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How to Cheat:
Start the game with one of the following command-line switches to activate appropriate action: IE: c:\homeworld\homeworld.exe /debug

DEBUGGING OPTIONS
/debug - Enable debug window.
/nodebugInt - Fatal errors don't genereate an int 3 before exiting.

SYSTEM OPTIONS
/heap - Sets size of global memory heap to n.
/prepath - Sets path to search for opening files.
/CDpath - Sets path to CD-ROM in case of ambiguity.
/freemouse - Mouse free to move about entire screen at startup. Use F11 to toggle during play.
/ignoreBigfiles - don't use anything from bigfile[s]
/logFileLoads - create log of data files loaded

PROCESSOR OPTIONS
/disableKatmai - don't use KNI even if support is detected.
/forceKatmai - force usage of KNI even if determined to be unavailable.

SOUND OPTIONS
/noSound - turn all sound effects off.
/noSpeech - turn all speech off.
/reverseStereo - swap the left and right audio channels.
/waveout - forces mixer to write to Waveout even if a DirectSound supported object is available.
/dsound - forces mixer to write to DirectSound driver, even if driver reports not certified.

DETAIL OPTIONS
/noBG - disable display of galaxy backgrounds.
/noFilter - disable bi-linear filtering of textures.
/noSmooth - do not use polygon smoothing.
/nilTexture - don't ever load textures at all.
/NoFETextures - turns off front end textures
/stipple - enable stipple alpha [software renderer].
/noShowDamage - Disables showing ship damage effects.

VIDEO MODE OPTIONS
/sw - reset rendering system to defaults at startup.
/fullscreen - display fullscreen with software renderer [default].
/window - display in a window.
/noBorder - no border on window.
/640 - run at 640x480 resolution [default].
/800 - run at 800x600 resolution.
/1024 - run at 1024x768 resolution.
/1280 - run at 1280x1024 resolution.
/1600 - run at 1600x1200 resolution.
/d16 - run in 16 bits of colour.
/d24 - run in 24 bits of colour.
/d32 - run in 32 bits of colour.
/truecolor - try 24bit modes before 15 /16bit.
/slowBlits - use slow screen blits if the default is buggy.
/device - select an rGL device by name, eg. sw, fx, d3d.
/gl - select default OpenGL as renderer.
/d3d - select Direct3D as renderer.
/nohint - disable usage of OpenGL perspective correction hints.
/noPause - don't pause when you alt-tab.
/noMinimize - don't minimize when you alt-tab.

CHEATS AND SHORTCUTS
/noCompPlayer - disable default computer players
/notactics - Disables tactics.
/noretreat - disables the 'retreat' feature of tactics

VISUALIZATION
/dockLines - show dock lines.
/gunLines - show gun lines.
/lightLines - show light lines [Debug only].
/boxes - render bounding bowties on the ships.
/textFeedback - enable text feedback for in game commands.

COMPUTER PLAYER AND STATS
/aiplayerLog - enable AI Player Logging
/determCompPlayer - makes computer players deterministic
/gatherStats- enable gathering of stats
/showStatsFight= to show stats fight i,j
/showStatsFancyFight=filename.script

NETWORK PLAY
/captaincyLogOff - turns off captaincy log file
/captaincyLogOn - turns on captaincy log file
/logOff - turns of network logging file
/logOn - turns network logging file on
/logOnVerbose - turns verbose network logging file on
/statLogOn - generates game stats log file
/intOnSync - Generates an Int 3 when a sync error occurs
/syncDump=! X = size of SyncDumpWindow Y = granularity in universe Frames
/logFilePath=filepath.txt
/debugSync autosaves game frequently, records packets, logonverbose
/forceLAN - allow LAN play regardless of version

NIS OPTIONS
/testNIS - enables NIS testing mode using nisFile.
/testNISScript - enables NIS testing mode using scriptFile.

RECORDED DEMOS
/demoRecord - record a demo.
/demoPlay - play a demo.
/packetRecord - record packets of this multiplayer game
/packetPlay - play back packet recording

TEXTURES
/disablePacking - don't use the packed textures if available.

MISC OPTIONS
/smCentreCamera - centres the SM world plane about 0,0,0 rather than the camera.
/closeCaptioned - close captioned for the hearing impaired.

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Hints: General Hints:
During the third mission, make sure you have 3 corvettes and you fleet ready. Send 1 salvage corvette to immeadatly start salvaging cryo trays, and 2 others to capture 1 assult frigate. Have your fleet of fighters take it to the other assult frigate before it destroys any other cryo trays, and use scouts as a discraction to the one you will salvage because they won't kill the frigate and they can dodge incoming fire.

When you get to the second mission, do not dispatch a probe like fleet command tells you to. Instead, build up your fleet, and the recourcers will set off the reaction later. Make sure you have a strong fleet of intercepters, and be sure to have at least 3 salvage corvettes for the next mission.

A few salvage corvettes and a field frigate is a good recipy for capturing enemy capital ships.

Before you leave each mission, harvest all the remaining recources. They are sparce, and very valuable.



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