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 | Fire Emblem: Path of Radiance Cheats and Hints! |
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 Download action replay codes
 Bonus maps:
Successfully complete the game, then load the 'Epilogue' file to play any of the following bonus trial
maps after they are unlocked. Your characters will be at the level they were at and have the weapons
at the end of story mode. The trial maps are unlocked by completing the indicated task:
Map 1 [Hillside Battle]: Complete story mode.
Map 2 [Lonely Isle]: Complete story mode under the normal or difficult settings.
Map 3 [Strange Turn]: Complete story mode under the difficult setting.
Map 4 [Desperation]: Use a link cable to connect to a Game Boy Advance with Fire Emblem or Fire Emblem:
The Sacred Stones.
Map 5 [Escape]: Use a link cable to connect to a Game Boy Advance with Fire Emblem.
Map 6 [Trapped]: Use a link cable to connect to a Game Boy Advance with Fire Emblem: The Sacred Stones.
Sound Room option:
Successfully complete story mode.
Fixed growth mode:
Successfully complete the game, then begin a new game.
View chapter dialogue:
Press Z while someone is talking to see all previously viewed dialogue for that chapter.
 Hints: Level manipulation:
Throughout the game you get bonus experience to use inside the base. After you use it, you can save or
reset the game. In battles, get all your characters as close as desired to a new level, without
actually reaching it. By doing this, you can save bonus experience when giving those characters a
level up. For example, if they have 99 experience points, you will use 1 point to gain a level, as
opposed to 100 when they have 0 experience points. If you can get multiple people to need very little
experience points, you can effectively manipulate the stat gaining for everyone. You can reset
the game if the stats you want improved do not gain anything. In this manner, you can effectively
make any character however desired. You can possibly manipulate any character to max out any stat
desired, if you can gain every level at the Base. Save after each individual character gains what
you want them to.
Hints: Chapter 13: Astrid:
On the mission where you are supposed to protect the Apostle's ship, there is a Bow Knight named Astrid.
Make sure Ike talks to her and she joins you. She has the Paragon skill which makes her gain lots
of experience points.
Hints: Chapter 19: Naesala's retreat:
First, talk to Naesala with Janaff. Naesala will then fly toward Reyson, talk to him, and leave the battle
field. Note: On his way to Reyson, Naesala will not attack your allies.
Hints: Chapter 15: Stefan:
Move Lethe or Mordecai to the upper right part of the map.
Hints: Griel:
Complete the game twenty times without losing to anyone under the very difficult setting to unlock Griel,
Ike's father.
Hints: Chapter 1:
You must use the weapon triangle. Do not let Boyd and Titania fight swordsmen. Do not let Oscar fight
axemen. Ike can fight anything. Visit the nearest house with Ike to get a steel sword. Have Titania
kill the leader.
Do not expose Boyd and Ike to too much danger. In any 'Finish him' situations, where the enemy has less
HP that your might [MT], use Ike or Boyd to kill them. Have Oscar attack Myrmidons and Titania
Fighters and Bandits. Use Ike to go to the first house [next to where you began] and Titania to go
to the other houses. Allow Titania to fight the Boss.
Hints: Ashanard:
Complete the game fifteen times to unlock Ashanard when playing the bonus trial maps.
Hints: Chapter 8: Ilyana:
In Chapter 8: Despair & Hope, there is a female mage, nine spaces north and two spaces west, named
Ilyana. If you talk to her with Ike, she will join your team. She has Elithunder as her attack.
Hints: Chapter 12: Jill:
Jill joins you automatically on the way to Bengion. She is a Wyvern Rider, your first, or perhaps second,
flying unit. She stays with you all the way until you invade Daein. If you want to keep her,
make sure you do not use her in any battles in Daein.
Hints: Chapter 5:
Make a wall to protect Ike ,Soren and Rhys: | Ike, defend spot | Soren | Rhys | empty | Empty Empty
| Empty | Empty | Shinon Gatrie | Boyd | Oscar | Titania
The locations between two '|' positions is a square. If an enemy like an archer is two spaces in front
your wall of men, use your cavalry [Oscar and Titania] to kill them. If anyone is directly in front
of your men, use Soren and Shinon to attack them. Keep doing this until the map is clear.
Hints: Chapter 18: Get Shinnon back:
To get Shinnon back, speak to him with Rolf then kill him with Ike. After the chapter is finished, Shinnon
will join you again.
Hints: Chapter 10: Nephenee:
On the 'Prisoner Release' mission , open her cell door and talk to her with Ike. Nephenee is a soldier
and can become one of your better units.
Hints: Stat control:
When you are in the base, you can save your progress then reward units enough experience to level up.
If you do not agree with the stats they gain, reset the game and level them up again. You can do
this as many times as your Bonus Exp will allow. Make sure to save your game when you get stats that
you want to keep. The process is somewhat time consuming, and you use a lot of Bonus Exp, but it
is very helpful for building up almost invincible units.
Hints: Holy Knights Triangle attack:
This is the same as the Three Brothers Triangle Attack; you must have Elincia, Tanith and Marcia all
together. Place them in a triangle formation around an enemy and command one of the units to attack.
Note that the three units must be able to use swords. This attack can only be performed near the
end of the game. Check on 'Info' at base often.
Hints: Chapter 21: Tauroneo:
Speak to Tauroneo with Ike, Soren, Mist, Sothe or Tormod.
Hints: Chapter 28: Ena or Nasir:
Do not kill the Black Knight in Chapter 27. Everyone will make it out except Nasir. Distraught over her
grandfather's death [Nasir] Ena will join you party. To get Nasir you must successfully defeat
the Black Knight with Ragnell [a sword Ike gets]. Note: You can only get one or the other.
Hints: Chapter 25: Largo:
Read the conversation before Chapter 25 to get Largo.
Hints: Chapter 14: Makalov:
After the Apostle gives your first mission, bring Marcia. In the top left of the screen is a Sword Knight
named Makalov. He is Marcia's brother. Have Marcia talk to him and he joins you.
Hints: Petrine:
Complete the game seven times to unlock Petrine when playing the bonus trial maps.
Hints: Chapter 9: Marcia:
In Chapter 3, make sure Ike talks to the Pegasus Knight at the top left of the screen before she gets
killed. Do not worry too much; she dodges a lot. She will mumble something about repaying a debt
and flies off. If you did this, later in Chapter 9 she returns about two to four turns into the mission.
Make sure Ike talks to her and she joins you. She is not the greatest, but with a bit of work
turns into a very reliable unit. Plus, she flies.
Hints: Chapter 23: Haar:
Speak to Haar with Jill.
Hints: Chapter 3:
Do not visit this time. Take out pirates with Shinon and Gatrie. Then, take Titania and Ike on the ship.
When there are a few pirates remaining, talk to Marcia [or someone similarly named] with Ike.
It will be useful later. Then, use Ike to take out the captain.
Have Ike go left, Titania go right, and Shinon and Gatrie in the front. When the left and right road
are secured, rescue Ike with Titania and move to the ship. A Pegasus Knight, Marcia, arrives. Have
Ike talk to her. She then flies off, but you will get her back.Then, charge in at the Boss.
Hints: Chapter 10: Lethe:
Have Lethe survive Chapter 9.
Hints: Chapter 10: Volke:
Hire Volke at the start of the chapter.
Hints: Glitch: Wrong name:
Throughout the game you will notice that Ike refers to Elincia as Princess Crimea, instead of Princess
Elincia.
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