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 | Hitman 2: Silent Assassin Cheats and Hints! |
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 Download guide
 God mode:
Press R2, L2, Up, Down,
X, R2, L2, R1, L1 during game
play.
Lethal charge:
Press R2, L2, Up, Down,
X, R1, R1 during game play.
SMG and 9mm Pistol SD:
Press L2, R2, Up, Down,
X, Up, R2x2 during game play.
Alternate menu screen:
Unlock the Silenced Ballers gun, then go to the main
menu. The Ballers in Hitman's hand now have silencers on them.
All weapons:
Press R2, L2, Up, Down,
X, Up, Square, X during game play.
Bomb mode:
Press R2, L2, Up, Down,
X, Up, L1 during game play.
Punch mode:
Press R2, L2, Up, Down,
X, Upx2 during game play.
Level select:
Press R2, L2, Up, Down,
Square, Triangle, Circle at the main menu.
 rank:
Start by waiting until all the nearby guards have turned
around. Then, run towards the guard near the back of the house,
but start sneaking once you get near him. Follow him until he
stops. Bring out the Anesthetic and use it on him. Take his clothes,
hide him, then go to the back of the house. Hide behind the rock
near the bodyguard. Wait until he finishes talking to the other
guard. Then, casually walk towards the door and enter. Go to the
room with the exclamation point and cut the Fugu fish. Wait until
the guard and the chef exit, then run to the nearest bowl of food
you can find. Place the transmitter and the Fugu fish inside,
then run to the other side of the table and to the second door
you find. Take the chef's clothes and wait again until the guard
has entered and left again. Go back to the door you came in and
exit. Try to walk past the two guards talking outside, back behind
the house, past the half-naked guard, to the exit. Make sure you
do not let the two guards near the exit see you while walking.
You could try walking close to the wall, and finally to the exit.
Anesthetic is required for this trick. When the level starts,
wait for the two guards directly in front of you to turn towards
the level's exit. By then, the guard that is on the front steps
should go back in. The other guard should also be walking away
from you. Quickly run past the front entrance and stay along the
garage doors. You may need to move silently here so that the last
guard in front does not hear you. Then, go around to the side
of the building and wait until there is only one guard out back.
He will start walking towards you. Turn and walk more towards
the back. When he does, quietly head to the door he was standing
by, but do not go in. From here, run around to the very back of
the restaurant to a door that is there. Wait until the chef comes
out to urinate. Sneak up and give him a full dose of Anesthetic.
Take his clothes and drag him just inside the gate near you. Then,
walk inside and go down the hall to the left. Enter the door on
your left. Quickly cut the poisonous fish. Then, walk out calmly
and go to the plate on the left in the kitchen. Place the transmitter
and the poisonous fish in it, then walk out the door you came
in from. You may want to save the game at this point. Wait for
the guard to walk towards the back of the area and run back over
to the side of the building. Wait for the single guard to be walking
towards the far right of the area on the map, then head back to
where you started the mission. By now the transmitter should be
planted and Hayamoto Jr. should be dead. Hide behind the rock
until the two guards are walking to the right of the area. Crawl
behind the bushes until you are sure that the two guards cannot
see you, then sneak to the gate to finish the level with a 'Silent
Assassin' rank.
Start by waiting until the two guards in front of you turn around
and have start to walk towards the exit. Then, run up to the entrance
of the building and run along the wall. Get to the garage. Open
the garage door, then close it when you get in. Check your map.
There will be one guard just inside the door, and one guard patrolling.
Take out your Anesthetic and get ready. When the patrolling guard
moves back the other way, away from the door, go up and honk the
horn. Run back to the door on the left side. When the guard goes
to the car to check it, chloroform him. Take his clothes and gun.
Enter through the door. Go through the door with the green sheet.
Then, enter through the other green door. Wait for the patrolling
guard to walk towards the garage door entrance and calmly walk
along the wall. Enter the closest door to your right. Proceed
to the room with the exclamation point. Change into the chef's
clothes and put your gun away. Walk to the room where the fish
is located. Cut it, then place the transmitter and fish in the
sushi on the left. Turn around and walk out the door back to your
rock. Wait for Hayamoto to die, then walk out the exit.
Hints: Training: Fight the watermelons or
rank:
A sniper rifle is required for this trick At the Tracking
Hayamoto level, add a sniper rifle to your inventory. When you
complete that level, you will have the sniper rifle with you at
the start of the Secret Valley level. When the level starts, take
out the sniper covering the entrance to the tunnel with your sniper
rifle. Wait until a cargo truck arrives. Look at your map and
make sure that all of the men guarding the entrance are looking
towards the alley before getting inside the back of the truck.
Duck and wait until the truck stops. Get out of the truck and
save the game at this point. Run until you reach the location
where three guards are patrolling the way, up and down. Hide behind
a pillar in the middle of the way and wait until the guard in
front of you turns around and begins patrolling downwards. The
guards are patrolling in a zigzag pattern. Do the same thing without
getting spotted by the guard patrolling upwards. You will probably
get spotted a few times before managing to do this successfully.
Save the game after you have passed the guards and reach a safe
location. Look at the map to see four guards blocking the way.
Wait until a truck to arrive, but do not jump into it. The guards
will check the truck and they will spot you if you hide inside
it. Instead, wait until the truck reaches the guards, and they
start to check it. Walk on the right side of the road and sneak
by the guards while they are checking the truck. Save the game
after you have passed the guards. Afterwards, you will reach a
place with three guards patrolling up and down again. Use the
same trick done previously and save the game afterwards. Look
at your map to see many guards blocking the way out. Move towards
the ladder at the upper corner at the map. Be careful, as a guard
is patrolling the place. Do not kill or knock out the guard. Get
past the guard and go up the ladder. Watch out for the sniper
and avoid him at all costs by running towards the trees directly
in front of you. Afterwards, just run to the exit and you will
have completed the level with a Silent Assassin rank.
Hints: Shogon Showdown: Easy Silent Assassin
Assassin rank:
Do not directly get the sniper rifle from your locker
when you begin the mission. If you do, it will alert a civilian
and they will warn a guard. First, get a guard uniform. To get
the bonus, you cannot kill the guard; you will need the Anesthetic.
Go up the wide stairs forward and to the left of the insertion
point. Follow the hallway, go up the escalator, and take the first
left. There is a guard that patrols here. There are also some
lockers that he steps behind. Wait until he goes behind the lockers,
then pull your Anesthetic. Wait in sneak mode around the opposite
side of the lockers, right near the corner. Save the game at this
point, as it is fairly difficult to time the Anesthetic correctly,
and it will prevent you from having to waste time running to the
same spot. Make sure when you anesthetize him that you give him
the full five bottles. Drag him behind the lockers, take his clothes,
and take his gun. Run back down the escalators and ditch the gun
as you are running. You do not need the AK -- you just do not
want him to have it when he wakes up. Get your sniper rifle from
the locker, and the civilians will not care that you are carrying
a gun because you have a soldier's uniform. Run back to the room
where you knocked the guard out and go through the door on your
right. Pick the lock in the next room and follow the left wall
until you reach a ladder. Climb up into the street and go to the
building across from the meeting room. Run when you can, but do
not make the guards too suspicious. Go right in the front door
of the building -- it saves time and the guards are on patrol
instead of just standing there. Go up, and make the sniper hit.
Save the game, then start heading back the way that you came from.
By now, the anesthetized soldier has probably awakened. When you
are exiting the sewers, check through the keyhole of the second
door. Watch for the guard [in his underwear] to go back behind
the lockers. Open the door in sneak mode, then run onto the subway.
The trick for the bonus, as always, is to have no aggression.
If you kill anyone besides your target, you may still get the
Silent Assassin rating, but you will not get the bonus. Also,
you may find it easier to get the Silent Assassin rating on the
next level if you keep that sniper rifle with you.
When the level starts, go to the locker area and get your equipment.
Wait for the civilians to go to the back of the subway platforms,
then run to the first set of stairs leading to the streets. Go
to the base of the second set of stairs and wait for another guard
to come in and go into to the room where the first guard is located.
At that point, exit to the streets. Take a left to the first alleyway,
then a right towards another alley. At the end of the alley, take
a right toward the wall with an opening. Make sure that the guard
that patrols the area in front of the wall is a good distance
away, then cross the street. There is an alley to the left. Run
down until you get close to the corner, then enter sneak mode
and equip the anesthetic. To your left is a guard. Drug the guard,
take his clothes, and drag him around the corner. Pick up the
sniper rifle and continue to the apartment building. Remember
to lower the sniper rifle and walk when you are close to other
guards. Shoot the general that is sitting at the table making
the drinking motion. Next, walk back to the metro station. If
done correctly, you will have more than enough time to finish
the level before the guard you took the clothes from wakes up.
Hints: Temple City Ambush: Easy Silent Assassin
rank:
Start the level by running into the city and move in
a general direction to the left until you reach a building. On
your map, this is the bottom right building with a silver icon.
Go in there and a man will talk to you. After that, walk up behind
him [there is no need to sneak], and use some Anesthetic on him.
Take his clothes then get out of the building. Then, go to your
map. Note: This is very hard to describe in detail because the
position of the agent is different each time. Look for the small
red weapon pick-up icon. Go in, and a man sitting at a chair will
fire two shots in the air, but no one will be alerted. After the
intermission sequence, look at your map and find the yellow icon
that is stationary [another one will be moving]. The stationary
icon will be somewhere in one of the two main plaza areas. Wherever
the stationary icon is, go into the storage thing under it, and
go up the stairs. Sneak up on the man at the window and Fiber
Wire him. Take his Sniper Rifle, and take out the other yellow
icon. Then, take pictures of the two dead men. Take the pictures
back to the agent, and follow your map to the exit.
Assassin rank:
Walk over to get the sniper rifle that the agency dropped
off for you. There is a building across from here that has stairs
that only go up one story. Make sure you do not get spotted with
the rifle in your hand and make you way to those steps, but do
not go up them. Use them to hide behind. Set your aim to where
you are still behind the stairs and have the last bit of road
that the limousine will get to before entering the castle gates
in view. This should leave you with a good shot at your target.
Once you have scored the shot, drop the rifle and walk calmly
to the exit. It may take a few attempts to hit the target. Note:
Kneeling helps.
When you start this level, it is recommended that you bring a
9mm SD. Start by walking normally to the agency drop-off and get
the .50 caliber sniper rifle. Holster it, then run and duck behind
the boxes next to the street. Keep checking your map until there
are no guards on the street in front of you. Once the street is
clear, run across the street to the building with the stairs behind
it. Position yourself on the steps so that you have a good view
of the road, but the guards cannot see you from the street. Kneel
down, and once the note that the motorcade has reached the gates
appears, save the game. Zoom in with the rifle and shoot the target
through the window of the limo. Immediately drop your rifle and
walk around the area. Find a hiding location near the MP guards.
Eventually the sound of the machine guns will die down. This indicates
that the MP guards have all shot each other. Quickly run to where
the MP guards were located and pick up an M4. Run as fast as you
can to the exit, because there will probably be one or two MP
guards remaining who will chase you once you pick up the M4. If
you run into a regular guard on the way to the exit, either avoid
him or kill him with one shot to the head. If it is an MP guard,
just keep going. If done correctly, you will get a 'Silent
Assassin' rank and have an M4 in your gun hut.
Hints: Motorcade Interception: Getting the
rank:
When the level starts, immediately run to the brown
boxes and wait for the guard to go up the little 'hill'.
Run towards the water and stay along it. Go into the sewer and
look at your map. Find the way up the stairs. When you get there,
do not go up the steps. There should be four walls that stick
out. Find the one that is the darkest and go through it. Then,
go up the ladder and head right into the room. Go left and keep
running to the next room. The doctors will run, but just keep
going. When you cannot go through any more doors, look on the
bed and change into the clothes quickly. Go out the way you came
from quickly and run. Some of the doors on your right have bathrooms.
Find the one that does not have one. Walk out calmly and go to
the supply room. Get the door key then go to where the lady you
are supposed to kill. When you arrive, there should be two people
sitting down. Wait for the nurse to get up and talk to you. Follow
her up the stairs and she will take you to the lady in the green.
Wait for the nurse to leave and the lady in the green goes to
the window. While she is still talking, go up behind her and cut
her throat or strangle her. After she dies, drag her out the door
and watch out for any patients or innocents. Go straight across
the circle so the guards do not see you. Go to the door on the
right and put her inside. Walk out calmly and go back all the
way you came from. When you reach the end of the sewer where you
first entered, watch out for any guards that may be present. When
it is clear, run to your motorboat, still in your doctor's clothing.
Start by dropping any rifle that you have and equip, then holster,
your Anesthetic. Wait for the nearest bodyguard to go to the nearest
narrow passage. Run to the helicopter landing site and go into
the sewers. Watch out for the bodyguard patrolling it. Run to
the end of the sewers but do not go up the ladder, as the guards
will see you. On your right while facing the ladder is a passage.
Go there. Watch out for bodyguards, nurses, doctors, or patients
that are going your way. Save the game. If you get through this,
go to the room on your right. With luck, there will be no one
there. If there is, wait for the doctor to go away. Alternately,
sneak by the crouch behind him not using anything; he will not
even notice you and go away. Go to the last room and change into
the doctor's clothes. Walk to the place with the Hitman symbol.
Get the door key and poison. Bodyguards will not notice your disguise.
Go to the place where Dr. Von Kamprad is located and talk to her.
Poison her water first, and when she returns to drink her water
she will die. Immediately drag her to the room with the symbols.
Walk to your boat and you will receive a Silent Assassin rank
without using your weapons. Note: Use the Anesthetic was in emergency
situations.
rank:
When the level starts, immediately hop over the railing
next to you and enter the door. Go towards the two double doors
that lead to the elevator hallway but do not go through either
of them. Stand between them, next to the potted tree. If you are
in the correct location, the guards will not see you when they
enter. Once they have passed, calmly walk through the double doors
and toward the Jacuzzi room. Enter it and stand behind the screen
so that the bikini guards cannot see you. Wait for them to go
to the bathroom then sneak up and rope Charlie Sidjan with the
fiber wire. Quickly drag his body towards the door and position
him and yourself so that when the door opens you will be hidden
behind it. When the girls re-enter the room they will not see
you. After they walk by, drag Charlie into the bathroom across
the hall. By doing this, the girls will not find his dead body
immediately. A male guard should now be heading your way. If desired,
open the door and chloroform him as he turns and walks back from
the end of the hall. Hide his body in the bathroom as well. Next,
walk straight to the piano room where the expensive statue is,
but do not take it. Exit the doors and wait outside, watching
your map. When the computer woman turns around [green circle on
map], enter her room then sneak up behind her when she has the
wall safe open. Feed her some chloroform and take the money in
the safe. Leave her body there -- no one will see it. Exit the
other door in the room and cross the hallway to the next room.
Smash the fuses so the power goes out. Head back, grab the statue,
then wait for the technician to arrive in the elevator. Stay out
of his sight. When he exits the elevator and heads for the fuse
box, walk into the elevator and get your Silent Assassin rank.
Note: You can optionally chloroform the second male guard in the
dark when he cannot see you. Also, if you cannot see in the dark,
turn up your brightness on your screen or get the nightvision
[difficult to use] near the statue.
Hints: Kirov Park Meeting: Easy Silent Assassin
Hints: Holstered Uzi:
When holding the Uzi, take out the Ballers. The Uzi
will be fully holstered, like a pistol.
Hints: Getting the M4 [M16]:
On the motorcade level, you need to clear the town
quickly and grab the supplied rifle. Shoot your target. This will
cause the UN guards to stop and run on foot to your position.
Wait until they get through the gates, then dodge their shots
and put them in the cross fire from the remaining troops outside.
Since you cannot hurt them, do not shoot. They will soon shoot
their own men. Then, just run up and grab an M4. This may not
be easy, but it does work.
To get the M4 easier, just use the fiber wire on the UN guards.
Hints: Anathema: Urinating guard:
Equip a sniper rifle and watch the door directly in
front of you. If you watch long enough, a guard will appear and
walk to the trees on the left side of the door and urinate. Do
not shoot him too soon or you will miss the funniest part.
Hints: M4:
Successfully complete five levels with a 'Silent
Assassin' rank to get the M4. Alternately, complete the Shogun
Showdown level with a 'Silent Assassin' rank.
Successfully complete the St. Petersburg Stakeout, Tubeway Torpedo,
and Invitation to a Party levels with a 'Silent Assassin'
rank all in one session.
Hints: Murder At The Bazaar: Easy completion:
Equip any silenced guns, the Crossbow with at least
three arrows, and the AK-47. When you start, you will be near
the entrance to the bazaar. Get into sniper mode while using your
Crossbow. Zoom in as far as you can and you will see the Colonel
coming around the corner. Snipe him in the head, then quickly
run to the backdoor of LT.'s House. Quickly unlock his door. To
do this, open your map and look at it quickly. Crouch, then silently
open the door and close it. Ready your .22, 9mm Silencer, or Silverballer
.45 Surhited. Crouch, climb the stairs, and look up. Get a good
shot at the LT.'s head and shoot. If done correctly, he will not
be disturbed if you miss and hit the upper floor. Quickly run
to his bedroom and pick up the coordinates. If you check your
map, two guards will walk in and stay on the first floor, talking.
Drag the LT. to the left side of the bed and wait for them to
leave. Go out the same way used to enter. A guard should be walking
towards the map's right from the back door. Kill the guard. Use
his clothes and your/his AK-47 for disguise. Drag it to a hidden
location. There is one with boxes near the back of the LT's house.
If you do not kill him here, wait until he is past the alley near
where you started the level and kill him -- thus also making a
good spot to hide his body. Next, pick up the Colonel's Key and
find the exit. Note: If desired you can use the LT.'s and the
Colonel's clothes, but you would probably get shot.
Hints: Murder At The Bazzar: Easy Silent
Hints: Double pistols of any type:
Take all of the pistols in the game and drop them into
a pile. Next, tap X very quickly to pick up your guns.
You will end up with a combination of guns, such as the Double
Eagle and revolver. Reloads for the guns are also very fast when
you hit R2. Note: The gun combination depends on which
two guns you picked up last.
Assassin rank:
You need Anesthetic for this trick. As you start the
level by the elevator, drop you axe and look at your map. You
will see a room to your left side with an attention point. Move
to the door on your left side, but do not open it. Wait until
the guard moves aside, then open the door and move calmly towards
the room. Pick the lock and open the door. Grab the keycard and
save the game. Get out of the room and knock out the guard with
the Anesthetic. Take his clothes and hide his body in one of the
bathrooms. No one will find him there. Look at your map and you
will see a room directly in front of the server room. Its door
is marked red. Run towards that door and make sure that the guard
does not see you. When you reach the door, open it with your keycard
and put a bullet in the server cooler. This will overheat the
server and cause the administrator to run towards the server room
and enter it. When he does so, enter the room after him before
the door is locked again. Knock him out with the Anesthetic, plant
the bug, then calmly get out of the room. Save the game at this
point. Run towards the great window leading to the skybridge.
Smash it by puting a bullet into it. Ignore the guards outside
and just run towards the exit to complete the level.
You will need a silenced pistol and Anesthetic for this mission.
As soon as you start, go into the room to your left that has a
'!' blinking in it. This one is the closest blinking
one next to you on your map. Once inside, shoot the camera aimed
at the coffee pot. Then, go back into the elevator and get the
Anesthetic ready. Watch your map for the system administrator
to walk into the room with the camera that you shot. While he
is standing looking at the camera, sneak up behind him and use
all five slots of Anesthetic on him. You only have about five
minutes to complete the next part; and must be quick. It is difficult,
so run when you can. Take his clothes as soon as he is out cold.
Run to his office and grab the key card. His office should be
the room with the '!' in it on the far left of the map.
Run to the office that has a '!' blinking in it with
the yellow door. This room should be at the top of your map; it
is the left room [and not the right one]. Plant the bug on the
computer server. Run to the big window and shoot it with your
silenced pistol. Then, run all the way to the exit. It will be
difficult with the guards there, but by now the administrator
is waking up and about to tell the guards someone took his clothes.
The trick for this mission is not to get noticed or shoot anyone.
Also, in order to walk faster, walk backwards.
Hints: Hidden Valley: Getting the custom
rank:
When the level starts, check your map and move to the
ladder marked with a large red arrow and climb up. Use your Anesthetic
on the guard standing behind the nearest crate. Drag him behind
the crate and take his clothes and weapon. Get your equipment,
then jump into the back of the truck and crouch so that the guards
will not spot you when it leaves. When the truck reaches the headquarters.
Jump out as soon as the truck stops and save the game. Follow
the guard at a safe distance into the building. Take the elevator
without being seen by the guard patrolling the place. When you
reach the first basement, save the game again. There is a guard
directly in front of you. Wait until he is at a safe distance
and follow him. If any of the guards suspects you, just keep going.
When you reach the control room, enter it and exit through the
door in the upper corner of the room. Note: Do not enter the service
room from the control room side. Open the second door and enter
the service room from the other side. Put a bullet from your 9mm
SD pistol into the machine in front of you. This will disable
the surveillance. Get out of the room and look at your map. Go
to the room with the attention mark. Pick the lock and change
your clothes. Then. move to the sewer room. Arm and drop your
bomb close to the wall and exit the room. Make sure the guard
is not there. Note: Drop your AK there as well, as an officer
does not carry a rifle. Next, move to the elevator and take it
to the second basement. Save the game at this point. Walk towards
the observation room and pick the lock. Move towards the table
in the upper corner of the room and drop your personal pager near
the it. Then, move and stand at the left side of the door and
take out your phone. Make sure that the guard is not nearby. Press
Fire to activate the phone. The personal pager will beep,
and the general will enter the room to investigate. Take out your
9mm SD pistol and take him out with a headshot. Pick up his weapons
and move into the next room. Free the prisoner and follow him
to the elevator. Take it up, then go to the sewer room where you
dropped the bomb. Remember to pick up your AK, then detonate the
bomb with the remote. Run towards the exit to complete the level.
Get to the point after you have killed the General, secured the
hostage, and made your way to the elevator. When you start up
the elevator an intermission sequence with the guard running up
and activating the alarm appears, alerting the 'elevator
watchman'. Press the X as soon as the intermission
sequence starts; the 'elevator watchman' will not be
alerted and you can walk past him. You can then make your way
to the lieutenant's office and hide behind the wooden desk. Use
your mini-bomb remote to activate the bomb and destroy the wall.
Watch your map and all the gaurds will react then return to posts.
Two guards will go through the office on the way there, and two
will come back through the office to their quarters. Make sure
the guard patrolling that sector is no longer in the 'sewer
wall' room and it will be a leisurely stroll out to a Silent
Assassin rank.
Hints: Tubeway Torpedo: Sneaking past the
Hints: Hit dragged bodies:
Equip a two-handed melee weapon [sword, axe, club,
etc.] while dragging a body. Press R1 as if to attack normally,
but look towards the body. You will give it a satisfying whack.
Try this several times in quick succession.
Assassin rank:
Run down the road that the Agency's pickup is down,
heading west until you see a man wearing a tuxedo walking towards
you. Knock him out with the Anesthetic and hide his body around
the wall. Take his clothes and grab the invitation. Go to the
front gate and show the guard your invitation. He will let you
in. Go through the front door and go into the ballroom. Wait until
General Zuphikov walks past the maid's room, then kill him with
the Fiber Wire. Drag his body into that room. It is the one next
to the maid's room, closest to the ballroom door. By now, the
German ambassador should be walking up to the office on the second
floor, alone. Follow him, and when he gets to the office, knock
him out with the Anesthetic. Take his combination and use it to
open the safe. Take the briefcase and go back downstairs. Walk
out the front door and go through the front gate. Run back to
your boat, and you should complete this level with a Silent Assassin
rank.
When you start, chloroform the waiter. Take his clothes and his
key. Go to the agency pick-up and get the poison. Enter the right
gate entrance [not the center one]. Enter through the garage door.
Carefully walk past the guards through the hallway and go into
the kitchen. Get the champagne glass. Exit through the first door
on the left. Go to the top of the stairs on the left. Put the
poison into the glass. Enter the main room and wait for the general.
Walk up to him and he will take the poisoned glass. He will cough
and run into the bathroom. Follow him and watch him vomit to death.
Then, carefully go upstairs and enter the secret entrance to the
second floor balcony [go up the left staircase, go in south left
south door, walk into the wall right in front of you, then open
the door]. Be careful, because there will be guard, a W2000 sniper
rifle and a guest's clothes. Quickly put on the clothes and leave
without the guard seeing you. Ignore the sniper rifle. Buy now
the Spetsnaz has held up the ambassador. Quickly go to where the
agent and the ambassador are located. Go into the connecting room.
Sneak in behind the Spetsnaz agent and Fiber Wire him, slit his
throat, or shoot him in the back of the head with the silenced
9mm; make sure he dies quickly. If he is not already dead, chloroform
the ambassador. Get the suitcase and leave through the front door,
then exit through the gate you first entered [not the center one]
and proceed back to the boat.
Your objectives are to eliminate the general and to retrieve the
suitcase. In this mission, there is also a Spetnaz agent trying
to retrieve the case. Do not eliminate him unless he tries to
kill you or gets to the suitcase before you. If you kill him,
you will not get the Silent Assassin rank. When the mission starts,
immediately run up the stairs and take out the Fiber Wire. Sneak
up to the waiter who is smoking. After you strangle him, drag
his body and hide it behind the nearby dumpster. Take his clothes
and a key then run up to the open road. Check your map and you
will notice the agency pickup is hidden in an alley. Run towards
it. Do not worry about being spotted, as you are in disguise.
Pick up the poison and anything else you need. Then, check your
map and you will notice that a guest is arriving on the far end.
Run towards the guest and hide in the alley behind him. With perfect
timing, you can strangle him. Hide his body without being noticed.
This may require a few attempts. When you finally succeed, take
his tuxedo and invitation. Then, walk towards the gatekeeper.
With your invitation, he will let you in. Walk towards the entrance
and enter the building. There will be two staircases and a huge
door which leads to the party, However, instead look for a small
side door which leads down to the kitchen. Go down and through
the kitchen, ignoring the cook. Then, pass the bodyguards and
look for a small room on the side. Go inside and you will find
another waiter's suit and a 9mm pistol with ammunition. Put on
the suit then go back to the kitchen. Take a champagne glass and
go up the stairs. Without anyone noticing, poison the glass. Your
objective is to kill the general and retrieve the suitcase. Go
into the party hall and walk towards the general. He will take
the glass and drink it, then run outside. Your first objective
is now complete. Now, look for the ambassador [marked as a VIP
on the map]. He will go up the stairs. Follow him. Then, follow
him into a room with a safe. When he opens the safe and turns
his back, strangle him and take the brief case. Hide it in any
other room on the same floor. Then, run back all the way tp the
kitchen without being noticed. Go into the room where you found
the waiter's suit. Change back into the tuxedo then rush back
into the room where you hid the case. If you run into any trouble
with the Spetnaz agent, eliminate him with the silenced 9mm pistol
and hide his body. Take the case and rush out of the building
without being noticed. Run back to the starting point of the mission
to end it.
Hints: Invitation To A Party: Getting the
Hints: Shogun Showdown: .22 SD:
A silenced gun that does not trigger metal detectors
is the .22 SD. It is well hidden in the castle. To find it, go
to where you find the ''Missile Guidance Sys.'', which is located
in the basement. The gun is on display. Go to the other displays.
The .22 SD is in a little corner behind glass and is all white.
It is useful because it is silenced and does not trigger metal
detectors. You can only find it in this level.
Hints: Shogun Showdown: Easy Silent Assassin
Hints: Temple City Ambush: Fun during mission:
Before starting get the Combat Knife, Kitchen Knife,
and/or Scalpel. Also enable the 'God mode' code. When
you start the level, reach your first contact shop [near where
you start with the Indian Man, SP12, and ammunition]. Talk to
him as usual, then kill him. Next, wait for a Cult Member to walk
near the shop. Kill him, then drag him to inside the shop and
take his clothes. You may have to wait a long time for one to
appear. Kill any civilians walking by, and drag them in while
waiting for your disguise. Also kill any Cult women and leave
them there so that a Cult man will pass by. After getting your
disguise, kill everybody with your knife when there is no one
else around. Then, kill the ones who find the body. Also play
as usual to get the camera to photograph the assassins and kill
them with a knife. If you have not killed everybody before completing
the level, do so now. The civilians will start to distrust the
Cult.
Hints: Terminal Hospitality: Easy Silent
Hints: St. Petersburg Revisited: Easy completion:
As the level starts, get to the lockers and get the
sniper rifle. The rounds for the sniper rifle are nto live rounds
and you will not be able to take anybody out with it. Drop the
sniper rifle -- this only leaves you the Fiber-Wire to complete
the level. Get upstairs and enter the door leading to the sewers.
Move throw the sewers and climb up the ladder which led you to
the side of the parked truck when playing the St. Petersburg Stakeout
level. As you approach Sergei's place, a sniper will attack you.
Stand behind a wall and save the game, then quickly cross the
street towards the building. Enter through the main door. Enter
sneak mode before opening the door. Remain in sneak mode and go
upstairs. Turn right and open the door. The sniper should be directly
in front of you. Sneak up behind him and finish him off with the
Fiber-wire. After the intermission sequence ends, get the sniper
rifle lying beside the dead sniper. Run down and exit through
the main door. Run back all the way towards the sewers. Do not
stop as the Russian Mafia is chasing you. When you reach the ladder
leading to the sewers, climb down and run towards the exit. Note:
Some Russian Mafia guards are in the sewers. Just ignore them
and run past.
Hints: Invitation To A Party: Secret entrance:
Do all the necessary objectives and go to the second
floor of the level. Take the left set of stairs and turn left.
If you look closely, you will see a keyhole. Open the door and
go to the narrow passage. Be careful because there is a bodyguard
here. This secret area contains a W2000 rifle, some sniper ammunition,
and guest clothes.
Hints: Invitation To A Party: Saving the
Hints: Fast kills:
When playing in any level, just run or sneak up to
an enemy and fight him with your fists. He will soon be out cold.
Once he is, use any gun to shoot him anywhere on his body. He
will not get back up.
Hints: Silenced ballers gun:
Successfully complete a level with a 'Silent Assassin'
rank.
Hints: Redemption At Gotranno:
Your objectives are to eliminate all of Sergei's bodyguards,
and to eliminate Segei Zavarothkhov. Note: You will need these
weapons :SPAZ 12 Shotgun, Svd sniper, the sniper from Motorcade
Interception, the sniper from the second to last mission, SMG,
AK-47, 9mm pistol, revolver, Deagle, crossbow, and the Hitman
Ballers. When the final mission starts, do not run out into the
open or you will die. Instead ,check the map and look for two
bodyguards. When they are out of range and slowly turn their backs,
run up to the big door and jump down the stone stairs. Before
you run to your weapon shed, look out for a sniper and time your
run to the shed. When inside, equip and be ready with your Spaz
12. Crouch and wait for the door to open and the agents to run
in. With one shot each, about five agents will die. After all
the agents are dead, take off the Spaz 12 and take out a silenced
sniper. Carefully snipe outside and look for an agent who is sniping
from the monument-like building. Take him out. Now, go back inside
the shed. Take every pistol you find, SMGs, and any other weapon
that can be holstered. In addition, take your Spaz 12 and go into
the building next to your tool shed. Open it and eliminate every
agent you find. Look for a church key and enter the sanctuary.
Go up the stairs and kill the two agents who are on top. Then,
wait for an agent who will pop up and kill him. If you run low
on ammunition, use the SMG. Next, open the door and kill the sniping
agent. Then, run all the way to your weapon shed. Run back to
the place where you eliminated the two agents with a good weapon.
Now, run back and forth until you have three snipers, a crossbow,
an AK-47 and Spaz 12 all stored with you inside the sanctuary.
Then, utilize the crossbow and kill all the agents who are sniping
on top. There are now lots of agents below. Carefully crouch and
sniper all of them with a silenced sniper. Once all are dead,
only Sergei remains. Run down and find a door which leads to the
main hall. Go to the confessing chamber and shoot the heart. Sergei
will run out into an open room. With your Spaz 12, wait for him
to come out and give him five shots. Alternately, run to the big
cross and hide behind it. Once there, out Sergei when he is vulnerable.
Hints: Redemption at Gontranno: Defeating
Hints: 'Killing' the scarecrow:
When you are at your home [shed near church], equip
your fiberwire and go to the scarecrow. Get behind it, and go
into sneak mode [tap L1]. Press R3 to go into first-person
view then hold R1. Once you are aiming at the target drawn
on the back of the scarecrow, release R1. Once 47 is done
strangling it, it will be on the floor without a head.
Hints: Animals:
When at your home area with the shed of guns, you may
shoot down the birds either on the ground or while they fly in
the air. Each bird that is shot will fall to its appropriate
area and remain there until you leave the level. You can also
shoot the pigs in their pen.
Hints: Glitch: Automatic sawn-off shotgun:
Equip the Ballers. Drop them. Equip any handgun. Pick
up the Ballers. Then, equip the sawn off shotgun. when Doing this,
you will transfer the handgun you were holding to your left hand
when you pick up the Ballers. You will still be holding it when
you equip the sawn-off shotgun. You will not need to reload manually,
as the weapon will now just take away from the spare ammunition.
rank:
You need to bring Anesthetic. Once you have started
the level, go into the men's restroom. It is located on the left
side of the map. If you look closely on the sign near the door,
it should read 'Gentlemen'. Once inside, wait in any
stall except the last one until the delivery boy enters to urinate.
While he is doing so, sneak up behind and use your Anesthetic.
Take his clothes and drop all of your guns in a different stall.
Keep your Fiber Wire. Then, go to the food court. Go to the window
and wait for the delivery boy to give you a pizza. Once you have
it, go to the elevator while staying as far away from the guards
as much possible. Once you are down there, go to the second basement
and pick the lock. Once you are down there, watch out for chips
on the floor. The man at the computer will hear them. After you
get past the chips, strangle the man with the Fiber Wire. Then,
head back upstairs and return to the bathroom. Change your clothes
and hide in the stall with your guns. You must hide because once
you get back up, the delivery boy should be telling the guards
about someone taking his clothes. Wait for the police to stop
entering the bathroom. Once this happens, go into the place with
your stash. Go into it and get the Smoke Bomb. Then, go to the
laundry room and drop the bomb into the chute. Next, go outside
the fire department and wait until all the fireman have exited.
Because of the Smoke Bomb, the fire alarm should have gone off.
When they are out, go in, change into the fireman outfit, and
grab an ax. Then, run down the fire stairs and enter the office
where the stairs are to get to your target. Once there, use the
fire ax or the gun in the cabinet to destroy the computer. Once
that is done, go into the elevator.
You will only need the Anesthetic, 9mm SD, and the Fiber Wire.
You will start in the little 'booth'. Check your map
to see where the Hitman symbol is located and go to the area.
Before going in the door, check your map to see if there are any
guards walking in that room. If there are no guards, go in. Open
locker #137 and only take the Smoke Bomb. Walk to the clothes
shaft and drop the 9mm SD down one of them [while not being seen
by any guards]. Next, check your map and go to the men's bathroom
on the other side of the level. Go in the bathroom stall that
is second from the right. Stay there until the pizza delivery
boy walks in. Then, go into sneak mode and use all five bottles
of Anesthetic on him when he is going to the bathroom. You may
want to shut the door before taking his clothes. Save the game
at this point. Leave all your guns in one of the bathroom stalls.
Go to the elevator, through the metal detectors. Take the elevator
down to the basement. Walk to where the 9mm SD that you dropped
down the shaft earlier is located. Take it, then walk to the area
the kill target is at. Once you have picked the lock at the very
bottom of the stairs, sneak all the way to the 'Kill target'.
Be careful not to step on the potato chips, as this will alarm
him. Stand behind him with the Fiber Wire and use it. Drag his
body behind the desk. Save the game at this point. Drop the Smoke
Bomb in this room. Stand outside of the police office for a short
while. Once the fire alarm goes off, wait till the police run
out of the office. Shoot the computer all the way to the left.
Then, run into the elevator.
You are not required to bring anything with you [except Fibre
Wire which is automatically selected] for this trick. As soon
as you start, run to the guards quarters which is around the corner
to your right. As you enter, wait the for guard that is in there
to enter the room on the left and for the door to shut. Quickly
run into the room on your right. Open locker 137 and take all
of the contents. Quickly leave, making sure that you have holstered
the pistol. Go into the gentlemen's toilets, which are located
behind the first door on your right as you leave the guard's room.
Enter one of the stalls and use the Smoke Bomb. From this point
on, speed is essential. Leave and run to the fire department room
at the other side of the building. When the fire alarm sounds,
all of the firemen will run out of the fire departmen. Make sure
all of the firemen have left [using map or counting either five
or six of them]. Then, run into the room they just vacated and
change into the fireman's outfit. This may cause your alert meter
to flash. If it goes red, it could be a problem later. Note: Try
to get as close up to the locker as possible; this hides you from
whatever it is that that sees you. Pick up a fire ax and leave.
Run through the metal detectors and to the elevator. Enter it
and ride down to the basement. If you have done this quickly enough,
the fire alarm should still be on [but cannot be heard from basement].
There should be at most one guard there. Go to the stairs to the
lower basement. Drop your ax down the stairs, and shoot the surveillance
computer with your 9mm SD. Then, run down the stairs picking up
the ax on the way, so that the guards will not see it when they
return. Drop your ax near the door and pick the lock to the room.
Although this is slow, sneak your way to the target, avoiding
the crisps which will make a noise if stepped on. Kill the target
with the Fibre Wire. After the intermission sequence, run back
to the door [and pick up your ax if desired]. This is where you
have a problem. Up above in the room where the elevator is located
are at least two guards. If you did not get a red bar while changing
into fireman clothes, then this is a lot easier. If you did, do
not worry. You might want to save your game at this point. Run
back up to the stairs through the door and into the elevator before
the guards realize that you are there. If your alert bar flashes
red, you may not get the Silent Assassin rank, because you are
only allowed one close encounter. If you did not get Silent Assassin,
check the stats at the end, There should only be one close encounter,
if any.
Hints: Basement Killing: Getting the pizza
Looking for more?
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Borderlands
In a distant future, the planets at the outer edges of the galaxy have become a beacon to fortune seekers and those yearning for a better life off world. But there are no guarantees in deep space. Pandora, one of these distant planets, was reported to be rich in untapped mineral wealth, and so drew many hoping to get rich quick, but in the end little was found beyond the scattered ruins of a past alien civilization... Check out our cheats for this game!
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