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Special background patterns:
When you load a saved game file that you have completed the game on, you will find a new blue Toad House at the beginning of World 1. Inside are four background patterns you can choose for the touch screen. You can purchase these with Star Coins. The fifth and final pattern can be purchased for 20 Star Coins when you have collected all star coins, complete all stages, and find all hidden exits.

Unlimited Toad-House items:
When you load a saved game file that you have cleared every level, including the lettered bonus levels, Toad Houses will no longer disappear after you take the items. The only exception are the ones that appear based on your timer when you finish a level.

Play as Luigi:
Hold L + R and hit A to select a saved game file to play as Luigi in single player mode.

World 7:
Defeat the Boss in the last castle of World 5 as Mini Mario.

Mushroom house bonuses:
Complete a stage with a time having the last two digits of the same number to have a different color Mushroom house at the start of the World.
Have a time ending in 11, 22, or 33 for a red Mushroom house appears that awards items.

Have a time ending in 44, 55, or 66 on the timer for a green Mushroom house with a mini-game for an extra life.

Have a time ending in 77, 88, or 99 for an orange Mushroom house with a Mega Mushroom.

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Hints: Infinite 1-Ups [World 2-2]:
This is easiet when you are blue shell Mario. In World 2-2, go past the three turtles, then past the cluster of power-ups, to find four coins enclosed by a cage of blocks. When you take those out, you create a small, walled up gap where if you throw a shell into it, it will bounce back and forth forever. You would already have been attacked by a creature in a cloud throwing spiked shells at you. Stand close to it without stepping on the shell, and let the cloud creature keep tossing the spikeys into the gap, where the shell bouncing back and forth will take them out.

Press Crocuh to hide in your blue shell so you don't get hurt. Soon, every spikey that's thrown into the gap and taken out by the bouncing shell will give you one more life. You'll reach 99 lives in no time. In principle this works wherever you can get a shell to bounce back and forth perpetually, and there's an endless supply of enemies dropping in to be taken out.

Hints: World 3: Get past electric balls as Mini Mario in Bowser's Castle:
First, use the middle green pipe to be shot up. Hold Up to climb and jump up until you reach the four electric balls that block your path. Go under the bottom one. You will soon be standing on top of a vertical wall. Hold X, run right, then perform Wall Kicks [face a direction and hit A] all the way up the two walls until you can hit Up to climb on the mesh again.

Hints: Extra lives:
Gather 100 Gold Coins to earn Mario an extra life.

At the end of a stage, jump up and land on top of the flagpole to earn an extra life.

Hints: World 1-1: Easy lives:
When you hit the '?' block containing the Mega Mario Mushroom, run as fast as possible to the end of the level and smash everything in sight. If you crash all the way through to the flagpole, you can earn up to five 1-Up Mushrooms and run your total number of lives up quickly.

Hints: Infinite Lives on World 4-5:
To get infinite 1-UPs, you needn't go any further than World 4-5. There, head to the first pipe spawning Bobombs. Clear a way to the lower [indestructible] floor, but leave the left and right edges in tact. Grab a Koopa Shell and toss it into the pitt, and then position yourself far away enough from the pipe so the Bobombs continue to respawn. If done correctly, the Koopa shell will bounce left and right endlessly, racking you up 99 lives in no time.

Hints: Super Mario Bros. reference:
At the end of any level except Bosses, touch the flag when the last two digits of the clock are the same. [for example, 311, 222, 099, 111]. When the flag is lowered, the old chime [for clearing a level] from Super Mario Bros. will play as you walk into the castle. Once inside, and the flag is raised, fireworks will go off appropriate with the number repeated on the clock. For example, if the time is 099, then nine explosions will be set off. if it is 211, only one will go off. The time will also set off other events, as stated in other cheats listed.

Hints: Avoiding Blockhopper:
On levels such as World 2-5, if a '?' box doesn't have a spinning '?', it is an enemy called a Blockhopper.



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