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Xenosaga: Episode 1 Cheats and Hints!
new Playstation 2 cheats 0 a b c d e f g h i j k l m n o p q r s t u v w x y z

 

Download action replay, gameshark, code breaker codes

Moving quickly and silently:
Tap R2 rapidly when walking around to can hover quickly without making a sound.

In-game reset:
Hold L1 + L2 + R1 + R2 + Start + Select during game play.

Hints: Hazardous Area Map:
On board the Elsa, you will see the pilot walking around in Hangar 1 [A.G.W.S. hangar], looking for a map. He does not give any concrete details, except to look everywhere, and that the captain wants it. To get the map, speak with the captain on the bridge. He will give it to you to take to the pilot.

Hints: Fast sneaking:
If you do not want to alert the enemies with your loud footsteps, you can walk by hiting R2. Additionally, if you want to save time, repeatedly hit R2 while moving behind or out of the range of the enemies' view.

Hints: Card game:
Place a Zohar Emulator and a Gnosis card on the battlefield, with any Mech, Human, Realian, etc. cards you want to boost. During the block phase [not the event phase] in the enemy's turn, discard the card to give your Gnosis +2 attack on your next turn. Make sure your other cards will not suffer or die from enemy attacks that the Zohar was supposed to block. When your move phase comes up, have your Gnosis card trade places with another battle card on the battlefield. The card will receive a +2 on its attack, and the Gnosis card loses it and returns to its old attack power. Next, trade them back to their original places, and the Gnosis card regains its +2 attack, and the other card keeps its own +2. You can now repeat the process for the other two battle cards, giving all the cards on the battlefield a +2 attack. The effect will last for one turn [as the Zohar Emulator card says]; make good use of it. This will also work on any attack type, including spread, piercing, homing, etc. Note: Be careful not to move a Gnosis card onto a blank spot or the standby area, or it may lose its +2 attack permanently.

Hints: Robot:
Head 1: Kukai Foundation Roof Of Our Treasure [inn]. Talk to the Tom in the dock colony's weapon shop to learn about the Pink Bug. Then, talk to the Pink Bug in Kings Warehouse on Kukai Foundation City Sector 26/27. Select 'Great Story', then check the planter in Durandal's. Next, check the planter in Durandal's observatory.

Hints: Defeating Great Joe:
This Great Joe Boss also appeared in Xenogears. You can fight him as soon as you have control of Junior in the Durandal. Have Junior in the lead and destroy the walls in the top right room in the residential area. Great Joe will appear and challenge you to a fight. Great Joe is not too tough, as long as you have access to Shion's Medica All spell to deal with Great Joe's Soul Crusher, which does a few hundred damage to each character. Keep you character's HP high as you whittle down Great Joe's 9999 HP. Upon killing him, you will get Junior's tech attack Soul Rhapsody and the ability to summon Great Joe in battle.

On the Durandal, there is an optional Boss named Great Joe. To fight him, you must have Jr. lead. Go to the residential area and follow the path towards the game room. When you get to the first split in the path, turn left and go through the door. Go up until you reach another split. Turn right and enter the room. On the far left side of the room, there will be two doors that you can destroy. The one on the right is hiding Great Joe. Choose to challenge him and the fight will begin. A party of Shion, Chaos, and Jr is recommended. Great Joe is very difficult; it is recommended that your characters be at about level 30 or 35. Erde Kaiser will also work. When Great Joe loses about half his life, he will ask if Jr. wants to fight him. From this point on, until he gets angry and threatens to destroy all of your characters, attack only with Jr. You can have others heal him, however. Watch out for his Soul Crusher move, as this can easily shave off 300 to 500 health from all of your characters. When he threatens to kill your team, he will use a move that gives you him a 50% chance of healing rather than taking damage. This is where Chaos is extremely helpful. Immediately, cast Light And Wings with Chaos. It is all right if it heals him, but it will also clear him of the status change; all of your attacks will do damage for the rest of the battle. Your rewards for defeating Great Joe are Soul Rhapsody [Tech attack for Jr. that absorbs Gnosis], Magnum Joe [summon Ether for Jr.], and a swim suit [if you stole it using Jr's Psycho Pocket skill].

Hints: Shion's Giant Robot Ethers:
In the bottom of the Gear Shop in the Kukai Foundation, you can meet a strange professor who wants you to find parts so he can build a giant robot. Finding the six different parts, consisting of two arms, two legs, a torso, and a head will reward you with four different Ether attacks for Shion. These parts are located in the various Segment address rooms, which you find through exploring. The first attack is rewarded when you find both arms, and is called the Throni Blade. Next, you will find both legs which reward you with the Ether attack called the Dominion Tank. The head is the next item you can get, unlocking an attack called the Seraphim Bird. Finally, you will find the body which combines with all the other parts to create the summon of Erde Kaiser. This is the most powerful attack in the game, causing 9999 damage, but requires twelve Skills slots it makes it the only Ether that Shion can use.

attack:
During the Gnosis attack on the Starship Woglinde at Shion's second encounter with the Gnosis, as they chase her she must run through the partition and quickly hit the red switch on the other side to close it to stop the Gnosis from touching her. As this is difficult to do, there is a second, easier option. Have Shion keep running. Ignore and pass both red switches. Go through the open door into the empty room a few steps further down the hallway. Wait a few seconds in the room. The Gnosis will lose track of Shion. Then, give up and return to where they were before the chase. The coast will be clear and Shion can go safely to her next stop.

Hints: Ziggy finding MOMO:
When Ziggy is finding MOMO, the soldiers in the first room of the Solitary Ruins are watching. Go to the wall in the middle and turn back to the side. Do not do anything until the soldier had passed you. The second Solitary Ruin is the same, only do not battle anyone in there if you want Ziggy to be alive; or try to escape then run really fast.

Hints: Defeating Zolfo and the two Mecurio:
Since Zolfo will not attack until both Mecurio are out, take out the Mecurio as Zolfo will use his shields.. If you use MOMO's Sleep Ether attack [to the right of life shot], it will put one of the Mecurio to sleep. When it is Zolfo's turn, he will attack his own Mecurios and reprimand them for sleeping. This should hurt them for at least 100. Attack once or guard with Ziggy. When you have the AP, attack the one that is awake [if any]. Zolfo becomes quite easy when they are both gone; just heal and attack as usual.

Hints: Easy items:
You need MOMO and her skill 'Prayer' as well as 'Sheep Beam' to do this trick. After you get set up by the U-TIC organization, you will make your way to KOS-MOS' memory 'hard-drive'. The characters that you have are Ziggy, MOMO, and Jr. Get into a battle with the A.G.W.S. enemy units that are around. Have MOMO in the back row and put the A.G.W.S.'s to sleep. Remain there and cast 'Prayer' repeatedly, The items it gives you are completely random. At this point in the game you have probably found about one Medic Pack MAX and one Ether Pack MAX. This trick will allow you to get your party 99 of each, along with all the other items such as Medic Pack S/DX and Ether Pack S/DX.

Hints: Play level 10 cards without level Hints: Slide Deck Key:
When you are onboard the Elsa, before the ship is attacked, you can speak to the repair robot in the A.G.W.S. hangar. He mentions that he is the hardest worker, and that while he was cleaning one of the cabins he lost his key to the Slide Deck. The key can be found on the couch in the lounge of Cabin 2 [the southern-most cabin].

Hints: Bravesoul:
Once you get the Bravesoul from the casino mini-game, you can extract the HP Stong skill from it. It makes your strength increase as your HP decreases in battle. You can extract it for 500 points, but your skill level has to be at skill level 4. You can also do the same thing with the Double Buster, which you also must be at skill level 4. Note: You cannot extract from anything that another person has equipped.

Hints: Game completion data:
Once you complete Xenosaga: Episode 1, after the ending credits roll, the game will ask if you want to save. Answer 'Yes' and the game completion data will be saved. Although you cannot load this saved game data with the Episode 1 game disc, do not delete it. It is likely that this game completion data will be used to load your characters stats into Xenosaga: Episode 2.

Hints: MOMO's first transformation:
Go to the Cathedral Ship [inside the Gnosis]. When you get to the stairs to go up [not the ladder], have MOMO as your lead character and search near the boxes. It should be there.

Hints: Luty at the Dock Colony:
When you first go to the Dock Colony, go into the Dock-Clinic. Go through the door all the way on the left side of the room. Keep moving left until there are no more doors to go through. You should have only gone through two rooms; the waiting room and a doctors pation room. You should now be standing in a smallish room with a little girl. If you try to talk to her, all she says is '...'. This is Luty, and she is mute. Get back on the Elsa, and you will be taken through an intermission sequence. Then, you will end up inside of the Gnosis Catherdral ship. Advance yourself through the ship until you get to the first mall building [it has a U.M.N. Save port and a silver shop port]. Go inside and defeat the Lightning Gnosis. He is big and blue. Then, go up the stairs and defeat the Hydra Gnosis. It resembles a big plant. You should receive decoder number 15. Then, go behind it and then to your left. You will see a blue shining packet on the counter. Take it. It is a packet of Flower Seeds to the Ariadne Flower. The next chance you get, go back to the Dock Colony and give the seeds to Luty. Then, every once in a while, go back to the colony and check on Luty and her now plant. Once it is fully grown, you should receive a Tech Upgrade Z.

Niphilim:

In order to fight Din Gareth before the Song of Niphliim, you must have access to the U-TIC battleship in the EVS system. First, fight Meld Gareth about fifty times. After you defeat him enough times, you will be able to fight Din Gareth. Note: Unless you have really trained hard, it can be difficult to defeat either one of these enemies this early in the game.

Hints: Defeating Minita:
If you are not properly prepared, she can be one of the hardest Bosses in the game. Minita is first available when the Kukai Foundation is under attack by the Gnosis, and resides in Sector 26 above the Iron Man Bar. To get to her, you have to first lower the overhang above the entrance to the Iron Man Bar. Next, go to Our Treasure Inn, climb to the second floor, and exit to the catwalk. Go to the right until you find a pile of junk, which can be destroyed to reveal an Ether Upgrade S. Once there, jump off the side and work your way across the overhangs until you can enter the archway. Before going in, arrange your party with all female characters and have a battle formation with Shion behind Kos-Mos, and MOMO in the front to the side. If possible, use tech points on Kos-Mos to allow her to use her R-Cannon each turn, and whichever of MOMO's long range attacks you use, because Minita is flying in the air. Having Chaos's Healing Dew on Shion is good, because the higher healing of Medica is not recommended for this battle. Also, put Attack Poison Guards on everyone so that you will not waste turns to cure it. Also, Minita can lock Circle with her attacks, making it impossible to do a tech attack until that character is healed. If you choose to use male characters, you will have things considerably difficult because Minita does not like men. She will counterattack and use her Bibo's summon far more often when they attack. Minita has 7777 HP and her main attacks are Dark Star, which hits for around 300 HP and can knock party members back. Her other attacks are the two forms of Bibo which she summons to either hit the entire party for one quarter of their current hp, or the far worse one which takes all but one character's current HP and adds it to Minita's health. To combat this. try to keep your characters HP at about 400 so that they can survive Minita's Dark Star attack, and limit her ability to drain large amounts of HP from your characters. This battle is also hindered by the fact you cannot use AGWS, and Shion's robot attacks almost always miss. When Shion has a free turn, try to use her Queen's Kiss to steal Minita's rare item called the Craft Apron, which is very valuable. The best strategy is to constantly use Kos-Mos' and MOMO's long range tech attacks and have Shion heal the characters to keep them alive, but not higher then 500 HP. Due to the evasion of Minita, you will miss frequently and do low damage when you hit. Keep at it for a while, and as long as Minita drains less HP than the damage you inflict, she will die sooner or later giving MOMO her Dark Scepter attack.

Hints: Easy Tech, Skill, and Ether points:
Use the following trick in the very beginning of the game for easy Tech, Skill, and Ether points. However, it can only be done with Shion. Go to the Gear hanger. Talk to the man that is working on a Gear. He will ask if you want to do a simulation. Say 'Yes' and go into battle Winning this battle will earn you 16 to 180 points depending on if you got a x2, x4, or x10.

One of the best places to gain ability points and gold is in the EVS in the Encephalon in the beginning. Here you will fight the enemies in the searchlights, which consist of four Dirlewangers and one Kubel. Each battle rewards 1,600 gold and several dozen Tech, Skill, and Ether points. The real trick is to use an attack which hits the entire group on a turn when the character has the bonus points icon in the Event Slot. The problem is getting that icon in an order will you can have it on one of your characters instead of the enemy. Try weakening the enemies so that they will all die in one hit, and wait a few turns to see if someone will boost and change the Event Slot order. If about four turns pass by, then try killing a Dirlewanger or two to change the order. If you can successfully kill them all in one hit, you can get about 60 Tech and Skill points, and about 40 Ether points, with the 2x effect. The big payoff is when you hit them all on a 4x or 10x, which rewards 100 to 200 points; even better if you have ability increasing items or skills equipped. Clearing the area two to three times rewards about 8,000 gold and 1,000 Tech and Skill points, and 500 Ether points, depending on your luck.

Go to the Cathedral Ship, then go to the mall [just after the second save point]. Go to the room on the lower level with the two Unicorn battles. One of the battles will be against a Unicorn and two Ogres, and the other against a Unicorn and two Cerberuses. You can use the following trick for both battles. During either of these fights, kill one Cerberus or Ogre on the Bonus Point turn, but only one. Wait for the Unicorn's turn; defend or weaken the other Cerberus or Ogre until then. Once its turn comes, he will revive the Cerberus or Ogre you just killed. Then, kill another Cerberus or Ogre on the Bonus Point turn [only one, again]. On the Unicorn's turn, the Cerberus or Ogre will be revived again. Keep doing this repeatedly. If the Unicorn does not revive the Cerberus or Ogre, then you cannot do the trick any more for the rest of the battle. Just kill the last Cerberus or Ogre and the Unicorn [preferably on the Boost Point turn]. By the end of the fight, you have a chance of accumulating anywhere between 50 to 500 Tech Points, Skill Points, and/or Ether Points, depending on how many multipliers you get and of what caliber they are.

One of the best places to earn Tech Points is the Encephlecon. Get caught in one of the searchlights, and the warning sign will appear. Take them out with X-Buster, Mystic Nocturne, Angel Blow, Angel Requiem, Meteor Shot, Executioner, etc. They should all be defeated in about two or three consecutive moves. Use the same tactics for the other searchlights. You must use the EVS platform to return and get back. Avoid using your AGWS unless you want to spend 100G every time you are low on health. Use any Ethers you want. Use the EVS at the Dock Colony up the small flight of stairs. That way, you can quickly return to the Dock Clinic and restore HP and EP. You should earn about 30 to 60 Tech Points every battle, since there are four soldiers and one helicopter. Before the Song of Nephilum is a good time to level up. Get Ziggy to level 26 and enought Tech Points to set it in the HI slot. Get X-Buster on the high slot as well [KOS-MOS]. Before the Song of Nephilum, you should have Throni Blade, Dominion Tank, and the head Ether. You will get the body later in the game. When facing Albedo in Proto Merkabah, you must have Erde Kaiser, otherwise it is nearly impossible.



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