1,000 Ways to Cheat Blank
last updated: Oct. 12 at 01:22pm(GMT)
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BlopHitman 2: Silent Assassin Cheats and Hints!
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Lethal charge:
Press R2, L2, Up, Down, X, R1, R1 during game play.

All weapons:
Press R2, L2, Up, Down, X, Up, Square, X during game play.

Punch mode:
Press R2, L2, Up, Down, X, Upx2 during game play.

God mode:
Press R2, L2, Up, Down, X, R2, L2, R1, L1 during game play.

Alternate menu screen:
Unlock the Silenced Ballers gun, then go to the main menu. The Ballers in Hitman's hand now have silencers on them.

SMG and 9mm Pistol SD:
Press L2, R2, Up, Down, X, Up, R2x2 during game play.

Level select:
Press R2, L2, Up, Down, Square, Triangle, Circle at the main menu.

Bomb mode:
Press R2, L2, Up, Down, X, Up, L1 during game play.

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Hints: Anathema: Urinating guard:
Equip a sniper rifle and watch the door directly in front of you. If you watch long enough, a guard will appear and walk to the trees on the left side of the door and urinate. Do not shoot him too soon or you will miss the funniest part.

Hints: Shogun Showdown: .22 SD:
A silenced gun that does not trigger metal detectors is the .22 SD. It is well hidden in the castle. To find it, go to where you find the ''Missile Guidance Sys.'', which is located in the basement. The gun is on display. Go to the other displays. The .22 SD is in a little corner behind glass and is all white. It is useful because it is silenced and does not trigger metal detectors. You can only find it in this level.

Hints: Shogun Showdown: Easy Silent Assassin Hints: Double pistols of any type:
Take all of the pistols in the game and drop them into a pile. Next, tap X very quickly to pick up your guns. You will end up with a combination of guns, such as the Double Eagle and revolver. Reloads for the guns are also very fast when you hit R2. Note: The gun combination depends on which two guns you picked up last.

rank:

Start the level by running into the city and move in a general direction to the left until you reach a building. On your map, this is the bottom right building with a silver icon. Go in there and a man will talk to you. After that, walk up behind him [there is no need to sneak], and use some Anesthetic on him. Take his clothes then get out of the building. Then, go to your map. Note: This is very hard to describe in detail because the position of the agent is different each time. Look for the small red weapon pick-up icon. Go in, and a man sitting at a chair will fire two shots in the air, but no one will be alerted. After the intermission sequence, look at your map and find the yellow icon that is stationary [another one will be moving]. The stationary icon will be somewhere in one of the two main plaza areas. Wherever the stationary icon is, go into the storage thing under it, and go up the stairs. Sneak up on the man at the window and Fiber Wire him. Take his Sniper Rifle, and take out the other yellow icon. Then, take pictures of the two dead men. Take the pictures back to the agent, and follow your map to the exit.

Assassin rank:
Walk over to get the sniper rifle that the agency dropped off for you. There is a building across from here that has stairs that only go up one story. Make sure you do not get spotted with the rifle in your hand and make you way to those steps, but do not go up them. Use them to hide behind. Set your aim to where you are still behind the stairs and have the last bit of road that the limousine will get to before entering the castle gates in view. This should leave you with a good shot at your target. Once you have scored the shot, drop the rifle and walk calmly to the exit. It may take a few attempts to hit the target. Note: Kneeling helps.

When you start this level, it is recommended that you bring a 9mm SD. Start by walking normally to the agency drop-off and get the .50 caliber sniper rifle. Holster it, then run and duck behind the boxes next to the street. Keep checking your map until there are no guards on the street in front of you. Once the street is clear, run across the street to the building with the stairs behind it. Position yourself on the steps so that you have a good view of the road, but the guards cannot see you from the street. Kneel down, and once the note that the motorcade has reached the gates appears, save the game. Zoom in with the rifle and shoot the target through the window of the limo. Immediately drop your rifle and walk around the area. Find a hiding location near the MP guards. Eventually the sound of the machine guns will die down. This indicates that the MP guards have all shot each other. Quickly run to where the MP guards were located and pick up an M4. Run as fast as you can to the exit, because there will probably be one or two MP guards remaining who will chase you once you pick up the M4. If you run into a regular guard on the way to the exit, either avoid him or kill him with one shot to the head. If it is an MP guard, just keep going. If done correctly, you will get a 'Silent Assassin' rank and have an M4 in your gun hut.

Hints: Motorcade Interception: Getting the Hints: Getting the M4 [M16]:
On the motorcade level, you need to clear the town quickly and grab the supplied rifle. Shoot your target. This will cause the UN guards to stop and run on foot to your position. Wait until they get through the gates, then dodge their shots and put them in the cross fire from the remaining troops outside. Since you cannot hurt them, do not shoot. They will soon shoot their own men. Then, just run up and grab an M4. This may not be easy, but it does work.

To get the M4 easier, just use the fiber wire on the UN guards.

Hints: Redemption At Gotranno:
Your objectives are to eliminate all of Sergei's bodyguards, and to eliminate Segei Zavarothkhov. Note: You will need these weapons :SPAZ 12 Shotgun, Svd sniper, the sniper from Motorcade Interception, the sniper from the second to last mission, SMG, AK-47, 9mm pistol, revolver, Deagle, crossbow, and the Hitman Ballers. When the final mission starts, do not run out into the open or you will die. Instead ,check the map and look for two bodyguards. When they are out of range and slowly turn their backs, run up to the big door and jump down the stone stairs. Before you run to your weapon shed, look out for a sniper and time your run to the shed. When inside, equip and be ready with your Spaz 12. Crouch and wait for the door to open and the agents to run in. With one shot each, about five agents will die. After all the agents are dead, take off the Spaz 12 and take out a silenced sniper. Carefully snipe outside and look for an agent who is sniping from the monument-like building. Take him out. Now, go back inside the shed. Take every pistol you find, SMGs, and any other weapon that can be holstered. In addition, take your Spaz 12 and go into the building next to your tool shed. Open it and eliminate every agent you find. Look for a church key and enter the sanctuary. Go up the stairs and kill the two agents who are on top. Then, wait for an agent who will pop up and kill him. If you run low on ammunition, use the SMG. Next, open the door and kill the sniping agent. Then, run all the way to your weapon shed. Run back to the place where you eliminated the two agents with a good weapon. Now, run back and forth until you have three snipers, a crossbow, an AK-47 and Spaz 12 all stored with you inside the sanctuary. Then, utilize the crossbow and kill all the agents who are sniping on top. There are now lots of agents below. Carefully crouch and sniper all of them with a silenced sniper. Once all are dead, only Sergei remains. Run down and find a door which leads to the main hall. Go to the confessing chamber and shoot the heart. Sergei will run out into an open room. With your Spaz 12, wait for him to come out and give him five shots. Alternately, run to the big cross and hide behind it. Once there, out Sergei when he is vulnerable.

Hints: Redemption at Gontranno: Defeating Hints: Silenced ballers gun:
Successfully complete a level with a 'Silent Assassin' rank.

Hints: Temple City Ambush: Fun during mission:
Before starting get the Combat Knife, Kitchen Knife, and/or Scalpel. Also enable the 'God mode' code. When you start the level, reach your first contact shop [near where you start with the Indian Man, SP12, and ammunition]. Talk to him as usual, then kill him. Next, wait for a Cult Member to walk near the shop. Kill him, then drag him to inside the shop and take his clothes. You may have to wait a long time for one to appear. Kill any civilians walking by, and drag them in while waiting for your disguise. Also kill any Cult women and leave them there so that a Cult man will pass by. After getting your disguise, kill everybody with your knife when there is no one else around. Then, kill the ones who find the body. Also play as usual to get the camera to photograph the assassins and kill them with a knife. If you have not killed everybody before completing the level, do so now. The civilians will start to distrust the Cult.

Hints: Terminal Hospitality: Easy Silent rank:
When the level starts, immediately hop over the railing next to you and enter the door. Go towards the two double doors that lead to the elevator hallway but do not go through either of them. Stand between them, next to the potted tree. If you are in the correct location, the guards will not see you when they enter. Once they have passed, calmly walk through the double doors and toward the Jacuzzi room. Enter it and stand behind the screen so that the bikini guards cannot see you. Wait for them to go to the bathroom then sneak up and rope Charlie Sidjan with the fiber wire. Quickly drag his body towards the door and position him and yourself so that when the door opens you will be hidden behind it. When the girls re-enter the room they will not see you. After they walk by, drag Charlie into the bathroom across the hall. By doing this, the girls will not find his dead body immediately. A male guard should now be heading your way. If desired, open the door and chloroform him as he turns and walks back from the end of the hall. Hide his body in the bathroom as well. Next, walk straight to the piano room where the expensive statue is, but do not take it. Exit the doors and wait outside, watching your map. When the computer woman turns around [green circle on map], enter her room then sneak up behind her when she has the wall safe open. Feed her some chloroform and take the money in the safe. Leave her body there -- no one will see it. Exit the other door in the room and cross the hallway to the next room. Smash the fuses so the power goes out. Head back, grab the statue, then wait for the technician to arrive in the elevator. Stay out of his sight. When he exits the elevator and heads for the fuse box, walk into the elevator and get your Silent Assassin rank. Note: You can optionally chloroform the second male guard in the dark when he cannot see you. Also, if you cannot see in the dark, turn up your brightness on your screen or get the nightvision [difficult to use] near the statue.

Hints: Kirov Park Meeting: Easy Silent Assassin Hints: Murder At The Bazaar: Easy completion:
Equip any silenced guns, the Crossbow with at least three arrows, and the AK-47. When you start, you will be near the entrance to the bazaar. Get into sniper mode while using your Crossbow. Zoom in as far as you can and you will see the Colonel coming around the corner. Snipe him in the head, then quickly run to the backdoor of LT.'s House. Quickly unlock his door. To do this, open your map and look at it quickly. Crouch, then silently open the door and close it. Ready your .22, 9mm Silencer, or Silverballer .45 Surhited. Crouch, climb the stairs, and look up. Get a good shot at the LT.'s head and shoot. If done correctly, he will not be disturbed if you miss and hit the upper floor. Quickly run to his bedroom and pick up the coordinates. If you check your map, two guards will walk in and stay on the first floor, talking. Drag the LT. to the left side of the bed and wait for them to leave. Go out the same way used to enter. A guard should be walking towards the map's right from the back door. Kill the guard. Use his clothes and your/his AK-47 for disguise. Drag it to a hidden location. There is one with boxes near the back of the LT's house. If you do not kill him here, wait until he is past the alley near where you started the level and kill him -- thus also making a good spot to hide his body. Next, pick up the Colonel's Key and find the exit. Note: If desired you can use the LT.'s and the Colonel's clothes, but you would probably get shot.

Hints: Murder At The Bazzar: Easy Silent Assassin rank:
Run down the road that the Agency's pickup is down, heading west until you see a man wearing a tuxedo walking towards you. Knock him out with the Anesthetic and hide his body around the wall. Take his clothes and grab the invitation. Go to the front gate and show the guard your invitation. He will let you in. Go through the front door and go into the ballroom. Wait until General Zuphikov walks past the maid's room, then kill him with the Fiber Wire. Drag his body into that room. It is the one next to the maid's room, closest to the ballroom door. By now, the German ambassador should be walking up to the office on the second floor, alone. Follow him, and when he gets to the office, knock him out with the Anesthetic. Take his combination and use it to open the safe. Take the briefcase and go back downstairs. Walk out the front door and go through the front gate. Run back to your boat, and you should complete this level with a Silent Assassin rank.

When you start, chloroform the waiter. Take his clothes and his key. Go to the agency pick-up and get the poison. Enter the right gate entrance [not the center one]. Enter through the garage door. Carefully walk past the guards through the hallway and go into the kitchen. Get the champagne glass. Exit through the first door on the left. Go to the top of the stairs on the left. Put the poison into the glass. Enter the main room and wait for the general. Walk up to him and he will take the poisoned glass. He will cough and run into the bathroom. Follow him and watch him vomit to death. Then, carefully go upstairs and enter the secret entrance to the second floor balcony [go up the left staircase, go in south left south door, walk into the wall right in front of you, then open the door]. Be careful, because there will be guard, a W2000 sniper rifle and a guest's clothes. Quickly put on the clothes and leave without the guard seeing you. Ignore the sniper rifle. Buy now the Spetsnaz has held up the ambassador. Quickly go to where the agent and the ambassador are located. Go into the connecting room. Sneak in behind the Spetsnaz agent and Fiber Wire him, slit his throat, or shoot him in the back of the head with the silenced 9mm; make sure he dies quickly. If he is not already dead, chloroform the ambassador. Get the suitcase and leave through the front door, then exit through the gate you first entered [not the center one] and proceed back to the boat.

Your objectives are to eliminate the general and to retrieve the suitcase. In this mission, there is also a Spetnaz agent trying to retrieve the case. Do not eliminate him unless he tries to kill you or gets to the suitcase before you. If you kill him, you will not get the Silent Assassin rank. When the mission starts, immediately run up the stairs and take out the Fiber Wire. Sneak up to the waiter who is smoking. After you strangle him, drag his body and hide it behind the nearby dumpster. Take his clothes and a key then run up to the open road. Check your map and you will notice the agency pickup is hidden in an alley. Run towards it. Do not worry about being spotted, as you are in disguise. Pick up the poison and anything else you need. Then, check your map and you will notice that a guest is arriving on the far end. Run towards the guest and hide in the alley behind him. With perfect timing, you can strangle him. Hide his body without being noticed. This may require a few attempts. When you finally succeed, take his tuxedo and invitation. Then, walk towards the gatekeeper. With your invitation, he will let you in. Walk towards the entrance and enter the building. There will be two staircases and a huge door which leads to the party, However, instead look for a small side door which leads down to the kitchen. Go down and through the kitchen, ignoring the cook. Then, pass the bodyguards and look for a small room on the side. Go inside and you will find another waiter's suit and a 9mm pistol with ammunition. Put on the suit then go back to the kitchen. Take a champagne glass and go up the stairs. Without anyone noticing, poison the glass. Your objective is to kill the general and retrieve the suitcase. Go into the party hall and walk towards the general. He will take the glass and drink it, then run outside. Your first objective is now complete. Now, look for the ambassador [marked as a VIP on the map]. He will go up the stairs. Follow him. Then, follow him into a room with a safe. When he opens the safe and turns his back, strangle him and take the brief case. Hide it in any other room on the same floor. Then, run back all the way tp the kitchen without being noticed. Go into the room where you found the waiter's suit. Change back into the tuxedo then rush back into the room where you hid the case. If you run into any trouble with the Spetnaz agent, eliminate him with the silenced 9mm pistol and hide his body. Take the case and rush out of the building without being noticed. Run back to the starting point of the mission to end it.

Hints: Invitation To A Party: Getting the Hints: Glitch: Automatic sawn-off shotgun:
Equip the Ballers. Drop them. Equip any handgun. Pick up the Ballers. Then, equip the sawn off shotgun. when Doing this, you will transfer the handgun you were holding to your left hand when you pick up the Ballers. You will still be holding it when you equip the sawn-off shotgun. You will not need to reload manually, as the weapon will now just take away from the spare ammunition.

Hints: Animals:
When at your home area with the shed of guns, you may shoot down the birds either on the ground or while they fly in the air. Each bird that is shot will fall to its appropriate area and remain there until you leave the level. You can also shoot the pigs in their pen.

rank:

A sniper rifle is required for this trick At the Tracking Hayamoto level, add a sniper rifle to your inventory. When you complete that level, you will have the sniper rifle with you at the start of the Secret Valley level. When the level starts, take out the sniper covering the entrance to the tunnel with your sniper rifle. Wait until a cargo truck arrives. Look at your map and make sure that all of the men guarding the entrance are looking towards the alley before getting inside the back of the truck. Duck and wait until the truck stops. Get out of the truck and save the game at this point. Run until you reach the location where three guards are patrolling the way, up and down. Hide behind a pillar in the middle of the way and wait until the guard in front of you turns around and begins patrolling downwards. The guards are patrolling in a zigzag pattern. Do the same thing without getting spotted by the guard patrolling upwards. You will probably get spotted a few times before managing to do this successfully. Save the game after you have passed the guards and reach a safe location. Look at the map to see four guards blocking the way. Wait until a truck to arrive, but do not jump into it. The guards will check the truck and they will spot you if you hide inside it. Instead, wait until the truck reaches the guards, and they start to check it. Walk on the right side of the road and sneak by the guards while they are checking the truck. Save the game after you have passed the guards. Afterwards, you will reach a place with three guards patrolling up and down again. Use the same trick done previously and save the game afterwards. Look at your map to see many guards blocking the way out. Move towards the ladder at the upper corner at the map. Be careful, as a guard is patrolling the place. Do not kill or knock out the guard. Get past the guard and go up the ladder. Watch out for the sniper and avoid him at all costs by running towards the trees directly in front of you. Afterwards, just run to the exit and you will have completed the level with a Silent Assassin rank.

Hints: Shogon Showdown: Easy Silent Assassin rank:
Start by waiting until all the nearby guards have turned around. Then, run towards the guard near the back of the house, but start sneaking once you get near him. Follow him until he stops. Bring out the Anesthetic and use it on him. Take his clothes, hide him, then go to the back of the house. Hide behind the rock near the bodyguard. Wait until he finishes talking to the other guard. Then, casually walk towards the door and enter. Go to the room with the exclamation point and cut the Fugu fish. Wait until the guard and the chef exit, then run to the nearest bowl of food you can find. Place the transmitter and the Fugu fish inside, then run to the other side of the table and to the second door you find. Take the chef's clothes and wait again until the guard has entered and left again. Go back to the door you came in and exit. Try to walk past the two guards talking outside, back behind the house, past the half-naked guard, to the exit. Make sure you do not let the two guards near the exit see you while walking. You could try walking close to the wall, and finally to the exit.

Anesthetic is required for this trick. When the level starts, wait for the two guards directly in front of you to turn towards the level's exit. By then, the guard that is on the front steps should go back in. The other guard should also be walking away from you. Quickly run past the front entrance and stay along the garage doors. You may need to move silently here so that the last guard in front does not hear you. Then, go around to the side of the building and wait until there is only one guard out back. He will start walking towards you. Turn and walk more towards the back. When he does, quietly head to the door he was standing by, but do not go in. From here, run around to the very back of the restaurant to a door that is there. Wait until the chef comes out to urinate. Sneak up and give him a full dose of Anesthetic. Take his clothes and drag him just inside the gate near you. Then, walk inside and go down the hall to the left. Enter the door on your left. Quickly cut the poisonous fish. Then, walk out calmly and go to the plate on the left in the kitchen. Place the transmitter and the poisonous fish in it, then walk out the door you came in from. You may want to save the game at this point. Wait for the guard to walk towards the back of the area and run back over to the side of the building. Wait for the single guard to be walking towards the far right of the area on the map, then head back to where you started the mission. By now the transmitter should be planted and Hayamoto Jr. should be dead. Hide behind the rock until the two guards are walking to the right of the area. Crawl behind the bushes until you are sure that the two guards cannot see you, then sneak to the gate to finish the level with a 'Silent Assassin' rank.

Start by waiting until the two guards in front of you turn around and have start to walk towards the exit. Then, run up to the entrance of the building and run along the wall. Get to the garage. Open the garage door, then close it when you get in. Check your map. There will be one guard just inside the door, and one guard patrolling. Take out your Anesthetic and get ready. When the patrolling guard moves back the other way, away from the door, go up and honk the horn. Run back to the door on the left side. When the guard goes to the car to check it, chloroform him. Take his clothes and gun. Enter through the door. Go through the door with the green sheet. Then, enter through the other green door. Wait for the patrolling guard to walk towards the garage door entrance and calmly walk along the wall. Enter the closest door to your right. Proceed to the room with the exclamation point. Change into the chef's clothes and put your gun away. Walk to the room where the fish is located. Cut it, then place the transmitter and fish in the sushi on the left. Turn around and walk out the door back to your rock. Wait for Hayamoto to die, then walk out the exit.

Hints: Training: Fight the watermelons or rank:
When the level starts, immediately run to the brown boxes and wait for the guard to go up the little 'hill'. Run towards the water and stay along it. Go into the sewer and look at your map. Find the way up the stairs. When you get there, do not go up the steps. There should be four walls that stick out. Find the one that is the darkest and go through it. Then, go up the ladder and head right into the room. Go left and keep running to the next room. The doctors will run, but just keep going. When you cannot go through any more doors, look on the bed and change into the clothes quickly. Go out the way you came from quickly and run. Some of the doors on your right have bathrooms. Find the one that does not have one. Walk out calmly and go to the supply room. Get the door key then go to where the lady you are supposed to kill. When you arrive, there should be two people sitting down. Wait for the nurse to get up and talk to you. Follow her up the stairs and she will take you to the lady in the green. Wait for the nurse to leave and the lady in the green goes to the window. While she is still talking, go up behind her and cut her throat or strangle her. After she dies, drag her out the door and watch out for any patients or innocents. Go straight across the circle so the guards do not see you. Go to the door on the right and put her inside. Walk out calmly and go back all the way you came from. When you reach the end of the sewer where you first entered, watch out for any guards that may be present. When it is clear, run to your motorboat, still in your doctor's clothing.

Start by dropping any rifle that you have and equip, then holster, your Anesthetic. Wait for the nearest bodyguard to go to the nearest narrow passage. Run to the helicopter landing site and go into the sewers. Watch out for the bodyguard patrolling it. Run to the end of the sewers but do not go up the ladder, as the guards will see you. On your right while facing the ladder is a passage. Go there. Watch out for bodyguards, nurses, doctors, or patients that are going your way. Save the game. If you get through this, go to the room on your right. With luck, there will be no one there. If there is, wait for the doctor to go away. Alternately, sneak by the crouch behind him not using anything; he will not even notice you and go away. Go to the last room and change into the doctor's clothes. Walk to the place with the Hitman symbol. Get the door key and poison. Bodyguards will not notice your disguise. Go to the place where Dr. Von Kamprad is located and talk to her. Poison her water first, and when she returns to drink her water she will die. Immediately drag her to the room with the symbols. Walk to your boat and you will receive a Silent Assassin rank without using your weapons. Note: Use the Anesthetic was in emergency situations.

Hints: Invitation To A Party: Secret entrance:
Do all the necessary objectives and go to the second floor of the level. Take the left set of stairs and turn left. If you look closely, you will see a keyhole. Open the door and go to the narrow passage. Be careful because there is a bodyguard here. This secret area contains a W2000 rifle, some sniper ammunition, and guest clothes.

Hints: Invitation To A Party: Saving the Hints: Fast kills:
When playing in any level, just run or sneak up to an enemy and fight him with your fists. He will soon be out cold. Once he is, use any gun to shoot him anywhere on his body. He will not get back up.

Hints: 'Killing' the scarecrow:
When you are at your home [shed near church], equip your fiberwire and go to the scarecrow. Get behind it, and go into sneak mode [tap L1]. Press R3 to go into first-person view then hold R1. Once you are aiming at the target drawn on the back of the scarecrow, release R1. Once 47 is done strangling it, it will be on the floor without a head.

Hints: Hit dragged bodies:
Equip a two-handed melee weapon [sword, axe, club, etc.] while dragging a body. Press R1 as if to attack normally, but look towards the body. You will give it a satisfying whack. Try this several times in quick succession.

Hints: Holstered Uzi:
When holding the Uzi, take out the Ballers. The Uzi will be fully holstered, like a pistol.

rank:

When the level starts, check your map and move to the ladder marked with a large red arrow and climb up. Use your Anesthetic on the guard standing behind the nearest crate. Drag him behind the crate and take his clothes and weapon. Get your equipment, then jump into the back of the truck and crouch so that the guards will not spot you when it leaves. When the truck reaches the headquarters. Jump out as soon as the truck stops and save the game. Follow the guard at a safe distance into the building. Take the elevator without being seen by the guard patrolling the place. When you reach the first basement, save the game again. There is a guard directly in front of you. Wait until he is at a safe distance and follow him. If any of the guards suspects you, just keep going. When you reach the control room, enter it and exit through the door in the upper corner of the room. Note: Do not enter the service room from the control room side. Open the second door and enter the service room from the other side. Put a bullet from your 9mm SD pistol into the machine in front of you. This will disable the surveillance. Get out of the room and look at your map. Go to the room with the attention mark. Pick the lock and change your clothes. Then. move to the sewer room. Arm and drop your bomb close to the wall and exit the room. Make sure the guard is not there. Note: Drop your AK there as well, as an officer does not carry a rifle. Next, move to the elevator and take it to the second basement. Save the game at this point. Walk towards the observation room and pick the lock. Move towards the table in the upper corner of the room and drop your personal pager near the it. Then, move and stand at the left side of the door and take out your phone. Make sure that the guard is not nearby. Press Fire to activate the phone. The personal pager will beep, and the general will enter the room to investigate. Take out your 9mm SD pistol and take him out with a headshot. Pick up his weapons and move into the next room. Free the prisoner and follow him to the elevator. Take it up, then go to the sewer room where you dropped the bomb. Remember to pick up your AK, then detonate the bomb with the remote. Run towards the exit to complete the level.

Get to the point after you have killed the General, secured the hostage, and made your way to the elevator. When you start up the elevator an intermission sequence with the guard running up and activating the alarm appears, alerting the 'elevator watchman'. Press the X as soon as the intermission sequence starts; the 'elevator watchman' will not be alerted and you can walk past him. You can then make your way to the lieutenant's office and hide behind the wooden desk. Use your mini-bomb remote to activate the bomb and destroy the wall. Watch your map and all the gaurds will react then return to posts. Two guards will go through the office on the way there, and two will come back through the office to their quarters. Make sure the guard patrolling that sector is no longer in the 'sewer wall' room and it will be a leisurely stroll out to a Silent Assassin rank.

Hints: Tubeway Torpedo: Sneaking past the rank:
You need to bring Anesthetic. Once you have started the level, go into the men's restroom. It is located on the left side of the map. If you look closely on the sign near the door, it should read 'Gentlemen'. Once inside, wait in any stall except the last one until the delivery boy enters to urinate. While he is doing so, sneak up behind and use your Anesthetic. Take his clothes and drop all of your guns in a different stall. Keep your Fiber Wire. Then, go to the food court. Go to the window and wait for the delivery boy to give you a pizza. Once you have it, go to the elevator while staying as far away from the guards as much possible. Once you are down there, go to the second basement and pick the lock. Once you are down there, watch out for chips on the floor. The man at the computer will hear them. After you get past the chips, strangle the man with the Fiber Wire. Then, head back upstairs and return to the bathroom. Change your clothes and hide in the stall with your guns. You must hide because once you get back up, the delivery boy should be telling the guards about someone taking his clothes. Wait for the police to stop entering the bathroom. Once this happens, go into the place with your stash. Go into it and get the Smoke Bomb. Then, go to the laundry room and drop the bomb into the chute. Next, go outside the fire department and wait until all the fireman have exited. Because of the Smoke Bomb, the fire alarm should have gone off. When they are out, go in, change into the fireman outfit, and grab an ax. Then, run down the fire stairs and enter the office where the stairs are to get to your target. Once there, use the fire ax or the gun in the cabinet to destroy the computer. Once that is done, go into the elevator.

You will only need the Anesthetic, 9mm SD, and the Fiber Wire. You will start in the little 'booth'. Check your map to see where the Hitman symbol is located and go to the area. Before going in the door, check your map to see if there are any guards walking in that room. If there are no guards, go in. Open locker #137 and only take the Smoke Bomb. Walk to the clothes shaft and drop the 9mm SD down one of them [while not being seen by any guards]. Next, check your map and go to the men's bathroom on the other side of the level. Go in the bathroom stall that is second from the right. Stay there until the pizza delivery boy walks in. Then, go into sneak mode and use all five bottles of Anesthetic on him when he is going to the bathroom. You may want to shut the door before taking his clothes. Save the game at this point. Leave all your guns in one of the bathroom stalls. Go to the elevator, through the metal detectors. Take the elevator down to the basement. Walk to where the 9mm SD that you dropped down the shaft earlier is located. Take it, then walk to the area the kill target is at. Once you have picked the lock at the very bottom of the stairs, sneak all the way to the 'Kill target'. Be careful not to step on the potato chips, as this will alarm him. Stand behind him with the Fiber Wire and use it. Drag his body behind the desk. Save the game at this point. Drop the Smoke Bomb in this room. Stand outside of the police office for a short while. Once the fire alarm goes off, wait till the police run out of the office. Shoot the computer all the way to the left. Then, run into the elevator.

You are not required to bring anything with you [except Fibre Wire which is automatically selected] for this trick. As soon as you start, run to the guards quarters which is around the corner to your right. As you enter, wait the for guard that is in there to enter the room on the left and for the door to shut. Quickly run into the room on your right. Open locker 137 and take all of the contents. Quickly leave, making sure that you have holstered the pistol. Go into the gentlemen's toilets, which are located behind the first door on your right as you leave the guard's room. Enter one of the stalls and use the Smoke Bomb. From this point on, speed is essential. Leave and run to the fire department room at the other side of the building. When the fire alarm sounds, all of the firemen will run out of the fire departmen. Make sure all of the firemen have left [using map or counting either five or six of them]. Then, run into the room they just vacated and change into the fireman's outfit. This may cause your alert meter to flash. If it goes red, it could be a problem later. Note: Try to get as close up to the locker as possible; this hides you from whatever it is that that sees you. Pick up a fire ax and leave. Run through the metal detectors and to the elevator. Enter it and ride down to the basement. If you have done this quickly enough, the fire alarm should still be on [but cannot be heard from basement]. There should be at most one guard there. Go to the stairs to the lower basement. Drop your ax down the stairs, and shoot the surveillance computer with your 9mm SD. Then, run down the stairs picking up the ax on the way, so that the guards will not see it when they return. Drop your ax near the door and pick the lock to the room. Although this is slow, sneak your way to the target, avoiding the crisps which will make a noise if stepped on. Kill the target with the Fibre Wire. After the intermission sequence, run back to the door [and pick up your ax if desired]. This is where you have a problem. Up above in the room where the elevator is located are at least two guards. If you did not get a red bar while changing into fireman clothes, then this is a lot easier. If you did, do not worry. You might want to save your game at this point. Run back up to the stairs through the door and into the elevator before the guards realize that you are there. If your alert bar flashes red, you may not get the Silent Assassin rank, because you are only allowed one close encounter. If you did not get Silent Assassin, check the stats at the end, There should only be one close encounter, if any.

Hints: Basement Killing: Getting the pizza Hints: M4:
Successfully complete five levels with a 'Silent Assassin' rank to get the M4. Alternately, complete the Shogun Showdown level with a 'Silent Assassin' rank.

Successfully complete the St. Petersburg Stakeout, Tubeway Torpedo, and Invitation to a Party levels with a 'Silent Assassin' rank all in one session.

Assassin rank:

Do not directly get the sniper rifle from your locker when you begin the mission. If you do, it will alert a civilian and they will warn a guard. First, get a guard uniform. To get the bonus, you cannot kill the guard; you will need the Anesthetic. Go up the wide stairs forward and to the left of the insertion point. Follow the hallway, go up the escalator, and take the first left. There is a guard that patrols here. There are also some lockers that he steps behind. Wait until he goes behind the lockers, then pull your Anesthetic. Wait in sneak mode around the opposite side of the lockers, right near the corner. Save the game at this point, as it is fairly difficult to time the Anesthetic correctly, and it will prevent you from having to waste time running to the same spot. Make sure when you anesthetize him that you give him the full five bottles. Drag him behind the lockers, take his clothes, and take his gun. Run back down the escalators and ditch the gun as you are running. You do not need the AK -- you just do not want him to have it when he wakes up. Get your sniper rifle from the locker, and the civilians will not care that you are carrying a gun because you have a soldier's uniform. Run back to the room where you knocked the guard out and go through the door on your right. Pick the lock in the next room and follow the left wall until you reach a ladder. Climb up into the street and go to the building across from the meeting room. Run when you can, but do not make the guards too suspicious. Go right in the front door of the building -- it saves time and the guards are on patrol instead of just standing there. Go up, and make the sniper hit. Save the game, then start heading back the way that you came from. By now, the anesthetized soldier has probably awakened. When you are exiting the sewers, check through the keyhole of the second door. Watch for the guard [in his underwear] to go back behind the lockers. Open the door in sneak mode, then run onto the subway. The trick for the bonus, as always, is to have no aggression. If you kill anyone besides your target, you may still get the Silent Assassin rating, but you will not get the bonus. Also, you may find it easier to get the Silent Assassin rating on the next level if you keep that sniper rifle with you.

When the level starts, go to the locker area and get your equipment. Wait for the civilians to go to the back of the subway platforms, then run to the first set of stairs leading to the streets. Go to the base of the second set of stairs and wait for another guard to come in and go into to the room where the first guard is located. At that point, exit to the streets. Take a left to the first alleyway, then a right towards another alley. At the end of the alley, take a right toward the wall with an opening. Make sure that the guard that patrols the area in front of the wall is a good distance away, then cross the street. There is an alley to the left. Run down until you get close to the corner, then enter sneak mode and equip the anesthetic. To your left is a guard. Drug the guard, take his clothes, and drag him around the corner. Pick up the sniper rifle and continue to the apartment building. Remember to lower the sniper rifle and walk when you are close to other guards. Shoot the general that is sitting at the table making the drinking motion. Next, walk back to the metro station. If done correctly, you will have more than enough time to finish the level before the guard you took the clothes from wakes up.

Hints: Temple City Ambush: Easy Silent Assassin Hints: St. Petersburg Revisited: Easy completion:
As the level starts, get to the lockers and get the sniper rifle. The rounds for the sniper rifle are nto live rounds and you will not be able to take anybody out with it. Drop the sniper rifle -- this only leaves you the Fiber-Wire to complete the level. Get upstairs and enter the door leading to the sewers. Move throw the sewers and climb up the ladder which led you to the side of the parked truck when playing the St. Petersburg Stakeout level. As you approach Sergei's place, a sniper will attack you. Stand behind a wall and save the game, then quickly cross the street towards the building. Enter through the main door. Enter sneak mode before opening the door. Remain in sneak mode and go upstairs. Turn right and open the door. The sniper should be directly in front of you. Sneak up behind him and finish him off with the Fiber-wire. After the intermission sequence ends, get the sniper rifle lying beside the dead sniper. Run down and exit through the main door. Run back all the way towards the sewers. Do not stop as the Russian Mafia is chasing you. When you reach the ladder leading to the sewers, climb down and run towards the exit. Note: Some Russian Mafia guards are in the sewers. Just ignore them and run past.

Assassin rank:

You need Anesthetic for this trick. As you start the level by the elevator, drop you axe and look at your map. You will see a room to your left side with an attention point. Move to the door on your left side, but do not open it. Wait until the guard moves aside, then open the door and move calmly towards the room. Pick the lock and open the door. Grab the keycard and save the game. Get out of the room and knock out the guard with the Anesthetic. Take his clothes and hide his body in one of the bathrooms. No one will find him there. Look at your map and you will see a room directly in front of the server room. Its door is marked red. Run towards that door and make sure that the guard does not see you. When you reach the door, open it with your keycard and put a bullet in the server cooler. This will overheat the server and cause the administrator to run towards the server room and enter it. When he does so, enter the room after him before the door is locked again. Knock him out with the Anesthetic, plant the bug, then calmly get out of the room. Save the game at this point. Run towards the great window leading to the skybridge. Smash it by puting a bullet into it. Ignore the guards outside and just run towards the exit to complete the level.

You will need a silenced pistol and Anesthetic for this mission. As soon as you start, go into the room to your left that has a '!' blinking in it. This one is the closest blinking one next to you on your map. Once inside, shoot the camera aimed at the coffee pot. Then, go back into the elevator and get the Anesthetic ready. Watch your map for the system administrator to walk into the room with the camera that you shot. While he is standing looking at the camera, sneak up behind him and use all five slots of Anesthetic on him. You only have about five minutes to complete the next part; and must be quick. It is difficult, so run when you can. Take his clothes as soon as he is out cold. Run to his office and grab the key card. His office should be the room with the '!' in it on the far left of the map. Run to the office that has a '!' blinking in it with the yellow door. This room should be at the top of your map; it is the left room [and not the right one]. Plant the bug on the computer server. Run to the big window and shoot it with your silenced pistol. Then, run all the way to the exit. It will be difficult with the guards there, but by now the administrator is waking up and about to tell the guards someone took his clothes. The trick for this mission is not to get noticed or shoot anyone. Also, in order to walk faster, walk backwards.

Hints: Hidden Valley: Getting the custom

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