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How to Cheat:
Press ~ during game play to display the console window and type 'DebugMode 1' [case sensitive] to enable cheat mode. Then, hit ~ again and hit Tab to view the debug commands. Press Tab to scroll through the commands. You can enter one of the following case-sensitive codes at the console window to enable the wanted cheat. The message 'Success' will confirm correct code entry. If the message 'Entered Target Mode' appears, click on the desired character to apply the cheat.

Note: If you alter your character, load the 'nwnplayer.ini' file in the game folder and set the following lines in order to continue past the module you are currently on:

Single Player Enforce Legal Characters=0
Single Player ItemLevelRestrictions=0

SetSTR <#> - Set Strength attribute to #
SetDEX <#> - Set Dexterity attribute to #
SetINT <#> - Set Intelligence attribute to #
SetWIS <#> - Set Wisdom attribute to #
SetCON <#> - Set Constitution attribute to #
SetCHA <#> - Set Charisma attribute to #
dm_givegold <#> - Get indicated amount of gold to #
dm_god - Invincibility
dm_heal - Restore all hit points
dm_givelevel <#> - Set character level
dm_mylittlepony - Ride a hobby horse
dm_cowsfromhell - Killer flying cows
ProvideXP <#> Get indicated amount of experience points
GetLevel <#> - Raise indicated number of levels
ModSaveFort Set character's fortitude save modifier
ModSaveReflex - Set character's reflex save modifier
ModSaveWill - Set character's will save modifier
ModSpellResistance <#> - Set character's spell resistance modifier
SetAge <#> - Set character's age
SetAttackBase <#> - Set character's base attack
SetAppearance <race> Change character's race [human, elf, etc.]. Note that once you change from your original race, your character will be headless until you change back.
ModAge <#> - Scripting function
ModAttackBase <#> - Scripting function
ModSave - Scripting function
ModDEX <#> - Scripting function
ModCON <#> - Scripting function
ModINT <#> - Scripting function
ModWIS <#> - Scripting function
ModCHA <#> - Scripting function
SetSave - Scripting function
SetSpellResistance <#> - Scripting function
ProvideLevel <#> - Scripting function
runscript <name> - Scripting function
GetVarInt - Scripting function
GetVarFloat - Scripting function
GetVarString - Scripting function
GetVarObject - Scripting function
GetVarVector - Scripting function
SetVarInt - Scripting function
SetVarFloat - Scripting function
SetVarString - Scripting function
SetVarObject - Scripting function
SetVarVector - Scripting function
GetVarModInt - Scripting function
GetVarModFloat - Scripting function
GetVarModString - Scripting function
GetVarModObject - Scripting function
GetVarModVector - Scripting function
SetVarModInt - Scripting function
SetVarModFloat - Scripting function
SetVarModString - Scripting function
SetVarModObject - Scripting function
SetVarModVector - Scripting function

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One hit kills:
Press ~ during game play and type 'DebugMode 1' [case sensitive] to enable cheat mode. Move the pointer over your target, then hold the Left Mouse Button and hit Y. Note: This also can be used to bash doors, chests, and other containers.

Maximum gold:
Press ~ during game play and type 'DebugMode 1' [case sensitive] to enable cheat mode. Then, enter 'dm_givegold' [without a value after it] at the console window. The game will give you the maximum amount of gp you can hold [over 8,000,000].

Extra gore and critical hit chunks:
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the 'nwnplayer.ini' file in the game folder and look under the 'Game Options' heading. Change the 'Memory Level=1' line to change it to 'Memory Level=2' and 'Memory Access=1' to 'Memory Access=2'.



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