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BlopThe Sims: Bustin' Out Cheats and Hints!
new Playstation 2 cheats Blank 0 a b c d e f g h i j k l m n o p q r s t u v w x y z

 
All visit locations unlocked:
Enable the 'Cheat gnome' code. Then quickly hit R2, R3, L3, L2, R1, L1 during game play. A Sim voice will say something to confirm correct code entry. Note: This code can be entered any time after your Sim wakes up at Mom's House after the initial 'Dream Sequence'. Repeat this code to disable its effect.

All objects unlocked:
Enable the 'Cheat gnome' code. Then quickly hit L2, R2, Up, Triangle, L3 during game play. A Sim voice will say something to confirm correct code entry. Repeat this code to disable its effect.

Raise motives:
Enable the 'Cheat gnome' code. Press Start to pause game play at home, then quickly hit L2, R1, Left, Circle, Up. A Sim voice will say something to confirm correct code entry. Select the cheat gnome then choose the 'Fix Motives' option to raise your motives. Repeat this code to disable its effect.

Cheat gnome:
Quickly hit R2, L1, R1, L2, Left, Circle during game play A Sim voice will say something to confirm correct code entry. A blue gnome should appear near the house that your Sim is at. Your Sim will get a phone call each day to receive Simoleons. This will also happen if they are visiting another house, except for Mom's. In order to get the Simoleons there, force the Sim that is hosting you as a visitor to answer the phone by walking near it.

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Hints: Two player mode:
Go into freeplay mode [if there are two or more people in the house] or into the levels. Have the second player hit Start and a bus appear if you are in the levels; or the second player will become one of the family members in freeplay mode. Note: In freeplay mode you need at least two Sims in the house to make this work.

Hints: Jock career:
To successfully complete the Jock career, you need to have all Body points, 4 Cooking points, and 5 Charisma points. You will also need six friends. A quick way to complete this is go to Mom's house and buy something to work your body [for example, a treadmill, pool, etc.];a bookshelf or something similar to the gourmet cooking stove; and something for your charisma [for example, a microphone or a mirror]. Do that, then build your skills and move to the different houses so you can complete a goal and unlock something. You will eventually get to Malcolm's mansion.

Hints: Skipping work:
In Bustin' Out mode, you can skip work by moving back into Mom's house. While you live with Mom, the bus will not arrive, and you do not have to work. This is useful if things are not going so well and you need some time to 'restore' your Sim.

In Bustin' Out mode, you can skip work by changing jobs before the bus arrives. Later, you can just change back to your old job. This is useful if you are about to get fired. Note: You will only get fired if you skip work two or three times in a row.

It is easy to lose your job when you do not go to work for two or three days. When this happens you will get a phone call saying that you have been fired. Even if you do not answer the phone, a message will appear stating that you lost your job. Your Sim will be unemployed, but it will not be the end of the game. Getting fired gives you a chance to raise your Sim's motives, build some missing skills, or make more friends to help you advance in your career when you start your job again. However, when you get your job back you must start at the same slot that you were before. This means you are going to have to work hard again to get promoted and be able to move out.

Hints: Throw an art opening:
When you move to Studio 8, one of the goals is to throw an art opening. In order for the art opening to be successful, you have to purchase a Sculpting Block and sculpt it first. Then, have the party and it will be successful. However, before you can purchase the Sculpting Block, you must complete the goal that will give you access to it.

Bring all the art and sculptures from out back into the studio. Arrange them however desired, then buy a cooler in buy mode [miscellaneous]. Go to phone and throw a party.

A very easy way to make the art opening successful at 'Studio 8' is to delete one section [square] of the wall that separates the art room from the kitchen. You will even made a few Simoleons in the process.

In order to throw an art opening in Studio 8 you need to let Charity sculpt either before or during the party.

Enable the 'All objects' code. Buy a dance floor and put a stereo by it. Then, buy a sculpting block and put it in the art room. Next, have your Sims throw a party. This should be an easy and successful way to throw an art opening.

Landgrabb:
First, you need to be at The Octagon. Make sure you have the Miss Gyrotic [obtained after you unlock it at the skill building menu at the buy/build menu]. Go to the phone and call Malcolm over. Once he is there, go to the Miss Gyrotic and program it for defense. The robot will appear and go after Malcolm.

Hints: Throw the ultimate DJ dance party:
All you need is the dance floor. Have one person spin on the DJ Booth and another person dance on the floor. Then, have that person ask everyone, but the person who is spinning, to join in the dancing. It will take about fifteen minutes in Sim time. You will unlock the Q3 Recliner.

To throw the ultimate DJ dance Party at Club Rubb, select the phone and go all the way to the bottom to 'Throw Party'. When your guests arrive, in about thirty seconds, one of the Sims will say something. After that, choose the DJ Booth and 'Spin'. Then the Sim who said something before will say, 'Club Rubb is Da Booommmmbbbbbb!'. It will confirm that the goal is complete.

To throw the ultimate DJ dance party while living at Club Rubb, you must have somebody with 8 or more Creativity. 'Spin' on the DJ stand and get five people dancing at the same time. To do this, raise your Creativity skill, 'spin' at the DJ stand, then switch to Mona or Bing and have them dance at the dance floor. Then, select all the guests and choose 'Join'. After about ten minutes Sim time, somebody will say, 'Club Rubb Is Da Booooooooooommmmmmbbbbbb!!', which indicates that the mission is complete.

Hints: Find out what is going on at Toane's secret formula:
While living at Pixel Acres, visit Shiny Things Lab and use the 'Tell Secrets' interaction on Makino or Vaughn.

Studio 8:
Enable the 'Raise motives' code, then go to the car and select 'Visit'. Then, select 'Studio 8'. When you are at Studio 8 go to someone and select 'Breakdance'. If this is not unlocked, then use the 'All socials unlocked' code. You will then get awarded the light. This will work regardless of whether they turn their back and do not like you.

Hints: Getting married:
Make a meal, then call your potential mate over. Sit down and eat with them. When you are done, let him or her use the bathroom. While they are doing that, watch TV then have him or her join you. When they get up, propose.

Eat dinner with someone. They will use the bathroom. While they are in there, watch television. When they leave, highlight them and the 'Propose' option should appear. You can also have a baby with this person by getting the Love Tub. Mimi or Dudley are the best choices, because they will pay all the bills.

When you get the 'Propose' social, serve a meal. Invite your lover over and have them get a plate of food. They will go to the restroom then go swimming. When they get out, propose. Note: You must have a pool before they get to your house.

Hints: Solve the ghost problem at Goth Manor:
You must be living at Pixel Acres. Then, go to Goth Manor and play the TumulTech 'Sim-Phony' Synthesizer. Once you do this, your goal is now complete. Also when you do this, you will get the Pixel Booty Song.

Hints: Glitch: Ghost maid:
First, get the Gene Genie Incubator. When you make a Mutant Plant, water and feed it. After it grows to be as big as possible, put it anywhere in the house. Do not feed or water it for a few days. Eventually the maid will get eaten if she stands in front of it. Note: You must have a maid for this to work. A message will appear stating that the maid will rest in peace. After that, call up the maid agency. You will be asked if you would like to hire a maid for 10 Simoleons a day. Answer 'Yes'. The ghost maid is dark blue and her clothes are black. Before she appears, about 7:00, strange music will play. Note: Check to make sure it is not a stereo or television. In the early morning in Simoleon time, the ghost maid comes back [about every three days] and starts making wailing noises. You see smoke around her feet when she walks around; and she disappears and reappears at some points. You will also see her walking through walls. She also cleans when she goes to the house she was killed in.

Hints: Glitch: Swim or exercise with clothes on Hints: Catch a robber:
Enable the 'All objects unlocked' code. Buy a motion sensor alarm and place at your front door on the wall. If you have a backdoor, do same thing there. This security costs only 300 Simoleons, instead of buying walls at the corner of your street and putting burglar alarms there.

Build a wall at each corner of the map that a burglar can approach from and place a burglar alarm at every wall. The burglar will be caught before entering the house.

When you first move in to someone's house, buy the Sims home alarm systems and put them on both sides of the doors, outside. This will stop the robbers from getting anywhere near your possessions.

Hints: Triple time:
To make time go by faster than 'double time' [from hiting R1] when sleeping, control another Sim in the house and make them go to sleep. If both Sims are sleeping, time will go by much quicker.

Hints: Changing personality when creating Hints: Splinter Cell reference:
When your making your Sim, if you remain idle about five minutes, a character that resembles Sam from the Splinter Cell will try to enter your house, but ultimately smashes his head in the window.

Hints: Quickly kill Sims:
Purchase a high diving board in free play mode. You do not have to place it over the pool. Position it over the patio. The Sims will jump onto the tile and smack their face into the ground. If you purchase a glass coffee table, you can place it under the diving board. When the Sim jumps from the diving board, they will do a face plant into the glass table and immediately die. The Grim Reaper will not even appear; they will just turn into a tombstone.

Hints: Change scooter color:
If you do not like the color of the scooter that is given to you, select the scooter and choose 'Repaint'. Your scooter color will change.

Hints: Plants in house:
If you want plants in your house, keep the wall open in build mode and put the plants in. Then, close up the wall.

Hints: Find and shut down the hackers:
At The Octagon, visit the Shiny Things Lab and select the first computer at the front of the lab. Select 'Steal Computer' and it will confirm that the mission is complete.

Hints: Easy house improvements:
When you are trying to improve a house, upgrade everything to the highest possible level. If you run out of money, move out [they will repay you], then move back in. This will upgrade the house so that your Sim can live comfortably and you will not lose any money.

Hints: Getting the Pixel Booty Song:
Go to Goth Manor and play the synthesizer. You accomplish two goals, which are 'Find out the Ghost problem' and 'Getting the Pixel Booty Song'.

Hints: Avoiding death:
When in free play mode, study cooking before you try to cook.

Hints: Kinetic Gnome and Flamingo limit:
When your Creativity bar has reached its peak, use the workbench with the tank on it to build Kinetic Gnome and Flamingos. However, after you have built a certain amount, you will not be able to select it again. Either sell or launch them to build more.

Hints: Anti-War Protesters:
While living at the Pentagon, you must stop the protesters. Go to Club Rubb and wait until Mona or Bing call and invite everyone to the party. After Mona or Bing says, 'Let's get this party started. We need to raise funds for the antiwar fund', attack either Mona or Bing. This should unlock the Toy Parrot.

Hints: Contaminating sports at Shiny Things Hints: Finding a neighbor with candelabras:
To find the candelabras, enable all the social options. Do Romantic Kiss on Mortimer if your Sim is female or your wife if your Sim is male.

Hints: Alien abduction:
Buy the telescope and use it until you get two skill points. Your Sim will be abducted and disappear. It will reappear some hours later, with different stats.

Hints: Raise motives:
To help raise motives in later levels, move back to Mom's house. The Artificial Love will make raising motives easier.

Go to work one day then skip work the next day to fill your motives. Note: Be careful; if you skip work two times in a row you can get fired.

Buy the Aromaster Windpuffer Gold aroma machine. Peppermint and Juniper increases Comfort. Lavender and Marjoram increases Fun. Juniper and Rosemary increases Energy. Rosemary and Peppermint increases Room.

Hints: Get through Dudley's party:
When you are staying at the gym your roommates will want you to go over Dudley's Trailer to party. Move out of the gym and move in with Dudley. While you are there, serve breakfast/lunch/dinner and have Dudley order pizza. Then, move out of his house and back into the gym. When you visit Dudley's Trailer, food will be already laid out on the table. Before you move out of Dudley's Trailer, buy a bigger table and lots of chairs to seat the guests. Then when you visit Dudley's Trailer for the party, eat and talk to at least five party guests to make your relationship with them above five points. If this does not work, talk to more guest or see if your relationship went down by some points.

Hints: Kill Sims with fire:
In free play mode, when you have a grill, place wooden chairs and a wooden table near it. Then, have one of the Sims cook on the grill [or more if it does not work]. A fire will start. Have your Sim move toward the flames. If you want to see a show, do not call the fire department or extinguish the fire. Your Sim will then start to burn with the other Sims around watching screaming and crying in terror. The body will collapse to the ground. The grim reaper will appear and walk to the body. The body will turn into a tomb stone and remains there until you sell it.

Hints: Finding the Goth's fern:
In order to get the Goth's fern back, you must be living in the Goth's house. Then, visit Dudley's house. When you go to the very back of his house you will see and old broken down car, and a fern that is close to it. Select the fern and choose the 'Steal Fern' option. A window will appear, and Dudley will tell you that he was just borrowing the fern. Go back to the Goth's house and a window will appear, with Bella saying something about how it figures that it was Dudley who took the fern.

Hints: Completing all goals:
If you want to complete all the goals [the goals besides getting promoted to] do not fill up all your stats[Body, Cooking, etc.] at the start. This is because you will go through the levels very quickly and will not have time to do the other goals. Instead, at the start just fill Body, because your energy only goes halfway down; and Creative, so you can throw a great party.

Hints: Daydream Sequence:
At the beginning of the game, you will be standing in a place where people are dancing and music is playing. All of a sudden, a puff of smoke will appear. A Sim of the opposite sex will appear from the smoke. A message will appear, stating something about kissing the Sim that just appeared on the cheek. The Sim you are supposed to kiss will whistle at you, trying to get you to kiss him or her. Your Sim does not kiss the other Sim automatically. If you do not want to kiss the Sim, hit R1 to speed up time. More messages will appear about kissing the sim or stating that the daydream will be over soon. After a few quick minutes in the game, another puff of smoke appears. This time, your mom appears from the smoke. She will ask you to stop daydreaming and say that Malcolm is taking your scooter. After that happens, the daydream ends and you begin the game. Also, during the 'Daydream Sequence' if you do not want to be near the Sim you have to kiss, move away by using the 'Go Here' queue. However, when you move, the other Sim will just follow you. Note: When you are in the 'Daydream Sequence', you cannot interact with anything. The only thing you can interact with is the Sim you must kiss.

Hints: Get rid of annoying Mom:
At the beginning of Busting' Out mode, you will start out living with Mom. She will keep talking and say things like 'What did I do to deserve this?' or 'When are you going to find a job?' She will keep saying things and will not allow you to play without interruptions. To avoid this, Enable the 'All socials unlocked' code, then take your Mom to the back of her house. Hypnotize her, walk away, then put a wall around her. That will take care of her. However, when you move out she will wake up. You must take her somewhere quiet so that if you make noise with a radio or television she will not wake up.

Hints: Never sleep:
Enable the 'Cheat Gnome' and 'Raise motives' codes. Select the Cheat Gnome and choose the 'Fill all motives' cheat. Repeat as needed. You will then never actually 'have' to sleep.

Hints: Unlock social options:
To unlock most social options, become friends with the Sims. For example, when you be friends with Randy you will unlock 'French Kiss' and with Paisly you could unlock 'Spank Booty'. Each Sim has there own social option to unlock when you become their family friend.

Hints: Keeping friends:
Get married when possible, then instead of getting the friends you need to get a promotion with your Sim, get the friends with the Sim you are married to. The relationship that the Sim you are married to has with other Sims never decreases. You can get friends and not have to worry about keeping them.

Hints: Muscle the Muscle at the Gym:
While you are living at Tinsel Bluffs, go to Toane's gym and attack someone.



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