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 | Legend of Zelda: The Wind Waker Cheats and Hints! |
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 Understand Hyrulian language:
Successfully complete the game. This allows you to
understand the ancient language of Hyrule. When you talk to the
Gods such as Valoo and Jabun, you will understand what they are
saying.
Unlimited health:
This trick requires two bottles, and a telescope. Go to
Grandma's and fill one bottle with Elixir. Set the bottle of Elixir
to
Y. Press
Start
+
Y, then put an empty
bottle in
Y, where elixir was located. You will now have
two bottles all together; one bottle full of Elixir, and one bottle
half filled with Elixir. Set the full Elixir back to
Y.
Press
Y
+
Start, then select the telescope on
Y.
You will drink the Elixir, but keep a whole bottle. This can be
repeated as many times as needed.
Set one bottle of Soup to
Y. Press
Y
+
Start
and put an empty bottle in the slot that the Soup occupied. Press
Y
+
Start
and you will have one full bottle of Soup
and a half a bottle.
 Hints: Glitch: Fly inside island:
At any Great Fairy island, get a Hylo Pear and take
control of a seagull. Fly into the Great Fairy hole and you will
see inside the island and still fly around. To get out, fly into
a wall, which you will go through.
Go to Outset Island and grapple the tree on the hill behind your
Grandmothers house. Note: You may need to stand on top of the
house. Lift the rock shaped like a head. Use a Hoi Pear to control
a seagull. Fly the seagull into the hole and turn left. You can
fly the seagull around the inside of the rock.
Hints: Windfall Island: Purchasing the Sail:
While on Windfall Island, you will meet an Eskimo named
Zunari. He will offer you an item named 'That' for 80
rupees. Buy 'That' to find out it is the Sail. The Sail
is required to use the King of Red Lions.
Dragon Roost easily:
First, get the Winds Requiem from the stone block.
Then, at the Dragon Roost entrance after talking to Medli, play
the melody to change the wind. You should change the wind to the
north. Then, the sounds in the background will calm down and the
wind will keep going north. Take Medli and walk onto the stone
platform. Throw her at the high ledge.
Floor Master:
This can be done in the Earth Temple or any other place
with Floor Masters. Have your bombs equipped. When you lock on
to a Floor Master, take out a bomb and get ready to throw it .
When the bomb is about to explode throw it at the Floor Master.
It will catch the bomb, and if your timing was good, it will explode
in the Floor Master's hand, causing it some pain. Note: If you
throw the bomb too early, the Floor Master will catch it and throw
it back, hurting you.
Knuckle:
Note: This requires the Tingle Tuner, which you can
get from Tingle in Windfall Island's prison, a Game Boy Advance,
and a link cable. With the Tingle Tuner on, sail to Outset Island.
You must have the Tuner on when you reach the island. Enter ashore
and Tingle will shout that he has found his brother Knuckle. The
two of them will start a conversation, then Knuckle will ask you
to do a few things for him. First, he asks you to go to the outdoor
bath. That is the bath next to Link's house. Jump into it to receive
the next assignment, which is to climb down the ladder that no
one uses. Go over to the watch tower and you should see a ladder
going into the water. Climb down and Knuckle will give you a new
mission, to climb the highest rock. This rock is just before the
bridge that leads into the woods. Climb on top of it to receive
the final mission, to drop below the suspension bridge. Go over
to the wrecked bridge and drop down below. Knuckle will give up
and give you the Hand-Me-Down Tuner, which replaces the Red Book
on your Game Boy Advance. You can buy things from Knuckle wherever
you are with this item. Also, Knuckle will appear at Tingle Island
so that you can take his Pictograph and make his figurine at the
Nintendo Gallery.
Hints: Outset Island: Grandma's Special
Hints: Glitch: Invisible Link:
When you go to the city below the sea, go to the invisible
wall and run into it. Quickly turn the camera to Link's legs.
He will be invisible until he gets up.
Hints: Avoid damage:
As soon as you get hit, pull out your Windwaker. This
requires perfect timing.
If you jump from a high place and hit the ground, you normally
will lose a fourth, or even a half, of a heart. To prevent this
from happening, draw your sword and hit
B
just before
you land. Link will perform a jump attack and somehow absorb the
shock. This can be very useful if you do not have the Deku Leaf
yet, or if you run out of magic and cannot use it. However, if
you do this when you are still high in the air, you will still
get hurt. You must hit
B
when you are fairly close to
the ground for it to work.
Peahat:
If you hit a Peahat [the things that fly around] with
your boomerang and it falls on land, it will move its razor-like
teeth up and down in an attempt to eat you.
Hints: Outset Island: Heart piece:
Talk to the old man who gave you your first sword.
He will ask if you want to fight him .Choose 'Yes'.
Hit him 500 times without getting hit 3 times and he will give
you a Heart piece. If you hit him 1000 times, he will cry and
call you master.
When the pig is fat, if you have the Power Bracelets you can pick
him up. Take him across the wooden bridge and drop him on the
black dirt. Spread all purpose bait around him and make him dig.
He will dig up a Heart piece.
Put the black pig in the lady's pen. Go away. When you return
to this island, the black pig has gotten very large. Continue
playing until you have the Power Bracelets, then lift up the pig
and carry it to the other island. Put the black pig on one of
the 'mud wallows' just in front of the field of grass.
Feed him bait. He will dig up a piece of Heart.
Hints: Outset Island: Unlimited red and
Hints: Windfall Island: Request by boy:
The 'perfectly round pale thing' that the
boy at Windfall Island wants is a colored picture of the full
moon.
Hints: Submarine locations:
There are a total of seven submarines located in the
sea. The following is a list of all seven and what you receive
for completing them:
Submarine 1: [3,A] Treasure Map 14
Submarine 2: [7,A] Heart Container
Submarine 3: [6,C] Bottle
Submarine 4: [4,D] Heart Container
Submarine 5: [7,F] Red Map, Watch Tower Locations
Submarine 6: [3,G] Treasure Map 22
Submarine 7: [5,G] Treasure Map 9
Hints: Enemies attacking themselves:
If timed it correctly, you can cause enemies to attack
each other. Stand in between two or more of them. When they are
about to attack, just roll out of the way. This is easier with
enemies that have large weapons, such as Moblins.
Hints: Constellations:
When traveling around the Great Sea at night, stop
the boat and look into the sky. You should be able to see unusually
bright stars that resemble constellations such as The Big Dipper
and Orion's Belt.
Hints: Goron:
When you see a traveling merchant that asks [the big
ones that you trade flowers with], stand near him and use the
Deku Leaf to send a gust in his direction. It will blow off his
hat briefly, and you can see his face.
Look closely at the shop keeper at Bomb Island, Greatfish Island,
and Mother And Child Islands. You can see that they are Gorons.
Also, look at their packs to see the Goron ruby symbol.
Hints: Glitch: Windfall Island: Swimming pig:
When you play the Pig-Sitting game, when the game is
over, throw all of the pigs into the sea. Immediately start a
new game. The pig on the hill will have water rippling around
him, as if it is still swimming.
Hints: NBC theme song:
Take out your Wind Waker and play the following notes
on 3/3. Note: 'Center' indicates that the
C-stick
should not be moved at that part of the song. Press Center,
Right, Left.
Hints: Finding the Big Octos:
When seeking out the Big Octos, it helps to stop once
you get into one of the squares that the Octo is in. Take out
the telescope, zoom in as far as you can, and slowly pan around.
You will eventually see the flock of seagulls, letting you know
that the Big Octo is there. Once you find the seagulls, you can
sail to them and fight the Octo.
Hints: Hyrule Field view:
When in Hyrule Castle, you will see a panorama view
of Hyrule Field.
Hints: Outset Island: Hero's Sword:
You must have a training session with Orca. He will
not give it to you until your sister is kidnapped. It is best
that you see her first.
Hints: Outset Island: Hurricane Spin and
Hints: Unlimited arrows:
If you shoot an arrow at an enemy and miss, run up
to where the arrow landed, and it will go back into your inventory.
Hints: Defeating Zeetlock:
After escaping the flood, use the Magic Hammer and
hit Zeetlock to make him fall into the water. When it tries to
perform a beak smash on you, dodge it and its beak will get stuck,
making it weak. Smack it with the hammer until its helmet cracks
off. Now strike Zeetlock's head with your sword to defeat it.
Hints: Koroks trees:
When you defeat the Forest Haven Boss, you will return
to the Great Deku Tree's lair. The Koroks will do a ceremony and
leave. They will depart to eight different islands to plant seeds.
When you find one, they will tell you that the tree is not good.
Return to the Forest Haven with an empty bottle, and fill it with
water in the Great Deku Tree's lair. Start giving all the Korok
trees water. The water will not run out. You may warp during this
stage because you only have twenty minutes to do this. The locations
of the Koroks are as follows
Shark Island
Mother And Child Island
Needle Rock Island
Greatfish Isle
Your Oasis
Cliff Plateau Isles
Star Island
Eastern Fairy Island
If you talk to the Great Deku Tree, he will tell you where all
of the island Koroks are and mark the spots on your sea chart.
Just ask him about the island Koroks. The Koroks on the map will
look brown and change to green when you give them forest water.
Hints: Earth Temple: Controlling Medli:
Use your Wind Waker and play the Command Melody [
Left, 'Center', Right, 'Center'
]. You will be able
to control Medli and fly for a little while. You can also pick
her up, jump off a high ledge, and fly for a short time.
Pendants:
Go to the room where you obtained the compass. There
should be an enemy near the treasure chest. Do not kill him, yet.
Instead, use your Grappling Hook on him to get a Joy Pendant.
Kill him, leave the room, and repeat as many times as needed.
Hints: Glitch: Spinning spike ball:
Shoot an ice arrow at a spike ball [the things that
slow you down] and it will turn blue, go underground slightly,
and spin. Note: This will stop soon.
Hints: Trash in the ocean:
When you lower your hook from your sailboat near a
glowing mark in the water, you might pick up trash, such as a
boot, instead of a treasure chest.
Hints: Defeating Desert Sand Ray:
Equip the Hookshot and target the tip of the purple
tentacle. Once you grab the tentacle, slice it with your sword.
Get back before it closes up on you and continue to Hookshot the
tentacle and attack it with your sword until it dies.
Hints: Defeating Gahodan [Tower Of The Gods
Hints: Defeating Puppet Gannon:
When you enter the room where Puppet Gannon is supposed
to be, you will see a bed with Zelda in it. You and her are not
the only ones in the room. Gannon is also in the room with you.
As soon as he is done talking, you will begin fighting Puppet
Gannon. You will need the Boomerang and the Light Arrows. Cut
all of the strings before you try to shoot Light Arrows. He will
then start spinning around. When his tail is facing you, shoot
and repeat until he goes back up and reties his strings. Repeat
the process until he starts to transform into his next, spider,
form. Watch the reflection of the water. When it comes down on
you, move towards the back of it, where the little 'bulb'
is located. Shoot it when it comes down. Repeat the process until
he transforms for the last time, into a snake. Fire Light Arrows
until he is defeated.
Use the following trick to defeat the snake form of Puppet Gannon.
Instead of shooting Light Arrows to stun him for a half second,
throw a bomb and hit him. You also may be hit, but it does not
cause much damage. Then, quickly run around behind him and shoot
the blue part of the tail with the Light Arrow. He will flop to
the other side of the room. Repeat this two more times.
Cut all his strings with your Boomerang, then hit his tail with
a Light Arrow. Do this two times and he will transform into his
spider form . In his spider form, he will spin and fall. Try to
be where his tail is located. Shoot his tail with a Light Arrow
two times and he will transform again . In his worm form, he is
fast. Get close, but not too close. Shoot his tail two times with
a Light Arrow two times to finally win. If you run out of magic,
kill the Keese to gain more.
Hints: Glitch: Hyrule Castle: Link disappears:
When you are in Hyrule Castle and on the bridge area
where the barrier knocks you back when you run into it, do a back
flip into it. Make sure you can see yourself from behind. If done
correctly, Link will disappear but you will still see his shadow.
caught:
To avoid getting caught by the spotlights, find where
the spotlight is located. Go to the stairs, and kill the person
controlling it with a stick in one of the pots.
When there are blue enemies with large lips walking through the
hallways, pick up the barrels [which should be at the beginning
of each hallway] and Link will drop them over himself. When the
blue enemies are not looking, walk while under the barrel to reach
your goal.
Hints: Sword power-up:
When you have bombs, go back to where you first met
Tetra. You will find a huge rock. Blow it up and go in. Get a
fairy in the fountain and pour it on your grandmother. She will
give you a Soup .It heals magic and HP and doubles your sword
attack. If you run out, pick it up again at any time.
Hints: Master Sword:
Move the Tri-Forces to the white Zelda-like symbols
[the Tri-Force things are in front of the Link statue]. The statue
will open and you will find Master Sword.
Hints: Easy pig capture:
If you want to make some money, but cannot catch the
pigs, try the following trick. First, make the pigs follow you,
then go into the water. The pigs should go in, then swim back
toward land. When they get on the shore, L-target them and catch
them. They cannot do anything for a few seconds after coming onto
land. This is an easy way to make money.
Hints: Glitch: Outset Island: Falling pig:
When you begin the game, grab the pink pig with no
spots. Go to the side of your house and drop the pig outside the
hole that leads under your house. Let the pig run under the house.
This may require a few attempts. The pig should fall through the
ground.
mission:
Go to the bar during the day and pick up a jar. Throw
it at the person near the table and take his picture if he shakes.
Hints: Windfall Island: Lenzo's third picture
Hints: Get to merchants easier:
To get to merchants easier, you need to know the Ballad
Of The Gales. When you first get your plant [Town Flower], go
to Greatfish Isle. Trade with the merchant there and pay the fee.
Use Ballad Of The Gales to warp to Tingle Island, then sail north
from there to Mother And Child Isle. Look around for a merchant,
trade with him and pay the fee. Then, use Ballad Of The Gales
to return to Greatfish Isle. Keep doing this. After you have traded
three plants, go to Windfall Island and talk to the person who
sold you the sail to get the 'magic armor'.
Hints: Windfall Island: Swimming pig:
Throw one of the pigs in the water. It will swim back
to shore.
Hints: Outset Island: Sharks:
When going to the watchtower one square north of Outset
Isle, sharks will try to jump up and eat you when going up the
ladder.
Hints: Windfall Island: Sailing music:
Go to Zunri's outdoor shop. Move directly in front
of a stall. Make sure it is night and play the Song Of Passing.
If done correctly, you will hear sailing music.
jar:
Go to the temple. After the first room where you moved
the blocks, there will be two Boblikins. Kill them so they do
not break the jar. Then, get a water jar [a jar where water will
appear if broken]. Do not break it. Grab it and carry it over
to a place where steam appears. Set it down over the steam. The
steam will shoot it up and the jar will start to do flips. It
will crash down onto the ground when the steam runs out, but will
not break. Wait, and the steam will come up to break it again.
Hints: Zunari: Magic Shield:
Get Flower One from Zunari on Windfall Island after
defeating God's Tower. Bring it to the Goron Trader on Mother
and Child Island [2,F] and he will give you Flower Two. Bring
Flower Two to the Goron Trader on Great Fish Isle [2,D] and he
will give you Flower Three. Bring Flower Three to Zunari and you
will receive the Magic Shield. This allows you to cut damage taken
in half, but also takes Magic Energy.
Hints: Legend Of Zelda reference:
Look at the bag of the sculptor fan. It has a logo
of one of the original enemies from the Legend Of Zelda.
Find the person that has the bag that works at the Nintendo gallery.
On his bag at the bottom corner is a picture of an Octtork from The Legend Of Zelda.
When you fight the Dragon Roost Island Boss, it resembles resembles the NES Legend Of Zelda version of
Gohma in level 6.
Look on the bag that the orange-haired kid carries in the Nintendo
Gallery. Notice that on the corner is a picture of a bug from the original The Legend Of Zelda for the
NES.
Hints: Bottle content combination:
Use the following information to get the best bottle
content combo. If you have one bottle, put either Grandma's Elixir
or a Fairy in it. If you have two bottles, put a Fairy and Elixir
in them. If you have three bottles, put a Fairy, Green Potion,
and Elixir in them. If you have four bottles, put a Fairy, Elixir,
Green Potion, and Fairy in them, or follow the three bottle combo
and use the fourth bottle for a miscellaneous item [Forest Water,
Firefly, etc.].
Hints: Hyrule Castle: Pictures:
There are two pictures inside near the entrance. On
the right, there is the king. On the left, there is Princess Zelda
with a group of assistants who all coincidentally look like Tetra's
pirates.
Hints: Ice Ring Island: Unlimited Knight's
Hints: Deku Tree:
Talk to the Deku Tree and ask him about the Forest
Korocks. He will put their locations on your map.
Hints: Easy Joy Pendants:
To get fifty Joy Pendants for Ms. Marie, who will give
you the Hero's Charm, go to one of the lookout towers with Bokoblins
on it. There are usually two on each platform. These towers are
located on the Great Sea. You will need the Grappling Hook and
the Song Of Passing for the best effect. Go onto the tower and
use the Grappling Hook to steal the Bokoblins' Joy Pendants. Kill
them, then play the Song Of Passing to change the time of day.
When you return, fresh Bokoblins will be there and will have Joy
Pendants. Continue this process until you have fifty.
Find a submarine with a Moblin [two or three] in their boat guarding
it. Get the treasure inside the submarine, then use your Grappling
Hook to steal the Joy Pendants from the Moblins. Enter and exit
the submarine and steal the Joy Pedants again. Repeat this as
many times as needed.
map:
To do all of this, you must have first completed the
Wind Temple. To board the ghost ship, go to Diamond Steppe island.
From your boat, find the closest tree to the coast and hook onto
it with your hookshot. Continue hooking onto trees until you get
to the top, where you will find a hole. Drop down to find the
remains of a pirate ship. Burn the lids off the pots, and you
will eventually find a treasure chest with the ghost ship chart.
Without this, if you try to get onto the ship, it will disappear.
The chart will tell you where the ship will appear, It only appears
at night. It is a transparent ship with blue flames around it.
When you enter it, you will fight a series of enemies [there are
small pillars of light for Poes]. When you are done with those,
you can grab your Triforce Chart. An eerie laugh will sound and
the ship will disappear.
Hints: Glitch: Hero poster:
The second time that you see the pirates and go in
their ship, nobody is guarding Tetra's room. Go in her room, then
go to her bed and turn the camera towards the wall. You will see
the poster of Link that is also seen when they tell you the story
when the game began.
Hints: Windfall Island: Tingle Tuner:
In order to get the Tingle Tuner, walk to where the
dancing man is at during the day. If you have not already gotten
the Song Of Passing, talk to the man. He will say that he does
not remember the rhythm. Take out the Windwaker and just sit there.
Do not touch the
C-stick
or it will not work. He will say
that he remembers the beat and shows you the Song of Passing,
which turns night into day and vice versa. From the dancing man,
walk straight into the building. You will find a wooden door.
Enter it and a man will ask if you are a fairy. He will then ask
if you will help him out of his jail cell. Go over to the left
of his cell. Against the wall, there is a switch hidden by pots.
Step on it to free him. After doing so, he will give you the Tingle
Tuner. This will allow you and a friend to play two player mode
using a Game Boy Advance link cable. At the cost of some rupees,
Tingle will help Link through any dungeon.
Hints: Grappling Hook:
If you are afraid to attack a monster at close range,
use your Grappling Hook.
Hints: Legend Of Zelda: Ocarina Of Time references:
In the Nintendo Gallery in Forest Haven, look somewhat
to the right of the sculptor. You will see the Keaton and Goron
masks, and the Bunny Hood from Legend Of Zelda: Ocarina Of
Time.
At the room where you get the Master Sword, jump into to water
and look at the stained glass windows. Six of them are pictures
of sages, and one of them is a picture of Ganon in his final form.
They are all references to
Legend Of Zelda: Ocarina Of Time
.
Note: The sages are [in order from the left]: Ruto, water sage;
Rauru, light sage; Saria, forest sage; Daurain, fire sage; Impa,
shadow sage; and Naubooru, spirit sage.
After you learn the Song Of Passing from Tott [the strange man
by the 'headstone' on Windfall Island], listen to the
song when you play it. It sounds exactly like the Sun's Song from
Legend Of Zelda: Ocarina Of Time
.
Stand still in the Forest Haven and listen to the music very closely.
You will hear Saria's Song from
The Legend of Zelda: Ocarina
of Time
.
When you discover that Tetra's true identity, you will hear the
music that played when you met Zelda as a child or adult in
The
Legend Of Zelda: Ocarina Of Time
.
Whenever you restore some power to the Master Sword, you hear
the music from when you pull out the Master Sword on
The Legend
Of Zelda: Ocarina Of Time
.
Both of the temple sages and the merchants come from the races
that held and protected the spiritual stones in
The Legend
of Zelda: Ocarina Of Time
.
The symbol that is on the merchants' packs are drawings of the
Goron Ruby from
The Legend of Zelda: Ocarina Of Time
.
The Boss in The Tower Of The Gods is just like Bongo-Bongo, the
Boss of the Shadow Temple in
The Legend of Zelda: Ocarina Of
Time
.
The Ballad Of Gales has the same ending as the Minuet Of Forest
from
The Legend Of Zelda: Ocarina Of Time
.
Whenever you see Medli, look at the insignia on her chest. It
is the Zora's Sapphire from
The Legend Of Zelkda: Ocarina Of
Time
.
The creature you get Nyrues Peral from, Jobun, is actully Jabu-Jabu
from
The Legend Of Zelkda: Ocarina Of Time
.
Zoom in on the unfinished clay heads behind the counter. One of
them is Saria from
The Legend Of Zelda: Ocarina Of Time
.
Hints: Mad water girl:
After you get your sword, go up to the girl with the
pot and break it. She will cry and take 10 rupees from you.
Hints: Legend Of Zelda: Oracle Of Ages reference:
The pearls you that you receive are the same designs
of songs in Legend Of Zelda: Oracle Of Ages.
Hints: Glitch: Windfall island: Head through wall:
On the way to the Ferris wheel, there will be a man.
Next to him is a door. Set your bombs and your Skull Hammer. Set
the bomb in front of the door then crush the bomb with your hammer.
The bomb will explode and Link will fly back and his head will
pass through the wall.
Hints: Glitch: Catch nothing:
Se an empty bottle to
Y
and hit
Start
+
Y
when you are near something you can catch. Switch the
empty bottle with anything you cannot throw away. It will appear
as though you caught something but in fact you have not.
Hints: Defeating the Forsaken Fortress Boss:
When it is chasing you on top of the building, it will
try to hit you with its beak. The beak will get stuck on the ground.
Hit it with your Skull Hammer. Repeat this until the helmet on
the beak breaks. Then repeat, but instead of using the Skull Hammer
use your sword.
Hints: Ganon's Tower: Direction to door:
Defeat the Shadow Ganons in the maze. When they die,
their swords will be left behind and will point to the door that
you must enter.
Hints: Magic Armor:
Use the following trading sequence to get the Magic
Armor. Once you get the Town Flower from Zunari in Windfall Island
[B4], sail to Greatfish Isle [D2], and trade with the Goron for
the Sea Flower. Trade the Sea Flower to the Goron on Greatfish
Isle [D2] for the Exotic Flower. Note: You may need to wait a
day before the Exotic Flower becomes available. Use the Song of
Passing to make advance time. Sail to Bomb Island [E6], then trade
the Goron the Exotic Flower for the Sickle Moon Flag. Sail back
to Windfall Island [B4] and talk to Zunari to receive the Magic
Armor. Note: This is very useful when fighting Gannon and Puppet
Gannon.
Get the Town Flower from Zunari. Use the Ballad Of Gales and warp
to Great Fish Island. Then, trade the Town Flower from the Goron
Merchant. After you get Sea Flower, trade him again for Exotic
Flower. Then, use Ballad Of Gales again and warp to Windfall Island.
Talk to Zunari and you will receive the Magic Armor.
Hints: Forest Haven Island: Rupees:
Once you get the Cabana Deed, go inside the Cabana
by The Forest Haven. Once inside, take out your grappling hook
and aim for the pots. Break the four pots and a lot of rupees
will appear.
Once you get the Cabana Deed, go inside the Cabana by The Forest
Haven. Once inside, take out your grappling hook and aim it at
the ceiling. There will be a little bar. Swing on it and jump
off. The fireplace will turn off. In the fireplace will be a hole.
Jump inside to find thousands of rupees.
Hints: Forest Haven Island: Trophy club
Hints: Defeating Beamos:
When you get near one, it will start shooting a laser
at you. Quickly shoot an arrow at it .There are two kinds of Beamos,
blue and red. The blue Beamos only aims up and down and are easier.
The red Beamos aims at you, and is more difficult to destroy.
Hints: Defeating Phantom Gannon:
After your second encounter at Forsaken Fortress, you
will have to battle Phantom Gannon. When he hurls an energy ball
at you, hit it back with your sword. After defeating him, you
will get a Skull Hammer.
When you fight Phantom Ganon [either in the Forsaken Fortress
or Ganon's Tower], he will do one of three attacks. In the first
attack, when he creates four holograms, immediately attack each
one with the sword. Eventually, one of them will be the real Phantom
Ganon. In the second attack, when he creates the White Energy
Ball, hit it with your sword to send it back to him. Do this about
five to six times. Eventually he will not be able to deflect it
back in time and get hit. In the third attack , when he creates
the Red Energy Ball, he will send it split up [not in one piece
like the White Energy Ball]. They are Homing Energy Balls, and
will try to hit you. Instead of running to the side to avoid them,
use the Spin Attack with the Master Sword. If you have good timing,
you will deflect all the Energy Balls back to him, and he will
fall to the ground.
Hints: Deku Leaf flare:
When floating with the Deku Leaf, if a enemy is about
to hit you [such as a Peahat] in mid-flight, flare with the Deku
Leaf. Do this by hiting the Deku Leaf's assigned button. This
should be done just as an enemy is about to hit you, and you will
not fall
Hints: Forest Haven Island: Treasure chart:
Go to the highest exit in the Forest Haven and you
will be on a cliff like the one in front of the Nintendo Gallery,
facing a platform with a chest that contains a treasure chart.
Hints: Forest Haven Island: Triforce chart
Of Red Lions]:
While in the boat, equip the sail, unequip it with
A, then quickly equip it again [with
Y, X, or
Z
] and wait for the slight jerk of the boat. Doing this
will take practice and patience. You will be able to outrun seagulls,
your boomerang for more than one minute, the annoying shark creatures,
and the very big flying enemies.
Hints: Outset Island: Rupees:
There is a big house behind Orca's house. Talk to the
blonde woman. She will tell you she wants a pet for her kids.
Crawl up to a pig, pick it up, and throw it into the pen where
the woman is located. She will reward you with rupees. Gather
all the pigs and she will keep rewarding you for each of them.
On Outset Island or almost any beach, look for little crabs. They
will hide when you are too near. However, if you act quickly and
hit them rapidly, you will get one to five rupees.
Note: You must have the Tingle Tuner and a Game Boy Advance link
cable for this trick. Use a Tingle Bomb on the farthest ledge
near Link's House. Fly over to the ledge and there will be a new
large pot there. Break it with your sword. There will be a orange
rupee worth 100 rupees there. You can drop down and enter Link's
house, come out again, and repeat this for as many rupees as desired.
Note: This is the answer to the riddle from the Tingle Statue's
Passwords.
Sail to Outset Island and climb the rocks behind your house. Sidle
over to the next rock and set the wind to the west. Use the Deku
Leaf to sail to the next rock. Make sure your Tingle Tuner is
on and Tingle Bomb the '!' location. A large pot should
appear, containing 100 rupees. Then, use the Song Of Passing to
change the time of day. The pot will reappear, allowing you to
get 100 more rupees. Repeat this as many times as desired.
Look carefully to find a crawl space. Crawl in, and you will be
in a room under Link's house. Open the chest to get 100 rupees.
After you complete the Wind Temple, use your Hookshot on the tree
at the top next to Grandma's house. Then, pick up the huge stone-shaped
face and throw it. Go down the hole. This the hole where you get
a Triforce map at level 30. These are the flowing levels where
rupees can be found: Levels 10, 20, 30, and 40. Note: At level
50 [the last level], you can get a piece of Heart after you defeat
four black Darknuts.
There is a house near the watchtower with very long grass surrounding
it. Go inside the house and crawl under the bed to find a chest
containing rupees. If you cannot get into the house during the
day, play the Song Of Passing and try at night.
To the left hand side of Grandma's house is a gap that you can
crawl through. Crawl in and turn left to find another secret room
containing rupees.
Feed the all-purpose bait you buy from the man who floats around
in his boats around islands to the pigs.
Learn the Hurricane Spin From Orca by giving him 10 Knights Crests
Then, go to the man's yard at the start of the game, where he
asks you to cut his grass. Use the Hurricane Spin to collect a
few rupees. When all the grass is gone use the Song Of Passing
and more grass will appear. Repeat this to get as many rupees
as desired.
After getting the Song Of Passing [lets you control night and
day], return to Outset Island. Go to the big patch of grass where
the man with the cutting tool usually is found. Cut all the grass
and you should get rupees. Then, compose the song of passing.
This should change the time of day, and the grass will be there
to be cut again for more rupees. Repeat this process until you
have the desired amount of rupees. Note: This will take some time.
Hints: Outset Island: Triforce Chart and
Hints: Pikmin references:
On the Goddess statues where you put the pearls
in to activate the Tower of The Gods, notice how Nayru's statue
has a mouth on its face like a Blue Pikmin. Farore's statue has
two big ears like those on a Yellow Pikmin. Din's statue has a
big nose like that of a Red Pikmin.
Hints: Outset Island: Digging pig:
Throw the pig in the pen then complete the Wind and
Earth Temples. Go back and the pig will be a lot bigger. Throw
some bait in front of it, and it will dig.
Hints: Defeating Stalfos:
Place a bomb at the feet of a Stalfos. Run off before
it grunts. The Stalfos will either hit the bomb with its spinning
attack or the bomb will explode on its own. Either way, when it
breaks up into pieces from the blast, stun its head with the boomerang.
Once stunned, smash the head with the Skull Hammer and it will
die instantly. This useful in the Outset Island hole [where you
get the Triforce Chart and Heart Piece].
Hints: Glitch: Beedle's ship inside pirate ship:
In the final intermission sequence after the credits,
when the ship is about to sail away, look closely to see that
Beedle's [boat merchant] ship is partly inside the pirate ship.
Hints: Glitch: Get behind the Eskimo's stand during
Hints: Boomerang chases Link:
Line up your boat with the wind, have your sail ready,
and have your boomerang equipped. Hold down your boomerang button
and turn around so that you are facing the back of the boat. Look
slightly up into the sky from there, and throw the boomerang.
It will fly very far. Watch it carefully. Right when it turns
around and starts heading back towards you, put up the sail. Your
boomerang will chase you. If done correctly, it can chase you
for up to fifteen seconds.
Hints: Legendary Pictographs:
When you have the DX PictoBox, go back to Lenzo at
night. He will sell you Pictographs of characters that only appear
in intermission sequences for 50 rupees each. Note: The one he
that he currently sells depends on the shape of the moon.
Hints: Fire and Ice Arrows:
For a powerful attack, shoot an Ice Arrow at an enemy,
then shoot a Fire Arrow at it.
Hints: Windfall Island: Cabana Deed:
Speak to the schoolteacher, Ms. Marie. She will tell
you a story about the boys that do not want to attend her class.
Speak to the four boys outside [a.k.a. the Killer Bees]. Agree
to play their game of hide 'n' seek. After catching all of them,
they will give you a Heart Piece. After you play their game, talk
to the schoolteacher. She will tell you of her obsession with
jewelry. Provide her twenty Joy Pendants and she will give you her
Cabana Deed.
Boss]:
When the battle starts, use the Grappling Hook and
grab on to the red tail that is hanging from the ceiling and swing
across the Boss. It will cause a large boulder to drop on his
head and stun him. Then, attack his eye with your sword to defeat
him.
Use the Grappling Hook to grab on to Valoo's Tail. Swing to the
other side and a big rock will fall on Gohoma . Repeat this process
three times to destroy his armor. When Gohma charges up for his
fire attack, hit his eye with your sword several times to kill
him.
Hints: Defeating Ganondorf [Gannon's Tower
Hints: Glitch: Grappling hook length:
When you use your grappling hook to dig up treasure
while in the boat in Hyrule, it goes down a long length but the
water is only knee deep.
Hints: Glitch: Still use grappling hook with a
Hints: Glitch: Bottomless pit:
When you defeat an enemy over a bottomless pit, look
down into the pit. You should be able to see what it dropped.
Use the telescope if you cannot see it.
Hints: Defeating Molgera [Wind Temple Boss]:
Wait for its head to stick out of the ground, then
pull its tongue with the Hookshot .Hit it as much as possible.
It will then go around the room . Run around the room until a
hole reappears . Then, repeat this until it is defeated.
Use your Hookshot to bring out his tongue, then attack. Note:
This may be difficult if sand worms are in the way, and he will
sometimes fly around the room. Repeat the process about four times
to destroy him .
Temple Boss]:
Use your Mirror Shield to make him become more visible
and lay on his back. Then, pick him up and throw him against the
wall. A group of little enemies will go everywhere. Kill as many
as you can until they become the big Boss again. Repeat this until
you have killed all the little ghosts.
First, use your Mirror Shield on a light to reflect him. Hold
the Mirror Shield at him. After he is visible, carry and throw
him at the wall with spikes on it. A group of Poe will appear.
Kill them with your sword.
First, use the Mirror Shield to reflect light onto the big Poe.
Pick up the big Poe and throw it into the spiked wall. Then, use
the Hurricane Spin to kill all of the Poes before they become
the big Poe again. Repeat this until all of the Poes are dead.
Shine some light on him and throw him into the spikes. Kill as
many Poes as you can . Repeat this process until you kill every
Poe .
When the battle starts, run towards a beam of light. Note: It
disappears sometimes, but reappears at the same place . Then,
reflect the light so that he can become vulnerable [just like
a Poe]. Lift and throw him towards the tower of spikes. The little
spikes on walls at the bottom will not affect him. This will cause
him to shatter into multiple Poes. If you have the Hurricane Spin
Attack, use this technique to kill many Poes quickly. If you are
lucky, you can defeat them immediately. Repeat the steps to defeat
Jalhalla.
Hints: Defeating Kalle Demos [Forbidden
Hints: Ganon's Tower: Break barrier:
Use the following trick to break the barrier that leads
to Ganon's Tower- First, you must get the Master Sword. Then,
complete the Wind Temple and Earth Temple. Next, get all eight
shards of the Triforce. Return to Hyrule and go to the bridge.
Swing your sword at the barrier and there will be a little flick.
The barrier will break and you can now fight Ganon.
weighters:
In the dungeon are small, needle-like enemies that
slow you down if they get on you. Try going to the room to the
right of the four-stemmed flower to find them. In that room, defeat
all enemies except for those needle-like creatures. Use your Deku
Leaf to blow a gust of wind at them. Do not move until they land.
Once they do so, the ones you blew will look at you. Go near the
same door that you went through, but do not exit. Move around
until they start jumping on you. Get enough of them on you until
you are walking at the same speed as the Iron Boots. Leave the
room and reenter it at least two to five times. Your speed should
have returned to normal. Keep doing this if you want to until
you get at least 50 to 100 of them, but be warned; either the
glitch may longer work or the game may freeze.
Hints: Glitch: Nintendo Gallery Island: Fly into
Chart:
To get the Triforce Chart on Bird Peak Rock, you will
need arrows, plenty of Hyoi Pears, the Grappling Hook [optional],
and a lot of patience. First, try to take out the black birds
with arrows. If desired, use the Grappling Hook to get up onto
the high ledge. This will give you a better chance of hitting
all the birds. Be careful, as there is a Blue ChuChu on the ledge.
While you are shooting down the birds, you may hit some of the
switches. Do not worry about this happening, as there is no time
limit as long as you do not leave the island. Once you have shot
down all or most of the birds, use the Hyoi Pear to control a
gull. If there are two out of a total of five black birds left,
you are fine. Fly around the Isle where the birds were and hit
the switches one by one. As long as you can outmaneuver the birds,
the gull is safe. Here is a general map, with 'l' indicating
a low switch and 'h' indicating a high switch:
--------------------------------
| |
| |
| l |
| |
| l h l |
| |
| l |
| |
| |
--------------------------------
Once all the switches are hit, a gate will open. Go into the grotto,
conduct the Winds Requiem on the Wind Painting, and a chest containing
the Triforce Chart will appear.
Hints: Shark Island: Easy items:
Use the following trick for easy Joy Pendants, Skull
Pendants, and Knights Crests. Go to Shark Island and once there,
activate all the switches within the time limit of the first switch
being activated. Once you activate all the switches, the fire
around the grotto will disappear. Go inside. Be careful; make
sure you have adequate health, magic, and arrows. Have your Hook
Shot equipped. Once you enter the center of the room, you will
be jumped by numerous enemies. Steal Joy Pendants from the Bokoblins
with you Hook Shot. Later, there will be the Moblins [pigs with
pikes]. You will get Skull Crests from them. Even later, there
will be the knights in armor. Upon defeating them you will get
Knights Crests.
Hints: Taura Island: Finding the Tingle
Hints: Healing signs:
Stand in front of a slashed up or broken sign and play
the Wind God's Aria. The sign will heal itself magically.
Hints: Outset Island: Mad Orca:
Go to Ocra's house [the person that gave you your first
sword] and hit him six times without talking to him.
Hints: Pictobox:
After you rescue Tingle from the jail cell, move the
big box in the cell and crawl in. Follow these directions carefully:
left, right, left, right, up, up, up, right, up, up, up, and right.
If you have an encounter with a rat, you will hear it laugh, it
will pull a string, and you will fall. You will end back up at
Windfall island.
Hints: Ice Ring Island:
When you are on Ice Ring Island, start running. Once
you reach a good speed, hold the
Analog-stick
in the opposite
direction. Link will attempt to turn around and ends up falling
flat on his face.
Hints: Mother And Child Island: Fire and
Pendants:
Go to Dragon Roost Cavern after you get the Grappling
Hook. Go inside and get to the part with the Bokoblins. Do not
kill them yet. Use the Grappling Hook to steal their Joy Pendants.
Go outside, then enter again. Repeat this as many times as desired.
This is extremely useful if you are trying to get the Hero's Charm.
Complete the Dragon Roost dungeon, making sure to uncover the
Warp Pots with green and yellow smoke coming out of them. Then,
return with the Grappling Hook. Steal the Joy Pendants from both
of the Bokoblins with your grappling hook and jump through the
green portal. Then, jump back through the portal you just came
from and get the Joy Pendants again. Repeat this as many times
as needed. This is a very useful when getting the Hero's Charm
and Cabana Deed.
Go into the second room. There should be a Warp Pot and two Bokoblins.
Defeat the Bokoblins and they might drop one or two Joy Pendants.
If they do, leave the cavern, reenter, and repeat. If they do
not drop any, go back in and do it again.
Hints: Windfall Island: Heart piece:
When you have the Fire Arrows, go to Windfall Island
and find the sort of long stairs that will guide you to a switch
that turns on the windmill. Go in the night and try to turn on
the big light on the top by using the little 'cars'.
When turned it on, a chest will appear on a little island nearby.
It contains a piece of Heart. Reach it with a Deku Leaf. Then,
talk with the man near the windmill, and he will be happy and
give you a piece of Heart.
Fire Arrows are required for this trick. Go in the door where
the lady in the orange is standing next to, and where the little
kids are hanging around. Go up the stairs, and through the door.Talk
to the man. Make the wind blow north and talk to him again. Jump
down. Where the two women are talking, look at the ledge above
them. Climb the ladder that is there. Step on the switch, and
the windmill should start running. Run to the ferris wheel again
and jump in one of the cars. Quickly get your Fire Arrows ready.
When you see a mouth on the top, quickly shoot it inside. Talk
to the man, and he will give you a Heart piece.Then, a chest containing
a Heart piece will appear on the small island near the Bomb Shop.
After the girls are rescued from the Forsaken Fortress, fortunes
have altered. The rich man went bankrupt ransoming his daughter
from the pirates, and the poor man is now rich because his daughter
Maggie received jewelry from her boyfriend, a Moblin named Moe,
when she was captured. Go to the newly rich man's house [upper
floor] and talk to Maggie. She will give you a letter to Moe,
which she wants you to drop in a postbox. Do so. Come back some
time later, and return to the scene. You will notice a postman
trying to deliver a letter from Moe to Maggie, but the poor girl's
father will not allow it. The postman gets angry and leaves to
cool his head at the local watering hole. Go there. He will see
you and eventually ask you to sneak the letter from Moe past the
father to Maggie. Do so. Maggie will give you a piece of Heart.
Looking for more?
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Grand Theft Auto IV
Grand Theft Auto IV is a brand new adventure in the GTA universe following the experiences of Niko Bellic, a new immigrant from the Balkan whose troubled past and the persuasion of his cousin Roman have brought him to the fictional Liberty City. Unfortunately, Niko’s search for the American Dream and a much needed fresh start, hits an immediate snag when the rags to riches story Roman spun to pique Niko's interest is exposed as not only a complete fabrication, but a ploy to enlist Niko’s well-known skills as a tough guy... Check out our cheats for this game!
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