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Psychedelic mode:
Hold L1 + R1 + X and hit Leftx2, R2, Rightx2, R2, Upx2, R2, Downx2, R2 during game play. A message will confirm correct code entry. Repeat this code to disable this effect.

Torque's Archives:
Successfully complete the game after following the negative karma choices when given the opportunity.

Clean Torque:
Hold L1 + R1 + X and hit Down, Up, Right, Left during game play. A message will confirm correct code entry.

Gonzo Gun:
Hold L1 + R1 + X and hit Left, R2x3, Right, Left, Right, Left, Up, R2x3, Down, Up, Down, Up, R2 during game play. A message will confirm correct code entry.

Playable introduction sequence:
Successfully complete the game, then start another game to play a 'bonus level', which is the original introduction sequence with 'director's commentary'. To hear the commentary, jump on the crow that lands in a corner.

Shotgun with full ammunition:
Hold L1 + R1 + X and hit Leftx3, Downx3 during game play. A message will confirm correct code entry.

All items and weapons except for Gonzo Full health:
Hold L1 + R1 + X and hit Downx3, R2, Upx2, Down, Up, R2 during game play. A message will confirm correct code entry.

Reload ammunition for current gun:
Hold L1 + R1 + X and hit Rightx2, Down, Up, Left, Right, Leftx2, R2 during game play. A message will confirm correct code entry.

Overcome insanity:
Hold L1 + R1 + X and hit Rightx3, R2, Leftx2, Right, Left, R2 during game play. A message will confirm correct code entry.

Constant images:
When you enable the 'All items and weapons' code or two or more codes, you will constantly receive images from Dr. Killjoy's room, where he has all the ink blot pictures everywhere on the walls where the man that had his eyeball taken off. To stop this side-effect, simply load a saved game before you entered the codes.

Dirty and wrinkled family picture:
Hold L1 + R1 + X and hit Leftx2, Down, Up during game play. A message will confirm correct code entry.

Molotov cocktails:
Hold L1 + R1 + X and hit Downx3, Upx3 during game play. A message will confirm correct code entry.

Wrinkled family picture:
Hold L1 + R1 + X and hit Upx2, Right, Up during game play. A message will confirm correct code entry.

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Hints: Quick revolver reload:
Press R2 [or whatever reload has been assigned to] then do a dive. Your revolver will be reloaded in one second.

Hints: Filling Insanity meter:
In the level where there is a group of shower areas, go to the left and just dodge the 'syringe throwing' ghouls to get to the next door. You can stick around and shoot some of the ghouls to fill up you Insanity meter. There will a fire blocking your way. Shoot the fire extinguisher to put out the fire.

Hints: Defeating Fire Ghosts:
To kill the Fire Ghosts, first reduce them to an ash pile. Then, shoot the pile of ash to finish them off. Otherwise they will come back and gang up on you

Hints: Lighthouse gears:
To get the lighthouse gears to turn, throw a stick of dynamite at the handle. After this is done, Torque will be able to turn handle.

To explain why the gears will not turn, take a look at them. They have Slayer knives jammed in them. The quick way is to throw an explosive, but you can also shoot them out.

Hints: Easy bad ending sequence:
At the last section before you fight the final Boss, enable the 'All items and weapons except for Gonzo Gun' code. After the confirmation message appears, you will be covered in blood. Complete the game and you will unlock the bad ending without having to play the entire game with the normal requirements.

Hints: Defeating Slayers:
After getting through the Asylum, the Slayers will start to reincarnate after being killed. The only way to keep them down is to blow off their heads.

Hints: The Crucible reference:
When Tork and Ernesto defeat the Inferna around the stake, Ernesto refers to the story of little girls accusing locals of witchcraft. As a result, they were burned alive for practicing witchcraft. This is a reference to The Crucible by Arthur Miller.

Hints: Defeating Main Liners:
In the shower area where countless Main Liners keep appearing, turn the water off on all the showers and kill whatever remains. They will stop coming.

In order to not get any health damage when a Main Liner jumps on you and tries to stab you, hit 'Health' [default is Circle] constantly. The Main Liner will jump off Torque as usual, but no damage or dizziness will occur.

Hints: Game trailer:
Remain idle at the new game screen. The trailer for the game will eventually start playing.

Hints: Passing through caves:
When you get inside a cave system, leave flares in the path that you have been to. This will prevent you from coming down the same path again, wasting time and your flashlight battery. Watch out for blood spots on cave ceilings where the 'decapitated chokers' appear.

Hints: Tool references:
There are two references to a song by the band Tool called 'Ticks and Leeches'. Early in the game look closely at one of the walls. You will see the words 'Ticks & Leeches' which references the song. This is not a coincidence, as later in the game, about where the Noosemen appear, written on the wall are the words 'Suck Me Dry', which is a phrase constantly repeated in the song. Also, the phrase 'I hope you choke' or 'I hope you choke on this' can be found written on a wall some time before the gun fight with the guards and the man with the gun turret. This is also part of that song.

Hints: The Shining reference:
After you leave the Asylum where you do all the tasks with Doctor Killjoy, you will be in an area which has what appears to be a nine-step staircase. Walk up it and follow the wall. Sou should run into an opening that has walls made of some type of vegetation. You will hallucinate and see images of your children. As you follow them, they will run down one way. While continuing to follow them you will encounter a corpse that is sitting up against the vegetation wall, with an axe laying beside him. This is a reference to The Shining, where Jack Nicholson is chasing his son through the labyrinth and dies against one of the walls inside. Note: The Shining was also mentioned in the game's bonus material.

Hints: Destroying Dr. Killjoy's movie projectors:
In the Asylum level, the key is to destroy all of Dr. Killjoy's movie projectors. After destroying all the movie projectors, you will be able to open doors and eventually get out of the building. If you cannot destroy the projectors, find a way to block the projection. You will see these movie projectors towards the end of the game again. When you get into a room to battle Dr. Killjoy, destroy the projectors. There is one on the second floor that you cannot destroy. One will be in a crate hanging above. Find the rope end and cut it to destroy the projector. Turn the switch on next to the center table and stand underneath the contraption hanging above. Get zapped, then throw a fireball at the monster Torgue that is chained on the wall. The wall will explode, allowing you to exit the level.

To defeat Dr. Killjoy in the Asylum level, you must shoot all the projectors, which can be done easily by standing on the surgical table without harm to you, since Dr. Killjoy brings the Slayers back to life anyway. There is one camera in a cage above; shoot the rope holder on the wall to destroy the camera. Another difficult one is on the second floor. It can be destroyed by shooting the fuse box below it on the wall.

Hints: Helping Clem off the island:
Go inside the boat and go up the ramp. Look to your right to see two barrels held up by a chain. Shoot the chain and the barrels will drop. Then, throw a stick of dynamite or a Molotov cocktail and the ship will catch on fire. This will stop the monsters from coming onto the shore.

Hints: Getting Torque's last Insanity move

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