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BlopWorms Armageddon Cheats and Hints!
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How to Cheat:
Here is a real cheat for Worms Armegeddon. Inside the worms directory there is a data directory, and inside that a mision directory. In here there are mission files 2 for each mission, 1 is the map, the other the mission. Edit the files with the .WAM extention to cheat yourself up almost anything you want, Weapons, health, Disarm the enemy, make them sick, whatever. Here is a cutout of one of the files. I have labled the important stuff.

Options
FallDamage=50 [some of this stuff is obvious and I won't bother to describe them all]
DisplayRoundTime=1
EnableActionReplay=1
LandRetreatTime=3
RopeRetreatTime=2
RoundTime=20 << Provide yourself more game time
TurnTime=40 << Longer tunrs
MineFuse=0
ObjectType=0
WeaponCrateDrops=0
HealthCrateDrops=0
UtilityCrateDrops=0
HealthCrateEnergy=0
EnableSecretWeapons=0 << Set to 1 will disable
SuddenDeathWaterRise=0
SuddenDeathWormDamage=0
SuddenDeathType=0
PauseBetweenTurns=0
GirderRadius=750
WormSelect=0 << Set to 1 will disable worm selection and force them to go in order

Enviroment
LandFile=data\land.dat
Wind=100 <<<
Friction=96 <<<
IndestructableBorder=0 << If 1 border cannot be destroyed and you can't drown a worm on most maps
IndestructableLandscape=0 << If set to 1 landscape can not be destroyed
LogicRandomSeed=98765
AlliedGroupToGoFirst=0

Teams
TeamsInMission=2

HumanTeam
NumberOfWorms=2 << Worms in your team
Ammo_FirePunch=-1 << A partial list of weapons assignes to your side -1 means infinite ammo
Ammo_Shotgun=-1 << You may also assign a inventory value for a specific ammount
Ammo_Uzi=-1 << Weapons listed here are shared by your whole team
Ammo_Minigun=-1
Ammo_Bungee=-1
Ammo_BatRope=-1
Ammo_Bazooka=-1
Ammo_Mortar=-1
Ammo_Grenade=-1
Ammo_blowtorch=-1
Ammo_Longbow=-1
Ammo_Girder=-1
Ammo_FlameThrower=-1
Ammo_PetrolBomb=-1
Ammo_JetPack=-1
Ammo_NapalmStrike=-1
Ammo_Parachute=-1
Ammo_LaserSight=-1
Ammo_Skunk=-1
Ammo_AirStrike=-1
Ammo_HomingMissile=-1
Ammo_ClusterBomb=-1
Ammo_HolyHandGrenade=-1 << My favorite weapon, very dangerous
Ammo_Teleport=-1
Ammo_Prod=-1
Ammo_SelectWorm=-1
Ammo_Dragonball=-1
Ammo_Mine=-1
Ammo_MagicBullet=-1 << Another favorite weapon, very, very dangerouse
Ammo_SuperSheep=-1
Ammo_OldWoman=-1

[each worm on team has individual settings, But share team weapons]
Worm1_Energy=500 << Individual worm HP I have set as high as 500 but it can go higher
Worm1_DeseasePoints=0
Worm1_ArtileryMode=0 << If set to 1 this worm can not move
Worm1_PlaceWorm=1
Worm1_XPosition=1806 << Vertical position on map
Worm1_YPosition=190 << Horizontal position on map
Worm2_Energy=500
Worm2_DeseasePoints=0
Worm2_ArtileryMode=0
Worm2_PlaceWorm=1
Worm2_XPosition=1836
Worm2_YPosition=310

CPUTeam1 << Start enemy team or teams
TeamNameNumber=8
TeamSkill=99 << Lower is dummer higher is smarter 1-99
NumberOfWorms=4
SoundBank=1
Flag=1
GraveStone=1
AlliedGroup=1 << Will not fire on any group that is assigned to same
Ammo_ClusterBomb=-1
Ammo_BananaBomb=1
Ammo_FirePunch=-1
Delay_BananaBomb=3
Worm1_Energy=85
Worm1_DeseasePoints=0
Worm1_ArtileryMode=0
Worm1_NameNumber=4
Worm1_FixedWeapon=0
Worm1_ActionRadius=0
Worm1_PlaceWorm=1
Worm1_XPosition=258

There is some other information below this, but I have sniped it, it concerns with timers like supply drops and other things I havent bothered to figure out. I just wanted some extra ammo life and weapons.

hr

Hints: Infinite Weapons Ammo Trick :
If you set all the weapons ammo to infinite at the weapon ammo settings, the computer may not know about it. Instead, it will act as if a weapon is used up after only firing a few rounds.

NOTE: This trick only works if the computer's intelligence level is not too high, between 1 to 3 will do.

Hints: Super Sheep Racing:
If you have collected a crate at the very left of the level, and the next crate appears at the very right, deliberately crash or detonate your current sheep and set off a new one. This will save time.

Hints: Desperation attack:
If you are almost dead and a lot of worms are nearby, use the Banana Bomb to blow them all up.

Hints: Avoid incoming fire:
Press Space Space Enter during game play while an incoming enemy grenade or bazooka shell is in the air. This should blow it slightly off target and is useful when your health is low.

Hints: Home runs:
Find an enemy worm standing fairly close to the edge of the level. Use the baseball bat to hit him into the water to get a 'home run' complete with baseball bat cracking sound, baseball message [like 'It's Outta Here', or 'Bases Loaded'], and organ music.

Hints: Three extra secret weapons:
There are three weapons in the game that are not listed in the manual. The first is the Skunk, which is readily available, and was included late in the game. The second is the Concrete Donkey, which appeared in Worms 2, and falls from the sky, crushing everything and everyone in its path. The final weapon is called Armageddon. Hide all your worms undercover before it this used, as it will make huge fireballs rain from the sky for about twenty seconds, destroying about four-fifths of the landscape and killing almost everything.



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