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BlopSOCOM: US Navy Seals Cheats and Hints!
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Secret headset commands:
There a few secret commands to say into the headset.
'Bravo open/close door' [when close to a door -- point at it with the crosshairs]
'Hands up, get down' [sneak up to guards and yell it]
'Bravo diffuse bomb' [when pointing crosshairs at bomb]
'Breech, Bang, Clear' [clear a room by pointing crosshairs into it - your team will throw in two bang, grenades, and a frag]
'Team low profile' [team sneaks around killing terrorists stealthy]
'I got a gun! What do you got?'
'Don't ask don't tell' [team not very helpful and dumber than usual].

'Get down' or 'Hands up' [used to get enemies to surrender].
'Bravo open door'


If Spectre or Jester is carrying a sniper rifle, you can use the command 'Bravo Snipe'.


'Bravo kill me' [They will kill you].


'Bravo report status' [They will tell you what they are doing].


There is a headset command that you do not see in the list, 'Bravo/team snipe'. It requires that you selecte one snipe rifle for both [A and B] at least, and that you are pointing your crosshairs on the enemy you want to snipe. The game will give you this as an 'attack to', but the attack is by sniping [even if the other teammates have a simple rifle]. This does not always work.


Point your crosshairs at an escortee that you have and say 'Bravo escortee [any escortee you have] to [any nav point]'. Yhey will keep the escortee between them and slowly make their way to the desired nav point. This is very useful in mission 10; just make sure that you send them to 'Charlie' first and keep Bravo on 'fire at will'. Note: If you have multiple escortees, tell Bravo to take half of them while you take the other half.
Rear Admiral difficulty:
Successfully complete the game under the 'Captain' difficulty setting.

Level select:
Successfully complete the game under the 'Lieutenant JG' difficulty setting.

Admiral difficulty:
Successfully complete the game under the 'Vice Admiral' difficulty setting.

Commander difficulty:
Successfully complete the game under the 'Lieutenant Commander' difficulty setting.

Lieutenant difficulty:
Successfully complete the game under the 'Lieutenant JG' difficulty setting.

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Hints: Easy mission completion:
This process takes longer, but you can get a higher grade and not lose a lot of life. Always take a suphited weapon, sidearm or rifle [M4A1-SD and 9mm-SD recommended]. Use silent kills such as the rifle butt and the knife attack. Wounded enemies may fire back if they see you. Always make sure they are dead before proceeding. This is an easy and safe way to get through a mission, but takes longer.

Hints: Mission 3:
When you start, tell your men to hold there positions. Walk straight ahead and you will see a small path. Follow it and quietly sneak up behind the enemy. You will get a choice to stab him. Press Circle and he will die. Run back to the other side, where you first started. Sneak up into the weeds and prone down. You will see two more guards walking. You can snipe them from where you are located. Proceed forward quietly and you will see two more guards you can snipe without getting too close. Next, tell Bravo to stealth to the little shack. Go thorough the water and proceed up the hill. You will see a small hill with a tree and bushes. Go up that hill and prone down. You can now snipe the last guard. Then, run to Charlie and go up the hill to left where the wall is located. You will see something like a hallway. Go through there quietly and come around the corner. Walk up to the guard and kill him with a knife. Proceed to other side where you first came out and do the same thing to other guard. Then, tell your team to regroup and you can clear the area. Note: Two guards are on the top of the wall -- be patient.

An easy way to get past the first part of the mission, if you do not care about the first secondary objective, is to just say 'Support sweep' into the headset. A chopper will appear, shooting and smoking all enemies except for the sniper in the shack northwest of the first shack in front of you.

already completed:
In the Hohn Kaen temple mission, where you rescue the ambassador and his wife, tell Bravo to hold their position [they may already be doing this]. Continue through the mission as usual, making sure every enemy you see is dead, up to the place where the wife is located. Kill the enemies in there, and give the command 'Bravo, Regroup.' Wait about a minute, then Jester will say 'What say we sit tight and make a better plan to get the little lady, sir?'. Wait a few more seconds, and the top of the screen will read 'Current Objective: Secure Flank Before Entering Temple Complex', even though you already completed that objective. Note: You do not have to do the objective again. Continue the mission as usual.

Hints: Snipers on large maps:
On large maps with a lot of places that could hide snipers [such as the Rescue POWs mission], give Boomer and Specter sniper rifles. The have a great chance of seeing something you do not, and killing it before you can find it.

Hints: Refill clip without reloading:
Once you kill someone and you only have a few bullets in your clip, switch weapons with the person you just killed then switch back. Your clip will be full without the cost of one clip.

Hints: Injuries:
If you or Boomer are injured, have Bravo lead the way, especially with a hostage. This allows you to make sure the hostage does not get shot and you do not lose Boomer or yourself.

in wall:
On the terrorists side, go to the box near the cave. Lay down faceing it, about one body length away. Quickly hit Trianglex2, Square while hiting Left Analog-stick Up. If done correctly, you should be on the first box. Then, turn to your right facing the tree. Jump forward and you should be on top of the net over the terrorist's base. If you have an early version of the game, you can jump on the rock next to the tree then go through the wall; or you can go to the corner to the left of the tree going counter clockwise and jump through that rock.

Hints: Weapon and equipment list:
Pistols
226 Pistol
DE . 50 Pistol
F57 Pistol
M9

Silenced Pistols
Mark 23 SD Silenced Pistol
9MM pistol
Automatic Pistol: Glock Model 18

Carbines and Grenade Launchers
M14 Rifle
M16A2 Rifle
M16A2-M203 Rifle
AKS-74 [Long Stock] Rifle
AKS-74 [Folding Stock] Rifle
AK-47 Assault Rifle
M4A1 Assault Rifle
M4A1 SD Assault Rifle
M4A1-M203 Assault Rifle
552 Submachine Gun
HK5 Submachine Gun
HK5 SD Submachine Gun
F90 Machine Gun:M60E3 Machine Gun
M63A Grenade Launcher
M79

Sniper Rifles
M40A1Sniper Rifle
M82A1ASniper Rifle
SR-25Sniper Rifle
SR-25 SD

Equipment
AN-M8 Grenade
HE Grenade
M67 Grenade
M79 Frag Round [6] Grenade
M79 HE Round [6] Grenade
M79 Smoke Round [3] Grenade
M203 Frag Round [6] Grenade
M203 HE Round [3] Grenade: Mark 141 Flash Bang
Mine: Claymore
Explosive:C4 Explosive
Satchel Charge
Equipment: Double Ammo
Hints: Glitch: Teleport:
Note: This does not work in newer versions of the game. Go to a wall that lets you hang on it, and not one that you just quickly climb up. Stand directly in front of the wall crouched down. Press X to climb on it, hit Triangle, then drop down. You will be standing. Then, hold Right or Left and shoot one bullet. Your screen will glitch, then your character will appear somewhere else. Hold Left or Right again and shoot to teleport somewhere else.

Hints: Mission 2: Funny comment:
Plant C4 on the outside of one of the outhouses. After it explodes, one of your men will sometimes say 'I guess i will have to hold it, right sir?'.

Hints: Mission 11:
In the second to last round where you have to defuse the nukes, wait in the bushes at the beginning. Almost all enemies will appear and run towards you. Then, go up the stairs. If you wait outside, one to three enemies will run at you. Run through the entrance. Make sure there are no enemies on the left immediately as you walk in, in a little notch in the wall on the right and behind a table directly in front of you. You will go to the entrance to another room. Wait outside and point a gun at the little doorway. About five enemies will run out. They are easy to kill. You can either go through that door to reach the cave complex or go straight ahead. There are many enemies in front. If you run in and quickly run out and go to the prone position, you can kill up to ten or so enemies very easily. You may want to do this because you will have to face them on the way back to the extradition point. If you go through the first choice, you will pass a generator and go through a small cave out into the open. Be careful -- a sniper is up on a little hill to the right. Kill him and wait a couple seconds. Another enemy with a grenade launcher will appear. Kill him quickly. Go through the little passageway to a relatively open area. You will find a little doorway -- you must go through there. If you wait, the enemy should come out, but that takes a bit of time. Go in and there is one enemy to the left, two to the right, and sometimes a sniper up the little passageway to the right. When you are done with this part, follow the map into the a set of small rooms. Many enemies are hiding behind boxes and will run at you quickly. An intermission featuring the enemies saying how great they are will start. You will go down that dark way and see a large rock. Behind that is the doorway. About six enemies are in there. Do not go in. Instead, throw a few grenades and try to kill as many as you can. If you go in too fast, they will arm one of the nukes. This means you will have one minute to get it defused. If it does get armed, listen for a beeping sound. That is the nuke you need to defuse. There are also two or three enemies waiting in there. When you defuse that nuke, run across and arm the other nuke. You have about seven to eight minutes to get out. Be careful as there will be enemies running at you. The number varies, depending how many you killed at the beginning. Be very careful when running out of the complex the nukes are in. It does not matter which way you go. You will end up at the initial place at the beginning of the round. There is one last enemy hiding. He shoots and kills very fast. Turn on your nightvision to locate and kill him. There should be no enemies after that, and you can move to extradition.

Hints: Glitch: Mission 8: Walk through wall:
Near the start of the mission, there is high but thin rock near the lookout point. It is located about four feet from the edge of the map. Clear Area 2 and the entry area or else the Tangos will not all load. Go through the passage between the edge and the rock and attempt to climb up the rock. If done correctly, you will run up the rock. Then, jump from the rock to the closest point on the ledge across from you. If done correctly, you will land safely on the ledge. Walk through the wall and kill all the enemies.

Hints: Mission 8:
At the beginning of the level, throw two grenades to kill the guards then destroy the soldiers behind the tree with Bravo team. Then, tell the soldiers to ambush to kill any enemies you cannot kill yourself. Keep doing this for the rest of the mission.

Hints: Mission 2: Getting the laptop:
Go to the hut that has the power generator. On one of the sides, there is a switch. Flip it and the power will go off. Do this before going to get the laptop. None of the files will be deleted because there will be no warning of you coming up the stairs.

Hints: Ammo bonus:
If you kill enemies with a knife, it seems as if you will obtain some ammo bonuses, such as M67, mags, etc.

Hints: Mission 9: Hide in caves:
The caves can be difficult. Use the following trick to avoid being seen by the CPU. Look up in the brightly lit areas to see lights hanging down from the ceiling. Shoot the lights and the enemy will not know what hit them.

Hints: Hint. Mission 2: Outhouse ambush:
When you first reach the base area, go left and hide behind a snow pile near the front of the cabin. Wait and you will see a man exit the cabin and walk away. Follow him without being spotted and he will go into the outhouse. Wait until he goes inside and closes the door. Open the door and kill him. You will hear one of your men say, 'Never done that before!'.

Hints: Hide in plain sight:
Always stay in the prone position [crawl]. Use the surrounding foliage [trees, grass, etc.] as cover [the thicker the better]. With all these steps in mind, plus camos, the enemy should just stroll past you. Note: This tips work better in online play as the single player AI is smarter.

Hints: Slide when you are down:
When you get shot and have your gun out, or if you get knocked down by a grenade, hit Reload. Sometimes you will slide if you hold it and try to move as if walking. However, most of the time ypu will just get up quickly.

Hints: Glitch: Avoid death by claymore blast:
Plant a claymore in front of you. When you stand up from planting it, turn 45 degrees to the right, but do not move your body [just your view]. Do the same thing with the other two claymores. After you are done planting them, make sure that you have not moved from the circle of claymores and detonate them. If done correctly, you should fly back, but not die.

Hints: Mission 1:
At the beginning where you have to eliminate the guards, just tell Bravo to ambush. Sit back and watch them take them out. They will do the same for the next three guards on the other side of the barge. When you do not feel comfortable about a room or area, tell them to ambush and they will clear that location.

Hints: Mission 4:
Go prone and go under the huts. Blow holes in the floor, the enemy will not know what hit them. Note: Throw a flash bang or a smoker in the window first. When more enemies appear the final hut, throw frags out behind the hut while you are still on it. Kill anyone who charges. Then, crouch and move silently around the perimeter in the back of the island and kill the surviving snipers.

Hints: Glitch: Prison Break: Hind in armory:
When you get Mr. Pickle's map in the armory, clear the building of enemies. If the enemy Hind helicopter appears, stay on the main floor of the armory. The Hind will fly inside the armory and you can shoot it until it is gone.

inside wall:
if you are a SEAL, jump over the little wall then go to the right, up the stars. There will be a wall. Go to the corner of the wall and run. Slowly turn and you will go in. You can shoot people on the other side and jump to get higher.

Hints: Shorter commands:
The game needs correct pronunciation, but accepts shorter commands. For example: 'Bravo attack cross for' for 'crosshairs' or 'Team cover' for 'cover area'.

Hints: Glitch: Climb underground:
In any mission with a ladder, climb to the top, ladder slide, turn around 180 degrees, and hit X. If done correctly, you will climb under the ground.

Get in a standing position at the top of a ladder, then do a ladder slide. Do not move the Left Analog-stick Right until the 'Climb' button appears. Climb the ladder and slide again. You can only do this with every ladder in single player and online mode.



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