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 | The Legend of Zelda: A Link to the Past Cheats and Hints! |
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 Download swordless guide
Download endings faq
Download text transcript
 Hints: Riddle Quest:
Gather 10 Triforce medals in Four Swords.
Hints: Picture of Mario:
Go to the Treasure chest shop in the dark world in the Village of Outcasts. In the very back of the house,
a picture of mario is hanging on the wall.
Hints: Change color of Agahnim's skin/clothes:
During the Light World fight with Agahnim, he turns into a shadow, and moves around like that. If you
bring up the map exactly when he is turning from shadow to real form, his colors will be really distorted,
or he will look transparent, just like the 2 fake ones during the second fight. If you keep
doing it, his colors will keep changing.
Hints: Exploding head:
In the light world, go to where you recieved the flute. Go down one screen. To the right where there
are two trees. Stand next to the top tree and use the Ether medalion. Walk away from the tree and
ram into it with Pegasus Boots and a head like Blind in her human-ish form will fall down and explode
as if it were a bomb.
Hints: How To Buy a Golden Bee:
Go to the cave with the Ice Rod, and go into the non-secret entrance, not the one leading to the Ice
Rod. Dash into the statue at the end of the passage, and a Golden Bee will pop out. Catch it, and
take it to the guy who refuses to sell you the Golden Bees. He will say that they are not as rare
as he thought they were and will begin selling Golden Bees.
Hints: Four Swords Progress:
To earn Silver Keys, complete levels with a team score of 1000 or more Rupees, then beat Vaati for ending
#1.
To earn Gold Keys, complete levels with a team score of 3000 or more Rupees, then beat Vaati for ending
#2.
To earn Hero Keys, complete levels with a team score of 5000 or more Rupees, then beat Vaati for ending
#3.
Hints: Unlock 'Palace of the Four Swords' level:
In order to unlock this level, you must beat both A Link to the Past and The Four Swords. Then get 20
Rupees, and go into the hole in the Pyramid of Power. Provide the creature 20 Rupees, and he will dissapear,
allowing you to pass. Finish this level to get a neat secret ending.
Hints: Save the Fish!:
When you are in the light world, go to the dungeon where you get the Ice Rod. To the left, you will see
a little fish flopping around. If you catch it with the right button, you can go up one screen
and throw it into the water. It will thank you with 20 ruppees.
Hints: Walking on Water:
Call up the Flute Duck and fly to point 7 on the map, which is the light world watergate. go up one screen
to the place where the water portal is. now go up to the top right corner of the screen in the
shallow water. call the flute duck again but this time before it comes aim a correctly timed pegasus
charge at your left side. if you time it right, the duck will pick you up when your sword is
sticking out while you're dashing. When you enter the map screen, hit B to cancel and the duck
will put you back down on the ground. Here you will start walking funny and when you touch a solid
surface, you will bounce off of it. now go up to the right-most green totem statue so you're facing
up. walk into it and bounce off into the deep water. [if you just go directly into the water the
trick won't work] Swim towards the water portal and get transported to that place east of the graveyard.
If done correctly, you should be standing on the water instead of swimming. Here you can
walk around any screen you like and still be walking, but do NOT jump onto one of those green platforms
or the trick will stop immediately. And also, it is okay to use the Pegasus Boots, but if you
crash into something, you will start swimming again. and if you call up the Flute Duck and hit
B to cancel the map selection, you'll be swimming.
Hints: Unlock Golden Sword Icon In Four Swords:
Gather all of the Hero Keys and beat Vaati in the hero's door.
Looking for more?
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