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Dressing Room:
If you have 10,000 Meseta in your inventory, when you load your character you will be allowed to enter the dressing room to change your head [Android only], hair color, costume color, and more. However, you cannot change the proportions or name of your character.

Chair in Lobby:
Hold X and hit A while standing in the lobby to create a chair that matches your character. Press A to move forwards or use the Analog-stick to turn. Press B to get rid of the chair.

Hard difficulty setting:
Successfully complete either episode under the normal difficulty setting to unlock the hard difficulty setting for both episodes. Note: Get to level 20 or higher to unlock the hard difficulty setting in online mode.

Ultimate difficulty setting:
Successfully complete either episode under the very hard difficulty setting to unlock the ultimate difficulty setting for both episodes. Note: Get to level 80 or higher to unlock the ultimate difficulty setting in online mode.

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Hints: Ice break:
When you are frozen by an enemy, trap, or Boss, move the 'Analog-stick Up' and Down, or Left to Right very rapidly to break free of the ice. This works very well when fighting Bosses with Ice Element attacks such as the Gol Dragon or Sil Dragon. This trick also works in battle mode.

Hints: Hunters Guild missions:
If you successfully complete all the Hunters Guild missions, you will have access to all of the missions all over again. If you complete the mission again, you will be able to keep playing it repeatedly.

Hints: Refill health:
If you are a robot in the game, you can refill your health after receiving damage from an enemy. Find a safe place to rest and remain in that spot for a least a minute. Your health meter will go up a little bit at a time.

If you are playing as a Froce or a Newman, you have the ability to refill your TP. Find a safe place and wait for it to go up.

If your short on money or just do not want to pay the 10 Meseta to heal, go to the Hunter's Guild. Once there, talk to the person behind the counter. Then choose and start any mission. Once the mission is loaded, your HP/TP are fully healed. Talk to the person behind the counter again, and choose to cancel the mission. Note: This is useful if you want to do an area again, such as the Forests, without having to reset the game. Once you are ready, talk to the person at the Hunter's Guild that is behind the counter. Choose 'Load', then quit any mission and all areas will have been reset.

Hints: Photon Launcher:
To get the Photon Launcher, defeat Vol Opt under the hard difficulty setting. This works best with the Force-type character; you can also get the Photon Claw.

Hints: Defeating the cave Boss:
When the worm grabs ahold of the boat, depending on the difficulty setting you can hit it a couple times and it starts launching spikes. Dodge it by moving around, then attack it a couple times and repeat.

Hints: Defeating Dubchics:
Notice that they return to life. After killing a Dubchic, a brown orb with yellow rings around it should fall to the ground somewhere in that area. Destroy it and all the Dubchics will be destroyed.

If you find a room with Dubchics and they keep coming back to life, keep attacking them for about three minutes. They will actually die and you will get experience from them.

Hints: Name creation:
The following characters will not change your section ID, no matter how many times you use them. For example, the name 'Wolfe' creates a Whitill section ID. If you add 'x or Z,' it will remain the same. 'Wolfexxx' or 'WolfeZZZ' creates a Whitill section ID. Character order, position, and count do not matter. For example, 'WolfexZx' or 'xWolfeZ' will create a Whitill section ID. The characters are: P F Z 2 [ < d x n. Each one is case sensitive.

If you choose the name 'Mike', you will be a Viridia. If you want to be a Whitil, enter the name 'P.N.03.' If you want to be an Oran, enter the name 'Frosty'. If you want to be a Skyal, enter the name 'Old Man Fu'. Try different names for different classes. Note: Spaces and any other letter, number, etc. will change your class.

Hints: Defeating De La Rol:
This trick only applies for forces. Before fighting the caves Boss, get a MAG of level 100 or more from a friend, or just train it. Have a friend who can buy Rafoie get it and give it to you. Make sure your MAG has a high mind. Learn it, then when fighting the Boss of the caves, you can attack every section of his body doing about 70 damage to each of them. You can even hit him when he is not at the side of the boat.

Hints: Angry Fist:
Play under the Ultimate difficulty setting. The easiest way to get an Angry Fist is to shoot an El Rappy when it is getting up. Bartles and Barbles also seem to drop them. However, if you cannot seem to get one, try to find a Pal Rappy because they always give something red.

Hints: Glitch: Attack through door:
Get a big gun such as the Rifle OS A Sniper. You can attack the monsters even if you are behind a door. When you attack the monster outside the door, the monster will go in circles as you attack them. This is a good way to get experience when you first enter a new difficulty setting.

Hints: Poison immunity:
If you are a robot, you cannot get poisoned.

Hints: Avoid walking near traps and enemies:
Normally, you cannot run when near a trap or enemy. To avoid this, hit Start to display the main menu. You may now run again.

Hints: Defeating Olga Flow [Ultimate]:
This trick will work best for the HUmar. First, have the Dragon Slayer Sword and the Delsaber Buster, with Delsaber's Shield. Have Mono, Di, and Trimates and Fluids. Also have a gun with you. Starting the fight, hope that your Mag will give you a power boost. As soon as the fight starts, drop Olga Flow's defense with Jellen and Zalure. After that, when you have the advantage, use you gun to fire at will. Repeat this until you see a small intermission sequence that shows him falling down the elevator. Touch the floating spirit and begin round two. To start, run away from him, because he is about to launch a one-hit kill. Use your gun, duck out between rocks, and get your shots off. When he shoots off his shockwave, equip the Dragon Slayer and go to his left leg. With luck, you will hit both legs with your attacks. After awhile, you will turn into Flowen. Do not attack Olga Flow, because he will just redirect damage to you. Instead have a Scape Doll and kill yourself by attacking. You will die and be revived. You will change back and be your own self. Continue the attack until you win.

Hints: Dragon Slayer:
The Dragon Slayer is rarely dropped by the Dragon under the hard or very hard difficulty settings.

Hints: Addslot:
The best way to find an Addslot is to first go into multi-player mode. Try to have a Redria, Oran, Viridia, and a Yellowbeeze. This increases the chances of any player finding an Addslot. It also helps if you are playing under the normal difficulty setting.

Hints: Defeating Gol Dragon:
You should be about level 15 if you are a Hunter and have Resta, an Autogun, and Monofluids to restore your MP. When starting the fight, keep shooting at any part of his body. When he is up in the air and is about to land, get away from him or the rising floor will hurt you. His first attack on the ground should be an elemental breath attack. It consists of a fire breath [the weakest one], an ice breath which freezes you [the most dangerous as you can easily die while you are frozen], and a lightning breath which paralyzes you for a short while. When he does the breath attack, walk towards him until you are under his attack and shoot at one of his body parts. He should eventually take flight again. If he starts spinning in the air, then he is using his elemental ball attack. Like the breath, it consists of fire, ice [still the most dangerous], and lightning. During this time, try to evade as many as you can and heal if needed. After this, he will land again. Keep repeating the previous steps until he roars and goes underground. When he re-appears, there will be two of him. Fortunately, one of them is a mirage but it can still hurt you. You can tell if one is a mirage by killing it. When a mirage dies, you will see a bluish flash and it will disappear. The mirages also have a lot less HP. If you kill a mirage, the real one will be by itself again. Just keep attacking and evading as best as you can until it is dead.

Hints: Finding weapons:
The following are places where beginners can find weapons.
Spinner: Anywhere in hard mode
Pallasch: Ruins in normal mode and anywhere in hard mode
Sword: Caves, mines, or ruins in normal mode
Giguish: Ruins in normal and mines in hard mode
Handgun: Anywhere
Auto Gun: Caves, mines, ruins in normal mode
Hints: MAG fourth evolution formula:
This works best if you started a new MAG. First, give it Monomates, Dimates, and Trimates to boost the ATP score. Do this long enough to get attack to 50, then use Anti-Paralysis for a while to boost DEF to 20, and at last DEX to 30 [50 + 30 + 20 = 100]. Your MAG will change by your sex and Section I.D. number. Also, once the MAG changes, it will never change again. For example a male Viridia will get Deva. If you change your MAG in different orders, make sure you get a 3 Photon Blast. Once it changed, it will not get a Photon Blast.

Hints: Exceed maximum grind:
All weapons have a maximum grind. This means that they can be powered up until a certain point, such as Brand +30. However, if the grind is one point under the maximum and you give it a Trigrinder, then it can exceed the maximum grind by two. For example, Brands have a maximum of 30. Once you upgrade it to +29, give it a Trigrinder and it will go to +32.

Hints: Dodging De Rol Le's Energy Balls:
After De Rol Le has shot his timed mines onto the raft, go to the upper right hand corner of the raft and face directly to the corner at the edge. Do not move until De Rol Le is done with the energy balls. This works about 80% of the time. If you are online, this may not work because other players may do the same thing. It only works if one person is in the corner.

Hints: Defeating Rag Rappys:
When you see a Rag Rappy sitting, quickly hit it with a ranged weapon. It will run. You can hit it again to get an item.

Hints: Fun with traps:
If you hate waiting around for Rappys to get back up and you are an Android, set a fire/explosion trap by them. Run to the other side of the area. As soon as they get up to run, the trap will go off and you can grab the items.

If you are being attacked by multiple enemies, herd them into a group then run away from them. When you are about 10 to 15 feet away from them, set a trap and turn back towards the enemy, so that the trap is between you and the group. Fire a shot at the trap to set it off [like the preset traps in most levels]. The effect of your trap will still go off, but you will have a bit more control over it.

Hints: Slip through blocked and laser blocked Hints: Finding Pouilly Slime:
Note: This trick works best with the Forces or any character with any Ice-related attacks. When you are in Caves 1 through 3, you will find the Pofuilly Slimes. Attack them with the Ice attack and they will duplicate. Repeat this until you find a Pouilly Slime. They are red and will usually drop Resist/Light. Each Slime will only duplicate once, and if all of them stop duplicating, use a Telipipe/Ryuker and leave the board. Return and they should start duplicating again.

To find a Pouilly Slime [red, not the blue], have a weapon with either an Ice attribute [Ice, Freeze, Blizzard, etc.] or Fire attribute [Fire, Burning, Flame, etc.] and use the extra attack on the monster. There is a good chance the first hit will miss, but will cause it to make three circles, each within another, appear in the middle of its body. Use the extra attack again at anytime while the circles are present, and another slime will appear. Note: A Pouilly Slime will not always appear.

Hints: Easy materials:
Get a character that can easily kill monsters in the Normal Ruins. Take him, and go through every Ruins under the normal difficulty setting. You should be able to find, on average, five materials. Def Materials and Mind Materials are more commonly dropped because certain creatures seem to drop them more. This is also a good way to improve lower level characters. Take all material found and give them to that low level character in Multimode.

Hints: Easy Meseta:
This trick requires an empty file and two controllers. Create a new file, give the character any name, face, color, etc. Return to the player screen and select multi-player. Have the new person drop the items. You should get 300 Meseta some Monomates, Monofluid, and a Mag. Keep repeating this until you can buy the item you want.

If you are at a very high level, there is a quest found in the Ruins where you have to test out a weapon which will give you 9,000 Meseta each time, and it only takes about five minutes.

Hints: Easy power-up:
Whenever you enter a Boss room, you will get charged up in defense and attack. You should see one or more red rings glowing around your Mag or shoulders. There also should be red and blue symbols to the right of your HP/TP bars. Get to a Boss warp, such as the Forest boss [the dragon]. Before you enter the Boss warp to the room, use a Telepipe or the spell Ryuker. Go in the warp and defeat the Boss. After that, when you are back in Pioneer 2, you should see the Telepipe that you created. Go back through that and enter the Boss' lair again. The Boss will not be there, but you will still get charged up. Quickly find the warp and take it to Pioneer 2. After that, immediately enter the area that you want [caves, mines, ruins]. When you appear, you will still be charged up. This should work with every Boss under any difficulty setting. This is an easy way to have the advantage while playing through the levels.

Hints: Game Boy Advance downloads:
Complete the following tasks when playing an online quest to unlock a min-game that can be downloaded through the 'Pioneer Warehouse' online quest.
Chu Chu Rocket: Finish the Reach For The Dream quest with an 'S' rank.
Nights: Finish the Dream Messenger quest.
Puyo Pop: Play the Gallon's Shop quest and touch the glowing orb [near the Medical Center].
Hints: Finding rare weapons:
The best place to find rare weapons are at the Dragon [Episode I] under hard mode. You can find such weapons as Crush Bullets and Musashis. Its recommended that you enter hard mode at level 30 or high to be effective.

If you are level 20 or higher, choose the hard difficulty setting. Then, go to the warp and go to Forest 1 and 2. Over here, you should be able to find a very special weapon. If you do not find it here, you will most likely be able to find it in the caves. Once you have it, go to the Tekker or the person that reveals what a unknown item is. Take it to him, and he will probably be able to figure out what it is. Most likely, you will not be able to use this item if you just turned level 20.

Some rares are only for one single ID. However, when you enter a guild quest, the atom represents your ID for that quest. Press A when the atom appears to change your ID for that mission. This allows you to get the ID only weapons.

Hints: Glitch: Blind enemies:
In a level such as the Mines, are Sinow Finishs and Golds. Try walking against the wall of a room. If done correctly, the Sinow will act as if you went out of the room and will warp back to their starting point. You can then simply kill them from there, and they will not attack.

Hints: Defeating Dark Falz:
This trick only applies to forces. Make sure you have a high level MAG -- level 100 or more with a lot of power. Also have two Scape Dolls with you. Before this fight, learn Grants level 1 or higher. First of all, destroy the mines. On his next giant form, keep using Grants on him, but always make sure the pointer is on him, and not on the mines that he fires out. When his first easy form is destroyed, make sure you have Resta and Grants customized, plus Difluids and Dimates. There is only one good way to defeat this form. Stay directly next to him when he is moving. When he stops, get as many Grants in until he fires the photon beams at you. Then, heal and cast more Grants until he hits you again. Then immediately heal and repeat this until he starts moving again. Stick to his side, and repeat this until he is dead. For his last form on Hard +, just use Grants. This can hurt him when invisible and cast Resta when you are hurt.

Hints: Specialized MAGs:
Being able to equip Busters to level 1 Force and have them learn Megid is simple if you have specialized MAGs. Put levels of only one type on a MAG and when equipped, it raises that stat by 400. Every stat level on a MAG puts up the appropriate stat by 2 points. Since all MAGs start with 5 levels on Defense, it is the only stat that can truly be maxed.

Hints: Yamato:
To get the Yamato weapon, kill the dragon under the very hard difficulty setting and the Sil Dragon under the ultimate difficulty setting..



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