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 | Nintendogs: Lab & Friends Cheats and Hints! |
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 Download contests faq
 Hints: Outer Space room:
Get 18,000 owner points [costs $100,000].
Hints: Deleting tricks:
On the camera view of your dogs, tap the question mark under the dog's picture. It will bring up a screen
with the dog's information on it, such as name, age, gender, etc. At the bottom is a button to
go to the 'Trick List'. Tap on a trick, and tap 'OK' for the dog to forget that trick. If you delete
the trick by accident, you can re-teach the dog the same trick, and name it all the same.
Hints: Question marks on the map:
While marking out where you want to go on the map, try to get as many question marks as you can along
the way. There would be either other dogs or gifts that your dog would find with each question mark.
Hints: More trick and competition opportunities:
Notice how your dog will only learn a certain amount of tricks a day, while the same goes for competitions.
To get more chances at tricks and competitions, change the system date to to the previous day
and set the time to 23:59. Exit the menu and turn off the DS. Immediately turn it back on and load
the game. You will see the previous day and time shown. After one minute it will be an entire
new day, allowing more tricks to be taught and competitions to be won. This can earn you more money
if you win the competition. When you want to follow the normal order of things, just set the date
and time back to the correct values.
Hints: Jump lying on its side:
Before attempting the jump lying on its side, your dog must know the commands to lay on its side and
jump. Tell it to lay on its side and then say jump.
Hints: Gold Bar:
While walking your dog you have a rare chance of getting a valuable item called the 'Gold Bar' as a '?'
mark. At the secondary shop, it is worth $2,000.
Hints: Chihuahua:
Get 50,000 owner points.
Link to a Nintendo DS with Nintendogs: Chihuahua And Friends.
Hints: Shetland Sheepdog:
Get 16,000 owner points.
Hints: Agility training:
Go to the gymnasium and train your dog on the agility course. It changes with each contest you win.
If you want a dog that can jump very high for the agility trials, than get a big dog like a Lab or Golden
Retriever.
Hints: Ranch House room:
Get 25,000 owner points.
Hints: Training locations:
Each contest should be trained at a different place [disc competition at the park, agility at the gymnasium,
and obedience at an empty park or house].
Hints: Longer walks:
Mark out the path on your map, ending it at the house. If your last few steps ends at the house, wait
25 minutes, then your dog can go slighter further on the next walk. Note: Make sure to water your
dog after each walk.
Hints: Refill food and water:
When you get out some food and water and your dogs consume it, tap the icon on the touchscreen that lets
you put the item away. Then, tap it again. You will now have a full bowl of food and water for
you dogs.
Hints: Dictionary Box:
Go on a walk and look for a '?'. If you get a Dictionary Box it will say that it sounds familiar. It
will be whatever you recorded on the White Record.
Hints: Pug:
Get 2,000 owner points. Get 25,000 owner points in the Japanese version of the game.
Hints: New Year's Tiara:
Set the date to December 31st. A New Year's Tiara may randomly appear in a '?' box while on a walk.
Hints: Sniff:
Put your dog by camera and it might bend down and sniff. Hit the light and say 'sniff'. Do this frequently
and it might learn sniff.
Hints: Lie down:
While your dog is sitting, stroke its head from top to bottom.
Hints: Dalmatian:
Find the fireman's hat during a walk.
Hints: Windup Toy:
Get 10,000 owner points.
Hints: Seizure:
You can make your dog look like it is having a seizure. The Have the dog roll over [do it manually] until
it is in a half roll position. Then, grab its ear for a few seconds. Do this multiple times and
your dog will be very angry. It should start bouncing on its back and act crazy. It looks like
it is having a seizure.
Hints: Walking your dog:
When walking your dog and it seems edgy, give the leash a little tug towards the way it is walking. The
dog will start running. Also, if you want you can give it a tug while running upwards, it will
do a jump.
Hints: Flip from back:
Teach your dog roll over and jump. Tell it to roll over then quickly have it jump. It should flip forward
onto its legs, with something that resembles a Kung Fu-style move.
Hints: Trainer information:
The name registered in your Nintendo DS will show appear on the screen as the owner's name, as well as
your date of birth. You can change your picture to their choices of avatar pictures. There are eight
choices all together.
Hints: Different colored Dogs:
While at the pound, pick a breed. You will have three choices for the dog's coloring *light, medium,
and dark]. If you do not see the color you like, tap 'Back', then tap on the breed again until the
color and/or gender that you want with the dog appears. It may take some time to actually get what
you want.
Hints: Losing contests:
In certain classes of contests, if you get below a certain score you will drop a class.
Hints: Piggy Bank:
When taking your dog on a walk, there is a chance you will find a Piggy Bank. If you sell it at the secondhand
shop, you can get $2. However, if you select the Piggy Bank under 'Etc.' and throw it to
your dog, it will shatter open. Money will fall out, and $2.65 will be added to your account.
Hints: Rag doll puppy:
When your dog is playing with the pull rope, grab the other end and pull up with the stylus. This should
make the puppy hang on the other end like a rag doll. Drag the rope around the screen and eventually
the dog will fly off.
Hints: Stand up:
After your dog has learned beg, lift its paw up, and make it stand on its hind legs. It will stand and
you will be able to teach it how.
Hints: Scared:
Make your dogs sleep using the Naptime record then quickly switch to the Surprise record and play it.
Watch when it gets to the really loud note. They will jump up very scared.
Hints: Lucky Collar:
When on a walk, try to get to lots of '?' boxes. Sometimes you will get a Lucky Collar. Provide one of your
dogs the Lucky Collar to wear, and whenever you go for a walk your walk meter will get higher
than usual.
Hints: Talking Bird:
Sometimes you can find a talking bird in the discount shop. If you take it out and hit the button,
you can speak into the microphone to say a message to your dog[s]. Most will bark at it, as if they
are scared, but some dogs will actually play with it. Note: The parrot will repeat your recorded
message very fast, so say it slowly.
Hints: Turning in circles while standing:
Command your dog to beg or stand. Once it i's on its hind legs, tell it to run in a circle.
Hints: Glitch: Slow motion:
Sometimes your dog will go in slow motion when meeting another dog on a walk. It will most likely stay
this way for the rest of the walk.
Hints: Yorkshire Terrier:
Get 35,000 owner points. Get 14,000 owner points in the Japanese version of the game.
Hints: Meteorite:
If you go on a walk at night, you have a chance of finding a Meteorite. It is worth $150
Hints: Songs:
When you have a keyboard you can play notes and your dog barks along. If you want your dog to learn a
song, click on the camera to the left of the touchscreen then play the song. When done, tap the lightbulb
that appears and name your song. Note: It can only remember fifteen notes per song.
Hints: Boxer:
Get 10,000 owner points.
Hints: Glitch: Easy items:
Go for a walk. Make sure you have another accessory to change into. Try to go in as many '?' marks as
possible. Get them in before you go to the park. As soon as you put the line into the park, go directly
home. Go through your walk as normal, getting items, meeting dogs, etc., until you reach the
park. Once you get to the park, go directly to 'Accessories'. Change your dogs accessories immediately,
then tap 'Back'. The message 'Saving: Don't turn off power' should appear. After it is done,
turn off the power. Turn it back on, and you will see that you still have all the items collected,
and can go for another walk. Note: You will not get owner points for this. Also, your dog's stamina
will not increase.
Hints: Santa Hat:
Set the date to December 24th or 25th. A Santa Hat may randomly appear in a '?' box while on a walk.
Hints: Milk and cans:
You can get carton milk and a dog food can when you get over 300 points. It appears randomly in the pet
shop.
Hints: Getting money:
Go on a lot of walks, getting as many question marks as you can along the way. Then, go to the second
hand store and sell all the items you do not want or your dog[s] do not like. Some items are less
then a dollar, but the amount adds up if you keep doing this.
When out on walks, it is best to feed and water your dog just before you go [if its hungry or thirsty].
By doing this, instead of finding trash, they will be much more likely to find presents. You will
see a white box with red ribbons around it. Try walking slow because you cannot go backwards. Touch
it with the stylus. Your dog will bring it to you. These items are the ones that are worth more.
The tri-color ribbon is worth ten dollars, and the Moai Statue is worth one hundred dollars.
If you own five dogs and they are all in Championship Agility trials, if you win first place you will
get $12,000 and 1,200 trainer points.
Hints: Pull Rope:
Get 300 owner points.
Hints: Dance:
To teach your dog to dance you must have the trick 'Beg'. When your dog is begging, grab one of its paws
and pull it up slowly. Then whenever your dog is begging, you can teach your dog the trick.
Hints: Jack Russel Terrier:
Find Jack Russel Book to unlock this breed at the kennel.
Hints: Stand or beg:
Pet the dog's throat to make it tilt its head up. Once the head is facing up, stroke his throat from
bottom to top. Alternately, touch its belly and slide the stylus up to its neck.
Hints: Moai statue:
When you go for a walk, try and go to as many '?' as you can. Sometimes there will be a '?' to the left
of the discount store. Go to that and you may find the Moai statue, which can be sold for $100.
Hints: Finding items:
When you are walking on the sidewalk, tap the floor and your dog will look and sometimes find an item.
When you walk your dog there are '?' marks where you can find presents and other dogs. Once during almost
every walk, there is one not illustrated on the map. When you see it on the touch screen take
your dogs leash and drag your dog to the present. It will be a present or garbage that your dog should
not eat.
To easily get your dog to pick up unmarked gifts, while walking your dog, hold the leash over its body.
If you happen to come across an unmarked gift, quickly drag the stylus up to the top of the screen.
This works even if your dog is walking instead of running.
When on a walk, items are not always on a question mark. They can be laying on the ground. Your dog will
not stop. To get the item, you must turn around and get it. Note: Most of the time better items
are far away from your house.
Hints: Spinning collar:
Once your dog learns 'sit', tell it to do so. Pet your dog on the head from side to side. The collar
will look like it is spinning.
Hints: Pumpkin Leather Collar:
Set the date to October 31st. A Pumpkin Leather Collar may randomly appear in a '?' box while on a walk.
Hints: Easier training:
When teaching your dog to sit, do not say 'sit down', just say 'sit.' By doing this, when you teach it
'lay down,' it will not get confused. When teaching it to shake, do not say 'shake'. Instead, say
'shake hands'. By doing this, it will not get sit confused with shake.
Instead of saying 'sit' and 'lie down', say 'one' for sit or 'two' for lie down. Your dog will most likely
get confused when you say 'six'. This will takes awhile but is a very easy way to win obedience
trials.
Use the following steps to teach your dog 'Sniff The Ground', 'Bite Other Dog', 'Cuddle Other Dog' 'Sneeze',
'Dig' [scratch the ground], 'Stretch' [whole body], and 'Yawn'. This has the benefit of your
dog doing different, simple tricks. Also, you do not have to force them to do it and your other
dogs cannot interfere.
1. Ensure all dogs are on top screen and that the bottom screen shows the Home Menu.
2. Touch one of your dog's pictures to center the camera on to that dog you using.
3. Watch that dog closely, rotating the camera if needed.
4. When your dog performs a trick that you like, such as 'Dig', 'Sniff' or 'Yawn', immediately tap the
light bulb in the top right corner of the bottom screen.
5. Say your command clearly.
6. Repeat steps 3 through 5 until your dog learns the trick. Note: This may take awhile; you may want
to teach multiple tricks simultaneously.
7. Name the trick.
Hints: Easy competitions:
When you are almost ready to go into a competition, save the game. Go into any desired competition. Play
it, and if the outcome was not as you expected, turn off the Nintendo DS. If the result was what
you wanted, keep playing. If turned off the game, you can start it again and can resume just before
the competition.
Hints: Getting more dogs:
Go to bark mode with someone that has a different Nintedogs game type. When you go to bark mode for the
first time, you will find that one of you will get a new dog in their kennel. Delete each other
from your friend lists, then go to bark mode again. You might get a new dog in the kennel.
Hints: Secret shedding records:
If you walk your dog very often, you will eventually find an item called 'Secret Shedding Record'. This
item plays strange music when you activate it from the music icon in your supplies menu. There
are four records in the game. These are extremely rare.
Hints: Hop:
Before attempting the hop, your dog must know the commands to stand and dance. Have your dog do a little
jiggy dance. Once your dog is dancing, tell it to jump and it will start hopping.
Hints: Peach Kart:
While walking, try to get the '?' and you might find a Mario Kart. To control it, hit B to move forward,
A to move backwards, and Left or Right to turn. If the dog[s] hit it, the kart will
spin around in place, then move in the direction you want it to move.
Hints: Balloon:
Get 300 owner points.
Hints: Hand stand:
Teach your dog to lie down and beg. While lying down, tell it to beg and your dog should do a handstand.
To make your dog to stand on its two front paws, command it to lie on its stomach then tell it to stand
or beg.
Have your dog learn the commands for lie down and beg. Say the command for lie down, then say the command
for beg. Your dog will then get up and stand on its two front paws.
Hints: Back flip:
Teach your dog to sit and jump. While it is sitting, tell it to jump. Your dog should do a back flip.
Get your dog to lie on its back, then tell your dog to jump. It will perform a somersault in the air.
To do a back flip from a sitting position, tell it to sit, then jump.
To do an easy back flip, try to find the 'Flower Waltz' record. Have your dog[s] dance to it. The last
move your dog[s] will perform will be a back flip. You will be able to teach your dog[s] back flip
by doing this. Note: There are some other moves in this dance.
Hints: Hear a train:
Very rarely when you are in the park training your dog, you will hear a train whistle. Note: This does
not happen often.
Hints: Clocks:
When you are on a walk you can find a Marine, Clover, and Marble Clock. The Clover Clock brings good
luck.
Hints: Leather Shoe:
When on a walk, you can find a Leather Shoe. Most dogs like to chew on it to relax, but others will bark
at it as if they are scared.
Hints: Easy presents:
The more you stroke and pet your dog before a walk, the more presents you will receive at the blue '?'
marks.
When walking your dog, look at the top screen. If the little picture of your dog remains still but the
dog on the bottom screen is still walking, it indicates that either garbage or a present is coming
up. If it is garbage, pull the dog away from it and do not let it eat it. If it is a present, tap
your dog repeatedly and it might run to get it. These presents are usually rarer and better than
those found at '?' squares.
While on a walk, you will find blue circles around the map. When you run into a '?' mark, if the circles
starts to blink dark blue, it is a dog. If not, it is a present.
Almost all of the time while on a walk, when you get a '?', use the following indicators to tell if it
is a present. If your dog goes to the bathroom before a '?', it is most likely a dog. If it does
not, then it is most likely a present. If your dog barks once while finding a '?', then it is a present.
If its barks twice while finding a '?', then it is another dog.
When you take your dog for a walk, you can tell if your going to see a dog or not by looking at the blue
dot where it went to the bathroom. If it is blinking, then you have found a dog.
While you are walking, to tell if you are going to meet a dog or get a present at a '?' box, listen to
the music. If it fades you will get a present. If it does not, you are going to meet a dog.
Hints: Wave paw:
Get your dog to sit and hold an ear back. The dog will wave its paw. Do it three or four times to get
the trick.
Hold your dog's ear back to his head when siting or lying down. He will wave his paw.
Tell your dog to 'sit', then grab its ear and hold it down. Depending your dog's temperament, it should
look like its waving after a few seconds. Click on the light bulb and teach it 'wave'.
Hints: Linking:
When linking copies of Nintendogs to unlock new breeds, keep in mind two things. You can only link with
another Nintendo DS system once [and unlock a new breed]. The breed unlocked corresponds with your
partner's current pet, and it must be a breed that you do not have in order for it to be unlocked.
Hints: Reset data:
Hold L + R + A + B + X + Y at the Nintendo logo to delete your saved data.
Hints: Sit:
Stroke your dog's head from top to bottom.
Hints: Golden Retriever:
Get 20,000 owner points.
Hints: Cheaper supplies:
Go to the discount shop closest to the bottom of the map. Things in this shop are about $1 to $2 cheaper.
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