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 | Viewtiful Joe Cheats and Hints! |
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Play as Alastor:
Successfully complete the game in V Rated mode.
Alastor's regular form is a man in a black shirt and pants, and
wielding a sword. His advantages are: he always has his double
jump; in transformed state he can control rate of falling; he
can use his sword; and using powers [Slow, Mach-Speed and Zoom]
do not decrease the VFX bar. His disadvantages are: You must hit
a button to transform/de-transform before running out of VFX;
VFX constantly decreases in transformed state; usually you run
around as regular Alastor and being vulnerable to 2x damage. When
playing as Alastor, do not transform when you do not have to and
watch your VFX bar. The sword can be used by hiting Punchx4,
alternating Punch and Kick, and Punchx4
in air. Buy the VFX Charger and Hearts as soon as possible.
Super mode:
Successfully complete the game with a 'Rainbow
V' rank in all Episodes ['V' rank for V points,
Defense and Time on all tasks]. Select the 'New Game'
game option, choose the character used to complete the game. That
character will have unlimited VFX.
Play as Captain Blue:
Successfully complete the game in Ultra V Rated mode.
Viewtiful World FMV sequence:
Successfully complete the game in Kids or Adult mode.
Ultra V Rated mode:
Successfully complete the game in V Rated mode.
 Hints: Run faster in slow motion:
While in slow motion, hold R1 [Mach Speed] and
you will be able to move faster.
Hints: Joe's name:
At the end of Episode 5 when you have to fight the
boss [Alastor], Joe still does not know what he should call himself.
Also, Alastor does not know Joe's name yet. However, in the FMV
sequence before the fight, Alastor will read the script that tells
about their plan, and the cover page is marked 'Viewtiful
Joe'.
Hints: Defeating Fire Leo:
When playing in the Ultra V-rated difficulty setting,
you will fight Fire Leo just like before. When he uses his tornado
spin attack, go into Slow Motion and watch his head. When his
head lowers, hit Up, and when it stays put, hit Down.
His arm will only swing twice at you, per hit/placement of the
attack. Do this about four to six times and he will become dazed.
Hints: Fuzzy screen:
When you use up all of your VFX power, you will turn
back into regular Joe. When you are regular Joe, the screen will
be slightly fuzzy, like a old movie.
Hints: Comments:
When you die, you will hear a voice that says 'Cut!
Cut! Cut!'.
When you pause the game during any episode, someone will say something.
Hints: Store items and cost:
Air Joe: A beautiful flying punch-kick combo attack [5,000 pts.]
Cheese Burger: Recovers one health [1,000 pts.]
L.I.V.: Joe gets an extra life [1,000 pts.]
Life: Life gauge goes up one [3,000 pts.]
Mach Speed Level 2: While in Mach Speed, images of yourself will
attack enemies [10,000 pts.]
Red Hot Kick: A fantastic aerial diving drop kick; while jumping,
hit Down + Kick [8,000 pts.]
Shocking Pink: Pull out a bomb and kick it at enemies; hold Kick
[1,500 pts.]
Sliding: Skid along the ground and do a slide kick; hit Down
+ Kick [5,000 pts.]
Take 2: Even if all of your points are gone, restart from the
point you died [10,000 pts.]
Ukemi: When you are hit, react to the fall and reduce damage to
a minimum; before you fall, zoom in [30,000 pts.]
VFX Turbo Charger: Double the rate of your VFX recover gauge [30,000
pts.]
Viewtiful Forever: Strike a pose and damage all enemies on the
screen [in Slow motion, dodge an enemies attack then Zoom in [20,000
pts.]
Voomerang: Allows you to throw the V emblem like a boomerang;
hold Punch [2,000 pts.]
Hints: Defeating Alastor:
While fighting Alastor, he will throw swords at you.
When the swords start spinning, go to Slo-Mo and hit the swords.
The swords will turn red and hit Alastor.
Hints: Episode 5: Destroy the tank:
When you encounter the tank at the start of the episode,
your punches and kicks will not do much damage [not even in Slow
Motion or Mach Speed]. When it fires a large bullet at you, go
into Slow Motion and punch the bullet back at the tank. It will
not destroy it, but it will do damage to it.
Hints: Episode 2:
When you first start the episode, go in slow motion
and the water will get big. It will then fall on the switch. Then,
run to get to the door
At the end of the second part of Episode 2, after you break the
hole in the ceiling with the bombs, you will enter a room with
three lasers, enemies, and a big bomb. Kill the enemies, then
use turbo and keep hitting the bomb until you turn to fire. When
you are on fire, you will light the fuse of the bomb. Hit it to
the end of the room where the stone wall is located and let it
explode. It may take two bombs to destroy it.
Immediately before the end of the episode when you have to face
King Charles the 3rd, there are four Statues. Use your Mach Speed
and punch them to light them on fire. You will catch on fire and
can punch the rest. You will get the key to enter the room to
face the Boss
In the second part of Episode 2, you will enter a room with two
platforms that shoot missiles out of them. Go into Slow Motion
and kick these big missiles. They will fly out into space and
hit the space ships out there. Keep doing this until they are
all destroyed, then the door will open.
Hints: Episode 3: Shooting faster on your
Hints: VFX power effects on items:
Sometimes, your Mach Speed, Slow Motion, or Zoom In
power will have effects on items. If you are in Viewtiful mode
and your Beam Watch is glowing a rainbow color, it indicates one
of you VFX powers will have a effect on an item
Hints: Bus jump:
In the Episode 2, you will have to jump on a speeding
bus then jump on a ramp and over a big gap. Before you go off
the ramp, hold L1 for slow motion. The bus will gain more
speed and will get over the gap.
Hints: Defeating Leo:
To defeat this Boss, wait until he stops, then make
your way around to him. Use Mach Speed to punch the rocks that
fall from the ceiling until you are on fire. When you punch him
while on fire, he will lose his flame and become vulnerable.
Dodge his hit a rock at Mach Speed to get a fire. Then, hit Fire
Leo to put out his fire. When Fire Leo goes into his spinning
move, jump twice in the air to get above him. Put on Slow, and
Zoom In. If done correctly, you should rocket down to him, hitting
him many times. This is much more effective than just punching
him.
Mach Speed attacking a rock will make you glow red and invulnerable
to all forms of fire; keep this in mind at all times. At the very
start use Mach Speed to get close to him. Be careful with your
jumps and be ready to double jump to avoid pits. Get close, then
punch a rock until you are glowing and attack him [dive kicks
recommended] to put out his flames. Use Slow Motion and Close
Up together at all times when fighting his two stages. First,
he will slash normally at you. Use punches to easily break his
armor and allow yourself to dodge quickly. Then, he will start
spinning. This part is tricky. First, back off and allow your
VFX to fill back up, then Slow Mo and slip close to him again.
When close, attack continuously with spinning kicks [in Close
Up]. Do not worry about dodging; he rarely hits you like this.
If you jump away when your VFX is low and recharge [provided you
have fast VFX recovery bought] you can usually do this twice or
even three times before he jumps away. The process then starts
over.
Hints: Defeating Hulk Davidson:
When you start fighting Davidson, he will swing his
axe three times. Dodge the attacks by holding Down before
the first swing. He will then put his head down and charge at
the right wall. Double jump over him, get behind him, and follow
him. He will hit the wall and become stunned. While he is stunned,
go into Mach Speed and repeatedly kick him. When he holds his
axe in front of him to block, run away from him. Always keep him
in view. Whenever he is about to charge, he will say something
about birthdays. If he charges the left wall, do the same as what
was done with the other wall, except keep kicking when he blocks.
When he jumps, also jump. Sometimes, he will spin around and throw
his axe. Run away from him while he is spinning, then duck. If
the axe misses, his desk will open and shoot homing missiles which
you should kick and punch. Do not follow him when he goes on the
chandeliers.
When you first start, wait until he lands and swings his axe so
that there are three skulls at the bottom. As soon as you dodge
this attack, start Slow-Rhohing him. Do this three times and he
will put his axe over his shoulder and charge. Dodge this and
he will run into the wall and become dazed. Once he is dazed,
give him another dose of Slow-Rhohs. Keep repeating this process
to defeat him.
Hints: Put out fire:
When you are on fire [not the Mach Speed fire], hold
R1 and it will go out quickly.
Hints: Episode 3: Kill Harrier Jet faster:
When you go through everything in 2,000,000 Leagues
Under The Sea you will face a jet. Drop bombs on its roof and
deflect the missiles back at the jet to kill it faster.
steering wheel:
You will fact this opponent in Episode 4. You directly
up to him. When he raises his arms and jumps, use your Mach Speed.
You will face the steering wheel. Quickly use Slow Motion or Mach
Speed to hurt him.
To defeating the Zombie with the steering wheel in 'Viewtiful
Escape', go into Slow Motion and Close-Up and start punching
him. He will either charge up to punch you, or start hitting his
chest, jump in the air, and attack you. If he does any attack,
dodge it and go in back of him. He will get confused and have
a question mark over his head. Then, start punching and kicking
him. He will soon be defeated. You can also throw a bomb close
to him and use Slow Motion. As soon as it explodes, he will get
stunned and die.
Hints: Episode 1: Defeating the helicopter
Hints: Episode 7: Slot machine:
In part 2 of the episode, after you defeat the rose
robot, you will not get a token for the slot machine as usual.
Instead, use Mach Speed and get the V to show up then kick it.
Do this until all three of the pictures are a V.
Hints: Special moves:
Red Hot Kick: The downward diagonal kick is both a great leaping
attack and a handy way to collect objects in the air. Use it repeatedly
on dazed enemies to keep them flying around at ground level, damaging
each other.
Air Joe: A leaping punch-and-kick combination, the Air Joe is
both handy and stylish. Sometimes a plain old punch or kick in
the air keeps you up there for too long. The combo makes you an
airborne threat instead.
Sliding: A sliding kick that carries you across the screen, the
sliding attack is a great way to link combos. You can attack from
a distance and then be in position to smack foes again when they
return to earth.
Ukemi: Attacks that knock you off your feet do the most damage,
generally, and the Ukemi move heals your pain. As you fall backward,
zoom in before you hit the ground. Your damage will decrease and
you will come up ready to fight.
VFX Turbo Charger: Arguably the best skill your money can buy,
the Turbo Charger doubles the rate at which your VFX Meter refills,
keeping you in the action longer. You will wonder how you ever
got along without it.
Viewtiful Forever: While dodging an attack in Slow Motion, zoom
in. You will strike a pose, radiate energy, and do damage to everyone
around you. It burns up a lot of JFX.
Hints: Cause more damage:
When you are fighting normal enemies, use your slow
motion power and zoom in power at the same time. This will make
your punches and kicks more powerful.
Hints: Defeating the Boss with guns:
When you smash all of the axes, you will enter a door.
Go through it and you will battle a Boss with guns. When he fires
a shot, switch to slow motion and punch his bullets. Then, slow
motion again and keep punching him.
Hints: Destroying helicopters, jets, and
Hints: Extra L.I.V.E.:
Gather 50 film canisters to increase your VFX meter
by one cell.
Looking for more?
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