Energy Weapons - Ravenhold.
Explosives - WKML Broadcast Station, turn on your local map. Go through the doorway to the sealed cistern
and find it.
Lockpick - Bethesda Ruins, in Bethesda Offices East on the top floor near the door to the bridge.
Medicine - Vault 101, on your dad's desk when leaving.
Melee Weapons - Dunwich Building, just before you leave the Virulent Underchambers, on the floor next
to the door.
Repair - Aerefu, in Evan King's house.
Science - Vault 106, on a table in middle of the living quarters second level main room.
Small Guns - National Guard Depot, go through the training room and offices to exit from a door to the
main room. Use the power switch on the wall to your left and enter the Armory door, then search
the shelves.
Sneak - Yao Guai Tunnels, on top of a metal box in the Den, on the right of the map near some water.
Speech - Paradise Falls, on a table inside Euology's pad [Slave Master's house].
Unarmed - Rockopolis, go directly west from Casey Smith's garage. Look for tattered banners that are
strung up. Use your local map to find it.
Hints: Infinite Good Karma in Megaton:
If you head to Megaton, you can find the church for the Children of the Atom, religious people who worship
the undetonated nuclear bomb which Megaton is built around. There's a priest who will be near
the bomb or in their building. Talk to him and he'll ask for donations. Provide him donations, and
you'll get a positive karma boost. Do this as much as you want for as much karma as you desire.
Hints: Hacking Indefinitely:
Here's a great tip [though it will be obvious for some people]. When you hack a computer in the game,
you have four tries to hack it successfully. If you don't hack it successfully on the fourth attempt
[as in, you don't guess the proper password], the station you're trying to hack will permanently
shut down. But if you only try three times and bail out of the process before trying for a fourth
time, the password will reset, giving you three more options. You can do this indefinitely without
risking shutting the terminal down.
Hints: Boosting Your Experience:
Here's a great [albeit cheap] way to gain lots of experience. Before you do anything that's going to
net you some experience [such as picking locks, hacking, et cetera], change the game's difficulty
setting to Very Hard. Then, hack the computer or pick the lock [or whatever]. Successfully doing so
on a harder difficulty level will get you more experience. You can also utilize this technique on
mortally-wounded enemies to gain more experience from them as well. Just be sure to change the difficulty
back to a more manageable level when you're done!
Hints: Lock Picking:
Use the following trick to avoid breaking bobby pins when trying to pick a lock. Just before the bobby
pin is going to break, exit that screen then go back. You will save a lot of bobby pins by doing
this. This also works when trying to get a password for computers.
Hints: Stowing Goods on Dead Bodies:
Here's another great technique, if you're carrying too much stuff and find yourself encumbered. You know
how you can search downed enemies' corpses for the goods they carry? Well, you can also place
your own goods onto the corpse. Since corpses tend to stay around after they die seemingly indefinitely
[or, at least, for a good long time], you can drop presently unneeded items onto the corpse
of a foe you've slain, and then go back at a later date to get your stuff back. This is a great way
to never become encumbered.
Hints: Glitch: Fixing Negative Skill Points:
You may end up with a negative number of skill points after leveling up due to cheat code use. To fix
this, display the console window at the point allocation screen. Enter player.setav 0 to
enough skills to negate the negative number. Type CloseOpenMenus to close the skill menu and bring
it back again. You should have a positive amount of skill points, and should no longer need to reload
a saved game before you leveled up.
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