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 | Prince of Persia: The Two Thrones Cheats and Hints! |
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 Download action replay codes
 Secret baby rattle weapon:
Successfully complete the game. Press Start to pause game play, then hit Leftx2, Rightx2, Y,
Xx2, Y, Up, Down. This code is revealed after completing the game under the easy difficulty
setting.
Sand Gate rewards:
Deactivate the indicated number of Sand Gates to earn the appropriate reward.
Fourth Sand Tank: 1 Sand Gate
100 Sand Credits: 2 Sand Gates
Eye of the Storm Time Power: 3 Sand Gates
Fifth Sand Tank: 4 Sand Gates
150 Sand Credits: 5 Sand Gates
Winds Of Sand Attack: 6 Sand Gates
Sixth Sand Tank: 7 Sand Gates
200 Sand Credits: 8 Sand Gates
Sand Storm Attack: 9 Sand Gates
Video gallery:
Successfully complete the game.
Secret swordfish weapon:
Successfully complete the game. Press Start to pause game play, then hit Up, Down, Up, Down,
Left, Right, Left, Right, X, Y, X, Y. This code is revealed after completing the
game under the hard difficulty setting.
 Hints: Health bonus:
Shortly after your first transformation into the Dark Prince, you will reach a hallway with two paths.
One is down a trapped corridor, and the other is hidden behind a cloth doorway. Go through the doorway
and follow the beams until you reach a fountain. Drink from the fountain and you will appear
in a trapped corridor. Make your way past the traps to the light, and you will appear back at the
fountain with a health bonus.
Immediately after you defeat the Canal Monster, there will be a fountain where you can save. Go back
where you will find some pots and jars and smash them. There will be a hole behind them, which you
need to roll under. This will lead you to a bonus health fountain.
There will be a circular water-filled room shortly after one of your Dark Prince transformations. After
solving the puzzle and running up the wall to get to the rods, jump up from rod to rod. Around
halfway up the room you will see a hole in the wall poorly concealed behind a blue banner. Jump through
this hole to get to a life upgrade fountain. Make it to the end of the corridor and you will
appear back at the bottom of the room.
After the third Boss fight and a Dark Prince transformation, you will be in a large room with an elevator
in it. Make your way up the room until you get to a platform with two seductresses on it. Defeat
them, then climb over the railing. Then, jump up the dagger holds. At the top one, do a wall jump
until you activate the hiture plate. Slow time and make your way through the door on the left
before it closes. At the end of this hallway there will be a health bonus fountain.
After the intermission sequence in which Farah kills a Sand Guard for you, climb the rooftops and kill
the Sand Archers in your path. After a while you will be told that you have lost the rooftops. Make
your way down until you are in a room with one of those mechanisms that you stab your dagger into.
It will open two doors. Do not go through the closer one to your right. Go through the one behind
you down the ramp. Make your way through the corridor until you get to a health bonus fountain.
Get past the second tower climb, where you raise stone blocks in elevators when you are at the top. Go
inside to see a corridor with traps and diagonal jumping shutters. Go back outside. Go down to the
last platform you were on. You will see that you have the landscape view option available. Use
it and go into the doorway you see below. It will lead to the last extra health fountain. Note: The
traps in this one are difficult. It is frustrating, but you can do it without any slow downs. Do
not worry about falling; you will wake up on the floor in front of the fountain and can try again.
Hints: Unlimited sand:
A good number of the secondary weapons have special powers. Some, like the Illusions Dagger, are instant
kills if thrown and not blocked. Some will knock an opponent down with one hit, like the axes
you get from the weapons racks. However, the most important secondary weapon is the Sand Gate Guard's
Sword. At every Sand Gate there is one guard with red armor, who has sand flying to him from the
Sand Gate. He is the only guard that can call for reinforcements. If you kill him you only have
to deal with his friends. Note: All the Sand Gates can be done with Speed Kills so that there is
no need to fight anyone, but this is difficult. The red Sand Gate Guard drops his sword after you
kill him. This sword's power is to regenerate one Sand Tank about every 1.5 seconds. Therefore, as
long as you are carrying this sword, you will have virtually unlimited sand, unless you either throw
it away or become the Dark Prince. Because you can regain this sword at any Sand Gate, it is much
like having infinite sand. However, because this sword has a rather low number of hit points,
if you want to keep its power do not use it in a fight; just use the dagger and your Sand Powers.
Hints: Instant kill with Dark Prince:
Press A, Yx2 with the Dark Prince.
Hints: Defeating the Twin Warriors Boss:
Immediately after the room in which you must move the statue of your father down the hall, you will have
your second chariot race. At the end of the race you will run into the sand enemy that you saw
in the earlier intermission sequence. His brother will come with his sword and surround you in a
ring of fire. Run towards the one with the sword and slash at him with your dagger. He will block
it, and after a little bit his brother will slam his axe into the ground. Roll to the side to dodge
it, and his axe will become stuck in the ground. Vault over him while his brother with the sword
tries to slash at you. If done correctly, you will trigger a speed kill scene where you slash them
both down to half health. You must try to repeat this process. When the brother with the axe jumps
towards you, roll to the side and get away from him. Only go for the one with the sword. If you
fail a speed kill you will be knocked to the ground and will lose a lot of health. If you find yourself
on the ground, do not try to attack coming up; just roll away to the side.
Hints: Defeating the giant in the Arena:
Run around in a circle avoiding his hands until you find a white crate with steps on it. There should
be a dagger hole. Run up and hang on to it, then run to the next one and go over the wall. There
is a platform which is above the giant and it will trigger a speed kill sequence. You must time it
correctly. Repeat this process a second time and you will blind the giant. He will smash part of
the arena which will make it more difficult to find the ledge you use to attack him. Run around in
a circle until you eventually find it. Do a speed kill sequence. Then, take him out by slashing his
legs which will trigger the final speed kill sequence. If timed correctly, you can defeat him.
Run around him a few times and you will find a set of brown wooden stairs. Go up the stairs. When you
are on them, there will be a location where you can run up and stab your dagger. There will then
be another dagger location on your right where you must run to. Then, run onto the wall where the
giant opens it for you. There will be another dagger location. You must then run up again, and then
on your left will be a platform where you will be able to jump onto the giant and stab him. Repeat
this sequence and you will blind him. You can defeat him by cutting his legs when he is blind.
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