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 | Call of Duty Cheats and Hints! |
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 Download trainer
 How to Cheat:
To enable cheats in this game modify your Call of Duty shortcut and add the following text
in the target field AFTER all the other stuff.
+set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set
monkeytoy 0
Then start the game using that shortcut and hit ~ to
open the console, and type the following codes [NOTE: All
the codes with 0/1 are toggles; use 0 to turn them off and
1 to turn them on].
god - God mode
give <item> - Provides indicated item
give health - Full health
notarget - The enemies won't shoot you
noclip - You can go straigh through walls
give all - Provides all items
give ammo - Provides ammunition
debug 1 - Turns debug mode on [0 to turn it off]
developer 1 - Turns developer mode on [0 to turn it off]
ufo - Fly mode
jumptonode <number> - Teleports you to a specific node on the map
kill - Suicide
map <map name> - Loads the map you want [see the list below]
testgun - ?
cvarlist - Provides a list of all cvars in the game
cvardump - Dumps all cvars to the console
cvar_restart - Reset all cvars
cmdlist - Provides a list of all commands in the game
shaderlist - Provides a list of all the shaders on the current map
imagelist - Provides a list of all images on the current map
snd_list - Provides a list of all sounds currently being used
entitylist - Provides a list of all entities currently in use
bindlist - Provides a list of all currently bound keys
gfxinfo - Provides information about the game graphics
savegame <name> - Saves your game
loadgame <name> - Load your saved game
reset <variable> - Resets a variable to it's default state
cinematic <file> - Plays a cinematic file
debug_tankall 1 - ?
chain 1 - ?
ai_nocriticalsections 1 - ?
testmodel <path to model> - Spawns a model that you input
ai_corpsecount <seconds> - how many seconds dead bodies remain
on-screen
cg_brass 0 - Turns ejecting shells off
cg_marks 0 - Turns bullet marks off
cg_drawFPS 1 - Turns fps display on
cg_drawTimer 1 - Turns game timer on
cg_drawStatus 0 - Turns HUD off
cg_hudAlpha <number> - Sets HUD transparency [default is
1.0]
cg_draw2D 0 - Turns HUD and crosshair off
cg_drawCrosshair 0 - Turns crosshair off
cg_crosshairAlpha <number> - Sets crosshair transparency
[default is 1.0]
cg_thirdPerson 1 - Turns on 3rd person view on.
cg_shellshock <seconds> - Activates the shellshock effect
for the duration that you specify
cg_showMiss 1 - Shows you how far off you are from hitting
an npc if you've missed.
cg_shadows 0 - Turns shadows off.
cg_skybox 0/1 - ?
cg_stats 0/1 - ?
cg_noRender 0/1 - Gameplay will continue, but will no longer
be rendered.
cg_subtitles 0/1 - Turns off/on subtitles
cg_noPredict 0/1 - ?
cg_selectPlayer <number> - ?
cg_tracerChance <number> - ?
cg_ignore 0/1 - ?
cg_letterbox 0/1 - Turns off/on letterbox format
cl_debugMove 0/1 - Turns off/on player and AI movement debugging.
cl_run 0/1 - ?
cl_running 0/1 - ?
con_debug 0/1 - Turns off/on console debugging.
dmflags 0/1 - ?
fx_debug 0/1 - Turns off/on fx debugging.
fx_draw 0/1 - Turns off/on fx. If set to 0, no smoke, muzzle
flashes or particle effects will be drawn.
fx_enable 0/1 - Turns off/on fx. If set to 0, fx will be disabled.
fx_freeze 0/1 - Turns off/on fx freezing. If set to 1, smoke
- for example] will freeze in mid-air.
g_changelevel_time <number> - ?
g_gravity <number> - Changes the amount of gravity in the
game [default is 800]
g_spawnai 0/1 - Don't spawn on the map [usually crashes the
game]
g_ai 0/1 - Turns off/on ai in the game.
g_debugDamage 1 - View the amount of health that an npc has
and how much damage you have done to it.
g_vehicleDebug 0/1 - Turns off/on vehicle debug mode.
g_debugMove 1 - Turns off/on player and AI movement debugging.
g_debugBullets 1 - Turns off/on bullet debugging.
g_debugShowHit 1 - Turns off/on hit debugging.
g_drawEntBBoxes 1 - Turns off/on entity bounding boxes.
g_gameSkill <number> - Sets the game skill level
g_knockback <number> - Sets the knockback power of weapons
[default is 1000]
r_fog 0/1 - Turns off/on fog
r_drawEntities 0/1 - Turns off/on objects and npc's. Default
is 1
r_drawWorld 0/1 - Turns off/on all objects and backgrounds.
Default is 1
r_showtris 0/1 - Turns off/on wireframe mode. Default is 0
Map names: airfield, berlin, brecourt, burnville, carride, chateau, dam, dawnville, factory, hurtgen,
pathfinder, pavlov,
pegasusday, egasusnight, powcamp, railyard, redsquare, rocket, sewer, ship, stalingrad, tankdrivecountry,
tankdrivetown, trainstation, training, truckride.
NOTE: To use the codes in the demo you need to use
different parameters in the command line: '+set monkeytoy
0 +set sv_cheats 1'. Also, if after you type one of these
codes in the console it tells you that 'sv_cheats are read
only', then try typing this into the console: 'setrandom sv_cheats
1' [without the quotes]. If you, on the other hand, are getting
'cheats are not enabled on this server' message then type:
'spdevmap burnville' [without the quotes].
Looking for more?
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Grand Theft Auto IV
Grand Theft Auto IV is a brand new adventure in the GTA universe following the experiences of Niko Bellic, a new immigrant from the Balkan whose troubled past and the persuasion of his cousin Roman have brought him to the fictional Liberty City. Unfortunately, Niko’s search for the American Dream and a much needed fresh start, hits an immediate snag when the rags to riches story Roman spun to pique Niko's interest is exposed as not only a complete fabrication, but a ploy to enlist Niko’s well-known skills as a tough guy... Check out our cheats for this game!
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