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 | F-Zero GX Cheats and Hints! |
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Bahumut vehicle:
Use your F-Zero GX License Card in an
F-Zero AX
arcade machine. Save the data that is unlocked to a memory card.
Remixed Big Blue music:
Select customization mode and enter the shop. Press
Z, Left, Right, Left, Z, Y, X, Z, Left, Right, Left, Right, Z, X, Z, X,
Z
at the menu with
the machines, machine parts, or miscellaneous items options. A
sound will confirm correct code entry. The 'Sounds Of Big
Blue' option will now be unlocked for purchase at the shop.
After buying it, highlight a Big Blue track in practice or time
attack mode, then hit L. Alternately, win all cups under
the master difficulty setting to unlock the Remixed Big Blue Music
at the shop.
Emerald Cup score password:
Select time attack mode, then choose 'Records'.
Choose Emerald Cup and highlight the score to be posted. Hold
R
and hit
Z, A, 'C-Down', L, 'C-Left', A, Z, 'C-Left', L, A
to get a password for that score to be posted on the rankings
site.
Master Class:
Finish the the Ruby, Sapphire and Emerald Cups in first
place under the expert difficulty setting.
Sapphire Cup score password:
Select time attack mode, then choose 'Records'.
Choose Sapphire Cup and highlight the score to be posted. Press
L, A, L, A, 'C-Up', L, 'C-Right', A, R, 'C-Up'
to get a password
for that score to be posted on the rankings site.
Subtitles:
To make the subtitles appear in the story mode intermission
sequences and in the interview with the champion at the end of
the grand prix, hit
Z. Press it again to turn them off.
F-Zero AX machine parts:
Successfully complete the game in story mode under
the hard difficulty setting.
Alternate replay music:
Press
L
or
R
during a replay to hear
any previously unlocked character theme songs.
F-Zero AX racers:
Successfully complete story mode under the very hard
difficulty setting. Alternately, finish a
F-Zero AX
arcade
machine race and save the data to a memory card. The racer that
you used can now be bought at the shop.
 Hints: Song prices:
After you unlock the Remix of Big Blue and Mute City
by doing the codes, you can by it from the Items shop at the custom
screen. It costs 99 tickets to purchase.
Hints: Zoda:
Win first place in any Cup under any difficulty setting
with Zoda's Death Anchor. When Mr. Zero interviews him, the reporter
will be shaking with fear.
Hints: Rail boosting:
Rail boosting provides a relatively big boost by jetting
you forward when you jam yourself to the side of a rail. First,
gradually run into a rail by only using the
Analog-stick.
As soon as you are in the process of grinding against the rail,
release
A
and lightly hit the
Analog-stick
in
the direction against the wall. Note: The amount you need to move
the
Analog-stick
will vary with different machines; some
experimentation is necessary. If done correctly, sparks will fly
and you will shoot forward, reaching amazing speeds. Note: It
is recommended that you only use this technique at the very end
of a race [in time attack mode] just before crossing the finish
line. However, it can still prove to be beneficial when used in
the middle of a race if done properly.
Hints: Easy rival:
Customize a machine, then on the pilot selection screen
choose the pilot that gives you the most trouble in GP mode. You
can switch the pilot as many times as desired, depending on the
cup.
Hints: Special names for custom machines:
Create your custom machine with the appropriate parts
for each special name. Note: Mad Bull, Crazy Buffalo and Mars
-EX parts are only available in the Japanese version of the game.
| Name | Body | Cockpit | Booster |
| Queen Sapphire | Splash Whale | Crystal Egg | Comet -V |
| Bird Of Paradise | Optical Wing | Moon Snail | Impulse 220 |
| Ground Wave | Liberty Manta | Sonic Soldier | Jupiter -Q |
| Out Rider | Funny Swallow | Windy Shark | Bazooka -YS |
| Icarus Wing | Funny Swallow | Dark Chaser | Saturn -SG |
| Fortissimo | Optical Wing | Red Rex | Jupiter -Q |
| Trickster | Optical Wing | Cyber Fox | Impulse 220 |
| Paper Craft | Speedy Dragon | Garnet Phantom | Euros -01 |
| Savanna Buggy | Optical Wing | Heat Snake | Euros -01 |
| Dragoon | Speedy Dragon | Bright Spear | Raiden -88 |
| Red Salamander | Splash Whale | Heat Snake | Triangle -GT |
| Gargoyle | Funny Swallow | Bright Spear | Boxer -2C |
| Liberator | Funny Swallow | Scud Viper | Bluster -X |
| Blue Streak | Holy Spider | Wonder Worm | Triangle -GT |
| Carbuncle | Holy Spider | Heat Snake | Euros -01 |
| Long Shot | Rapid Barrel | Aerial Bullet | Scorpion -R |
| Enigma | Silver Sword | Wonder Worm | Triangle -GT |
| Valkyrie | Optical Wing | Garnet Phantom | Jupiter -Q |
| Splash Mermaid | Aqua Goose | Cyber Fox | Impulse 220 |
| Astro Scorpion | Space Cancer | Dark Chaser | Scorpion -R |
| Fantasista | Liberty Manta | Scud Viper | Triple -Z |
| Salvation | Rapid Barrel | Blast Camel | Raiden -88 |
| Emerald Pegasus | Sky Horse | Spark Bird | Impulse 220 |
| Hermit Crab | Space Cancer | Rave Drifter | Meteor -RR |
| Master Work | Sky Horse | Moon Snail | Titan -G4 |
| Centaurus | Wild Chariot | Spark Bird | Euros -01 |
| Alexander | Silver Sword | Bright Spear | Punisher -4X |
| Liberty Triton | Fire Wolf | Heat Snake | Impulse 220 |
| Super Nova | Giant Planet | Rave Drifter | Bluster -X |
| Triumph | Valiant Jaguar | Spark Bird | Euros -01 |
| Grand Elephant | Valiant Jaguar | Rave Drifter | Extreme -ZZ |
| Finish The Beast | Fire Wolf | Muscle Gorilla | Titan -G4 |
| Bahamut | Mad Bull | Crazy Buffalo | Mars -EX |
| Scorcher | Valiant Jaguar | Garnet Phantom | Sunrise 140 |
| Aqua Griffin | Aqua Goose | Sonic Soldier | Devilfish -RX |
| Fire Ball | Fire Wolf | Garnet Phantom | Boxer -2C |
| Leviathan | Dread Hammer | Dark Chaser | Sunrise 140 |
| High Roller | Big Tyrant | Rave Drifter | Bazooka -YS |
| Eliminator | Rapid Barrel | Combat Cannon | Devilfish -RX |
| Desert Camel | Big Tyrant | Blast Camel | Bazooka -YS |
| Trailblazer | Dread Hammer | Energy Crest | Sunrise 140 |
| Hippopotamus | Megalo Cruiser | Crystal Egg | Saturn -SG |
| Poseidon | Dread Hammer | Rave Drifter | Meteor -RR |
| Van Guard | Aqua Goose | Combat Cannon | Thunderbolt -V2 |
| Bandersnatch | Grand Base | Sonic Soldier | Meteor -RR |
| Sockdolager | Big Tyrant | Muscle Gorilla | Boxer -2C |
| Notorious Gear | Dread Hammer | Crazy Buffalo | Impulse 220 |
| Big Ace | Megalo Cruiser | Rave Drifter | Meteor -RR |
| Don Quixote | Megalo Cruiser | Energy Crest | Jupiter -Q |
| King Neptune | Grand Base | Super Lynx | Titan -G4 |
| Almagest | Grand Base | Spark Bird | Extreme -ZZ |
| Nightmare | Grand Base | Aerial Bullet | Thunderbolt -V2 |
| Final Revolution | Dread Hammer | Crazy Buffalo | Punisher -4X |
| Hard Banger | Megalo Cruiser | Combat Cannon | Thunderbolt -V2 |
Hints: Dakou [snake technique]:
This works with almost every vehicle, but may not work
with light vehicles such as the Twin Nortia, Blood Hawk, and Night
Thunder. Select a heavy vehicle [Black Bull recommended], and
put on Max Accel. settings. Then, at the start of the race, hold
either
L
+
Left
or
R
+
Right. After
you go for a short distance and almost hit the wall, switch to
the other direction. For example, at the start hold
L
+
Left, then
R
+
Right, and so on. You will
get to speeds that not even non-stop boosting can keep up with.
You can even complete Mute City [Twist Road] in 46 seconds [which
beats the staff ghost by over 13 seconds].
Hints: Easier drift turn:
Quickly tap
Leftx2 or
Rightx2 to do
an easier drift turn. Note: This cannot be done during a slide
turn.
When performing a drift turn with a heavier racer you will notice
that the weight of your machine throws you around, greatly hindering
your cornering abilities. To do a better drift, turn hold
L
+
R
+
Analog-stick
in the direction you wish to
go. Once your grip has been broken, power out of the turn using
L
or
R
[depending on which direction you are going]
+
Analog-stick. If done correctly, you will retain your
broken grip, however your weight will not interfere with your
handling abilities.
Hints: More efficient use of boost pads:
When you reach a boost pad, you will find that your
boost will be stronger and generally last longer [more time until
you slow down] if you hit on the side and just barely skim it.
Note: If you use this technique efficiently in time attack mode,
you will be able to shave about three seconds off your total time.
The time deducted when using this technique depends on how many
boost pads there are, and what track you are on.
Hints: R.O.B. reference:
On the lightning course when it does the walkthrough,
the game shows a robot who is actually a Nintendo system named
R.O.B. [robot operating buddy].
Hints: Chapter 2: Easy win:
In Chapter 2 of story mode, stay on the outer corner
for most of the race and save your boost. Around the last corner,
move closer to the center and go all out with your boost, dodging
the last few boulders. You should win.
Hints: Chapter 4: Challenge Of The Bloody
Hints: Jumping/gliding:
There are some tracks that have outstanding shortcuts
that can deduct up to fifteen seconds off your normal time. The
trick is to get airborne and glide across the part of the track
that can be skipped. Note: When using this method and you are
in the process of gliding across the track, try not to touch the
Analog-stick, as it will make you lose much needed altitude.
The two tracks that this method is most frequently used on is
Mute City [Serial Gaps] and Big Blue [Ordeal]. The first shortcut
on Serial Gaps occurs in the tube you enter shortly after the
race starts. As soon as you are exiting the tube [if you are on
the first lap it is recommended that you use the 'Mine boosting'
method to gain speed, since you do not have boost power yet],
release the
Analog-stick
and glide across the huge gap
in front of you. Land on the ramp on the other side. From there
once you are airborne, glide to the right [but not too far, since
you will blow up when you attempt to land]. Land near the boost
pad [once at this part on the second and/or last lap, completely
miss the platform with the boosts pad, providing yourself with
another shortcut]. If this method is used efficiently [on Serial
Gaps], you can acquire a time of one minute and three seconds.
The first shortcut that occurs in Ordeal is at the first split
shortly after the beginning of the race. Once there, take the
left and release the
Analog-stick
crossing the enormous
gap to the left side of the building. The second [and last] shortcut
is landing at the very end of the first platform before entering
the tunnel. This shortcut can only be performed after the first
lap, since you have then attained boost power, giving you enough
momentum to clear this jump. If this method is used efficiently
[on Ordeal] you will be able to acquire a time of about 2.5 minutes.
Hints: Beneficial momentum drift turns:
By performing momentum drift turns, you will be able
to deduct up to approximately ten seconds off your normal time.
To successfully attempt this trick, select a heavier machine,
or one with a weak grip. Alternately, make an original machine
called 'Quick Cannon -G4'. Note: This method is for
non-snakers only. Once you have selected one of the recommended
machines and about to perform a turn, hold
L
+
R
and the direction that you wish to travel. Now that your grip
has been broken, hold
Analog-stick
Right
while feathering
L
at the same time to turn right. To do a left turn, hold
Analog-stick Left
while feathering
R. This should
make you carry out the turn at a 90 degree angle while reaching
amazing speeds. Release
A
at the start of the turn, then
resume holding it at the finish of the turn. If done correctly,
you should not have lost any speed when in the process of completing
the turn. Note: This method may prove to be frustrating -- make
sure to follow the directions carefully before abandoning this
extremely beneficial method.
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