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 | Mega Man Battle Network 2 Cheats and Hints! |
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 Download gameshark codes
 In-game reset:
Press Start + Select + A + B during game play. This can be put to good use when you are in Undernet
5 and are trying to get the 50,000 Zenny. Stand next to the ruby, and if it is not the Zenny,
use the in-game rest until you get it.
Hard mode:
Successfully complete the game with all five stars. Highlight the 'New Game' option at the title screen,
then hit Leftx2, Right, Left, Right, Left, Rightx2. The ''New Game'' option will
turn orange to confirm correct code entry. Select that option and the 'Netbattle' option will not
longer be available. Save the game, then restart. A 'Hard Mode' option will now be unlocked under
the ''New Game'' and ''Continue'' options.
 Hints: Third folder:
Defeat Shadowman and Freezeman. Then, go to the Mother Computer area. Go to the second mini-computer
[the first one you jack into]. There will be a girl there that wants a Bigbomb Star. Provide one to her
and she will give you a Program Advance Folder. Note: It does not contain every Chip for every
Program Advance.
Hints: Navi Chip codes:
The code at the bottom of a Navi chip is its name in Japanese. For example, Bass is named Forte and his
code is F. Protoman is named Blues and his symbol is B.
Black Navi 1: Underkoto Black Navi 2: Undernet area 6 Black Navi 3: Netarea 2
Black Navi 4: Yumland area 2 Airman Version 3:
You can find Airman Version 3 in Den Area 1. He deals around 100 damage for each attack but you can get
500 Zenny if you have a low rankFor about a Busting Lv. 6, you can get another Airman Chip.
Hints: Life Sword 3 Advance:
Use Fire Sword*, Aqua Sword*, and Elec Sword* in that order.
Hints: Secret chips [251 to 260]:
To get the ten secret chips, you must have two Gameboy Advances, two Mega Man Battle Network 2 games,
and a link cable. Both games must have at least three stars next to their name. If you have four
stars, the odds will be higher. Link up the games and go into Network. Save the game when prompted,
then choose Netbattle [not Practice Battle]. Battle the other person and get an S rank on them.
This is done easier if one player allows the other to kill them. You will get a secret chip approximately
every twenty battles. The secret chip you get will be random .
Hints: A license: Bad Navi locations:
The first Navi is in the abandoned toy by the dome thing in the park. The second Navi is in the chalk
board in the park. The last Navi is in DEX's linked up Game Boys in his house. Note: They are all
purple Navis.
Hints: Using Slasher:
Hold A and if an enemy comes in front of you, they will get hit.
Hints: Removing panels:
When you get into a battle and there are panels that move you up and down, wait until the chip selector
appears. If Repair is in your deck, use it and it will take away the panels that move you up and
down.
Hints: Defeating Snakeman:
After you get Quickman2, stay in that area. Defeat Quickman3 and get lots of his chips. Put them in your
folder, then go to Mrs. Millions and challenge Snakeman. When he tries to bite you, use Quickman1,
2 or 3. You will do major damage because the boomerang hits him so much.
Hints: Blocking Fishys:
Whenever you fight a Fishy [V1 V2 or V3], use a chip that sets up an obstacle [Remobit, Guardian, etc.]
and put it in front of you. The Fishys cannot go through these obstacles. This is useful for buying
time to get chips or P.A. in the exams.
Hints: Battle Pharaohman:
After completing the game, go to the WWW area from the Undernet. Unlock the security cubes with a S license
lock and you will get to Pharaohman. This battle is similar to the fight with Thunderman. He
has two coffins that will do most of the attacking for him, but he does not attack very often. When
he does, he will put a switch on the battlefield that activates a trap. For this battle, chips
like Stepsword and Cannonball work very well, but the coffins act like shields and can block chips
such as Cannon very easily. Pharaohman has 1200 hp.
Hints: Geddon3 chip:
After you defeat Shadow Man, go to MarinHarbor. From the center building, go down the flight of stairs
and look closely at the screen. You should see a blur every few seconds. Walk up and talk to it.
A little girl will say, 'You found it! You take it'. You will receive the Geddon3 chip.
After acquiring the Geddon3 chip, put it in your folder with a Repair Chip [preferably a * code chip].
Being that it makes all panels, swap panels [which constantly takes your health away]. Use the Repair
to fix your panels, leaving your opponents to suffer. Note: Have Repair out when you take out
Geddon 3.
Silver Fist [Triple Rocket Punch]: Press Right, Up, Left, Down Right:
Gold Fist [Triple rocket punch 3X each line]: Press B, Left, Down, Right
Hints: Strong Gateman:
When you are in battle, select any Gateman chip and use Attack +40. If you have Gateman V3, he will cause
200 extra damage because every warrior he shoots out is powered up with the equip. Every warrior
normally has 40 attack, but will now have 80.
The Gateman advance 'Gater', when coupled with a few attack+40s can deal well over 1200 damage to all
opponents on the field. The advance in this order: Wind G [or*], Fan G, Gateman v1,2,or 3.
Hints: Defeating Gateman:
If you have the style Fireguts, charge your attack by holding A then release it. Even if he has used
Remo Gate, the flames will pass right through, and if aimed correctly, will hit him regardless.
The flames also destroy his soldiers easily.
Hints: Defeating Gutsman:
During your battle with him, move Mega Man to one of the front squares. When you do this, Gutsman will
approach to punch you. Dodge the punch by moving sideways, then immediately move back to the original
location and hit him with a chip. He will now move to a different square, then return to hit
you again. When this happens, do the same thing again. When you run out of chips, charge your Megabuster
and hit him with it. Note: This strategy will only work with a Guts-style Mega Man.
Have the Woodguts style [preferably v3]. When fighting Gutsman, stand on one of the front three tiles
while charging your Buster. When he comes up to punch you, take one step back and fire your Buster.
Gutsman will be hit with a strong tornado and will be stunned. While he is stunned, hit him with
a strong chip, such as a sword or PA.
Hints: Varswrd combos:
Once you have received a Varswrd, you can create different attacks by performing button combos as follows:
Long Sword: Press Down, Down/Forward, Forward.
Wide Sword: Press Up, Forward, Down. Fighter Sword: Press Back, Down, Forward.
Blue star: Complete the Program Advance List. Darkness is not required. Red star: Get a data library
of 250 chips. Purple star: Get all of the secret chips. Free look at a locked
cube:
If you want to just take a look at the purple cube and you have an Unlocker, save the game next to it.
Use the Unlocker and if the item is bad, then reset the game.
Hints: Zeta Cannon upgrade chip:
During a fight, at any time you get these chips, you will form the Zeta Cannon: Cannon A, Cannon B, Cannon
C. Note: You have only five seconds with this cannon -- shoot as many shots as possible. Remember
to put them in alphabetical order.
Hints: Easy V3 chips:
When battling a V3 Navi, dodge all of his attacks and defeat him quickly. For better results you should
use some Advances.
Hints: Defeating Thunderman:
When it comes time to get on the net and find your stolen Battlechips, you must netbattle Thunderman.
To defeat him easily, put a Fan in your folder as a default chip; or make sure it comes up soon in
the battle. When you use it, Thunderman will be pulled up front. When the Fan gets destroyed, he
cannot move forwards or backwards. Use swords, dashattacks, quakes, and anything lethal while he
either tries to hit you with lightning or uses his clouds to shoot electricity at you. When you attack
and make a hit, his attack will immediately stop. While he is off guard, use your gun or any
other chips to inflict more damage. However, be careful of the three clouds sliding back and forth.
If you are not on guard and quick to move sideways, these clouds could cost you a victory as they
are formidable in battle.
Hints: Gater Advance:
To use this P.A., you must have Wind G Fan G and any Gateman V1 V2 V3 in that order.
Hints: Gamecube logo:
After defeating Shadowman, reenter the main mother computer. Go to the back of the computer. Stand in
front of the 'mother computer main server', where Shadowman was standing before you fought him. Slowly
go to Megaman's right. Upon a stack of cubes with purple, squiggly lines on them will be the
Gamecube logo.
Hints: O-Canon1 Chip:
Select Cannons A B C D and E in that order. This allows you to shoot Cannons with unlimited ammunition
for ten seconds at the speed of the X-Buster. This can only be selected in battle.
Hints: Getting free Navi chips:
You can get Navi chips in the slot in Netopia near the Hotel and Bank. Choose ten chips in the slot and
get a new Navi chip back free. Sometimes you can even get Version 2 Chips. Note: a Navi chip does
not appear every time.
Defeat Freezeman, then go to ACDCtown. There will be a chip trader by the posters. You will get all the
Navi chips except Bass and a few other that you can get only in the WWW area.
Hints: BigHeart Advance:
Select, in order, HolyPanel R [from Brush Man], Recover300 R [from having SS or SSS license in Undernet
7], and Roll R [v1,v2,v3].
Hints: Curse Advance:
The Curse Advance does quite a lot of damage. You must have CurseShield1, 2, and 3; Code: P, A, or O
for all of them. To use any of the CurseShields, you must get hit, then the thing dashes out and bites.
The Curse Advance dashes down all three lines, biting.
Hints: Guard breaking chips:
The following are chips that can break through Guard: Magnetman and ZeusHamr.
Hints: Recommended chips:
The following chips are highly recommended; find them whenever possible. StepSword [from
the chip trader special in MarineHarbor]
MagBomb3 [from Magneakers in WWW Area3]
Attack+20 [include as many as possible of these if you use chips that deal damage multiple times, such
the Yo-Yo chips. They are found in various places]
Cutman V3 Pharomn V3 Knghtmn V3 Naplmmn V3 Crsshld3 Firerat Timebom3
Lavadrag Goldfist Varswrd Treebom3 Stepswrd Cannonball Meteor 18
Magntmn V3 Quake 3 Magbomb3 Plnetmn V3 Shadomn V3 Bass V3 Recov 300
Areagrab * Guardian Fstgauge Shadow3 Lifeaur3 Holypanl Atk 30 Navi 40
Glitch: Misspelling:
When you are at the part where you are disarming bombs. About the second time you encounter Chaud he
will call and ask 'What's happening?'. After a few sentences you will notice that Chaud spells the
word 'night' as 'nite'.
In the 'Need a Cupid' mission, after you talk to the old woman, go back to the old man. He will thank
you and say 'YAHOO! This is th best day of my life!'.
After getting your Z license, jack out. You will find out that Yai is in trouble. Go to Yai's house where
Dex and Mayl will be waiting. After a few scenes, Dex will be trapped and knocked out from the
gas. He will be on the floor. Go to the 'air conditioner'. When you meet Gutsman, go down. The message
'Megaman acessed the mystery data Megaman got a chip fo V-Gun A' will appear.
After you defeat Shadow Man, return to Mother Computer5. Search the mother computer brain and you will
see text 'Netopia', etc. 'Netopia' should be 'Electopia', because Mother Computer is in Electopia.
Hints: Element styles:
The Element of the type of chips you use depends on what style you get first. For example, Fire Chips
for Fire Element, Water Chips for Water Element, etc.
Hints: SSS license:
Set either an Invis chip with a * code as your default chip, and make sure you have the chip ZeusHamr.
In most of the battles, this will kill all the enemies. It can break through Guard; it even works
on Hardheads. Note: make sure that if there is a Cloudy or a Flappy that you do not use ZeusHamr
until after they land or else it will not hit them.
Hints: Z-Canon1 Chip:
Select Cannons A B C, B C D, or C D E in that order. This allows you to shoot Cannons with unlimited
ammunition for five seconds at the speed of the X-Buster. This can only be selected in battle.
Hub style: You must be able to try the SSS licence. After you get all the clues you are supposed to get
for problem one, you have to find the Navi Master, which is you father. You will battle every Navi
such as Protoman, Gutsman, etc. After that, your next style change is Hub style.
Recovery Deck:
If you are very far in the game [for example, when you are first in Netopia], then make a deck like the
following:
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