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 | Final Fantasy: Crystal Chronicles Cheats and Hints! |
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Blazin' Caravans mini-game:
Get all the Mog Stamps from the Moogle Nests to unlock
the Blazin' Caravans multi-player mini-game. This game is played
with linked Game Boy Advances at any Moogle Nest.
 Hints: Picking up items:
Use the following trick to make the game go by smoother.
Whenever you go into a level, pick up everything. That way when
you complete the level, you can go directly to the nearest town
and make a lot of gil. This will be very helpful later in the
game when many of the materials cost a lot of money.
Hints: Battles:
When fighting, be strategic. For example, in multi-player
mode, when one player is charging up an attack, stand at the ready
nearby. The player who is charging up is susceptible to attacks;
the other players need to protect him or her.
To defeat a major enemy such as a Boss, you can easily win without
anything in your command list or using a Phoenix Plume . When
you are low on health [for example, one heart], hit
Y
to go to the menu and heal yourself with Berry. You can then finish
off your fight easier with full health .This can be done as many
times as desired.
When in a battle or when fighting a Boss, instead of using any
of your food items you can use [if available] Cure. Run to where
no monsters will attack you then hold
A. When the circle
appears, move it onto yourself. It will heal you completely.
Hints: Defeating Mount Vellenge Boss:
After you get the secret element and go through the
Miasma stream [with the Carbuncle running away from you], you
will be in a place called the Abyss. On the left is Mag Mell and
going up is Mount Vellenge. Go there. Once you get through the
level, you will fight a Boss. It is a tentacle monster. He has
three stages. For the first stage, you need a weapon that shoots
a Psy-Blast. Go in between the poison shooting monster and the
tentacle monster. If you are in the correct location, the poison
monster will shoot over your head and the tentacle will not see
you. Psy-Blast it until it back the shell. Do not move. Wait for
it to come back and repeat the first part. Do this until the game
starts and intermission sequence. After it is over, you will be
at the second stage. Here, you must always be moving. Attack the
monster until he starts his magic attack. Move to the left and
go around the hill. Keep going until you get to the second hill.
Without stopping, go onto it and repeat the steps. You will have
to do this many times. The third stage is basically attacking,
defending, and healing yourself, preferably with food.
Hints: Additional shops:
Additional shops will appear in Tipa after characters
of various classes are present on your memory card. The more characters
and varying classes, the more shops and types of them will appear.
Hints: Defeating Behemoths:
If you have three Blizzard Magicites, the easiest way
to kill the Behemoths is to attack the thing, then run to the
bridge/planks. It cannot walk on them. Hust cast Blizagga until
it is defeated.
to life:
When you cast Life, it can heal more than one person.
The same thing happens with the Phoenix Plume. Also, if you are
playing in multi-player mode and all members are dead except for
one, and that one dies with a Phoenix Plume in his command list,
he will be brought back to life. This is the time when all the
dead people get around the magic light that brings the player
back to life. Then, everyone will be brought back to life. Note:
Not everyone except for one person needs to be dead for this to
be used, but it would be a waste if done on one player.
Hints: Mines Of Cathuriges: Pi:
On the second 'section' on the Mines Of Cathuriges,
on the rafters, there will be three boards arranged in a fashion
that resembles the mathematical symbol for pi.
Hints: Glitch: Solo guest:
This trick requires two memory cards and a Game Boy
Advance. Bring in a guest character and use him in slot 1 and
file character anywhere else. Go to a town or dungeon, get out,
save, reset, then go to single player mode. Press B after
the file is loaded. Go to a town and you will be using the guest
in single player mode.
Hints: Final Fantasy 2 reference:
In Marrs Pass the person named Cecil is the main
character from Final Fantasy 2.
Hints: Hard to find materials for weapons:
After about Year 5 or 6, if you stay around Alfitaria
and Shella you will often run into the Shella caravan [made up
of all Yukes]. They will ask to see one of the materials you have
in your inventory. Sometimes it is something you rarely need late
in the game, such as iron. Answer yes and they will make an offer
to trade for it. Frequently it will be an item, such as a Hard
Shell or Holy Water, that you can use to forge more weapons or
armor.
Hints: Fuse spells with Moogle:
You can fuse any spell with Moogle. Have Moogle drop
the Chalice and cast any spell. Line up Moogle's spell circle
with yours; it does not have to be perfectly lined up. Wait until
a dark red circle appears under Moogle and then cast. You will
then have fused a spell. Sometimes if Moogle does not cast a spell
it is because you need to defeat some enemies first.
Hints: Combining magical effects to make
Hints: Starting stats for Tribes:
Clavats
Hearts/HP: 4/8
Attack: 6
Defense: 7
Magic: 13
Styles: Males: Cow lick, natural, head band, and cap.
Styles: female: Long hair, short hair, dark coat, and white cap.
Clavats start with an advantage in defense and spellcasting, but
are not initially skilled with weapons. They wield swords and
other blades.
Lilty
Hearts/HP: 4/8
Attack: 7
Defense: 6
Magic: 12
Styles: Males: Bare head, horned helm, steel visor, and bucket
head.
Styles: Females: Bare head, blue armor, elegant, and red mask.
Small but fierce, Lilties have the best starting stats for combat
but cannot put as much into spells. Lilties use spears, lances,
and halberds.
Yuke
Hearts/HP: 4/8
Attack: 5
Defense: 5
Magic: 15
Styles: Males: One horn, bumpy, long beak, black mage.
Styles: Female: Spiral, tulip, spoon, and heart top.
Yukes have the best magic stats and power-up spells quickly. Their
Attack and defense tend to suffer. Yukes wield hammers in battle.
Selkie
Hearts/HP: 4/8
Attack: 7
Defense: 6
Magic: 12
Styles: Males: Wolfie, shark eyes, raccoon tail, and bandana.
Styles: Female: Wolfie, shark eyes, raccoon tail, and owl head.
Selkies do not have high strength, but can power up the fastest
Focus Attacks with their weapons. They strike with mauls, cudgels
and rackets.
You will need to choose one of the eight family trades to occupy
your parents and siblings while you are on the road. When you
return home, you can get trade-specific items from your family.
Consider starting eight characters to cram your town with every
item-gaining opportunity possible. When you create your character,
you will select one of eight family trades. The one you choose
can have a big impact on your inventory over time. Your family
will ask you to send gifts in your letters from afar. If you send
back items that pertain to the family trade, you will get a big
payoff in due time. You will not find many towns or tradespeople
on your journey. Visit your family [and other families in your
town] for rare opportunities to trade.
Looking for more?
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